Commit Graph
24 Commits
Author SHA1 Message Date
bflatastic b3268a829d UI.8: collapse dock groups to their tabs
Squashed from #3281 onto main.
2026-10-22 04:07:25 +07:00
bflatastic 9cda8452ab UI.6: dock panels into any dock group
Squashed from #3280 onto main.
2026-10-22 03:40:36 +07:00
gorkematlynandClaude Opus 5.5 d6d91c0954 UI.7: match workspace names whatever their case
find_saved matched names case-insensitively but save_as, remember and
switch compared them exactly: "Mine" saved over "mine" made a second
workspace, and changes kept as "Mine" didn't come back when switching
to "mine". save_as now replaces a user workspace of the name in any
case, remembered layouts are kept under the saved spelling and looked
up whatever the case, and sanitized maps remembered layouts to the
saved spelling and keeps one per workspace.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KcHisW1vt6pkVPYbzL6Cpg
2026-10-22 03:40:18 +07:00
gorkematlynandClaude Opus 5.5 e3e761fe32 UI.7: doc comments on the workspace tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KcHisW1vt6pkVPYbzL6Cpg
2026-10-22 03:40:18 +07:00
gorkematlynandClaude Opus 5.5 81de0f6fbf UI.7: keep the newest remembered layout when the list is full
remember() pushed the layout being left and then truncated the list to
64, so with 64 workspaces already remembered it dropped the entry it
had just pushed and the changes were lost. Drop the oldest entries
instead; a test fills the list and checks the last one left survives.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KcHisW1vt6pkVPYbzL6Cpg
2026-10-22 03:40:18 +07:00
gorkematlynandClaude Opus 5.5 4308821285 UI.7: workspaces keep their layout changes
A workspace remembers the changes made in it: switching away keeps them
(UiState::workspace_changes, kept with the preferences), switching back
restores them, and Reset <name> returns to the saved layout. Saving a
workspace starts it with no changes; renaming keeps them, deleting drops
them, and deleting the current workspace shows Essentials as it was
left. Saved preferences recover a damaged remembered layout instead of
losing the whole file.

Split from #2965 as a reviewer asked.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KcHisW1vt6pkVPYbzL6Cpg
2026-10-22 03:40:18 +07:00
bflatastic c895f64063 Format: rustfmt after the batch 2026-10-21 23:38:03 +07:00
nrq6993-a11yandCursor 1c7b02a6fe G12: honor Enable Touch Workspace preference
Switch to the Touch built-in workspace when the preference is on and a touch
screen is present; restore the prior workspace when it is turned off.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-21 23:38:03 +07:00
bflatastic b529f356cc Tests: the dock-width test builds its UiState with the width, as clippy asks (#2953) 2026-10-19 00:28:48 +07:00
nrq6993-a11yandCursor 57ddb71d97 #1753: saved workspaces restore dock panel width
Persist the main dock column width in workspace snapshots and reapply it when switching layouts.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-19 00:27:40 +07:00
dotCooCoo 288037543e Window: a second Tab shows only the bars the first Tab hid
Tab set the panels, the toolbar and the Control bar to one value on
each press. Two presses turned on a Control bar that had been off.
When the toolbar was hidden with Window › Tools, Tab showed the toolbar
and the Control bar instead of hiding the panels.

Tab now records which of the three showed when it hides them, and the
next Tab shows those again. Panels shown with Shift+Tab in between
stay shown. While the panels are hidden and the toolbar or the
Control bar shows, as after Shift+Tab, Tab hides those bars instead of
showing all three. When the toolbar or the Control bar was shown another way
after Tab hid them, the next Tab hides what shows and records that
instead. A switch of workspace clears the record. When none of the
three shows and Tab hid none, Tab shows all three, as before. The
record is saved with the other UI settings, so the first Tab after a
restart shows the same bars.

Docs: docs/target-app-parity.md.
2026-10-16 14:58:08 +07:00
skylar taylor-barrick ed14640756 UI.9: integrate shared docking and preserve panel workflows 2026-10-10 14:49:35 -06:00
bflatasticandClaude Opus 5.5 ea1993c848 Fix #495: panels, panel groups and the Tools panel undock into floating panels
Nothing could be undocked: the dock's tabs only switched panels, the icon
column only popped its panels out next to it, and only tool flyouts
(#437) could float.

- A dock tab, a panel icon or a popped-out panel's title dragged out of
  the dock floats that panel inside the app window; the strip right of
  the dock's tabs floats the whole Properties | Layers | Libraries group.
- A floating group moves by its title bar (or the strip right of its
  tabs); a tab dragged out of it floats on its own; dropped on another
  group's title bar or tabs it stacks with that group; dropped on the
  dock, which lights up under the pointer, its panels go back where they
  live in the dock (tabbed group or icon column). Its x does the same.
- The Tools panel floats by its title bar or grip and docks again on the
  window's left edge, which lights up the same way.
- window.panel.float {panel, x?, y?, onto?, group?} and window.panel.dock
  {panel, group?} (panel "tools" for the Tools panel) for the control
  channel and MCP; every panel menu ends with Float Panel / Dock Panel;
  window.panel on a floating panel shows its tab.
- Floating groups and the Tools panel's position are kept with the
  preferences and in user workspaces (built-ins dock everything),
  sanitized on load, and clamped into a smaller window when drawn.
- One move state in egui temp memory drives every drag, so a tab torn off
  keeps following the pointer; per frame the work is a lookup per panel.
- Icon buttons can be drawn for a caller's response (paint_icon_button),
  so the column's icons keep their ids when one above them floats.
- Translations (ja, es, zh-hans, zh-hant; cs and pt-br for the commands),
  es @msg rows, docs/control-protocol.md and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 21:14:31 +07:00
bflatasticandClaude Opus 5.5 97906f2104 Toolbar: a click on the tear-off bar floats the group, window.floatTools, strips in workspaces (review of #437)
- A click on a flyout's tear-off bar, or the release of the long press
  that opened it over the bar, tears the flyout off too, as in
  Illustrator; dragging it still does.
- window.floatTools {tool, floating?} floats or puts back the group
  holding a tool, for the control channel and MCP's invoke_menu.
- Floating strips are part of user workspaces; the built-in ones float
  none, so Reset puts them back.
- Loaded preferences keep one strip per group, of known tools.
- No per-frame clone of the strips or copy of the active tool's id.
- docs/control-protocol.md, ROADMAP, Float Tool Group translations.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 13:01:40 +07:00
bflatasticandClaude Opus 5.5 e04385e950 Fix #423: Movable dialogs and Offset Path's Joins dropdown
The modal dialogs were anchored to the window's centre, so none of them
could be moved. They now share one modal frame (dialogs/modal.rs): the
band from the window's top edge down to its heading moves it, as a title
bar would, with a grab cursor; it stays on screen and keeps where it was
moved (per dialog, for the session). The shared dialog frame, New
Document (and More Settings), Preferences, Keyboard Shortcuts,
Workspaces and Find Font all use it; About moves by its title bar.

The form dialogs drew every string field as a text box, so Offset
Path's Joins had to be typed. Their choice fields are now dropdowns
(Joins: Miter, Round, Bevel; Average's axis; Shear's and Reflect's
axis), the fields follow the dialog's order (Offset, Joins, Miter Limit;
Rows, Columns, Gutter) instead of alphabetical, and Offset Path has a
Preview that Cancel rolls back.

The axis labels are translated in a new "axis" catalog context: the
plain Horizontal and Vertical rows mean writing direction in Japanese.
ja, es, zh-hans and zh-hant get the axis rows (Horizontal, Vertical,
Both) and Joins, Miter, Bevel, Offset and Axis.

Headless tests drag the heading of four dialog windows (moves, a drag
below the heading doesn't, kept on screen, reopens where it was left),
open the Joins dropdown and choose Round (same result as the command
with round joins), and check the axis dropdowns and the preview.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:52:05 +07:00
BFlatandClaude Opus 5.5 f16403a851 Fix #293: the dock's double arrow collapses its panels to icons
The » at the top of the right dock was only painted. Its header strip is
now a click target (hover highlight, "Collapse to Icons" tooltip) that
runs the new window.collapseDock UI command: the Properties | Layers |
Libraries group hides and its three panels become icons at the top of
the icon column, under a « strip ("Expand Panels") that expands them
again. While collapsed, those icons and window.panel pop the panel out
next to the column like the other icon panels (dock-width flyout, Layers
and Properties given a height that keeps them on screen); expanding with
one popped out shows its tab.

The flyout now follows the icon column's real left edge (recorded each
frame) instead of assuming a 300-point dock, so it also tracks a resized
or collapsed dock. The collapsed state is kept with the UI preferences
and in user workspaces; the built-in workspaces expand the dock.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 22:21:59 +07:00
bflatasticandClaude Opus 5.5 6572636d62 i18n: panels show user, file and system names as they are
Panels passed names to the translating widgets, so a name that happened to
be a catalog key was translated (a font style "Regular", a workspace called
"Layers"). Font styles, pattern names, recent URLs, ICC profiles, saved
width profiles, user and loaded libraries, plug-in effects and their
parameters, Document Info's artboard/style/font/image rows, text-object
contents in Layers, user text styles in brackets, the Artboard tool's
canvas label and the app-bar workspace switcher now show names verbatim;
built-in entries (Working CMYK, (closest), built-in libraries and effects,
[Normal ... Style]) still translate. Formatted tips around a name are
translated as templates only (panels::label_or_name, library_name).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 08:36:44 +07:00
WildfootWandClaude Fable 5.1 902c3ae8c1 i18n: UI localisation framework and a Traditional Chinese (zh-hant) catalog
Strings in code stay English and are the lookup keys; `crates/ui-egui/src/i18n`
maps them to display text at render time from one `*.tsv` catalog per language
(`LANGUAGES` registry, `tl!`/`t`/`tr`/`tr_ctx`/`tr_id`/`tn`/`fmt`). Command ids,
menu paths, `ui.menu.list`, the control channel, the CLI, MCP, status messages
and undo labels never see translated text, so agents, scripts and the existing
tests are unaffected (under `cargo test` the UI is always English).

Wired: in-window menus and the macOS native menu (rebuilt on a language change),
dynamic labels (Undo X, Reset X, Last Effect: X as templates), the command
palette (matches English and translated text), dock tabs, panel tooltips, the
toolbar (category names now cut by characters, not bytes), the dialog frame, the
shared widgets, the Preferences dialog, the shortcut editor, the hint and status
bars, the Home screen, and the literals of every panel and dialog.

Preference `interfaceLanguage` (User Interface › Language): `auto` or a code.
`auto` follows `VECTORCRAFT_LOCALE`, `LC_ALL`/`LC_MESSAGES`/`LANG`/`LANGUAGE`,
the macOS preferred languages and, on Windows (which sets no `LANG`), the user
locale from `HKCU\Control Panel\International`. `zh-TW`/`zh-HK`/`zh-MO`/
`zh-Hant-*` resolve to `zh-hant`; Simplified locales stay English until a
`zh-hans` catalog exists.

`zh-hant.tsv` (~2,850 rows) is clean-room, in the vocabulary used in Taiwan;
terms shared with PhotoCraft reuse its wording, vector terms use everyday
vector-drawing vocabulary. Tests: catalog well-formedness (placeholders,
ellipses, command ids, no Simplified characters), locale resolution, and two
coverage tests that fail when a menu string, panel/tool/preference label,
dialog button, hint-bar fragment or `tl!` literal has no row in a language
marked `complete_menus`. `VECTORCRAFT_I18N_DUMP=file cargo test -p
vectorcraft-ui-egui dump_source_strings` lists the strings for translators.

Also: two clippy findings under rustc 1.97 fixed in passing.

Integrated with main (squashed onto it, 42 commits on): the Czech interface
(#213) moves from its Rust table to `i18n/cs.tsv` on the registry (all 556
rows, Czech plural rule, its menu-coverage and glyph tests kept); Find Font's
resolution notes and the canvas context menu's labels are translated and
covered by the catalog tests (`menus::CONTEXT_LABELS`); the glyph test checks
CJK text only when the craft-fonts build input is embedded (#220 moved the
Japanese fonts out of this repository); a language saved by an older version
carries over to `interfaceLanguage`; Windows' locale lookup runs reg.exe by its
full path.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 07:37:05 +07:00
bflatasticandClaude Opus 5.5 0e5425544a M14.6: shortcut overrides and workspace names no longer leak between parallel tests
global_override_reaches_shortcut_of_and_tools failed about once in a
hundred full ui-egui runs: the override and workspace-name mirrors
(read by menus and the shortcut dispatcher, which have no app access)
were process-wide, and every frame of any headless test running in
parallel synced its own default UI state into them, wiping the test's
overrides between its sync and its assertions.

- One `ui_mirror!` declares both mirrors: process-wide in the app, one
  per thread under cfg(test), so each test only sees the state of the
  app it drives.
- New test: a sync from another thread leaves this thread's overrides
  and workspace names alone (fails with a shared mirror).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 09:29:12 +07:00
Brandon ThomasandClaude Opus 5.5 4878f1c5dd Rename DrawCraft → VectorCraft: crates (vectorcraft-*), apps, binaries, types, env vars, docs, examples (.vectorcraft); old .drawcraft files and preferences still load. Fix: text bounds exact after opening a file; selection no longer marks a document modified (dirty = content differs from the saved document). Screenshots and renders regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:30:09 -04:00
Brandon ThomasandClaude Opus 5.5 acb2566d89 Distortion tools (Width, Liquify, Puppet Warp, Perspective Grid), Patterns + Repeat, colour management (CMS, proofing, separations), Preferences/Shortcuts/Workspaces; original brand mark; fix filter panic in thumbnails; README demo scenes
- New original DrawCraft mark (gradient + pen nib) replaces the two-letter badge
- render: thumbnails and pattern tiles use a single-threaded context (vello's default is
  multithreaded and panics on filters); per-item raster effects detected
- Type tool state no longer leaks across documents
- ui.set {status} for clean screenshots
- README: new hero, feature shots, Made in DrawCraft gallery; examples/neon-drive, ribbons,
  feature-sheet; ASSETS.md updated; heading renamed to Crafting Apps

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 22:44:39 -04:00
Brandon Thomas 05f5bed1ad continued work 2026-09-30 11:38:47 -04:00
Brandon Thomas c9f38685b4 wip 2026-09-30 11:37:31 -04:00
Brandon Thomas 6dd0d2dcff continued work; wip 2026-09-30 11:24:38 -04:00