After a click picked the first object with the Blend tool, Escape did
nothing: the pick stayed, and the next click on another object blended
the two. After a blend was made, Escape did not stop the next click
adding to it either.
Escape now drops the object picked first and stops the next click
adding to the blend just made, as a click on empty canvas does, so the
next click picks a new first object. The document and the selection
stay as they are, and no undo step is added.
Docs: docs/mcp.md, docs/target-app-parity.md.
Escape did not cancel a drag with the Anchor Point, Mesh, Shape Builder
and Measure tools, or a Direct Selection drag of a mesh point, a corner
widget or the brackets of type on a path: the drag went on until the
mouse was released. Escape cancels every other Direct Selection drag
and a drag with the Free Transform, Rotate, Reflect, Scale, Shear and
Gradient tools.
Escape now cancels an Anchor Point drag, a Mesh tool drag of a mesh
point or handle, and a Direct Selection drag of a mesh point or handle,
a corner widget or the brackets of type on a path. The art goes back to
how the press found it, no undo step is added, and the rest of the drag
and the release send nothing. Escape during a Shape Builder drag ends
it, so the release merges and deletes nothing; the tool takes Escape
only during the drag. Escape during a Measure tool drag ends it and
brings back the measurement shown before the press. Escape after an
Anchor Point or Direct Selection press that has not moved yet drops the
press. Otherwise, outside a drag, Escape does what it did before.
Docs: docs/mcp.md, docs/target-app-parity.md.
Honor Measurement Labels while moving gradient-mesh and mesh-envelope
points with the Mesh tool or Direct Selection.
Co-authored-by: Cursor <cursoragent@cursor.com>
In a CMYK document, paint.setFill stores an RGB color as CMYK through
the color settings, but the other commands that take a color stored it
as RGB: text.create, text.createInPath, text.setStyle and
text.setRangeStyle colors, a shapeBuilder.merge hex fill,
paint.editGradient stops, freeform gradient points, gradient mesh
points, the Symbol Stainer's color, and swatch.new {colors},
swatch.newGroup, swatch.editGroup and swatch.edit. The Mesh tool sent
the fill as a hex value, so a CMYK fill came in as RGB.
These commands now store such a color through paint::new_color, as
paint.setFill does, and take keepModel to keep RGB (shapeBuilder.merge
inside its fill object). A color the swatch
or gradient already has keeps its model, so stops sent back with a
moved offset keep their colors (the Gradient panel's ramp and the
Gradient tool send keepModel), and a stop that names a process
swatch takes the swatch's color as it is, in paint.setFill gradients
too. Where the app copies an existing color, it keeps the color's
model: the Color panel's sliders for gradient stops and freeform
points, a swatch put on a stop or a point (the stop popover, Alt-click
in the Swatches panel, a drop on the Gradient panel's ramp), the fill
the Mesh tool gives a new point or the Symbol Stainer applies, and the
colors the Color Guide, Color Themes and Recolor Artwork save as
swatches.
swatch.new {color, mode} converted RGB into CMYK before converting it
into mode, so the New Swatch dialog in RGB mode stored #00ff00 as
R101 G176 B62 in a CMYK document. With mode, the color is now
converted once.
Docs: docs/mcp.md, docs/target-app-parity.md.
Node editing as the public manual describes it: Direct Selection's anchor squares (hollow
or filled), Reshape Segment over a curved segment, Group Selection's plus (also Direct
Selection with Alt), the arrow hollow while a drag snaps, and Alt-copy arrowheads. The
Anchor Point caret, the Curvature pen and Free Transform's side-shear arrows (ShearH,
ShearV) are drawn in code. Lasso, the freehand, symbolism and other tools return cursors
of their own that borrow their old look until drawn (Cursor::stand_in).
crates/tools/src/cursors.toml lists every Cursor value, when it shows and its hotspot,
for whoever draws them; `cargo xtask cursors` (in ci) warns about a missing, unknown,
repeated or incomplete entry and never fails. The busy cursor is listed as missing (G1).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- Edit Contents: while an envelope's contents are edited, clicks hit the
content where it sits undistorted and the Selection tool selects it; the
menu item reads Edit Envelope then. No default shortcut: the reference
app's (Shift+Cmd+V) is Paste in Place here.
- A selected envelope shows its mesh (a warp's surface grid, a mesh's own,
a top object's outline) instead of its content's outlines.
- Mesh envelope points get bezier handles (append-only; none stored is the
smooth Catmull-Rom mesh, which the first handle edit fills in exactly
along the grid lines). setMeshPoint takes `handle`; object.mesh.movePoint,
addLine and deletePoint edit mesh envelopes too. The Mesh tool and Direct
Selection drag points and the clicked point's handles (shared MeshEdit);
the Mesh tool adds rows and columns inside mesh envelopes. Reset with
Mesh keeps the shape along the grid with handles; Release returns the
exact mesh.
- Control bar: Edit Envelope / Edit Contents, warp style, orientation,
bend and distortions or mesh rows and columns, Reset, Envelope Options.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Blend Options is a dedicated dialog (Spacing dropdown with its value,
Align to Page / Align to Path buttons, live preview) opened on the
selected blend's own options, so OK no longer turns Smooth Color into
5 steps; with nothing selected it sets what new blends start with
(object.blend.info reads them). The Blend tool blends from clicked
anchor points (blend spec `starts`), adds keys to an existing blend
instead of nesting it, opens Blend Options on double-click, Alt-click
and its toolbar button, and has its own cursors and hint.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>