Commit Graph
11 Commits
Author SHA1 Message Date
Hiroshi InukaiandClaude Opus 5.5 caba979b01 PDF/.ai import: fonts are found by their PostScript name, whatever hyphens the family holds
A document names its fonts by PostScript name, which the importer split at the
first hyphen into family and style. A family with hyphens in its name was never
found: "Rounded-X-Mplus-1c-black" became family "rounded", style
"x-mplus-1c-black", and the text fell back to another font. Common Japanese
families have hyphens in their names.

The system font scan now also indexes each installed face's PostScript name
(read from the same name table it already reads). The importer asks for the face
with that exact name first (`FontDb::by_postscript_name`) and splits the name only
when no installed face has it.

Test: installed faces are found by PostScript name, in any case.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 20:18:53 +09:00
theironchefandClaude Opus 5.5 a4d93b1462 Lint: as_chunks in the font scan too
The system font scan reads collection offsets and table records with
chunks_exact; clippy 1.99 asks for as_chunks there as well.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01U9TrG4w49oSRYbP3cqxA3D
2026-10-05 12:17:22 -07:00
bflatasticandClaude Opus 5.5 c4b87e36b2 Fix #81: Chinese, Japanese and Korean names show in the UI, not boxes
Layer and object names, document tabs and any other UI text in scripts the
UI fonts lack now draw in an installed font that covers them, as the canvas
already did.

Root cause: egui only had the bundled UI fonts (Source Sans 3, JetBrains
Mono) and its defaults, none with CJK glyphs. After each frame the UI now
looks at the text it painted; the first time a character the UI fonts lack
appears, a thread finds an installed font covering it through the font
database (the canvas's fallback search, so a font the canvas loaded is
reused, its bytes shared rather than copied) and adds it to every egui
family as the last fallback. Nothing is bundled, Latin-only UIs load no
extra font, and on the web, without system fonts, the boxes remain.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:49:22 +07:00
bflatasticandClaude Opus 5.5 49e8413ebe Fix #130: installed fonts are found by name whatever ran before
Opening, placing, pasting or importing a file, the font menus and MCP now find
the installed system fonts (Arial, Times New Roman...) in a fresh session, so a
file renders the same whatever happened earlier, and PDF import keeps the real
family names (Microsoft YaHei, not "Microsoft Ya Hei").

Root cause: FontDb only consulted the system font catalog, which stayed empty
until a CJK fallback or Character panel > Show System Fonts happened to scan
the font folders. Every lookup by family name (face, families, styles,
has_family) now waits for one cataloging scan per session: the app starts it
in the background, other processes run it on first use. The scan reads only
each file's table directory and name table (about 70 ms for 780 faces here,
instead of reading every font file whole), the catalog is indexed by family,
the family list is cached, and an installed style of a loaded family (a
bundled family also installed with more weights) loads when asked for.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:49:06 +07:00
bflatasticandClaude Opus 5.5 a5367b0846 M4.74: real text with embedded subset fonts in PDF
With Convert Text to Outlines off (advanced.outlineText: false), type is
written as selectable, searchable text: each glyph in its font, embedded
as a subset with a ToUnicode map, where its outline would be (rotated,
scaled, skewed and on-path type too; gradients keep their place). Fonts
whose licence forbids embedding, or allows only whole fonts, fall back to
outlines with a warning; a subset threshold below 100% is accepted with a
warning. Laid-out glyphs now carry their glyph id and transform.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 16:25:21 +07:00
bflatasticandClaude Opus 5.5 fa3dcab411 M4.97: SVG Options choose the encoding, SVG Tiny 1.2 and embedded font subsets
SVG export writes UTF-8, UTF-16 (big-endian with a byte order mark) or
ISO 8859-1 (other characters as character references) and SVG/SVGZ
open in any of them. The Tiny 1.2 profile (simplified) writes
presentation attributes only and leaves out filters, masks, blend
modes and symbols with warnings. embedFonts embeds the fonts type uses
as @font-face subsets of the characters used, honouring the fonts'
fsType (whole when subsetting is forbidden, left out when embedding
is). New options: encoding, profile, embedFonts (SVG Options dialog,
document.formats); document.serialize also returns dataBase64 for
non-UTF-8 files.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 13:25:15 +07:00
bflatasticandClaude Opus 5.5 8d8ca11e50 M4.64: File > Package collects the document, its linked files and fonts with a report; Document Info categories and Save
File > Package (saved documents; unsaved changes are saved first) writes
<folder>/<name>/<document>.vectorcraft, the linked files in Links/ (relinked in the
packaged copy), the fonts its type uses in Fonts/ (leaving out fonts whose licence
doesn't allow embedding) and <document> Report.txt, then offers Show Package. Without a
folder (the web, agents) the same files come back as a zip.

Document Info's flyout picks one category (document, objects, styles, spot colours,
patterns, gradients, symbols, fonts, font details, linked and embedded images) and Save…
writes the text report Package shares.

Engine: file.package {folder?, name?, copyLinks?, linksFolder?, relink?, copyFonts?,
report?}; document.info gains category, format: text and sections. Text: FontFace
path, fs_type and embeddable. UI: ui.packageDialog (dialog `package`), file.showPackage,
docInfo.save.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 12:40:05 +07:00
Brandon ThomasandClaude Opus 5.5 3e323bfa2a Robustness: VectorCraft never crashes — no panics in shipped code
Shipped code no longer unwraps, expects or panics: every one of the 124
unwrap()/expect()/panic!/unreachable! sites outside tests now handles the
failure (Result/Option, ?, let-else, defaults) and reports errors to the user.

- Lints: workspace clippy denies unwrap_used, expect_used, panic, todo,
  unimplemented and unreachable; clippy.toml allows them in tests, and
  integration tests, examples and testkit opt out explicitly.
- Safety net (vectorcraft_engine::guard): a panic in a top-level command rolls
  the document back and returns EngineError::Internal; a panicking tool is
  reset; the MCP server answers with an internal error and keeps serving; the
  UI frame and each control request are guarded.
- APIs that hid failures now return them: Rendered::to_png/to_jpeg/to_webp
  return Result (JPEG/WebP errors used to write empty files),
  FontDb::face returns Option, Region::top returns Option.
- Fuzzing: engine/tests/import_fuzz.rs feeds garbage, hostile and mutated SVG
  and PDF through import → render → export (30k cases locally, no panics).
- Docs: AGENTS.md/CLAUDE.md rule, docs/development.md "Robustness" section,
  README pointer and a PR template checklist.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 06:28:59 +07:00
Brandon ThomasandClaude Opus 5.5 f8136f1e35 Live Blends/Envelopes/Gradient Mesh, Shape Builder, Live Paint, Image Trace (drawcraft-trace), Recolor Artwork, Export for Screens, Actions panel, prefs persistence, real layer thumbnails; menus bound
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 11:02:16 -04:00
Brandon Thomas a7e49bfa72 continued work 2026-09-30 09:43:24 -04:00
Brandon ThomasandClaude Opus 5.5 bfee80a22c M0: workspace skeleton — geom, color, doc, render, text, pathops, svg, tools, engine
Engine-first Cargo workspace for DrawCraft (clean-room Illustrator):
- geom: anchor-based path model, shapes, hit testing, snapping
- color: colours, paints, gradients, swatches, blend modes, harmonies
- doc: persistent Arc document tree, appearance stacks, text model, selection
- render: vello_cpu renderer (appearance, gradients, clip groups, blend modes)
- text: font DB, harfrust shaping, point/area/path layout
- pathops: curve booleans (linesweeper), Pathfinder, offset, simplify
- svg: import (usvg) and export
- tools: selection/direct/pen/shape tools emitting commands
- engine: Session, history with interactions, ~110 commands

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 05:53:29 -04:00