A filter plug-in gets 50 M instructions and a minute for each run.
Filters that order a plotter's paths, pack shapes or run a simulation
need minutes, and the app shouldn't freeze while they compute.
A filter's manifest may now ask for "budget": "heavy" (Budget): each run
gets HEAVY_FUEL (1 G instructions) and HEAVY_WALL_TIME_MS (300 s). Only a
filter may ask. plugin.install refuses such a filter without allowHeavy:
true, and plugin.inspect returns the entry a module would have without
installing it. Install Plug-in… and File › Open ask the user and install
on OK; the plug-in store keeps the answer, and folder loads skip heavy
filters with a note, since they ask nobody.
The app runs a heavy filter on a thread of its own (plugin_runs), not in
Background Save's queue, with the status bar and a progress window
(Cancel, Continue in Background) that it shares with Background Export
(export_progress::window). FilterRun splits plugin.run: prepared on the
session, run on any thread, its output handed in, and the next
plugin.run with the same params applies that output instead of running
the plug-in again, so the edit stays one guarded, journaled command. A
result whose document or plug-in changed meanwhile is dropped, and the
status bar says to run it again. A cancelled plug-in run is now
EngineError::Cancelled.
What a filter keeps with the document (#3720) goes with the run: it is
given _context.documentData when the run is prepared, and the
documentData of its output is applied with its objects, in the same undo
step, when the run is handed in (FilterRun::finish).
Tests: plugins/tests/abi.rs (100 M loop steps out of a light budget,
within a heavy one; folders skip heavy filters), manifest.rs, engine
tests_plugins.rs (consent, inspect, the store, hand-in, a handed-in
run's document data, cancel) and
ui-egui tests_plugin_runs.rs (installing asks, no Preview, a background
run as one undo step, a stale result kept out, the progress window).
CRAFT_UI_HEAVY_FILTER_WASM=<folder> writes a test filter to try in the
app. Its strings and messages have rows in each complete catalog
(COMPLETE_MESSAGES).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhvnnnD5fTFupK8WWq35un
A filter plug-in had nowhere to keep settings that belong to the whole
document rather than to one object, such as the pens a plotter holds or
a machine profile: it could only ask for them again on every run.
- A filter's output may hold documentData: any JSON of at most 1 MiB
(objects::MAX_DOCUMENT_DATA) that replaces what the plug-in keeps with
the document, null removing it, in the same undo step as its objects
(objects::decode_output). Too much refuses the output and the
document stays as it was.
- A filter gets it back in _context.documentData (null until it keeps
something). A filter reads and writes only its own.
- It is the document's foreign data, Document::unknown["pluginData"] by
plug-in id (vectorcraft_doc::plugin_data), where the perspective grid
and the brushes keep theirs. So the native file needs no section of
its own for it, and hosts from before keep it when they save. An
exporter is given the whole document, so it can read every
plug-in's. Nothing else lists it, as the reference app's Document
Info lists no plug-in data.
A live effect isn't given it: its geometry is worked out from the
object alone wherever it is drawn.
Tests: plugin_data.rs (each plug-in its own entry, forgetting what isn't
kept copies nothing, a damaged value holds nothing), objects/tests.rs
(kept, forgotten, refused over the limit), tests_plugins.rs (one undo
step with the objects, read back, not given to another filter, kept by
the native file among its foreign data, refused over the limit with the
document unchanged, null removes it) and tests/plugin_export.rs (an
exporter finds another plug-in's). The size error has its row in each complete
catalog (COMPLETE_MESSAGES).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhvnnnD5fTFupK8WWq35un
The docstring check of the review counts the functions a pull request
touches: effect.apply, effect.setParams, plugin.run, the line cap
name, the reader of an output object and seven of the object tests had
no doc comment. Each now says what it does or checks; the join and cap
names get one each.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhvnnnD5fTFupK8WWq35un
A filter could reshape and repaint objects, but not set the stroke's
join, cap or miter limit, nor the effects an object's appearance holds.
A tool that prepares objects for a live effect (a sheet of samples,
each with the effect at its own settings) had to leave the user to
apply the effect to each object by hand.
- Each input stroke has its join, cap and miterLimit beside its paint
and width (live effects get the same, through the shared encoder),
and each object its own effect records, {id, params, visible}.
- An output stroke may set them (miter limit clamped to 1-500), and an
output object's "effects" replaces its own effects.
- The host admits each record as effect.apply does: an effect that
effect.list lists or an installed live-effect plug-in, parameters it
takes (filled in to their defaults; a plug-in's checked against its
manifest), one 3D effect that fits the object (its fills' and
strokes' own effects counted), and the texture of an effect with
Load Texture (Glass, Texturizer) as the effect stores it, never a
file to read. A record the object already had stays as
it is, so a filter that hands its input back changes nothing. One
refused record refuses the whole output and the document stays as
it was.
The plug-ins crate checks the records' form; which effects exist is the
engine's to say (objects::AdmitEffects, engine plugin::admit_effects).
effects::validate_three_d is the one check of whether a 3D effect fits
an object, for effect.apply, effect.setParams and the filters.
A path handed back as it was now stays the live shape it was: write()
dropped a live rectangle's or ellipse's parameters whenever the output
held a path, changed or not, so a filter that returned its input
turned a live rectangle into a plain path.
objects/tests.rs checks the round trip, stroke styles on existing and
new strokes, the host's refusal, the bad forms refused, and a live
rectangle handed back unchanged (a plain path before the fix);
tests_plugins.rs runs filters that set a built-in and a plug-in effect,
an echo that changes nothing, and six refused outputs.
CRAFT_PLUGIN_FRAME_WASM=<folder> saves a test filter to try in the app.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhvnnnD5fTFupK8WWq35un
A plug-in could filter objects or reshape them as a live effect, but
nothing it made could leave the app: pen plotters, cutting machines and
laser cutters read formats VectorCraft doesn't write. An exporter is a
third kind of plug-in ("kind": "exporter", with the file "extensions"
it writes), in the same sandbox and with the same ABI v1 exports.
- It adds a write-only format, plugin.<id>. document.formats lists it
with its plug-in id, and document.export writes it by that id, or by
a path ending in one of its extensions that no built-in format has;
"params" carries its parameters, checked against its manifest as a
filter's are.
- File › Export › Export As lists it after the built-in formats, with
Use Artboards greyed out, since the plug-in writes the whole
document. One with parameters asks for them in a dialog generated
from its schema (pluginExport) once the file is picked.
- The plug-in is given the native file's JSON (format::json_part:
images of 8 KiB or more without their data) and _context {mode:
"export", extension, name}. It returns {"dataBase64", "warnings"?}
or {"error"}. The host writes the file, and nothing when the plug-in
declines or returns bad data.
- An export gets 10 G instructions plus 4,000 per byte and 300 s.
Background Export's Cancel stops it between two slices of that
budget (Error::Cancelled), and a cancelled live-effect run is not
cached as a failure.
- plugin.run and Object › Plug-ins say where an exporter is instead of
calling it a live effect.
engine/tests/plugin_export.rs reads back what an exporter is handed
with wat::echo_exporter, an exporter whose file is its input or its
parameters (its base64 encoder is written in WAT). The document it is
given is document.save's JSON, without the large image's data, and its
parameters arrive defaulted, clamped and with the file's name and
extension. It also covers listing and removal, built-in extensions
winning, selectedOnly, declines, bad base64, missing data, warnings,
and Cancel stopping a plug-in that never returns. It is a test binary
of its own: installed plug-ins are process-wide, and the format-list
unit tests check exact lists. dialogs/tests_plugin_export.rs drives
Export As headlessly; plugins/tests/abi.rs covers the budget, the
parameters and the echo exporter; format/tests/native_v4.rs covers
json_part.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhvnnnD5fTFupK8WWq35un
Install Plug-in (plugin.install) now keeps the plug-in's module in a
Plug-ins folder next to the preferences, as Illustrator keeps plug-ins in
its Plug-ins folder, and the desktop app and vectorcraft-cli install the
ones there at startup (a module that doesn't load is skipped with a log
record, at most 512 MB are read). Remove Plug-in deletes it from the
folder. The Additional Plug-ins Folder preference is still loaded from
where it is. Confined MCP servers and VECTORCRAFT_NO_PREFS keep nothing,
as with the PDF preset and colour profile stores.
Docs: docs/mcp.md, docs/plugins.md, docs/target-app-parity.md.
vectorcraft-cli mcp and vectorcraft --control take the flags PhotoCraft
takes. While roots are in force, every path a command reads (open, place,
relink, SVG image links, library and profile loads, plug-ins, preset
imports, font searches) must lie inside the read root and every path it
writes (save, export, package, Export for Screens and for Web, print to
file, captures, library saves) inside the write root. Paths are made
absolute, links are followed (a missing file's nearest folder's), and the
result is compared by whole components, ignoring case on Windows; `..`
below a missing folder, dangling links and device names are refused. A
root left out grants none of its access; without the flags nothing
changes.
The checks live in one place, vectorcraft_engine::file_access, consulted
by the engine's file helpers and the app's file services. The headless
server confines its whole process; the app confines control requests,
the frames carrying input they inject and the background saves they
start, leaving the person at the keyboard and the app's own folders
alone. The screenshot tool now has the backend write its file.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
VectorCraft had an Additional Plug-ins Folder preference but nothing loaded from it. Port
PhotoCraft's wasmi plug-in host (same sandbox, manifest and parameter schema) as the new
vectorcraft-plugins crate (L2), extended for vector documents:
- Object filters read the selected paths and compound paths as JSON (native PathData and
Paint forms: geometry, fills, strokes, gradients, opacity) and return the objects to keep,
change, add or delete; the output is validated in full and applied as one undo step
(plugin.run). A failing plug-in leaves the document untouched.
- Live-effect plug-ins are geometry effects in the appearance stack (effect id
plugin.<id>), re-evaluated (and cached) when the object or parameters change, editable,
exported and baked by Expand Appearance; a missing plug-in leaves the geometry as is.
- plugin.list / info / run / install / remove / reload; the preference folder installs
every *.wasm at startup and when it changes; File > Open of a .wasm installs it (web).
- Object > Plug-ins and Effect > Plug-ins menus with dialogs generated from the parameter
schema (live preview), the Appearance panel's fx menu, docs/plugins.md, an original
example plug-in (Desaturate, a Rust crate outside the workspace) and fuzzing of the
plug-in boundary (engine/tests/plugin_fuzz.rs).
Tool plug-ins and paint-changing live effects are left for later (docs/plugins.md).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>