//! Pattern fills and the pattern-editing preview. //! //! A pattern paint is drawn as a repeating image: the tiling's rectangular super-tile //! ([`PatternDef::period`]) is rasterized at the device scale it is painted at, rounded up to a //! power of two and capped ([`raster_scale`]), and used as an image paint with `Extend::Repeat`, //! with the paint transform mapping pixels → pattern space → document. Tiles are cached per //! pattern name and raster scale (and ink plane, see [`crate::ink`]) within //! [`lru::PATTERN_BUDGET`]. A tile is used while the pattern's definition is the one it was //! rasterized from (art `Arc` identity, tile, tile type, overlap): the pattern's "revision", and, //! when its art shows more than itself (a symbol, another pattern, an image, type, a brush), while //! what the document holds of those is what it held then ([`Deps`]), and while the color settings //! are the ones it was drawn through. A tile whose art has a plug-in effect, or shows symbols or //! patterns, is also dropped when a plug-in is installed or removed. //! //! Pattern editing mode (`Document::pattern_edit`) draws only the temporary tile layer, with //! dimmed copies of it at the neighbouring tile positions and the tile edge. use std::cell::RefCell; use std::hash::{Hash, Hasher}; use std::sync::{Arc, Weak}; use vectorcraft_color::cms::Cms; use vectorcraft_doc::pattern::{Overlap, PatternDef, TileType}; use vectorcraft_doc::{Document, Node}; use vectorcraft_geom::{Affine, Rect, Shape}; use vello_cpu::peniko::{Extend, ImageQuality, ImageSampler}; use vello_cpu::{Pixmap, RenderContext}; use crate::ink::Ink; use crate::lru::{self, FrameCache}; use crate::{Frame, RenderOptions, Rendered, Renderer}; /// Largest super-tile raster side (pixels). const MAX_TILE_PX: f64 = 2048.0; /// What a tile is kept under: the pattern's name and the bits of its raster scale /// ([`raster_scale`]). type TileKey = (String, u64); /// What a tile was drawn from besides its pattern's own art, for art that shows more than itself: /// the art of every pattern and symbol and the pixels of every image in the document, the /// document's other data (which holds its brushes), and the fonts. Editing a symbol leaves the art /// of a pattern that shows it as it was, so the art alone kept the tile from before (#1723). Held /// weakly: a weak reference keeps the allocation, so no other value gets one of these addresses /// while the tile is kept. struct Deps { art: Vec>, pixels: Vec>>, /// shortcut: any change to the document's other data draws the tile again, not only a brush /// edit; compare the brush library alone if that ever costs a frame. unknown: Weak>, fonts: u64, } impl Deps { fn art(doc: &Document) -> impl Iterator> { doc.patterns.iter().flat_map(|p| &p.art).chain(doc.symbols.iter().map(|s| &s.art)) } fn pixels(doc: &Document) -> impl Iterator>> { doc.images.values().flat_map(|b| std::iter::once(&b.bytes).chain(&b.proxy)) } fn of(doc: &Document) -> Self { Self { art: Self::art(doc).map(Arc::downgrade).collect(), pixels: Self::pixels(doc).map(Arc::downgrade).collect(), unknown: vectorcraft_doc::Shared::downgrade(&doc.unknown), fonts: vectorcraft_text::FontDb::global().generation(), } } /// Does `doc` hold what the tile was drawn from? fn current(&self, doc: &Document) -> bool { self.fonts == vectorcraft_text::FontDb::global().generation() && std::ptr::eq(self.unknown.as_ptr(), &*doc.unknown) && self.art.iter().map(Weak::as_ptr).eq(Self::art(doc).map(Arc::as_ptr)) && self.pixels.iter().map(Weak::as_ptr).eq(Self::pixels(doc).map(Arc::as_ptr)) } } struct TileEntry { art: Vec>, /// `None` for art that shows only itself. deps: Option, /// The color settings the tile was drawn through, held weakly as [`Deps`] holds its values. cms: Weak, params: (Rect, TileType, Overlap), sx: f64, sy: f64, pixmap: Arc, } struct PatternCache { /// Per ink ([`Ink`] as index), each within [`lru::PATTERN_BUDGET`], least recently used first out. tiles: [FrameCache; 4], renderer: Option>, depth: u32, /// The plug-in revision ([`crate::effects::plugin_revision`]) the tiles were last checked /// against (see [`PatternCache::check_plugins`]). plugin_revision: u64, } impl Default for PatternCache { fn default() -> Self { Self { tiles: std::array::from_fn(|_| FrameCache::new(lru::PATTERN_BUDGET, usize::MAX)), renderer: None, depth: 0, plugin_revision: 0 } } } impl PatternCache { /// When a plug-in has been installed or removed since the last check, drop the tiles whose art /// can draw differently with it: art with a plug-in effect, and art that shows symbols or /// patterns ([`crate::fx::Reads::plugins_can_change`]). fn check_plugins(&mut self) { let revision = crate::effects::plugin_revision(); if revision == self.plugin_revision { return; } self.plugin_revision = revision; for tiles in &mut self.tiles { tiles.retain(|e| !e.art.iter().any(|a| crate::fx::Reads::of(a).plugins_can_change())); } } } thread_local! { static CACHE: RefCell = RefCell::new(PatternCache::default()); } fn same_art(a: &[Arc], b: &[Arc]) -> bool { a.len() == b.len() && a.iter().zip(b).all(|(x, y)| Arc::ptr_eq(x, y)) } /// Hash what pattern `def`'s tiling is drawn from, as the tile cache checks it: its name, the /// addresses of its art, its tile, tile type and overlap. pub(crate) fn hash_tiling(def: &PatternDef, h: &mut impl Hasher) { def.name.hash(h); def.art.iter().for_each(|a| (Arc::as_ptr(a) as usize).hash(h)); [def.tile.x0, def.tile.y0, def.tile.x1, def.tile.y1].map(f64::to_bits).hash(h); std::mem::discriminant(&def.tile_type).hash(h); if let TileType::BrickByRow { offset } | TileType::BrickByColumn { offset } = def.tile_type { offset.to_bits().hash(h); } (def.overlap.right_in_front, def.overlap.bottom_in_front).hash(h); } /// Power-of-two raster scale for a pattern seen at device scale `s`, capped so the super-tile /// stays under [`MAX_TILE_PX`]. pub(crate) fn raster_scale(s: f64, period: (f64, f64)) -> f64 { let s = s.clamp(1e-3, 1e3); let p2 = 2f64.powf(s.log2().ceil()); let cap = MAX_TILE_PX / period.0.max(period.1).max(1e-6); p2.min(cap).max(1e-3) } /// Rasterize `region` (pattern space) of the infinite tiling into a `w`×`h` pixmap, colours as /// `ink` paints them. fn rasterize(r: &mut Renderer, doc: &Document, def: &PatternDef, region: Rect, w: u16, h: u16, ink: Ink) -> Pixmap { let (w, h) = (w.max(1), h.max(1)); let mut ctx = crate::single_threaded_context(w, h); let view = Affine::scale_non_uniform(w as f64 / region.width().max(1e-9), h as f64 / region.height().max(1e-9)) * Affine::translate(-region.origin().to_vec2()); let opts = RenderOptions::default(); r.check_plugins(); r.check_symbols(doc); let symbols = doc.symbol_boxes().quick(); r.stamp += 1; let px_rect = Rect::new(0.0, 0.0, w as f64, h as f64); for o in def.offsets_covering(region) { let v = view * def.instance_xf(o); let frame = Frame { mt: false, doc, symbols: &symbols, view: v, visible: v.inverse().transform_rect_bbox(px_rect), px: 1.0 / v.determinant().abs().sqrt().max(1e-12), opts: &opts, ink, }; for a in &def.art { r.draw_arc(&mut ctx, &frame, a); } } r.finish(&mut ctx, r.raster) } /// Run `f` with the shared off-screen renderer (None when nested too deep: a pattern whose art /// uses a pattern whose art uses a pattern…). fn with_tile_renderer(f: impl FnOnce(&mut Renderer) -> T) -> Option { let r = CACHE.with(|c| { let mut c = c.borrow_mut(); if c.depth >= 3 { return None; } c.depth += 1; Some(c.renderer.take().unwrap_or_else(|| { let mut r = Renderer::new(); r.threads = 0; Box::new(r) })) })?; let mut r = r; let out = f(&mut r); CACHE.with(|c| { let mut c = c.borrow_mut(); c.depth -= 1; if c.renderer.is_none() { c.renderer = Some(r); } }); Some(out) } /// Set a pattern paint on `ctx` (its current transform maps the paint's user space to pixels), as /// frame `f` paints it. pub(crate) fn set_pattern_paint(ctx: &mut RenderContext, name: &str, xf: Affine, f: &Frame) -> bool { let (doc, ink) = (f.doc, f.ink); let missing = || ink.fixed([128, 128, 128, 255]); let Some(def) = doc.pattern(name) else { ctx.set_paint(missing()); return true; }; if def.art.is_empty() { return false; } let dev = *ctx.transform() * xf; let s = dev.determinant().abs().sqrt(); let (pw, ph) = def.period(); let scale = raster_scale(s, (pw, ph)); let params = (def.tile, def.tile_type, def.overlap); let key = (name.to_string(), scale.to_bits()); let cms = vectorcraft_color::cms::active(); let hit = CACHE.with(|c| { let mut c = c.borrow_mut(); c.check_plugins(); let tiles = &mut c.tiles[ink as usize]; let t = tiles.tick(); tiles .get(&key, t) .filter(|e| { e.params == params && same_art(&e.art, &def.art) && std::ptr::eq(e.cms.as_ptr(), Arc::as_ptr(&cms)) && e.deps.as_ref().is_none_or(|d| d.current(doc)) }) .map(|e| (e.pixmap.clone(), e.sx, e.sy)) }); let (pm, sx, sy) = match hit { Some(h) => h, None => { let w = (pw * scale).ceil().clamp(1.0, 4096.0) as u16; let h = (ph * scale).ceil().clamp(1.0, 4096.0) as u16; let Some(pm) = with_tile_renderer(|r| rasterize(r, doc, def, Rect::new(0.0, 0.0, pw, ph), w, h, ink)) else { ctx.set_paint(missing()); return true; }; let pm = Arc::new(pm); let (sx, sy) = (w as f64 / pw, h as f64 / ph); let deps = crate::fx::Reads::of_all(def.art.iter().map(|a| &**a)).any().then(|| Deps::of(doc)); CACHE.with(|c| { let mut c = c.borrow_mut(); let tiles = &mut c.tiles[ink as usize]; let (t, bytes) = (tiles.tick(), size_of::() + w as usize * h as usize * 4); tiles.insert(key, TileEntry { art: def.art.clone(), deps, cms: Arc::downgrade(&cms), params, sx, sy, pixmap: pm.clone() }, bytes, t); }); (pm, sx, sy) } }; let sampler = ImageSampler { x_extend: Extend::Repeat, y_extend: Extend::Repeat, quality: ImageQuality::Medium, alpha: 1.0 }; ctx.set_paint(vello_cpu::Image { image: vello_cpu::ImageSource::Pixmap(pm), sampler }); ctx.set_paint_transform(xf * Affine::scale_non_uniform(1.0 / sx, 1.0 / sy)); true } /// A swatch thumbnail of pattern `name`: the tiling around the tile, fitted into `size`². pub fn render_pattern_swatch(doc: &Document, name: &str, size: u32) -> Option { let def = doc.pattern(name)?; let (w, h) = (def.width(), def.height()); let side = w.max(h); let region = Rect::from_center_size((w / 2.0, h / 2.0), (side, side)); let px = size.clamp(1, 1024) as u16; let pm = with_tile_renderer(|r| rasterize(r, doc, def, region, px, px, Ink::Display))?; Some(Rendered { width: px as u32, height: px as u32, pixels: pm.data_as_u8_slice().to_vec() }) } impl Renderer { /// Pattern editing mode: draw the tile layer, its dimmed copies and the tile edge instead of /// the document. Returns false when not in pattern editing mode. pub(crate) fn draw_pattern_edit(&mut self, ctx: &mut RenderContext, f: &Frame) -> bool { let Some(pe) = &f.doc.pattern_edit else { return false }; let Some(layer) = f.doc.layers.iter().find(|l| l.id == pe.layer) else { return false }; let Some(def) = f.doc.pattern(&pe.pattern) else { return false }; let children: Vec> = layer.children().cloned().unwrap_or_default(); if layer.visible && !children.is_empty() { let dim = (def.dim_copies / 100.0).clamp(0.0, 1.0); let comp = crate::group::Composite { opacity: dim, ..Default::default() }; self.group(ctx, f, comp, &mut |r, c, fr| { for o in def.preview_offsets() { let frame = Frame { view: fr.view * Affine::translate(o), visible: fr.visible - o, ..*fr }; for a in &children { r.draw_arc(c, &frame, a); } } }); } self.draw_arc(ctx, f, layer); let [r, g, b] = f.opts.tile_edge; if def.show_tile_edge { self.hairline(ctx, f, &def.tile.to_path(0.1), [r, g, b, 255]); } if def.show_swatch_bounds { let mut bounds = def.swatch_bounds().to_path(0.1); bounds.apply_affine(f.view); ctx.set_transform(Affine::IDENTITY); ctx.set_stroke(vello_cpu::kurbo::Stroke::new(1.0).with_dashes(0.0, [4.0, 3.0])); ctx.set_paint(f.ink.fixed([r, g, b, 255])); ctx.stroke_path(&bounds); } true } } #[cfg(test)] mod tests { use super::*; use vectorcraft_color::{Color, Paint}; use vectorcraft_doc::pattern::{PatternEdit, RepeatSpec, pattern_paint}; use vectorcraft_doc::{Appearance, NodeId, NodeKind}; use vectorcraft_geom::shapes; /// A 20×20 tile with a red 10×10 square in its top-left corner. fn doc_with_pattern(tt: TileType) -> Document { let mut d = Document::new(200.0, 200.0); let red = Node::path( NodeId(900), shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)), Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0), ); let mut def = PatternDef::new("Checks", vec![Arc::new(red)]); def.tile = Rect::new(0.0, 0.0, 20.0, 20.0); def.tile_type = tt; d.patterns.push(def); let id = d.alloc_id(); let n = Node::path(id, shapes::rectangle(Rect::new(0.0, 0.0, 200.0, 200.0)), Appearance::basic(pattern_paint("Checks"), Paint::None, 0.0)); let l = d.layers[0].id; d.insert(Some(l), 0, n).unwrap(); d } fn render(d: &Document, scale: f64) -> Rendered { let px = (200.0 * scale) as u32; Renderer::new().render(d, px, px, Affine::scale(scale), &RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() }) } fn is_red(p: [u8; 4]) -> bool { p[0] > 200 && p[1] < 60 && p[2] < 60 } fn is_white(p: [u8; 4]) -> bool { p[0] > 200 && p[1] > 200 && p[2] > 200 } /// #1536: a raster effect drawn after a pattern fill is the same as without the pattern (the /// pattern's paint transform must not resample the effect's raster). #[test] fn effects_after_a_pattern_fill_keep_their_place_and_size() { let fx = |id: &str, params: serde_json::Value| vectorcraft_doc::Effect { id: id.into(), params, visible: true }; for effect in [ fx("blur.gaussian", serde_json::json!({"radius": 4.0})), fx("stylize.dropShadow", serde_json::json!({"x": 6, "y": 6, "blur": 3, "opacity": 100})), ] { let make = |with_pattern: bool| { let mut d = doc_with_pattern(TileType::Grid); let l = d.layers[0].id; let filled = d.children(Some(l)).unwrap()[0].id; d.remove(filled).unwrap(); if with_pattern { let id = d.alloc_id(); let n = Node::path( id, shapes::rectangle(Rect::new(0.0, 0.0, 80.0, 80.0)), Appearance::basic(pattern_paint("Checks"), Paint::None, 0.0), ); d.insert(Some(l), 0, n).unwrap(); } let id = d.alloc_id(); let mut n = Node::path( id, shapes::ellipse(Rect::new(120.0, 110.0, 180.0, 170.0)), Appearance::basic(Paint::solid(Color::rgb(0.5, 0.5, 0.5)), Paint::None, 0.0), ); n.appearance.effects.push(effect.clone()); let at = d.children(Some(l)).map_or(0, Vec::len); d.insert(Some(l), at, n).unwrap(); d }; // Supersampled, as raster exports draw. let one = |d: &Document| { let mut r = Renderer::new(); r.render( d, 200, 200, Affine::IDENTITY, &RenderOptions { background: Some([255, 255, 255, 255]), supersample: true, ..Default::default() }, ) }; let (with, without) = (one(&make(true)), one(&make(false))); for (x, y) in [(150, 140), (125, 140), (176, 160), (150, 172), (184, 176)] { assert_eq!(with.pixel(x, y), without.pixel(x, y), "{} at ({x}, {y})", effect.id); } } } #[test] fn pattern_fill_is_periodic() { let d = doc_with_pattern(TileType::Grid); let r = render(&d, 1.0); for (x, y) in [(5, 5), (25, 5), (125, 145), (185, 65)] { assert!(is_red(r.pixel(x, y)), "({x},{y}) {:?}", r.pixel(x, y)); } for (x, y) in [(15, 5), (5, 15), (135, 135), (175, 195)] { assert!(is_white(r.pixel(x, y)), "({x},{y}) {:?}", r.pixel(x, y)); } // Periodic: pixel (x, y) equals (x + 20k, y + 20m). for y in (1..20).step_by(3) { for x in (1..20).step_by(3) { if x == 10 || y == 10 { continue; } assert_eq!(r.pixel(x, y), r.pixel(x + 60, y + 100)); } } } #[test] fn pattern_fill_is_clipped_to_shape() { let mut d = doc_with_pattern(TileType::Grid); let id = d.layers[0].children().unwrap()[0].id; *d.node_mut(id).unwrap().path_data_mut().unwrap() = shapes::rectangle(Rect::new(0.0, 0.0, 50.0, 50.0)); let r = render(&d, 1.0); assert!(is_red(r.pixel(45, 45))); assert!(is_white(r.pixel(65, 65))); } #[test] fn brick_pattern_shifts_rows() { let d = doc_with_pattern(TileType::BrickByRow { offset: 0.5 }); let r = render(&d, 1.0); assert!(is_red(r.pixel(5, 5))); // Row 1 is shifted by half a tile. assert!(is_white(r.pixel(5, 25)) && is_red(r.pixel(15, 25)), "{:?} {:?}", r.pixel(5, 25), r.pixel(15, 25)); assert!(is_red(r.pixel(5, 45))); } #[test] fn pattern_follows_zoom_and_paint_transform() { let d = doc_with_pattern(TileType::Grid); let r = render(&d, 2.0); assert!(is_red(r.pixel(10, 10)) && is_white(r.pixel(30, 10)) && is_red(r.pixel(50, 10))); let mut d2 = d.clone(); let id = d2.layers[0].children().unwrap()[0].id; vectorcraft_doc::pattern::transform_pattern_paints(d2.node_mut(id).unwrap(), Affine::translate((10.0, 0.0))); let r = render(&d2, 1.0); assert!(is_white(r.pixel(5, 5)) && is_red(r.pixel(15, 5))); } /// `doc_with_pattern(TileType::Grid)` with a 40×40 square on top of its rectangle, filled with /// the same pattern scaled by `s`, as Transform Pattern Tiles leaves it. fn doc_with_two_scales(s: f64) -> Document { let mut d = doc_with_pattern(TileType::Grid); let square = shapes::rectangle(Rect::new(120.0, 120.0, 160.0, 160.0)); let mut n = Node::path(d.alloc_id(), square, Appearance::basic(pattern_paint("Checks"), Paint::None, 0.0)); vectorcraft_doc::pattern::transform_pattern_paints(&mut n, Affine::scale(s)); let l = d.layers[0].id; d.insert(Some(l), 1, n).unwrap(); d } /// `d` drawn by `r` at `scale`. fn frame(r: &mut Renderer, d: &Document, scale: f64) -> Rendered { let px = (200.0 * scale) as u32; r.render(d, px, px, Affine::scale(scale), &RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() }) } /// The tiles rasterized on this thread so far: the tile renderer counts a frame for each. fn tiles_rasterized() -> u64 { CACHE.with(|c| c.borrow().renderer.as_ref().map_or(0, |r| r.stamp)) } #[test] fn objects_at_two_pattern_scales_keep_their_tiles_between_frames() { // At 100% the rectangle's tile is rasterized at scale 1, and the square's tile is // rasterized at 0.25, or at 2 when its tiles are scaled to 101%. for s in [0.25, 1.01] { let d = doc_with_two_scales(s); let mut r = Renderer::new(); let start = tiles_rasterized(); let first = frame(&mut r, &d, 1.0).pixels; assert_eq!(tiles_rasterized() - start, 2, "tiles scaled by {s}: a tile for each object"); for _ in 0..3 { assert!(frame(&mut r, &d, 1.0).pixels == first, "tiles scaled by {s}"); } assert_eq!(tiles_rasterized() - start, 2, "tiles scaled by {s}: later frames draw both objects from their tiles"); // After a frame at 200%, the next frame at 100% draws from the tiles made at 100%. frame(&mut r, &d, 2.0); let zoomed = tiles_rasterized(); assert!(frame(&mut r, &d, 1.0).pixels == first, "tiles scaled by {s}"); assert_eq!(tiles_rasterized(), zoomed, "tiles scaled by {s}: back at 100%"); } } #[test] fn kept_tiles_draw_what_a_new_renderer_draws() { // A new renderer on a thread of its own starts with no tiles. let fresh = |d: &Document, zoom: f64| { let d = d.clone(); std::thread::spawn(move || frame(&mut Renderer::new(), &d, zoom).pixels).join().unwrap() }; let mut d = doc_with_two_scales(0.25); let mut r = Renderer::new(); // Pixel (130, 130) is red in the square's tiles and clear in the rectangle's, (133, 133) is // clear in both, and (103, 103), outside the square, is red in the rectangle's. let first = frame(&mut r, &d, 1.0); assert!(is_red(first.pixel(130, 130)) && is_white(first.pixel(133, 133)) && is_red(first.pixel(103, 103))); for zoom in [1.0, 2.0, 1.0, 0.5, 2.0, 1.0] { assert!(frame(&mut r, &d, zoom).pixels == fresh(&d, zoom), "zoom {zoom}"); } // Change the tile type as Pattern Options does. d.patterns[0].tile_type = TileType::BrickByRow { offset: 0.5 }; for zoom in [2.0, 1.0] { assert!(frame(&mut r, &d, zoom).pixels == fresh(&d, zoom), "brick, zoom {zoom}"); } // Replace the art as Done Editing Pattern does. let blue = Appearance::basic(Paint::solid(Color::rgb(0.0, 0.0, 1.0)), Paint::None, 0.0); d.patterns[0].art = vec![Arc::new(Node::path(NodeId(901), shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)), blue))]; for zoom in [1.0, 2.0] { assert!(frame(&mut r, &d, zoom).pixels == fresh(&d, zoom), "new art, zoom {zoom}"); } } #[test] fn kept_tiles_stay_within_the_budget() { // The rectangle's tile is 20 pixels a side per 100% of zoom, and the square's tile is 5 // pixels a side per 100% of zoom. The budget holds the rectangle's tile at 400% and both // tiles at 200%; the tiles drawn from 100% to 400% need more. let d = doc_with_two_scales(0.25); let tile = |side: usize| size_of::() + side * side * 4; let budget = tile(80) + tile(40) + tile(10); CACHE.with(|c| c.borrow_mut().tiles[Ink::Display as usize] = FrameCache::new(budget, usize::MAX)); let kept = || { CACHE.with(|c| { let c = c.borrow(); let tiles = &c.tiles[Ink::Display as usize]; (tiles.len(), tiles.bytes()) }) }; let mut r = Renderer::new(); for zoom in [1.0, 2.0, 4.0] { frame(&mut r, &d, zoom); let drawn = tiles_rasterized(); frame(&mut r, &d, zoom); assert_eq!(tiles_rasterized(), drawn, "zoom {zoom}: the next frame draws from the tiles just made"); let (len, bytes) = kept(); assert!(len >= 2 && bytes <= budget, "zoom {zoom}: {len} tiles, {bytes} bytes"); } // Tiles were rasterized at five scales (0.25, 0.5, 1, 2 and 4); the cache dropped the least // recently used tiles first. assert!(kept().0 < 5, "{:?}", kept()); let before = tiles_rasterized(); frame(&mut r, &d, 1.0); assert!(tiles_rasterized() > before, "a tile of 100% was dropped"); assert!(kept().1 <= budget, "{:?}", kept()); } #[test] fn missing_pattern_is_grey() { let mut d = doc_with_pattern(TileType::Grid); d.patterns.clear(); let p = render(&d, 1.0).pixel(50, 50); assert_eq!(p, [128, 128, 128, 255]); } #[test] fn swatch_thumbnail_renders() { let d = doc_with_pattern(TileType::Grid); let r = render_pattern_swatch(&d, "Checks", 20).unwrap(); assert!(is_red(r.pixel(3, 3))); assert_eq!(r.pixel(15, 15)[3], 0); assert!(render_pattern_swatch(&d, "Nope", 20).is_none()); } #[test] fn edit_mode_draws_only_tile_layer_with_copies() { let mut d = doc_with_pattern(TileType::Grid); let l = d.add_layer(Some("Pattern Editing Mode")); let art = d.patterns[0].art[0].clone(); d.insert(Some(l), 0, (*art).clone()).unwrap(); d.pattern_edit = Some(PatternEdit { pattern: "Checks".into(), layer: l, original: None }); d.patterns[0].dim_copies = 50.0; d.patterns[0].show_tile_edge = false; let r = render(&d, 1.0); // The tile itself at full strength, copies dimmed, the filled document rect hidden. assert!(is_red(r.pixel(5, 5))); let c = r.pixel(25, 5); assert!(c[0] > 200 && c[1] > 100 && c[1] < 160, "{c:?}"); assert!(is_white(r.pixel(15, 5))); assert!(is_white(r.pixel(125, 125)), "outside the copies"); } #[test] fn repeat_renders_instances() { let mut d = Document::new(200.0, 200.0); let sq = Node::path( NodeId(50), shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)), Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0), ); let id = d.alloc_id(); let l = d.layers[0].id; d.insert(Some(l), 0, Node::new(id, NodeKind::Repeat(RepeatSpec::grid(vec![Arc::new(sq)], 10.0, 10.0)))).unwrap(); let r = render(&d, 1.0); for (x, y) in [(5, 5), (25, 5), (45, 45)] { assert_eq!(r.pixel(x, y), [0, 0, 0, 255], "({x},{y})"); } assert!(is_white(r.pixel(15, 5)) && is_white(r.pixel(65, 5))); } #[test] fn raster_scale_is_power_of_two_and_capped() { assert_eq!(raster_scale(1.0, (10.0, 10.0)), 1.0); assert_eq!(raster_scale(1.5, (10.0, 10.0)), 2.0); assert_eq!(raster_scale(3.0, (10.0, 10.0)), 4.0); // A change within 2× keeps the raster. assert_eq!(raster_scale(2.1, (10.0, 10.0)), raster_scale(3.9, (10.0, 10.0))); assert!(raster_scale(64.0, (1000.0, 10.0)) * 1000.0 <= MAX_TILE_PX); } }