//! Drawing / path-editing tools driven through the session (tools → actions → `path.*` commands). use serde_json::json; use vectorcraft_doc::{NodeId, NodeKind}; use vectorcraft_geom::{FillRule, PathData, Point}; use vectorcraft_tools::{Mods, PointerEvent, PointerKind, ToolKey}; use super::*; use crate::tooling::{UiRequest, ViewInfo}; fn session() -> Session { let mut s = Session::new(); s.execute("file.new", &json!({"width": 800, "height": 600})).unwrap(); s } fn view() -> ViewInfo { ViewInfo { smart_guides: false, ..Default::default() } } fn rect(s: &mut Session, x: f64, y: f64, w: f64, h: f64) -> NodeId { let r = s.execute("shape.rectangle", &json!({"x": x, "y": y, "width": w, "height": h})).unwrap(); NodeId(r["id"].as_u64().unwrap()) } fn line(s: &mut Session, x1: f64, y1: f64, x2: f64, y2: f64) -> NodeId { let r = s.execute("shape.line", &json!({"x1": x1, "y1": y1, "x2": x2, "y2": y2})).unwrap(); NodeId(r["id"].as_u64().unwrap()) } fn paths(s: &Session) -> Vec<(NodeId, PathData)> { let mut v = vec![]; s.doc().unwrap().doc.walk(|n| { if let NodeKind::Path { path, .. } = &n.kind { v.push((n.id, path.clone())); } }); v } fn path(s: &Session, id: NodeId) -> PathData { s.doc().unwrap().doc.node(id).unwrap().path_data().unwrap().clone() } fn drag(s: &mut Session, tool: &str, pts: &[(f64, f64)], up_mods: Mods) -> Vec { let v = view(); s.select_tool(tool, v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Down, pts[0].0, pts[0].1), v).unwrap(); for &(x, y) in &pts[1..] { s.pointer(&PointerEvent::new(PointerKind::Drag, x, y), v).unwrap(); } let l = pts[pts.len() - 1]; s.pointer(&PointerEvent::new(PointerKind::Up, l.0, l.1).with_mods(up_mods), v).unwrap() } fn click(s: &mut Session, tool: &str, x: f64, y: f64) -> Vec { drag(s, tool, &[(x, y)], Mods::default()) } /// A gesture of the active tool, `m` held throughout: press at the first point, drag through the /// others, release at the last. The undo steps it made. fn gesture(s: &mut Session, pts: &[(f64, f64)], m: Mods) -> usize { let v = view(); let undo = undo_steps(s); s.pointer(&PointerEvent::new(PointerKind::Down, pts[0].0, pts[0].1).with_mods(m), v).unwrap(); for &(x, y) in &pts[1..] { s.pointer(&PointerEvent::new(PointerKind::Drag, x, y).with_mods(m), v).unwrap(); } let l = pts[pts.len() - 1]; s.pointer(&PointerEvent::new(PointerKind::Up, l.0, l.1).with_mods(m), v).unwrap(); undo_steps(s) - undo } /// A wavy stroke sampled every 2 pt. fn wave(x0: f64, x1: f64, y: f64) -> Vec<(f64, f64)> { let n = ((x1 - x0) / 2.0) as usize; (0..=n).map(|i| x0 + i as f64 * 2.0).map(|x| (x, y + 20.0 * ((x - x0) / 40.0).sin())).collect() } fn near(a: Point, b: Point) -> bool { a.distance(b) < 1e-6 } fn area(pd: &PathData) -> f64 { vectorcraft_pathops::area(pd, FillRule::NonZero) } #[test] fn pencil_fits_freehand_stroke_as_one_undo_step() { let mut s = session(); let pts = wave(100.0, 400.0, 200.0); let undo_before = s.doc().unwrap().history.undo.len(); drag(&mut s, "pencil", &pts, Mods::default()); let ps = paths(&s); assert_eq!(ps.len(), 1); let p = &ps[0].1; assert!(!p.is_closed()); assert!(p.anchor_count() >= 2 && p.anchor_count() < pts.len() / 4, "{} anchors", p.anchor_count()); let first = p.subpaths[0].anchors[0].p; assert!(first.distance(Point::new(100.0, 200.0)) < 1e-6); assert_eq!(s.doc().unwrap().history.undo.len(), undo_before + 1); // Unfilled, stroked. let n = s.doc().unwrap().doc.node(ps[0].0).unwrap().clone(); assert!(n.appearance.fill_paint().is_none()); assert!(!n.appearance.stroke_paint().is_none()); } #[test] fn pencil_alt_closes_path() { let mut s = session(); let mut pts: Vec<(f64, f64)> = (0..=36).map(|i| (i as f64 * 10.0f64).to_radians()).map(|a| (300.0 + 80.0 * a.cos(), 300.0 + 80.0 * a.sin())).collect(); pts.pop(); drag(&mut s, "pencil", &pts, Mods { alt: true, ..Default::default() }); let ps = paths(&s); assert!(ps[0].1.is_closed()); } #[test] fn pencil_continues_selected_open_path() { let mut s = session(); let id = line(&mut s, 100.0, 100.0, 200.0, 100.0); drag(&mut s, "pencil", &[(202.0, 101.0), (230.0, 120.0), (260.0, 150.0), (300.0, 160.0)], Mods::default()); let ps = paths(&s); assert_eq!(ps.len(), 1, "no new object"); let p = path(&s, id); assert!(p.anchor_count() >= 3); let last = p.subpaths[0].anchors.last().unwrap().p; assert!(last.distance(Point::new(300.0, 160.0)) < 1e-6); assert_eq!(p.subpaths[0].anchors[0].p, Point::new(100.0, 100.0)); } /// With Keep selected off, the path a stroke draws or continues is not selected afterwards, the /// rest of the selection stays, and the stroke is one undo step. #[test] fn pencil_with_keep_selected_off_leaves_the_new_path_unselected() { let mut s = session(); let r = rect(&mut s, 400.0, 400.0, 50.0, 50.0); let selected = |s: &Session| s.doc().unwrap().selection.objects.clone(); // On (the default): the new path replaces the selection. let on = s.execute("path.freehand", &json!({"points": [[100, 100], [150, 120], [200, 100]]})).unwrap(); assert_eq!(selected(&s), vec![NodeId(on["id"].as_u64().unwrap())]); s.execute("select.set", &json!({"ids": [r.0]})).unwrap(); let undo = undo_steps(&s); let off = s.execute("path.freehand", &json!({"points": [[100, 200], [150, 220], [200, 200]], "keepSelected": false})).unwrap(); let off = NodeId(off["id"].as_u64().unwrap()); assert!(s.doc().unwrap().doc.node(off).is_some()); assert_eq!(selected(&s), vec![r]); assert_eq!(undo_steps(&s), undo + 1); // Continuing a selected open path deselects it and keeps the rest. let l = line(&mut s, 100.0, 300.0, 200.0, 300.0); s.execute("select.set", &json!({"ids": [r.0, l.0]})).unwrap(); s.execute("path.freehand", &json!({"points": [[200, 300], [250, 320], [300, 300]], "extend": {"id": l.0}, "keepSelected": false})).unwrap(); assert!(path(&s, l).anchor_count() >= 3, "continued"); assert_eq!(selected(&s), vec![r]); // The tools pass the option. s.execute("select.none", &json!({})).unwrap(); s.select_tool("paintbrush", view()).unwrap(); s.set_tool_option("keepSelected", &json!(false)); let before = paths(&s).len(); drag(&mut s, "paintbrush", &wave(100.0, 300.0, 500.0), Mods::default()); assert_eq!(paths(&s).len(), before + 1, "a new brush path"); assert!(selected(&s).is_empty()); } #[test] fn paintbrush_uses_stroke_blob_brush_fills() { let mut s = session(); drag(&mut s, "paintbrush", &wave(50.0, 200.0, 100.0), Mods::default()); let n = s.doc().unwrap().doc.node(paths(&s)[0].0).unwrap().clone(); assert!(n.appearance.fill_paint().is_none()); s.execute("select.none", &json!({})).unwrap(); drag(&mut s, "blobBrush", &[(100.0, 400.0), (200.0, 400.0)], Mods::default()); let ps = paths(&s); assert_eq!(ps.len(), 2); let blob = &ps[1].1; assert!(blob.is_closed()); // 100 × 10 capsule ≈ 1000 + π·25. assert!((area(blob) - (1000.0 + std::f64::consts::PI * 25.0)).abs() < 10.0, "{}", area(blob)); let bn = s.doc().unwrap().doc.node(ps[1].0).unwrap().clone(); assert!(bn.appearance.stroke_paint().is_none() && !bn.appearance.fill_paint().is_none()); // A second overlapping stroke of the same colour merges. drag(&mut s, "blobBrush", &[(150.0, 380.0), (150.0, 450.0)], Mods::default()); let ps = paths(&s); assert_eq!(ps.len(), 2, "merged into the first blob"); assert!(area(&ps[1].1) > 1500.0); } /// Merge only with selection: a Blob Brush stroke merges with the selected blobs it touches and /// leaves the others. Keep selected, off by default: the blob a stroke draws or merges into is not /// selected afterwards, and the rest of the selection stays; on, it is selected. #[test] fn blob_brush_merges_only_with_the_selection_and_keep_selected_off_deselects() { let mut s = session(); let r = rect(&mut s, 600.0, 400.0, 50.0, 50.0); let selected = |s: &Session| s.doc().unwrap().selection.objects.clone(); let blob = |s: &mut Session, p: serde_json::Value| NodeId(s.execute("path.blob", &p).unwrap()["id"].as_u64().unwrap()); s.execute("select.set", &json!({"ids": [r.0]})).unwrap(); let a = blob(&mut s, json!({"points": [[100, 60], [100, 140]], "size": 20})); assert_eq!(selected(&s), vec![r], "Keep selected is off by default: the new blob is not selected"); let b = blob(&mut s, json!({"points": [[200, 60], [200, 140]], "size": 20, "keepSelected": true})); assert_eq!(selected(&s), vec![b], "Keep selected on: the new blob is selected"); let n = paths(&s).len(); let (area_a, area_b) = (area(&path(&s, a)), area(&path(&s, b))); // Only `b` is selected: the stroke across both merges into `b` alone. let undo = undo_steps(&s); let across = json!({"points": [[50, 100], [250, 100]], "size": 10, "mergeOnlySelection": true, "keepSelected": false}); assert_eq!(blob(&mut s, across.clone()), b); assert_eq!(paths(&s).len(), n); assert_eq!(area(&path(&s, a)), area_a, "a is left as it was"); assert!(area(&path(&s, b)) > area_b + 500.0, "the stroke joined b"); assert!(selected(&s).is_empty()); assert_eq!(undo_steps(&s), undo + 1); // With nothing selected, the stroke merges with nothing, and Keep selected off leaves the new // blob unselected. let new = blob(&mut s, across); assert!(new != a && new != b && paths(&s).len() == n + 1, "a new blob"); assert!(selected(&s).is_empty()); // A selection that holds no blob: a new blob, and the selection stays. s.execute("select.set", &json!({"ids": [r.0]})).unwrap(); let other = blob(&mut s, json!({"points": [[50, 300], [250, 300]], "size": 10, "mergeOnlySelection": true, "keepSelected": false})); assert_eq!(paths(&s).len(), n + 2); assert_eq!(selected(&s), vec![r]); // Without the options, a stroke merges with every touching blob, selected or not, and the // blob it merges into is not selected. let all = blob(&mut s, json!({"points": [[50, 100], [250, 100]], "size": 10})); assert!([a, b, new].contains(&all) && paths(&s).len() == n, "one blob of a, b and the new one"); assert_eq!(selected(&s), vec![r]); // Keep selected on: the blob a stroke merges into is selected. assert_eq!(blob(&mut s, json!({"points": [[150, 80], [150, 120]], "size": 10, "keepSelected": true})), all); assert_eq!(paths(&s).len(), n); assert_eq!(selected(&s), vec![all]); // The tool passes both options; Keep selected is off by default. s.execute("select.set", &json!({"ids": [other.0]})).unwrap(); s.select_tool("blobBrush", view()).unwrap(); assert_eq!(s.tool_options()["keepSelected"], json!(false)); s.set_tool_option("mergeOnlySelection", &json!(true)); drag(&mut s, "blobBrush", &[(150.0, 50.0), (150.0, 320.0)], Mods::default()); assert_eq!(paths(&s).len(), n, "merged into the selected blob only"); assert!(selected(&s).is_empty()); assert!(s.doc().unwrap().doc.node(all).is_some() && s.doc().unwrap().doc.node(other).is_some()); } /// Three points already curve in the saved path: both ends carry a handle into the curve. #[test] fn path_curvature_with_three_points_saves_end_handles() { let mut s = session(); let pts = json!([{"x": 0, "y": 0}, {"x": 100, "y": -100}, {"x": 200, "y": 0}]); let id = NodeId(s.execute("path.curvature", &json!({ "points": pts })).unwrap()["id"].as_u64().unwrap()); let sp = path(&s, id).subpaths[0].clone(); assert_eq!(sp.anchors.len(), 3); let (first, mid, last) = (sp.anchors[0], sp.anchors[1], sp.anchors[2]); assert!(first.has_out() && !first.has_in(), "{first:?}"); assert!(last.has_in() && !last.has_out(), "{last:?}"); assert_eq!(mid.kind, vectorcraft_geom::AnchorKind::Smooth); assert!(!sp.segment_is_line(0) && !sp.segment_is_line(1)); // Two points stay a straight line. let two = json!([{"x": 0, "y": 0}, {"x": 100, "y": -100}]); let id = NodeId(s.execute("path.curvature", &json!({ "points": two })).unwrap()["id"].as_u64().unwrap()); assert!(path(&s, id).subpaths[0].segment_is_line(0)); } /// The rubber band while drawing, and while going on from a selected path's end, is the path the /// click then makes. #[test] fn curvature_rubber_band_is_the_path_the_click_makes() { let band = |s: &mut Session| { s.overlays(view()).into_iter().find_map(|o| if let vectorcraft_tools::Overlay::Path { path, .. } = o { Some(path) } else { None }).unwrap() }; let bez = |sp: &vectorcraft_geom::SubPath| { let mut bp = kurbo::BezPath::new(); sp.to_bezpath_into(&mut bp); bp }; let mut s = session(); let v = view(); s.select_tool("curvature", v).unwrap(); for (x, y) in [(100.0, 300.0), (130.0, 280.0), (300.0, 360.0)] { s.pointer(&PointerEvent::new(PointerKind::Down, x, y), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, x, y), v).unwrap(); } s.pointer(&PointerEvent::new(PointerKind::Move, 420.0, 200.0), v).unwrap(); let preview = band(&mut s); s.pointer(&PointerEvent::new(PointerKind::Down, 420.0, 200.0), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, 420.0, 200.0), v).unwrap(); let id = paths(&s)[0].0; let made = path(&s, id).subpaths[0].clone(); assert_eq!(made.anchors.len(), 4); assert_eq!(preview, bez(&made)); // Going on from the end of a selected pen path: the band is its last segment and the new one. s.tool_key(ToolKey::Escape, Mods::default(), v).unwrap(); let anchors = json!([{"x": 100, "y": 500}, {"x": 200, "y": 420, "in": [160, 430], "out": [240, 410]}, {"x": 320, "y": 480, "in": [290, 440]}]); let id = NodeId(s.execute("path.create", &json!({ "anchors": anchors })).unwrap()["id"].as_u64().unwrap()); s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 2]], "mode": "set"})).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Move, 450.0, 400.0), v).unwrap(); let preview = band(&mut s); s.pointer(&PointerEvent::new(PointerKind::Down, 450.0, 400.0), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, 450.0, 400.0), v).unwrap(); let made = path(&s, id).subpaths[0].clone(); assert_eq!(made.anchors.len(), 4); let tail = vectorcraft_geom::SubPath::new(made.anchors[1..].to_vec(), false); assert_eq!(preview, bez(&tail)); } /// Without a handle position, `path.convertAnchor` to smooth curves the point as the Curvature /// tool does: along the circle through it and its neighbours. #[test] fn convert_anchor_to_smooth_uses_the_curvature_rule() { let mut s = session(); let anchors = json!([{"x": 0, "y": 0}, {"x": 10, "y": 0}, {"x": 200, "y": 100}]); let id = NodeId(s.execute("path.create", &json!({ "anchors": anchors })).unwrap()["id"].as_u64().unwrap()); s.execute("path.convertAnchor", &json!({"id": id.0, "subpath": 0, "anchor": 1, "to": "smooth"})).unwrap(); let a = path(&s, id).subpaths[0].anchors[1]; assert_eq!(a.kind, vectorcraft_geom::AnchorKind::Smooth); // Along the circle through it and its neighbours, each between a third and two thirds of // its own chord; the shorter side's handle is the shorter. let (prev, next) = (Point::new(0.0, 0.0), Point::new(200.0, 100.0)); for (h, to) in [(a.h_in, prev), (a.h_out, next)] { let r = a.p.distance(h) / a.p.distance(to); assert!((1.0 / 3.0 - 1e-9..=2.0 / 3.0 + 1e-9).contains(&r), "{r}"); } assert!(a.p.distance(a.h_in) < a.p.distance(a.h_out)); let (u_in, u_out) = ((a.p - a.h_in).normalize(), (a.h_out - a.p).normalize()); assert!((u_in - u_out).hypot() < 1e-9, "the handles are in line"); // Converting back takes the handles off. s.execute("path.convertAnchor", &json!({"id": id.0, "subpath": 0, "anchor": 1, "to": "corner"})).unwrap(); assert!(!path(&s, id).subpaths[0].anchors[1].has_out()); assert!(s.execute("path.convertAnchor", &json!({"id": id.0, "subpath": 0, "anchor": 9, "to": "smooth"})).is_err()); } #[test] fn curvature_clicks_build_smooth_path() { let mut s = session(); let v = view(); s.select_tool("curvature", v).unwrap(); for (x, y) in [(100.0, 300.0), (200.0, 200.0), (300.0, 300.0)] { s.pointer(&PointerEvent::new(PointerKind::Down, x, y), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, x, y), v).unwrap(); } let ps = paths(&s); assert_eq!(ps.len(), 1); let sp = &ps[0].1.subpaths[0]; assert_eq!(sp.anchors.len(), 3); assert_eq!(sp.anchors[1].kind, vectorcraft_geom::AnchorKind::Smooth); // Alt-click the middle point → corner. s.pointer(&PointerEvent::new(PointerKind::Down, 200.0, 200.0).with_mods(Mods { alt: true, ..Default::default() }), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, 200.0, 200.0), v).unwrap(); assert!(!path(&s, ps[0].0).subpaths[0].anchors[1].has_out()); // Drag the middle point. s.pointer(&PointerEvent::new(PointerKind::Down, 200.0, 200.0), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Drag, 200.0, 150.0), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, 200.0, 150.0), v).unwrap(); assert_eq!(path(&s, ps[0].0).subpaths[0].anchors[1].p, Point::new(200.0, 150.0)); // Esc ends; the next click starts a new path. s.tool_key(ToolKey::Escape, Mods::default(), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Down, 500.0, 500.0), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, 500.0, 500.0), v).unwrap(); assert_eq!(paths(&s).len(), 2); } #[test] fn curvature_click_first_point_closes() { let mut s = session(); let v = view(); s.select_tool("curvature", v).unwrap(); for (x, y) in [(100.0, 100.0), (200.0, 100.0), (150.0, 200.0), (100.0, 100.0)] { s.pointer(&PointerEvent::new(PointerKind::Down, x, y), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, x, y), v).unwrap(); } let p = &paths(&s)[0].1; assert!(p.is_closed()); assert_eq!(p.anchor_count(), 3); } /// The Curvature tool edits a path another tool drew (#798), one undo step per edit, keeping its /// shape except where edited. #[test] fn curvature_edits_any_selected_path() { let mut s = session(); let v = view(); let anchors = json!([ {"x": 100, "y": 300}, {"x": 200, "y": 200, "in": [160, 210], "out": [260, 185]}, {"x": 350, "y": 280, "in": [320, 230], "out": [380, 330]}, {"x": 450, "y": 350, "in": [420, 360], "out": [480, 300]}, {"x": 550, "y": 260, "in": [520, 290]} ]); let id = NodeId(s.execute("path.create", &json!({ "anchors": anchors })).unwrap()["id"].as_u64().unwrap()); s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); s.select_tool("curvature", v).unwrap(); let before = path(&s, id).subpaths[0].clone(); // Drag a point: only its two segments change. assert_eq!(gesture(&mut s, &[(350.0, 280.0), (360.0, 320.0), (370.0, 340.0)], Mods::default()), 1); let sp = path(&s, id).subpaths[0].clone(); assert_eq!(sp.anchors[2].p, Point::new(370.0, 340.0)); assert_eq!((sp.segment(0), sp.segment(3)), (before.segment(0), before.segment(3))); assert_eq!(s.doc().unwrap().selection.anchors.get(&id).map(|a| a.len()), Some(1), "the point is current"); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(path(&s, id).subpaths[0], before); // Alt-click toggles it, Delete removes the current point: one step each. let (alt, steps) = (Mods { alt: true, ..Default::default() }, undo_steps(&s)); assert_eq!(gesture(&mut s, &[(200.0, 200.0)], alt), 1); assert!(!path(&s, id).subpaths[0].anchors[1].has_out()); s.tool_key(ToolKey::Delete, Mods::default(), v).unwrap(); assert_eq!(path(&s, id).anchor_count(), 4); assert_eq!(undo_steps(&s), steps + 2); s.execute("edit.undo", &json!({})).unwrap(); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(path(&s, id).subpaths[0], before); // A press on a segment adds a point, the drag moving it: one step. s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); let on = kurbo::ParamCurve::eval(&before.segment(3), 0.5); assert_eq!(gesture(&mut s, &[(on.x, on.y), (on.x, on.y + 20.0), (on.x, on.y + 30.0)], Mods::default()), 1); let sp = path(&s, id).subpaths[0].clone(); assert_eq!(sp.anchors.len(), 6); assert_eq!(sp.anchors[4].p, Point::new(on.x, on.y + 30.0)); assert_eq!((sp.segment(0), sp.segment(1), sp.segment(2)), (before.segment(0), before.segment(1), before.segment(2))); s.execute("edit.undo", &json!({})).unwrap(); // A click on an end, then two more: the path goes on, its old segments unchanged. let steps = undo_steps(&s); for (x, y) in [(550.0, 260.0), (650.0, 300.0), (720.0, 220.0)] { gesture(&mut s, &[(x, y)], Mods::default()); } assert_eq!(undo_steps(&s), steps + 2, "selecting the end is no step"); let sp = path(&s, id).subpaths[0].clone(); assert_eq!(sp.anchors.len(), 7); assert!((0..4).all(|i| sp.segment(i) == before.segment(i))); assert_eq!(sp.anchors[6].p, Point::new(720.0, 220.0)); // The other end closes it; Esc and a click away start a new path. gesture(&mut s, &[(100.0, 300.0)], Mods::default()); assert!(path(&s, id).is_closed()); s.tool_key(ToolKey::Escape, Mods::default(), v).unwrap(); gesture(&mut s, &[(700.0, 550.0)], Mods::default()); assert_eq!(paths(&s).len(), 2); } #[test] fn add_and_delete_anchor_tools() { let mut s = session(); let id = rect(&mut s, 100.0, 100.0, 100.0, 100.0); click(&mut s, "addAnchor", 150.0, 100.0); let p = path(&s, id); assert_eq!(p.anchor_count(), 5); assert!(near(p.subpaths[0].anchors[1].p, Point::new(150.0, 100.0))); click(&mut s, "deleteAnchor", 150.0, 100.0); click(&mut s, "deleteAnchor", 200.0, 200.0); let p = path(&s, id); assert_eq!(p.anchor_count(), 3); assert!(p.is_closed()); } #[test] fn delete_anchor_on_circle_keeps_curve() { let mut s = session(); let r = s.execute("shape.ellipse", &json!({"x": 100, "y": 100, "width": 200, "height": 200})).unwrap(); let id = NodeId(r["id"].as_u64().unwrap()); let before = path(&s, id); let a = before.subpaths[0].anchors[1].p; click(&mut s, "deleteAnchor", a.x, a.y); let p = path(&s, id); assert_eq!(p.anchor_count(), before.anchor_count() - 1); // The remaining curve still bulges out towards the removed anchor. let b = p.bounds().unwrap(); assert!(b.width() > 150.0 && b.height() > 150.0, "{b:?}"); } #[test] fn anchor_point_tool_converts() { let mut s = session(); let id = rect(&mut s, 100.0, 100.0, 100.0, 100.0); drag(&mut s, "anchorPoint", &[(100.0, 100.0), (130.0, 80.0)], Mods::default()); let a = path(&s, id).subpaths[0].anchors[0]; assert_eq!(a.kind, vectorcraft_geom::AnchorKind::Smooth); assert_eq!(a.h_out, Point::new(130.0, 80.0)); assert_eq!(a.h_in, Point::new(70.0, 120.0)); // Click the smooth anchor → corner again. click(&mut s, "anchorPoint", 100.0, 100.0); let a = path(&s, id).subpaths[0].anchors[0]; assert!(!a.has_in() && !a.has_out()); // Drag a segment → it bends so the grabbed point follows. drag(&mut s, "anchorPoint", &[(150.0, 200.0), (150.0, 240.0)], Mods::default()); let p = path(&s, id); let (_, _, _, q, d) = p.nearest(Point::new(150.0, 240.0)).unwrap(); assert!(d < 0.5, "{q:?}"); } /// #2267: clicking one handle end with the Anchor Point tool retracts that handle alone, as one /// undo step. #[test] fn anchor_point_tool_click_on_a_handle_retracts_it() { let mut s = session(); let id = rect(&mut s, 100.0, 100.0, 100.0, 100.0); drag(&mut s, "anchorPoint", &[(100.0, 100.0), (130.0, 80.0)], Mods::default()); s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); let smooth = path(&s, id).subpaths[0].anchors[0]; let undo = undo_steps(&s); click(&mut s, "anchorPoint", 130.0, 80.0); let a = path(&s, id).subpaths[0].anchors[0]; assert!(!a.has_out()); assert_eq!((a.p, a.h_in, a.kind), (smooth.p, smooth.h_in, vectorcraft_geom::AnchorKind::Corner)); assert_eq!(undo_steps(&s), undo + 1); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(path(&s, id).subpaths[0].anchors[0], smooth); } #[test] fn scissors_opens_closed_path() { let mut s = session(); let id = rect(&mut s, 100.0, 100.0, 100.0, 100.0); click(&mut s, "scissors", 200.0, 150.0); let p = path(&s, id); assert!(!p.is_closed()); assert_eq!(p.anchor_count(), 6); assert!(near(p.subpaths[0].anchors[0].p, Point::new(200.0, 150.0))); assert!(near(p.subpaths[0].anchors[5].p, Point::new(200.0, 150.0))); } #[test] fn scissors_splits_open_path_in_two() { let mut s = session(); let id = line(&mut s, 100.0, 100.0, 300.0, 100.0); click(&mut s, "scissors", 150.0, 100.0); let ps = paths(&s); assert_eq!(ps.len(), 2); assert!(near(path(&s, id).subpaths[0].anchors[1].p, Point::new(150.0, 100.0))); assert!(near(ps[1].1.subpaths[0].anchors[0].p, Point::new(150.0, 100.0))); assert_eq!(ps[1].1.subpaths[0].anchors[1].p, Point::new(300.0, 100.0)); assert_eq!(s.doc().unwrap().selection.objects.len(), 2); // Clicking an end point is refused without panicking. assert!(s.execute("path.split", &json!({"id": id.0, "subpath": 0, "anchor": 0})).is_err()); } #[test] fn knife_cuts_rect_into_two_pieces() { let mut s = session(); rect(&mut s, 100.0, 100.0, 200.0, 100.0); s.execute("select.none", &json!({})).unwrap(); let undo = s.doc().unwrap().history.undo.len(); drag(&mut s, "knife", &[(200.0, 50.0), (210.0, 150.0), (200.0, 250.0)], Mods::default()); let ps = paths(&s); assert_eq!(ps.len(), 2); let total: f64 = ps.iter().map(|(_, p)| area(p)).sum(); assert!((total - 20000.0).abs() < 50.0, "{total}"); assert!(ps.iter().all(|(_, p)| p.is_closed() && area(p) > 9000.0)); assert_eq!(s.doc().unwrap().history.undo.len(), undo + 1); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(paths(&s).len(), 1); } #[test] fn knife_partial_cut_does_nothing() { let mut s = session(); let id = rect(&mut s, 100.0, 100.0, 200.0, 100.0); s.execute("select.none", &json!({})).unwrap(); let r = s.execute("path.knife", &json!({"points": [[200, 50], [200, 150]]})).unwrap(); assert_eq!(r["ids"], json!([])); assert_eq!(path(&s, id).anchor_count(), 4); } #[test] fn eraser_splits_shapes_and_lines() { let mut s = session(); rect(&mut s, 100.0, 100.0, 200.0, 100.0); line(&mut s, 100.0, 300.0, 300.0, 300.0); s.execute("select.none", &json!({})).unwrap(); drag(&mut s, "eraser", &[(200.0, 50.0), (200.0, 350.0)], Mods::default()); let ps = paths(&s); assert_eq!(ps.len(), 4, "two rect halves + two line pieces"); let closed: Vec<&PathData> = ps.iter().map(|p| &p.1).filter(|p| p.is_closed()).collect(); assert_eq!(closed.len(), 2); let total: f64 = closed.iter().map(|p| area(p)).sum(); assert!((total - (20000.0 - 1000.0)).abs() < 50.0, "{total}"); let open: Vec<&PathData> = ps.iter().map(|p| &p.1).filter(|p| !p.is_closed()).collect(); let len: f64 = open.iter().map(|p| p.length()).sum(); assert!((len - 190.0).abs() < 0.1, "{len}"); } #[test] fn eraser_removes_small_shape_entirely() { let mut s = session(); rect(&mut s, 100.0, 100.0, 4.0, 4.0); s.execute("select.none", &json!({})).unwrap(); s.execute("path.eraseRegion", &json!({"points": [[102, 102]], "size": 20})).unwrap(); assert!(paths(&s).is_empty()); } #[test] fn path_eraser_splits_selected_path() { let mut s = session(); let id = line(&mut s, 100.0, 100.0, 300.0, 100.0); drag(&mut s, "pathEraser", &[(180.0, 100.0), (220.0, 100.0)], Mods::default()); let ps = paths(&s); assert_eq!(ps.len(), 2); assert!(path(&s, id).subpaths[0].anchors[1].p.x < 180.0); } #[test] fn smooth_tool_reduces_jagged_path() { let mut s = session(); let anchors: Vec<_> = (0..=40).map(|i| json!({"x": 100.0 + i as f64 * 5.0, "y": 200.0 + if i % 2 == 0 { 0.0 } else { 1.5 }})).collect(); let r = s.execute("path.create", &json!({"anchors": anchors})).unwrap(); let id = NodeId(r["id"].as_u64().unwrap()); drag(&mut s, "smooth", &[(90.0, 200.0), (200.0, 200.0), (310.0, 200.0)], Mods::default()); let p = path(&s, id); assert!(p.anchor_count() < 20, "{}", p.anchor_count()); assert_eq!(p.subpaths[0].anchors[0].p, Point::new(100.0, 200.0)); } /// #1512: a short drag over a small bump smooths the stretch of path under it. The long straight /// sides next to the bump stay straight lines from their far ends, which keep their place. #[test] fn a_short_smooth_drag_leaves_the_rest_of_long_segments_alone() { let mut s = session(); let anchors: Vec<_> = [(50.0, 200.0), (190.0, 200.0), (200.0, 192.0), (210.0, 200.0), (350.0, 200.0)].map(|(x, y)| json!({"x": x, "y": y})).to_vec(); let r = s.execute("path.create", &json!({"anchors": anchors})).unwrap(); let id = NodeId(r["id"].as_u64().unwrap()); let before = path(&s, id); drag(&mut s, "smooth", &[(195.0, 194.0), (205.0, 194.0)], Mods::default()); let p = path(&s, id); assert_ne!(p, before, "the bump is smoothed"); let a = &p.subpaths[0].anchors; let (first, second, last) = (a[0], a[1], a[a.len() - 1]); assert!(first.p == Point::new(50.0, 200.0) && !first.has_out() && !second.has_in(), "the left side is a line still: {first:?} {second:?}"); assert!(last.p == Point::new(350.0, 200.0) && !last.has_in() && !a[a.len() - 2].has_out(), "and the right one: {last:?}"); // Every other anchor is within the tool's reach of the drag (12 px either way). for x in &a[1..a.len() - 1] { assert!((182.0..=218.0).contains(&x.p.x) && (190.0..=201.0).contains(&x.p.y), "{x:?}"); } } #[test] fn join_tool_joins_two_lines() { let mut s = session(); let a = line(&mut s, 100.0, 100.0, 200.0, 100.0); line(&mut s, 205.0, 100.0, 300.0, 150.0); s.execute("select.none", &json!({})).unwrap(); drag(&mut s, "join", &[(202.0, 90.0), (202.0, 110.0)], Mods::default()); let ps = paths(&s); assert_eq!(ps.len(), 1); let p = path(&s, a); assert_eq!(p.anchor_count(), 3); assert_eq!(p.subpaths[0].anchors[1].p, Point::new(202.5, 100.0)); assert_eq!(p.subpaths[0].anchors[2].p, Point::new(300.0, 150.0)); } #[test] fn line_family_tools_draw_and_click_asks_dialog() { let mut s = session(); drag(&mut s, "arc", &[(100.0, 100.0), (200.0, 150.0)], Mods::default()); drag(&mut s, "spiral", &[(400.0, 300.0), (450.0, 300.0)], Mods::default()); drag(&mut s, "rectangularGrid", &[(100.0, 300.0), (200.0, 400.0)], Mods::default()); drag(&mut s, "polarGrid", &[(500.0, 100.0), (600.0, 200.0)], Mods::default()); let top = s.doc().unwrap().doc.layers[0].children().unwrap().len(); assert_eq!(top, 4); let b = paths(&s)[0].1.bounds().unwrap(); assert!((b.width() - 100.0).abs() < 1e-6 && (b.height() - 50.0).abs() < 1e-6, "{b:?}"); let ui = click(&mut s, "polarGrid", 10.0, 10.0); assert_eq!(ui, vec![UiRequest::Dialog("polarGrid".into(), json!({"x": 10.0, "y": 10.0}))]); } /// The children of the grid a `shape.rectangularGrid` / `shape.polarGrid` call made, bottom first. fn grid(s: &mut Session, cmd: &str, p: serde_json::Value) -> Vec> { let id = NodeId(s.execute(cmd, &p).unwrap()["id"].as_u64().unwrap()); s.doc().unwrap().doc.node(id).unwrap().children().unwrap().to_vec() } /// `base` with the keys of `extra` added. fn with(base: &serde_json::Value, extra: serde_json::Value) -> serde_json::Value { let mut p = base.clone(); p.as_object_mut().unwrap().extend(extra.as_object().unwrap().clone()); p } fn is_filled(n: &vectorcraft_doc::Node) -> bool { n.appearance.fill().is_some_and(|f| f.paint != vectorcraft_color::Paint::None) } /// #1377: the Rectangular Grid options. By default the frame is one rectangle under evenly spaced /// dividers and nothing is filled; `frame: false` draws its four sides instead, `fill` paints the /// current fill and the skews crowd the dividers to the top / right (positive) or bottom / left. #[test] fn rectangular_grid_options_frame_fill_and_skew() { const CMD: &str = "shape.rectangularGrid"; let mut s = session(); s.execute("paint.setFill", &json!({"color": "#ff0000"})).unwrap(); let base = json!({"x": 0, "y": 0, "width": 100, "height": 100, "rows": 3, "columns": 3}); // The y of the three horizontal dividers and the x of the three vertical ones (the last six children). let dividers = |g: &[std::sync::Arc]| { let starts: Vec = g[g.len() - 6..].iter().map(|n| n.path_data().unwrap().subpaths[0].anchors[0].p).collect(); starts[..3].iter().map(|p| p.y).chain(starts[3..].iter().map(|p| p.x)).collect::>() }; let plain = grid(&mut s, CMD, base.clone()); assert_eq!(plain.len(), 7); assert!(plain[0].path_data().unwrap().is_closed(), "the frame lies under the dividers"); assert!(plain.iter().all(|n| !is_filled(n) && n.appearance.stroke().is_some())); assert_eq!(dividers(&plain), [25.0, 50.0, 75.0, 25.0, 50.0, 75.0]); // No frame: its four sides are lines of their own. let sides = grid(&mut s, CMD, with(&base, json!({"frame": false}))); assert_eq!(sides.len(), 10); assert!(sides.iter().all(|n| !n.path_data().unwrap().is_closed() && n.path_data().unwrap().anchor_count() == 2)); assert_eq!(dividers(&sides), dividers(&plain)); let filled = grid(&mut s, CMD, with(&base, json!({"fill": true}))); assert!(filled.iter().all(|n| is_filled(n)), "Fill Grid paints the current fill"); assert_eq!(filled[0].appearance.fill().unwrap().paint, s.paint.fill); // Skew: toward the top and the right when positive, the bottom and the left when negative; // past ±500 % is ±500 %. let top_right = dividers(&grid(&mut s, CMD, with(&base, json!({"rowSkew": 100, "columnSkew": 100})))); for (got, want) in top_right.iter().zip([6.25, 25.0, 56.25, 43.75, 75.0, 93.75]) { assert!((got - want).abs() < 1e-9, "{top_right:?}"); } let bottom_left = dividers(&grid(&mut s, CMD, with(&base, json!({"rowSkew": -100, "columnSkew": -100})))); assert!(bottom_left[1] > 50.0 && bottom_left[4] < 50.0, "{bottom_left:?}"); let most = dividers(&grid(&mut s, CMD, with(&base, json!({"rowSkew": 500, "columnSkew": -500})))); let beyond = dividers(&grid(&mut s, CMD, with(&base, json!({"rowSkew": 1e300, "columnSkew": -1e300})))); assert_eq!(most, beyond); assert!(most.iter().all(|v| *v > 0.0 && *v < 100.0), "{most:?}"); } /// #1377: the Polar Grid options. The ellipses lie under the radial dividers, largest first; /// `compound` pairs them into compound-path rings, `fill` paints the current fill and the skews /// crowd the ellipses outward and the radial dividers clockwise of the top one (positive). #[test] fn polar_grid_options_compound_fill_and_skew() { const CMD: &str = "shape.polarGrid"; let mut s = session(); s.execute("paint.setFill", &json!({"color": "#00ff00"})).unwrap(); let base = json!({"x": 0, "y": 0, "width": 100, "height": 100, "concentric": 3, "radial": 4}); let width = |n: &vectorcraft_doc::Node| n.geometric_bounds().unwrap().width(); let tips = |g: &[std::sync::Arc]| g[4..].iter().map(|n| n.path_data().unwrap().subpaths[0].anchors[1].p).collect::>(); let plain = grid(&mut s, CMD, base.clone()); assert_eq!(plain.len(), 8); assert_eq!(plain[..4].iter().map(|n| width(n).round()).collect::>(), [100.0, 75.0, 50.0, 25.0], "largest at the bottom"); assert!(plain[..4].iter().all(|n| n.path_data().unwrap().is_closed()) && plain[4..].iter().all(|n| !n.path_data().unwrap().is_closed())); assert!(plain.iter().all(|n| !is_filled(n))); assert!(grid(&mut s, CMD, with(&base, json!({"fill": true}))).iter().all(|n| is_filled(n))); // Compound: 4 ellipses make 2 rings, each a compound path of an outside and a hole running // against it that carries the grid's paint itself; with 5, the innermost ellipse stays a path. let rings = grid(&mut s, CMD, with(&base, json!({"compound": true, "fill": true}))); assert_eq!(rings.len(), 6); for (ring, sizes) in rings[..2].iter().zip([[100.0, 75.0], [50.0, 25.0]]) { let NodeKind::Compound { children, rule } = &ring.kind else { panic!("{:?}", ring.kind) }; assert_eq!(*rule, FillRule::NonZero); assert_eq!(children.iter().map(|n| width(n).round()).collect::>(), sizes); let areas: Vec = children.iter().map(|n| n.path_data().unwrap().subpaths[0].signed_area()).collect(); assert!(areas[0] * areas[1] < 0.0, "the hole runs against the outside: {areas:?}"); assert!(is_filled(ring) && ring.appearance.stroke().is_some()); } let five = grid(&mut s, CMD, with(&base, json!({"compound": true, "concentric": 4, "radial": 0}))); assert_eq!(five.iter().map(|n| matches!(n.kind, NodeKind::Compound { .. })).collect::>(), [true, true, false]); // Skew. let out = grid(&mut s, CMD, with(&base, json!({"concentricSkew": 100, "radialSkew": 500}))); for (n, want) in out[..4].iter().zip([100.0, 93.75, 75.0, 43.75]) { assert!((width(n) - want).abs() < 1e-6, "{}", width(n)); } assert!(tips(&out)[0].distance(Point::new(50.0, 0.0)) < 1e-9, "the top divider stays"); assert!(tips(&out)[1..].iter().all(|t| t.x > 50.0), "clockwise of the top: {:?}", tips(&out)); let inward = grid(&mut s, CMD, with(&base, json!({"concentricSkew": -100, "radialSkew": -500}))); assert!((width(&inward[1]) - 56.25).abs() < 1e-6); assert!(tips(&inward)[1..].iter().all(|t| t.x < 50.0), "counterclockwise of the top: {:?}", tips(&inward)); } /// The grid options are checked: a skew is a number and a switch true or false, or the command /// fails without an undo step. #[test] fn grid_commands_reject_options_of_the_wrong_type() { let mut s = session(); let size = json!({"x": 0, "y": 0, "width": 10, "height": 10}); for (cmd, key, value) in [ ("shape.rectangularGrid", "rowSkew", json!("50")), ("shape.rectangularGrid", "columnSkew", json!(true)), ("shape.rectangularGrid", "frame", json!(1)), ("shape.rectangularGrid", "fill", json!("yes")), ("shape.polarGrid", "concentricSkew", json!([1])), ("shape.polarGrid", "radialSkew", json!({})), ("shape.polarGrid", "compound", json!(0)), ("shape.polarGrid", "fill", json!("true")), ] { let before = s.doc().unwrap().history.undo.len(); let p = with(&size, json!({key: value})); assert!(s.execute(cmd, &p).is_err(), "{cmd} {p}"); assert_eq!(s.doc().unwrap().history.undo.len(), before, "{cmd} left an undo step"); assert!(s.execute(cmd, &with(&size, json!({key: null}))).is_ok(), "{cmd}: null is the default"); } } #[test] fn draw2_commands_reject_bad_params() { let mut s = session(); let id = rect(&mut s, 0.0, 0.0, 10.0, 10.0); for (cmd, p) in [ ("path.freehand", json!({})), ("path.freehand", json!({"points": [[1, 2]]})), ("path.curvature", json!({"points": []})), ("path.removeAnchor", json!({"id": id.0, "anchor": 99})), ("path.removeAnchors", json!({})), ("path.convertAnchor", json!({"id": 9999, "anchor": 0, "to": "corner"})), ("path.reshapeSegment", json!({"id": id.0, "segment": 42})), ("path.split", json!({"id": id.0})), ("path.split", json!({"id": id.0, "segment": 0, "t": "x"})), ("path.knife", json!({"points": [[0, 0]]})), ("path.eraseRegion", json!({"points": [[0, 0]], "size": -1})), ("path.blob", json!({"points": "nope"})), ("path.joinScrub", json!({"points": []})), ] { let before = s.doc().unwrap().history.undo.len(); assert!(s.execute(cmd, &p).is_err(), "{cmd} {p}"); assert_eq!(s.doc().unwrap().history.undo.len(), before, "{cmd} left an undo step"); } } /// A curve from (100, 100) to (300, 100) whose first anchor has an out handle at (150, 100). fn curve(s: &mut Session) -> NodeId { let anchors = json!([{"x": 100, "y": 100, "out": [150, 100]}, {"x": 300, "y": 100, "in": [250, 100]}]); NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()) } /// Drag the out handle of path `id`'s first anchor with `tool` to `to`, holding `mods`. Direct /// Selection clicks the anchor first, so its handles show. fn drag_handle(s: &mut Session, tool: &str, id: NodeId, to: (f64, f64), mods: Mods, v: ViewInfo) { let from = path(s, id).subpaths[0].anchors[0].h_out; s.execute("select.set", &json!({"ids": [id.0]})).unwrap(); s.select_tool(tool, v).unwrap(); if tool == "directSelection" { s.execute("select.none", &json!({})).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Down, 100.0, 100.0), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, 100.0, 100.0), v).unwrap(); } s.pointer(&PointerEvent::new(PointerKind::Down, from.x, from.y).with_mods(mods), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Drag, to.0, to.1).with_mods(mods), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, to.0, to.1).with_mods(mods), v).unwrap(); assert!(!s.in_interaction()); } /// The out handle of path `id`'s first anchor. fn out_handle(s: &Session, id: NodeId) -> Point { path(s, id).subpaths[0].anchors[0].h_out } #[test] fn shift_keeps_a_dragged_handle_at_45_degree_steps() { // #322. let shift = Mods { shift: true, ..Mods::default() }; for tool in ["directSelection", "anchorPoint"] { let mut s = session(); let id = curve(&mut s); drag_handle(&mut s, tool, id, (190.0, 130.0), shift, view()); let h = out_handle(&s, id); assert!(near(h, Point::new(100.0 + 90.0f64.hypot(30.0), 100.0)), "{tool}: {h:?}"); drag_handle(&mut s, tool, id, (160.0, 155.0), shift, view()); let h = out_handle(&s, id); assert!((h.x - h.y).abs() < 1e-6 && h.x > 100.0, "{tool}: 45°: {h:?}"); // Without Shift the handle goes where it is dragged. drag_handle(&mut s, tool, id, (190.0, 130.0), Mods::default(), view()); assert_eq!(out_handle(&s, id), Point::new(190.0, 130.0), "{tool}"); } } #[test] fn a_dragged_handle_snaps_to_smart_guides() { // #322: in line with the other anchor, with smart guides on. for tool in ["directSelection", "anchorPoint"] { let mut s = session(); let id = curve(&mut s); drag_handle(&mut s, tool, id, (298.0, 160.0), Mods::default(), ViewInfo::default()); assert_eq!(out_handle(&s, id), Point::new(300.0, 160.0), "{tool}"); drag_handle(&mut s, tool, id, (298.0, 170.0), Mods::default(), view()); assert_eq!(out_handle(&s, id), Point::new(298.0, 170.0), "{tool}: smart guides off"); } } #[test] fn shift_drag_keeps_a_smooth_anchor_smooth_and_alt_breaks_it() { // #322: the opposite handle of a smooth anchor turns with the constrained one; Alt still // moves the dragged handle alone. let shift = Mods { shift: true, ..Mods::default() }; let shift_alt = Mods { shift: true, alt: true, ..Mods::default() }; for (mods, opposite_follows) in [(shift, true), (shift_alt, false)] { let mut s = session(); let anchors = json!([{"x": 100, "y": 200}, {"x": 200, "y": 100, "in": [150, 100], "out": [250, 100]}, {"x": 300, "y": 200}]); let id = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); s.select_tool("directSelection", view()).unwrap(); for (kind, x, y, m) in [ (PointerKind::Down, 200.0, 100.0, Mods::default()), (PointerKind::Up, 200.0, 100.0, Mods::default()), (PointerKind::Down, 250.0, 100.0, mods), (PointerKind::Drag, 275.0, 165.0, mods), (PointerKind::Up, 275.0, 165.0, mods), ] { s.pointer(&PointerEvent::new(kind, x, y).with_mods(m), view()).unwrap(); } let a = path(&s, id).subpaths[0].anchors[1]; let (o, i) = (a.h_out - a.p, a.h_in - a.p); assert!((o.x - o.y).abs() < 1e-6 && o.x > 0.0, "{mods:?}: 45°: {o:?}"); if opposite_follows { assert!(near(a.h_in, a.p - o.normalize() * 50.0), "{mods:?}: {i:?}"); } else { assert_eq!(a.h_in, Point::new(150.0, 100.0), "{mods:?}"); } } } #[test] fn removing_an_anchor_refits_a_split_curve_and_undo_restores_it() { let mut s = session(); let made = s .execute( "path.create", &json!({"anchors": [ {"x": 0, "y": 0, "out": [30, 80]}, {"x": 100, "y": 0, "in": [70, 80]} ]}), ) .unwrap(); let id = NodeId(made["id"].as_u64().unwrap()); let before = path(&s, id); let inserted = s.execute("path.insertAnchor", &json!({"id": id.0, "segment": 0, "t": 0.4})).unwrap(); let ai = inserted["anchor"].as_u64().unwrap(); s.execute("path.removeAnchor", &json!({"id": id.0, "anchor": ai})).unwrap(); let after = path(&s, id); assert_eq!(after.subpaths[0].anchors.len(), 2); let (got, orig) = (&after.subpaths[0].anchors, &before.subpaths[0].anchors); assert!(got[0].h_out.distance(orig[0].h_out) < 0.5, "{:?}", got[0].h_out); assert!(got[1].h_in.distance(orig[1].h_in) < 0.5, "{:?}", got[1].h_in); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(path(&s, id).subpaths[0].anchors.len(), 3); } #[test] fn remove_anchor_points_keeps_the_paths_closed() { // Object › Path › Remove Anchor Points, unlike the Delete key: a rectangle loses a corner and // stays closed, a straight-sided triangle; a curve keeps its shape round a removed point. let mut s = session(); let r = rect(&mut s, 0.0, 0.0, 100.0, 80.0); let made = s.execute("path.create", &json!({"anchors": [{"x": 300, "y": 0, "out": [330, 80]}, {"x": 400, "y": 0, "in": [370, 80]}]})).unwrap(); let c = NodeId(made["id"].as_u64().unwrap()); let before = path(&s, c).subpaths[0].segment(0); s.execute("path.insertAnchor", &json!({"id": c.0, "segment": 0, "t": 0.5})).unwrap(); s.execute("select.anchors", &json!({"id": r.0, "anchors": [[0, 0]]})).unwrap(); s.execute("select.anchors", &json!({"id": c.0, "anchors": [[0, 1]], "mode": "add"})).unwrap(); assert_eq!(s.execute("path.removeAnchors", &json!({})).unwrap()["removedObjects"], 0); let sp = &path(&s, r).subpaths[0]; assert!(sp.closed && sp.anchors.len() == 3, "{sp:?}"); assert!(!sp.anchors.iter().any(|a| a.has_in() || a.has_out()), "straight sides stay straight: {sp:?}"); let after = path(&s, c).subpaths[0].segment(0); assert_eq!(path(&s, c).subpaths[0].anchors.len(), 2); assert!(after.p1.distance(before.p1) < 0.5 && after.p2.distance(before.p2) < 0.5, "{after:?}"); assert_eq!(s.doc().unwrap().history.undo.last().unwrap().label, "Remove Anchor Points"); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(path(&s, r).subpaths[0].anchors.len(), 4); assert_eq!(path(&s, c).subpaths[0].anchors.len(), 3); let spec = find_command("path.removeAnchors").unwrap(); assert_eq!(spec.menu, &["Object", "Path"][..]); } fn selected_anchors(s: &Session, id: NodeId) -> Vec<(usize, usize)> { s.doc().unwrap().selection.anchors.get(&id).map(|set| set.iter().copied().collect()).unwrap_or_default() } fn anchor_points(s: &Session, id: NodeId) -> Vec { path(s, id).subpaths.iter().flat_map(|sp| sp.anchors.iter().map(|a| a.p)).collect() } #[test] fn remove_anchor_points_selects_the_next_anchor_so_it_can_go_on_along_the_path() { // #2241: after Remove Anchor Points the next anchor along is selected, so running it again // removes that one without picking it first. The path stays selected the whole way. let mut s = session(); let anchors: Vec<_> = (0..5).map(|i| json!({"x": 100 * i, "y": 100 * (i % 2)})).collect(); let id = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); let original = anchor_points(&s, id); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 1]]})).unwrap(); for (remaining, next) in [(4, 2), (3, 3), (2, 4)] { assert_eq!(s.execute("path.removeAnchors", &json!({})).unwrap()["removedObjects"], 0); assert_eq!(path(&s, id).subpaths[0].anchors.len(), remaining); assert_eq!(selected_anchors(&s, id), [(0, 1)], "anchor {next} of the original is selected"); assert_eq!(path(&s, id).subpaths[0].anchors[1].p, original[next]); assert_eq!(s.doc().unwrap().selection.objects, [id]); } // One anchor can't make a path: the last run removes it, and nothing is left selected. assert_eq!(s.execute("path.removeAnchors", &json!({})).unwrap()["removedObjects"], 1); assert!(s.doc().unwrap().doc.node(id).is_none()); assert!(s.doc().unwrap().selection.is_empty()); } #[test] fn remove_anchor_points_selects_the_anchor_before_an_open_end_and_wraps_a_closed_path() { // An open path's last anchor has nothing after it: the one before is selected. let mut s = session(); let anchors: Vec<_> = (0..4).map(|i| json!({"x": 100 * i, "y": 0})).collect(); let open = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); let original = anchor_points(&s, open); s.execute("select.anchors", &json!({"id": open.0, "anchors": [[0, 3]]})).unwrap(); s.execute("path.removeAnchors", &json!({})).unwrap(); assert_eq!(selected_anchors(&s, open), [(0, 2)]); assert_eq!(anchor_points(&s, open)[2], original[2]); // A closed path goes round: removing its last anchor selects its first. let r = rect(&mut s, 0.0, 200.0, 100.0, 80.0); let corners = anchor_points(&s, r); s.execute("select.anchors", &json!({"id": r.0, "anchors": [[0, 3]]})).unwrap(); s.execute("path.removeAnchors", &json!({})).unwrap(); assert_eq!(selected_anchors(&s, r), [(0, 0)]); assert_eq!(anchor_points(&s, r)[0], corners[0]); } #[test] fn remove_anchor_points_selects_one_next_anchor_per_subpath_and_per_path() { // Several anchors of one subpath: the anchor after the last of them. Each path and each // subpath gets its own, at its index once a subpath left too short to keep is gone. let mut s = session(); let made = s.execute("path.create", &json!({"d": "M0 0 L50 0 M0 100 L50 100 L100 100 L150 100 L200 100 L250 100"})).unwrap(); let id = NodeId(made["id"].as_u64().unwrap()); let original = anchor_points(&s, id); let anchors: Vec<_> = (0..4).map(|i| json!({"x": 100 * i, "y": 400})).collect(); let other = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 0], [1, 1], [1, 2]]})).unwrap(); s.execute("select.anchors", &json!({"id": other.0, "anchors": [[0, 0]], "mode": "add"})).unwrap(); assert_eq!(s.execute("path.removeAnchors", &json!({})).unwrap()["removedObjects"], 0); let sp = &path(&s, id).subpaths; assert_eq!(sp.len(), 1, "the first subpath, down to one anchor, is gone"); assert_eq!(selected_anchors(&s, id), [(0, 1)]); assert_eq!(sp[0].anchors[1].p, original[5], "the anchor after the two removed ones"); assert_eq!(selected_anchors(&s, other), [(0, 0)]); // One undo step brings back the anchors and the selection they were removed from. s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(anchor_points(&s, id), original); assert_eq!(selected_anchors(&s, id), [(0, 0), (1, 1), (1, 2)]); assert_eq!(selected_anchors(&s, other), [(0, 0)]); } #[test] fn remove_anchor_point_tool_and_delete_still_select_the_remainder_whole() { // Only Remove Anchor Points moves the selection on. The Delete Anchor Point tool leaves the // path selected whole, and so does the Delete key, so that a second Delete removes the rest. for command in ["path.removeAnchor", "path.deleteAnchors"] { let mut s = session(); let anchors: Vec<_> = (0..4).map(|i| json!({"x": 100 * i, "y": 0})).collect(); let id = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 1]]})).unwrap(); let params = if command == "path.removeAnchor" { json!({"id": id.0, "subpath": 0, "anchor": 1}) } else { json!({}) }; s.execute(command, ¶ms).unwrap(); assert!(selected_anchors(&s, id).is_empty(), "{command}"); assert_eq!(s.doc().unwrap().selection.objects, [id], "{command}"); } } fn undo_steps(s: &Session) -> usize { s.doc().unwrap().history.undo.len() } #[test] fn convert_anchors_turns_the_selected_anchors_corner_or_smooth() { // The Control bar's convert buttons: one undo step each, other anchors left alone. let mut s = session(); let made = s.execute("path.create", &json!({"anchors": [{"x": 100, "y": 200}, {"x": 200, "y": 100}, {"x": 300, "y": 200}]})).unwrap(); let id = NodeId(made["id"].as_u64().unwrap()); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 1]]})).unwrap(); let undo = undo_steps(&s); s.execute("path.convertAnchors", &json!({"to": "smooth"})).unwrap(); let a = path(&s, id).subpaths[0].anchors.clone(); assert_eq!(undo_steps(&s), undo + 1); assert_eq!(a[1].kind, vectorcraft_geom::AnchorKind::Smooth); let r = 100.0 * 2f64.sqrt() / 3.0; assert!(near(a[1].h_in, Point::new(200.0 - r, 100.0)) && near(a[1].h_out, Point::new(200.0 + r, 100.0)), "{:?}", a[1]); assert!(!a[0].has_out() && !a[2].has_in(), "the neighbours keep theirs"); // Smooth again keeps the handles; corner retracts them. s.execute("path.setHandle", &json!({"id": id.0, "anchor": 1, "which": "out", "x": 260, "y": 100})).unwrap(); let h = path(&s, id).subpaths[0].anchors[1]; s.execute("path.convertAnchors", &json!({"to": "smooth"})).unwrap(); assert_eq!(path(&s, id).subpaths[0].anchors[1], h); s.execute("path.convertAnchors", &json!({"to": "corner"})).unwrap(); let a = path(&s, id).subpaths[0].anchors[1]; assert!(!a.has_in() && !a.has_out(), "{a:?}"); // Anchors that are gone (a stale selection) are skipped; a bad `to` is refused. s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 99], [7, 0]]})).unwrap(); s.execute("path.convertAnchors", &json!({"to": "smooth"})).unwrap(); let undo = undo_steps(&s); assert!(s.execute("path.convertAnchors", &json!({"to": "round"})).is_err()); assert_eq!(undo_steps(&s), undo); } #[test] fn cut_at_anchors_splits_paths_and_leaves_one_end_selected() { // Cut Path at Selected Anchor Points: an open path becomes one path per piece, and one anchor // of each cut stays selected, so dragging it pulls the path apart there. let mut s = session(); let anchors = json!([{"x": 100, "y": 100}, {"x": 200, "y": 100, "in": [170, 80], "out": [230, 120]}, {"x": 300, "y": 100}, {"x": 400, "y": 100}]); let id = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 1], [0, 2]]})).unwrap(); let undo = undo_steps(&s); let made = s.execute("path.cutAtAnchors", &json!({})).unwrap(); let ids: Vec = made["ids"].as_array().unwrap().iter().map(|v| NodeId(v.as_u64().unwrap())).collect(); assert_eq!(undo_steps(&s), undo + 1); assert_eq!((ids.len(), ids[0]), (3, id)); let pieces: Vec> = ids.iter().map(|i| path(&s, *i).subpaths[0].anchors.iter().map(|a| a.p).collect()).collect(); let p = |x: f64| Point::new(x, 100.0); assert_eq!(pieces, vec![vec![p(100.0), p(200.0)], vec![p(200.0), p(300.0)], vec![p(300.0), p(400.0)]]); // The curve keeps its shape: each end keeps the handle on its own side only. let (l, r) = (path(&s, ids[0]).subpaths[0].anchors[1], path(&s, ids[1]).subpaths[0].anchors[0]); assert!(l.h_in == Point::new(170.0, 80.0) && !l.has_out() && r.h_out == Point::new(230.0, 120.0) && !r.has_in(), "{l:?} {r:?}"); let sel = s.doc().unwrap().selection.clone(); assert_eq!(sel.objects, vec![ids[1], ids[2]]); assert!(sel.anchors.values().all(|a| a.iter().eq([&(0, 0)])), "{sel:?}"); s.execute("path.moveAnchors", &json!({"dx": 0, "dy": 50})).unwrap(); assert_eq!(path(&s, ids[0]).subpaths[0].anchors[1].p, p(200.0)); assert_eq!(path(&s, ids[1]).subpaths[0].anchors[0].p, Point::new(200.0, 150.0)); s.execute("edit.undo", &json!({})).unwrap(); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(paths(&s).len(), 1); // A closed path opens at the cut, its ends on top of each other. let r = rect(&mut s, 500.0, 100.0, 100.0, 100.0); s.execute("select.anchors", &json!({"id": r.0, "anchors": [[0, 2]]})).unwrap(); s.execute("path.cutAtAnchors", &json!({})).unwrap(); let sp = &path(&s, r).subpaths[0]; assert!(!sp.closed && sp.anchors.len() == 5 && sp.anchors[0].p == sp.anchors[4].p, "{sp:?}"); assert_eq!(s.doc().unwrap().selection.anchors[&r].iter().collect::>(), [&(0, 0)]); // Only the end points of an open path selected: nothing to cut. s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 0], [0, 3]]})).unwrap(); let undo = undo_steps(&s); assert!(s.execute("path.cutAtAnchors", &json!({})).is_err()); assert_eq!(undo_steps(&s), undo); } #[test] fn direct_segment_delete_keeps_the_other_rectangle_edges_and_one_undo() { for initially_selected in [false, true] { let mut s = session(); let id = rect(&mut s, 100.0, 100.0, 200.0, 150.0); if !initially_selected { s.execute("select.none", &json!({})).unwrap(); } let before = s.doc().unwrap().doc.clone(); let original = path(&s, id).subpaths[0].clone(); let undo = undo_steps(&s); drag(&mut s, "directSelection", &[(200.0, 100.0)], Mods::default()); assert_eq!(s.doc().unwrap().doc, before, "a click never edits the document"); assert_eq!(undo_steps(&s), undo); assert_eq!(s.doc().unwrap().selection.segments[&id], [(0, 0)].into()); s.execute("edit.clear", &json!({})).unwrap(); let after = s.doc().unwrap().doc.clone(); let remainder = path(&s, id).subpaths[0].clone(); assert!(!remainder.closed); assert_eq!(remainder.anchors.len(), 4, "the endpoints and neighboring edges survive"); for i in 0..3 { assert_eq!(remainder.segment(i), original.segment(i + 1)); } assert_eq!(undo_steps(&s), undo + 1); assert_eq!(s.doc().unwrap().selection.objects, vec![id]); assert!(s.doc().unwrap().selection.anchors.is_empty() && s.doc().unwrap().selection.segments.is_empty()); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, before); assert_eq!(s.doc().unwrap().selection.segments[&id], [(0, 0)].into()); s.execute("edit.redo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, after); s.execute("edit.clear", &json!({})).unwrap(); assert!(s.doc().unwrap().doc.node(id).is_none(), "a second Delete removes the rest"); } } /// A segment pick's endpoints are hollow: Shift-clicking or Shift-marqueeing one selects that /// anchor, rather than toggling it off and leaving the other endpoint selected. #[test] fn selecting_an_anchor_after_a_segment_pick_starts_from_no_anchors() { let mut s = session(); let id = rect(&mut s, 100.0, 100.0, 200.0, 150.0); let segment = json!({"id": id.0, "segments": [[0, 0]]}); s.execute("select.segments", &segment).unwrap(); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 0]], "mode": "toggle"})).unwrap(); let sel = &s.doc().unwrap().selection; assert_eq!(sel.partial(id), Some(&[(0, 0)].into())); assert!(sel.segments.is_empty()); s.execute("select.segments", &segment).unwrap(); s.execute("select.anchorsMany", &json!({"items": [{"id": id.0, "anchors": [[0, 1]]}], "mode": "add"})).unwrap(); let sel = &s.doc().unwrap().selection; assert_eq!(sel.partial(id), Some(&[(0, 1)].into())); assert!(sel.segments.is_empty()); } #[test] fn segment_delete_preserves_curves_appearance_and_unrelated_contours() { let data = "M100 100C110 70 150 130 170 100C180 75 230 125 250 100C270 140 280 80 310 100C320 120 140 140 100 100Z M400 100L500 100L500 200Z"; for closed in [false, true] { for cuts in [vec![0], vec![1], vec![3], vec![0, 2], vec![0, 3], vec![0, 1, 2, 3]] { let mut s = session(); let id = NodeId(s.execute("path.create", &json!({"d": data})).unwrap()["id"].as_u64().unwrap()); s.edit("Fixture", |d, _| { if let NodeKind::Path { path, .. } = &mut d.node_mut(id).unwrap().kind { path.subpaths[0].closed = closed; } Ok(()) }) .unwrap(); s.execute("paint.setStroke", &json!({"color":"#123456"})).unwrap(); let original = path(&s, id); let cuts: Vec<_> = cuts.into_iter().filter(|&i| i < original.subpaths[0].segment_count()).collect(); if cuts.is_empty() { continue; } let refs: Vec<_> = cuts.iter().map(|i| json!([0, i])).collect(); s.execute("select.segments", &json!({"id":id.0,"segments":refs})).unwrap(); let before = s.doc().unwrap().doc.clone(); s.execute("edit.clear", &json!({})).unwrap(); let result = path(&s, id); assert_eq!(result.subpaths.last().unwrap(), original.subpaths.last().unwrap(), "the other contour stays exact"); let expected: Vec<_> = (0..original.subpaths[0].segment_count()).filter(|i| !cuts.contains(i)).map(|i| original.subpaths[0].segment(i)).collect(); let actual: Vec<_> = result.subpaths.iter().take(result.subpaths.len() - 1).flat_map(|sp| (0..sp.segment_count()).map(|i| sp.segment(i))).collect(); assert_eq!(actual.len(), expected.len()); assert!(expected.iter().all(|curve| actual.contains(curve)), "{closed} {cuts:?}"); for sp in result.subpaths.iter().take(result.subpaths.len() - 1) { assert!( !sp.anchors.first().unwrap().has_in() && !sp.anchors.last().unwrap().has_out(), "deleted-edge handles do not remain at open endpoints" ); } let mut restored = s.doc().unwrap().doc.clone(); std::sync::Arc::make_mut(&mut restored).node_mut(id).unwrap().kind = before.node(id).unwrap().kind.clone(); assert_eq!(restored, before, "only the edited path kind changes"); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, before); } } } #[test] fn segment_picks_and_deliberate_anchor_picks_delete_different_components() { let mut s = session(); let id = rect(&mut s, 100.0, 100.0, 200.0, 150.0); s.execute("select.segments", &json!({"id":id.0,"segments":[[0,0]]})).unwrap(); let before = s.doc().unwrap().doc.clone(); let selection = s.doc().unwrap().selection.clone(); for refs in [json!([[0, 99]]), json!([[99, 0]]), json!([[-1, 0]]), json!([[0, 0.5]])] { assert!(s.execute("select.segments", &json!({"id":id.0,"segments":refs})).is_err()); assert_eq!(s.doc().unwrap().selection, selection); assert_eq!(s.doc().unwrap().doc, before); } s.execute("select.anchors", &json!({"id":id.0,"anchors":[[0,0],[0,1]]})).unwrap(); assert!(s.doc().unwrap().selection.segments.is_empty()); s.execute("edit.clear", &json!({})).unwrap(); assert_eq!(path(&s, id).anchor_count(), 2, "deliberate anchor Delete keeps its existing behavior"); s.execute("edit.undo", &json!({})).unwrap(); s.execute("select.segments", &json!({"id":id.0,"segments":[[0,0]]})).unwrap(); drag(&mut s, "directSelection", &[(100.0, 100.0)], Mods::default()); assert!(s.doc().unwrap().selection.segments.is_empty()); assert_eq!(s.doc().unwrap().selection.anchors[&id], [(0, 0)].into(), "clicking an endpoint picks the anchor itself"); } #[test] fn pen_with_alt_moves_one_handle_and_converts_anchors() { // Discord feedback: Alt held with the Pen moves a direction handle on its own (and works as // the Anchor Point tool on a selected path's anchors), while a path is being drawn too. let alt = Mods { alt: true, ..Mods::default() }; let v = view(); let mut s = session(); let anchors = json!([{"x": 100, "y": 200}, {"x": 200, "y": 100, "in": [150, 100], "out": [250, 100]}, {"x": 300, "y": 200}]); let id = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); s.select_tool("pen", v).unwrap(); // Alt-drag the out handle: it moves alone, the in handle stays. assert_eq!(gesture(&mut s, &[(250.0, 100.0), (260.0, 130.0), (275.0, 165.0)], alt), 1); assert!(!s.in_interaction()); let a = path(&s, id).subpaths[0].anchors[1]; assert_eq!((a.h_in, a.h_out), (Point::new(150.0, 100.0), Point::new(275.0, 165.0))); assert_eq!(paths(&s).len(), 1, "no new path or anchor"); // Alt-click the anchor: a corner. Alt-drag it: new symmetric handles. assert_eq!(gesture(&mut s, &[(200.0, 100.0)], alt), 1); let a = path(&s, id).subpaths[0].anchors[1]; assert!(!a.has_in() && !a.has_out(), "{a:?}"); gesture(&mut s, &[(200.0, 100.0), (220.0, 100.0), (240.0, 110.0)], alt); let a = path(&s, id).subpaths[0].anchors[1]; assert_eq!((a.h_in, a.h_out), (Point::new(160.0, 90.0), Point::new(240.0, 110.0))); assert_eq!(path(&s, id).subpaths[0].anchors.len(), 3); // Drawing: place a smooth point, then Alt-drag its outgoing handle; the next click goes on // drawing the same path. s.execute("select.none", &json!({})).unwrap(); gesture(&mut s, &[(100.0, 400.0)], Mods::default()); gesture(&mut s, &[(200.0, 400.0), (250.0, 400.0)], Mods::default()); let new = *s.doc().unwrap().selection.objects.first().unwrap(); gesture(&mut s, &[(250.0, 400.0), (230.0, 350.0)], alt); let a = path(&s, new).subpaths[0].anchors[1]; assert_eq!((a.h_in, a.h_out), (Point::new(150.0, 400.0), Point::new(230.0, 350.0))); gesture(&mut s, &[(300.0, 450.0)], Mods::default()); assert_eq!(path(&s, new).subpaths[0].anchors.len(), 3); assert_eq!(paths(&s).len(), 2); } /// The anchor's handles point opposite ways. fn smooth(a: vectorcraft_geom::Anchor) -> bool { let (i, o) = (a.h_in - a.p, a.h_out - a.p); (i.x * o.y - i.y * o.x).abs() < 1e-6 && i.x * o.x + i.y * o.y < 0.0 } #[test] fn pen_with_cmd_borrows_direct_selection_and_goes_on_drawing() { // #494: Cmd (Ctrl) held with the Pen drags with the selection tool used last (Direct Selection // until one is chosen): handles, segments and anchors of the path being drawn; released, the // Pen goes on drawing that path. Through pointer events, so agents reach it too. let (none, cmd) = (Mods::default(), Mods { cmd: true, ..Mods::default() }); let v = view(); let mut s = session(); s.select_tool("pen", v).unwrap(); gesture(&mut s, &[(100.0, 300.0)], none); gesture(&mut s, &[(200.0, 300.0), (250.0, 300.0)], none); let id = s.doc().unwrap().selection.objects[0]; assert_eq!(s.cursor(Point::new(250.0, 300.0), none, v), vectorcraft_tools::Cursor::PenDrawing); assert_eq!(s.cursor(Point::new(250.0, 300.0), cmd, v), vectorcraft_tools::Cursor::ArrowHollow, "Direct Selection's"); // The new anchor's outgoing handle: it moves, its incoming one turning with it. s.pointer(&PointerEvent::new(PointerKind::Down, 250.0, 300.0).with_mods(cmd), v).unwrap(); assert_eq!(s.tool_id(), "directSelection"); s.pointer(&PointerEvent::new(PointerKind::Drag, 250.0, 260.0).with_mods(cmd), v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, 250.0, 260.0).with_mods(cmd), v).unwrap(); assert_eq!(s.tool_id(), "pen"); let a = path(&s, id).subpaths[0].anchors[1]; assert!(a.h_out == Point::new(250.0, 260.0) && smooth(a), "{a:?}"); // The segment between the two anchors bends, the smooth anchor staying smooth. let before = path(&s, id).subpaths[0].anchors[1].h_in; gesture(&mut s, &[(120.0, 300.0), (120.0, 270.0)], cmd); let a = path(&s, id).subpaths[0].anchors[1]; assert!(a.h_in != before && smooth(a), "{a:?}"); assert_eq!(s.tool_id(), "pen"); // A plain click goes on drawing the same path. gesture(&mut s, &[(300.0, 350.0)], none); assert_eq!((paths(&s).len(), path(&s, id).subpaths[0].anchors.len()), (1, 3)); // A Cmd-click away from the art deselects: the path is done, the next click starts another. gesture(&mut s, &[(600.0, 100.0)], cmd); gesture(&mut s, &[(400.0, 500.0)], none); assert_eq!(paths(&s).len(), 2); assert_eq!(path(&s, id).subpaths[0].anchors.len(), 3); // With the Selection tool chosen last, Cmd lends it. s.select_tool("selection", v).unwrap(); s.select_tool("pen", v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Down, 600.0, 100.0).with_mods(cmd), v).unwrap(); assert_eq!(s.tool_id(), "selection"); s.pointer(&PointerEvent::new(PointerKind::Up, 600.0, 100.0).with_mods(cmd), v).unwrap(); assert_eq!(s.tool_id(), "pen"); // Choosing a tool mid-gesture keeps it: the Pen doesn't come back over it. s.pointer(&PointerEvent::new(PointerKind::Down, 600.0, 100.0).with_mods(cmd), v).unwrap(); s.select_tool("rectangle", v).unwrap(); s.pointer(&PointerEvent::new(PointerKind::Up, 600.0, 100.0), v).unwrap(); assert_eq!(s.tool_id(), "rectangle"); } #[test] fn the_pen_drops_the_new_path_asterisk_once_a_path_is_started() { // The Pen's asterisk means a click starts a new path: it shows until the first anchor is // placed, the pen has no badge while the path is drawn, and the asterisk comes back once the // path is finished (Enter, or a click on the first anchor that closes it). use vectorcraft_tools::Cursor; let (none, v) = (Mods::default(), view()); let empty = Point::new(500.0, 500.0); let mut s = session(); s.select_tool("pen", v).unwrap(); assert_eq!(s.cursor(empty, none, v), Cursor::Pen); gesture(&mut s, &[(100.0, 300.0)], none); assert_eq!(s.cursor(empty, none, v), Cursor::PenDrawing, "after the first anchor"); gesture(&mut s, &[(200.0, 300.0)], none); assert_eq!(s.cursor(empty, none, v), Cursor::PenDrawing); s.tool_key(ToolKey::Enter, none, v).unwrap(); assert_eq!(s.cursor(empty, none, v), Cursor::Pen, "Enter finished the path"); gesture(&mut s, &[(100.0, 400.0)], none); gesture(&mut s, &[(200.0, 400.0)], none); gesture(&mut s, &[(150.0, 450.0)], none); assert_eq!(s.cursor(Point::new(100.0, 400.0), none, v), Cursor::PenClose); gesture(&mut s, &[(100.0, 400.0)], none); assert_eq!(s.cursor(empty, none, v), Cursor::Pen, "closing finished the path"); } #[test] fn reshaping_a_segment_keeps_smooth_anchors_smooth() { // #494: the anchors at the ends of a dragged segment keep their kind: a smooth one's other // handle turns with the moved one (at its length), a corner's stays. let mut s = session(); let anchors = json!([{"x": 100, "y": 300}, {"x": 200, "y": 300, "in": [160, 300], "out": [240, 300]}, {"x": 300, "y": 300}]); let id = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); s.execute("path.reshapeSegment", &json!({"id": id.0, "segment": 0, "t": 0.5, "dx": 0, "dy": -30})).unwrap(); let sp = &path(&s, id).subpaths[0]; let a = sp.anchors[1]; assert!(near(a.h_in, Point::new(160.0, 260.0)) && smooth(a), "{a:?}"); assert!((a.h_out.distance(a.p) - 40.0).abs() < 1e-9, "its length kept"); assert!(near(sp.anchors[0].h_out, Point::new(100.0, 260.0)) && !sp.anchors[0].has_in(), "the corner end: {:?}", sp.anchors[0]); } #[test] fn pen_drag_from_the_first_anchor_closes_the_path() { // #501: closing a path by dragging out of its first anchor flickered between a close and a new // path, and released at the wrong moment left the shape open. The press decides: the drag // shapes the closing curve, symmetric, and the release closes the path wherever it ends. let none = Mods::default(); let v = view(); let mut s = session(); s.select_tool("pen", v).unwrap(); for (x, y) in [(100.0, 300.0), (200.0, 300.0), (200.0, 400.0)] { gesture(&mut s, &[(x, y)], none); } let id = s.doc().unwrap().selection.objects[0]; let pts: Vec<(f64, f64)> = (0..=12).map(|i| (100.0 + 5.0 * f64::from(i), 300.0 - 4.0 * f64::from(i))).collect(); s.pointer(&PointerEvent::new(PointerKind::Down, 100.0, 300.0), v).unwrap(); for &(x, y) in &pts[1..] { s.pointer(&PointerEvent::new(PointerKind::Drag, x, y), v).unwrap(); let p = path(&s, id); assert!(p.subpaths[0].closed && paths(&s).len() == 1, "closed throughout the drag, at ({x}, {y})"); } s.pointer(&PointerEvent::new(PointerKind::Up, 160.0, 252.0), v).unwrap(); assert!(!s.in_interaction()); let sp = &path(&s, id).subpaths[0]; assert!(sp.closed && sp.anchors.len() == 3, "{sp:?}"); let a = sp.anchors[0]; assert_eq!((a.h_in, a.h_out), (Point::new(40.0, 348.0), Point::new(160.0, 252.0)), "symmetric"); assert_eq!(paths(&s).len(), 1); // The next click starts a new path. gesture(&mut s, &[(500.0, 500.0)], none); assert_eq!(paths(&s).len(), 2); } #[test] fn pen_with_alt_converts_the_anchors_of_the_path_being_drawn() { // #504: while drawing, Alt-click on a smooth anchor of the path makes it a corner and Alt-drag // on a corner one pulls out smooth handles; the next click goes on drawing the path. let (none, alt) = (Mods::default(), Mods { alt: true, ..Mods::default() }); let v = view(); let mut s = session(); s.select_tool("pen", v).unwrap(); gesture(&mut s, &[(100.0, 300.0)], none); gesture(&mut s, &[(200.0, 300.0), (240.0, 300.0)], none); gesture(&mut s, &[(300.0, 400.0)], none); gesture(&mut s, &[(400.0, 300.0)], none); let id = s.doc().unwrap().selection.objects[0]; assert!(smooth(path(&s, id).subpaths[0].anchors[1])); assert_eq!(gesture(&mut s, &[(200.0, 300.0)], alt), 1); let a = path(&s, id).subpaths[0].anchors[1]; assert!(!a.has_in() && !a.has_out(), "a corner: {a:?}"); assert_eq!(gesture(&mut s, &[(300.0, 400.0), (320.0, 400.0), (340.0, 400.0)], alt), 1); let a = path(&s, id).subpaths[0].anchors[2]; assert!(smooth(a) && a.h_out == Point::new(340.0, 400.0), "smooth: {a:?}"); gesture(&mut s, &[(500.0, 400.0)], none); assert_eq!((paths(&s).len(), path(&s, id).subpaths[0].anchors.len()), (1, 5)); } /// #776: the Pen continues any open path from the end clicked, selected or not, and while drawing a /// click on an end of another open path joins the two into one path, in one undo step, which /// finishes it. #[test] fn the_pen_continues_any_open_path_and_joins_another() { use vectorcraft_tools::Cursor; let (v, none) = (view(), Mods::default()); let mut s = session(); let a = line(&mut s, 100.0, 100.0, 200.0, 100.0); let b = line(&mut s, 300.0, 200.0, 400.0, 200.0); s.execute("select.none", &json!({})).unwrap(); s.select_tool("pen", v).unwrap(); assert_eq!(s.cursor(Point::new(200.0, 100.0), none, v), Cursor::PenContinue, "an end of a path that isn't selected"); gesture(&mut s, &[(200.0, 100.0)], none); assert_eq!(s.doc().unwrap().selection.objects, vec![a]); assert_eq!(s.cursor(Point::new(300.0, 200.0), none, v), Cursor::PenJoin); assert_eq!(s.cursor(Point::new(350.0, 200.0), none, v), Cursor::PenDrawing, "the middle of the other path"); // #1009: Use Precise Cursors makes the join pointer a crosshair too. s.execute("prefs.set", &json!({"key": "usePreciseCursors", "value": true})).unwrap(); assert_eq!(s.cursor(Point::new(300.0, 200.0), none, v), Cursor::Crosshair); s.execute("prefs.set", &json!({"key": "usePreciseCursors", "value": false})).unwrap(); assert_eq!(gesture(&mut s, &[(300.0, 200.0)], none), 1); let pts = |s: &Session, id| path(s, id).subpaths.iter().flat_map(|sp| sp.anchors.iter().map(|x| (x.p.x, x.p.y))).collect::>(); assert_eq!(pts(&s, a), [(100.0, 100.0), (200.0, 100.0), (300.0, 200.0), (400.0, 200.0)]); assert!(s.doc().unwrap().doc.node(b).is_none() && paths(&s).len() == 1, "one path"); // The join finished it: the next click starts a new path. gesture(&mut s, &[(500.0, 500.0)], none); assert_eq!(paths(&s).len(), 2); // From a path's first end, drawing goes on from there: the path is reversed. s.execute("select.none", &json!({})).unwrap(); s.select_tool("selection", v).unwrap(); s.select_tool("pen", v).unwrap(); gesture(&mut s, &[(100.0, 100.0)], none); gesture(&mut s, &[(50.0, 50.0)], none); assert_eq!(pts(&s, a), [(400.0, 200.0), (300.0, 200.0), (200.0, 100.0), (100.0, 100.0), (50.0, 50.0)]); } /// #1533: two corners of a rectangle brought together by Average become one anchor on Join, in /// one undo step; anchors that aren't on one another leave Join as it was. #[test] fn join_merges_the_selected_anchors_average_brought_together() { let mut s = session(); let r = rect(&mut s, 100.0, 100.0, 100.0, 80.0); let pts = |s: &Session| path(s, r).subpaths[0].anchors.iter().map(|x| (x.p.x, x.p.y)).collect::>(); s.execute("select.anchors", &json!({"id": r.0, "anchors": [[0, 0], [0, 1]], "mode": "set"})).unwrap(); assert!(s.execute("path.join", &json!({})).is_err(), "apart: nothing to merge, and the path is closed"); s.execute("path.average", &json!({"axis": "both"})).unwrap(); s.execute("path.join", &json!({})).unwrap(); assert_eq!(pts(&s), [(150.0, 100.0), (200.0, 180.0), (100.0, 180.0)]); assert!(path(&s, r).subpaths[0].closed); let sel = &s.doc().unwrap().selection; assert!(sel.objects == [r] && sel.anchors.is_empty()); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(pts(&s).len(), 4); // The closing pair: the first and last anchors of a closed path. s.execute("select.anchors", &json!({"id": r.0, "anchors": [[0, 0], [0, 3]], "mode": "set"})).unwrap(); s.execute("path.average", &json!({"axis": "both"})).unwrap(); let before = pts(&s); s.execute("path.join", &json!({})).unwrap(); assert_eq!(pts(&s), before[..3]); } /// `path.join {ids, ends}` joins the ends asked for, not the nearest pair; bad requests are errors. #[test] fn join_takes_the_paths_and_the_ends_to_join() { let mut s = session(); let a = line(&mut s, 0.0, 0.0, 100.0, 0.0); let b = line(&mut s, 110.0, 0.0, 200.0, 0.0); // The far ends: a's first to b's last (the nearest pair would be a's last and b's first). s.execute("path.join", &json!({"ids": [a.0, b.0], "ends": ["first", "last"]})).unwrap(); let pts: Vec<(f64, f64)> = path(&s, a).subpaths[0].anchors.iter().map(|x| (x.p.x, x.p.y)).collect(); assert_eq!(pts, [(100.0, 0.0), (0.0, 0.0), (200.0, 0.0), (110.0, 0.0)]); let r = rect(&mut s, 0.0, 50.0, 10.0, 10.0); for bad in [ json!({"ids": [a.0, a.0]}), json!({"ids": [a.0, 999]}), json!({"ids": [a.0, r.0], "ends": ["first"]}), json!({"ids": [a.0, b.0], "ends": ["first", "middle"]}), ] { assert!(s.execute("path.join", &bad).is_err(), "{bad}"); } } #[test] fn pen_with_alt_converts_the_anchors_of_a_path_in_a_selected_group() { // #1273: a selected group (or compound path) shows its paths' anchors, so Alt with the Pen // converts them as it does a selected path's, rather than starting a new path there. let alt = Mods { alt: true, ..Mods::default() }; let v = view(); for wrap in ["object.group", "object.compoundPath.make"] { let mut s = session(); let anchors = json!([{"x": 100, "y": 200}, {"x": 200, "y": 100, "in": [150, 100], "out": [250, 100]}, {"x": 300, "y": 200}]); let id = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); s.execute(wrap, &json!({})).unwrap(); assert!(!s.doc().unwrap().selection.objects.contains(&id), "{wrap}: the wrapper is selected, not the path"); s.select_tool("pen", v).unwrap(); // Alt-click the smooth anchor: a corner, in one step, and no new path. assert_eq!(gesture(&mut s, &[(200.0, 100.0)], alt), 1, "{wrap}"); let a = path(&s, id).subpaths[0].anchors[1]; assert!(!a.has_in() && !a.has_out(), "{wrap}: a corner: {a:?}"); assert_eq!(paths(&s).len(), 1, "{wrap}: no new path"); // Alt-drag it: smooth again. assert_eq!(gesture(&mut s, &[(200.0, 100.0), (220.0, 100.0), (240.0, 110.0)], alt), 1, "{wrap}"); let a = path(&s, id).subpaths[0].anchors[1]; assert_eq!((a.h_in, a.h_out), (Point::new(160.0, 90.0), Point::new(240.0, 110.0)), "{wrap}"); assert_eq!(paths(&s).len(), 1, "{wrap}: no new path"); } } /// #1679: a filled pencil path keeps a stroke of None; an unfilled one with no stroke gets black, /// or it would show nothing. #[test] fn a_filled_pencil_path_keeps_no_stroke() { let mut s = Session::new(); s.execute("file.new", &json!({"width": 200, "height": 200})).unwrap(); s.execute("select.none", &json!({})).unwrap(); s.execute("paint.setFill", &json!({"color": "#ff0000"})).unwrap(); s.execute("paint.setStroke", &json!({"none": true})).unwrap(); let pts = json!([[10, 10], [60, 20], [90, 80], [20, 90]]); let id = NodeId(s.execute("path.freehand", &json!({"points": pts, "fill": true})).unwrap()["id"].as_u64().unwrap()); let n = s.doc().unwrap().doc.node(id).unwrap().clone(); assert!(n.appearance.stroke_paint().is_none(), "{:?}", n.appearance); assert!(!n.appearance.fill_paint().is_none()); let id = NodeId(s.execute("path.freehand", &json!({"points": pts})).unwrap()["id"].as_u64().unwrap()); assert!(!s.doc().unwrap().doc.node(id).unwrap().appearance.stroke_paint().is_none()); } #[test] fn open_anchor_delete_splits_runs_without_new_connections() { let cases = [ (vec![3], vec![vec![0, 1, 2], vec![4, 5, 6]]), (vec![2, 4], vec![vec![0, 1], vec![5, 6]]), (vec![2, 3], vec![vec![0, 1], vec![4, 5, 6]]), (vec![0], vec![vec![1, 2, 3, 4, 5, 6]]), (vec![6], vec![vec![0, 1, 2, 3, 4, 5]]), (vec![0, 6], vec![vec![1, 2, 3, 4, 5]]), (vec![1, 3, 5], vec![]), (vec![0, 1, 2, 3, 4, 5, 6], vec![]), ]; for (removed, expected) in cases { let mut s = session(); let anchors: Vec<_> = (0..7).map(|i| json!({"x": 100 + 50 * i, "y": 100})).collect(); let id = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); let original = path(&s, id).subpaths[0].clone(); let refs: Vec<_> = removed.iter().map(|i| [0, *i]).collect(); s.execute("select.anchors", &json!({"id": id.0, "anchors": refs})).unwrap(); let before = s.doc().unwrap().doc.clone(); let selection = s.doc().unwrap().selection.clone(); let undo = undo_steps(&s); s.execute("edit.clear", &json!({})).unwrap(); if expected.is_empty() { assert!(s.doc().unwrap().doc.node(id).is_none(), "only isolated points remain: {removed:?}"); assert!(s.doc().unwrap().selection.objects.is_empty()); } else { let result = path(&s, id); assert_eq!(result.subpaths.len(), expected.len(), "deleted anchors: {removed:?}"); for (sp, indices) in result.subpaths.iter().zip(&expected) { assert!(!sp.closed); assert_eq!(sp.anchors.iter().map(|a| a.p).collect::>(), indices.iter().map(|&i| original.anchors[i].p).collect::>()); for (segment, pair) in indices.windows(2).enumerate() { assert_eq!(sp.segment(segment), original.segment(pair[0])); } } assert_eq!(s.doc().unwrap().selection.objects, vec![id]); } assert_eq!(undo_steps(&s), undo + 1); assert!(s.doc().unwrap().selection.anchors.is_empty() && s.doc().unwrap().selection.segments.is_empty()); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, before); assert_eq!(s.doc().unwrap().selection, selection); } } #[test] fn open_anchor_delete_preserves_curves_appearance_and_history() { let mut s = session(); rect(&mut s, 600.0, 300.0, 30.0, 40.0); let data = "M100 100C120 60 180 140 200 100C220 60 280 140 300 100C320 60 380 140 400 100C420 60 480 140 500 100 M100 300L200 300L200 400Z"; let id = NodeId(s.execute("path.create", &json!({"d": data})).unwrap()["id"].as_u64().unwrap()); s.execute("paint.setStroke", &json!({"color": "#123456"})).unwrap(); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 2]]})).unwrap(); s.doc_mut().unwrap().mark_saved(); let before = s.doc().unwrap().doc.clone(); let selection = s.doc().unwrap().selection.clone(); let original = path(&s, id); let undo = undo_steps(&s); s.execute("path.deleteAnchors", &json!({})).unwrap(); let result = path(&s, id); assert_eq!(result.subpaths.len(), 3, "two surviving runs plus the untouched contour"); for (sp, segment) in result.subpaths[..2].iter().zip([0, 3]) { assert!(!sp.closed); assert_eq!(sp.segment_count(), 1); assert_eq!(sp.segment(0), original.subpaths[0].segment(segment)); assert!(!sp.anchors.first().unwrap().has_in() && !sp.anchors.last().unwrap().has_out()); } assert_eq!(result.subpaths[2], original.subpaths[1]); let after = s.doc().unwrap().doc.clone(); let mut restored = after.clone(); std::sync::Arc::make_mut(&mut restored).node_mut(id).unwrap().kind = before.node(id).unwrap().kind.clone(); assert_eq!(restored, before, "only the edited path geometry changes"); assert_eq!(s.doc().unwrap().selection.objects, vec![id]); assert!(s.doc().unwrap().selection.anchors.is_empty() && s.doc().unwrap().selection.segments.is_empty()); assert_eq!(undo_steps(&s), undo + 1); assert_eq!(s.doc().unwrap().history.undo.last().unwrap().label, "Clear"); assert!(s.doc().unwrap().is_dirty()); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, before); assert_eq!(s.doc().unwrap().selection, selection); assert!(!s.doc().unwrap().is_dirty()); s.execute("edit.redo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, after); assert!(s.doc().unwrap().is_dirty()); s.execute("edit.clear", &json!({})).unwrap(); assert!(s.doc().unwrap().doc.node(id).is_none(), "the second Delete removes the remainder"); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, after); } #[test] fn open_anchor_delete_does_not_change_explicit_remove_anchors() { for command in ["path.removeAnchors", "path.removeAnchor"] { let mut s = session(); let anchors: Vec<_> = (0..5).map(|i| json!({"x": 100 + 50 * i, "y": 100})).collect(); let id = NodeId(s.execute("path.create", &json!({"anchors": anchors})).unwrap()["id"].as_u64().unwrap()); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 2]]})).unwrap(); let before = s.doc().unwrap().doc.clone(); let original = path(&s, id); let undo = undo_steps(&s); let params = if command == "path.removeAnchor" { json!({"id": id.0, "subpath": 0, "anchor": 2}) } else { json!({}) }; s.execute(command, ¶ms).unwrap(); let result = path(&s, id); assert_eq!(result.subpaths.len(), 1, "{command} keeps the path connected"); let sp = &result.subpaths[0]; assert!(!sp.closed); assert_eq!(sp.segment_count(), 3); assert_eq!(sp.anchors.iter().map(|a| a.p).collect::>(), [0, 1, 3, 4].map(|i| original.subpaths[0].anchors[i].p)); assert_eq!(undo_steps(&s), undo + 1); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, before); } } #[test] fn open_anchor_delete_after_transform_keeps_mixed_selection_atomic() { use vectorcraft_geom::Affine; for xf in [ Affine::IDENTITY, Affine::translate((23.0, -17.0)), Affine::rotate(0.7), Affine::translate((30.0, 40.0)) * Affine::scale_non_uniform(-2.0, 0.5), ] { let mut s = session(); let whole = rect(&mut s, 600.0, 100.0, 40.0, 30.0); let untouched = rect(&mut s, 600.0, 300.0, 40.0, 30.0); let id = NodeId( s.execute( "path.create", &json!({"d": "M100 100C120 60 180 140 200 100C220 60 280 140 300 100C320 60 380 140 400 100C420 60 480 140 500 100"}), ) .unwrap()["id"] .as_u64() .unwrap(), ); // Node::transform bakes coordinates. Deletion must not apply the transform a second time. s.edit("Fixture transform", |d, _| { d.node_mut(id).unwrap().transform(xf, false); Ok(()) }) .unwrap(); let original = path(&s, id); s.execute("select.set", &json!({"ids": [whole.0]})).unwrap(); s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 2]], "mode": "add"})).unwrap(); let before = s.doc().unwrap().doc.clone(); let selection = s.doc().unwrap().selection.clone(); let undo = undo_steps(&s); s.execute("edit.clear", &json!({})).unwrap(); let st = s.doc().unwrap(); assert!(st.doc.node(whole).is_none()); assert_eq!(st.doc.node(untouched), before.node(untouched)); let result = path(&s, id); assert_eq!(result.subpaths.len(), 2); for (sp, segment) in result.subpaths.iter().zip([0, 3]) { assert_eq!(sp.segment_count(), 1); assert_eq!(sp.segment(0), original.subpaths[0].segment(segment)); } assert_eq!(st.selection.objects, vec![id]); assert!(st.selection.anchors.is_empty() && st.selection.segments.is_empty()); assert_eq!(undo_steps(&s), undo + 1); let after = st.doc.clone(); s.execute("edit.undo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, before); assert_eq!(s.doc().unwrap().selection, selection); s.execute("edit.redo", &json!({})).unwrap(); assert_eq!(s.doc().unwrap().doc, after); assert_eq!(s.doc().unwrap().selection.objects, vec![id]); } }