Wheel notches and the arrow keys over a focused number field step the
value its text shows (widgets::step_value), and nothing there knew the
field's bounds: the Stroke panel's Weight went on to -3 pt and its Limit
to 0 x in the field, while the panel only clamped what it applied (the
spinner's min, Limit's clamp to 1..500), so the next step went on from
the out-of-range text. A label scrub (scrub::field) had the same gap.
step_value and scrub::field now take the field's bounds and stop at
them, so the field shows where they stopped and the value applied is
the same. The fields that have bounds pass them:
- spin_field / spin_field_auto / spin_plain: their `min` (the spinner
and a typed value already stopped there);
- range_field: its range; it now also takes a value that may be blank
(None), as mixed_field does;
- opt_field (dash and gap lengths): 0;
- the Revolve dialog's values: their range.
Fields that clamped only what they applied now say their range with
range_field instead: the Stroke panel's Limit (1..500), the Transparency
and Properties opacity (0..100), the Transform panel's polygon sides,
and the dialogs' bounded counts, percentages and lengths (Blend Options,
Envelope, Flattener, Liquify, Freehand, Live Paint, Path ops, Perspective
Grid, PNG ppi, Print, Save for Web, Shape Builder, Slices, Swatch
Options, Symbol options, Justification, Dimension, PDF page, the effect
dialogs' number rows). docs/ui-parity.md's number-field row says so.
Test: panels::stroke::tests::the_wheel_stops_weight_at_zero_and_limit_at_one
(the Stroke panel in a headless frame; focus Weight at 1 pt and turn the
wheel down four notches: the field shows 0 pt and the stroke is 0 pt;
the same with Limit at 2 x: 1 x and a limit of 1). It fails without the
change (the field showed -3 pt) and passes with it; the other numeric
field, scrub and dialog tests still pass.
The Offset Path dialog remembers the values it was last confirmed
with (#1152), but the Preview checkbox was not among the kept
fields, so every open started unchecked and Preview had to be
ticked manually each time. Preview now rides along with offset,
joins and miterLimit in the fields kept on OK, as Simplify's
retained fields already keep theirs.
Unchanged: a very first open (nothing kept yet) still starts
unchecked, and Cancel keeps nothing.
Adds a regression test beside offset_path_remembers_its_last_values:
open, tick Preview, confirm, reopen - the checkbox is still on.
Verified by reading the flow on current main (menus.rs opens on
app.ui.offset_path when it is an object, d.bool("preview") defaults
to false when the field is absent, form::preview_result ticks the
checkbox into d.fields) and by tracing the existing #1152 test;
no Rust toolchain on this machine, so the test was not executed
here - saying so plainly for the reviewer.
Co-authored-by: rahul05ranjan <11793455+rahul05ranjan@users.noreply.github.com>
The controls that the shared widgets draw had no name in the
accessibility tree: icon, flat, primary, secondary and split buttons,
chips, toggles, checkboxes, radio buttons, tabs, sliders, the angle
dial, the Reference Point's squares, the spinner and preset arrows and
the searchable combo boxes. Screen readers announced each clickable one
as an unnamed element of unknown role, and a disabled icon button was
not in the tree. The Color Guide's library button, the Color Themes
Save button and the status bar's artboard buttons also had no name.
Each helper in widgets.rs except color_field now gives its response a
role, a name and its state. The name is the text, label or translated
tool tip the helper shows. The spinner, the preset arrow, the angle
dial, the harmony wheel and the Reference Point's squares, which show
none, are named "Step up or down", "Presets", "Angle", "Color wheel"
and Top Left to Bottom Right. A toggle, checkbox, radio button, tab or
Reference Point square reports whether it is on, an icon button reports
that it is pressed while it is lit, the angle dial reports its angle,
and a searchable combo box reports the text it shows. A checkbox or
radio button drawn without text is named by the label beside it. The
Tools panel's tool buttons, flyout rows and floating strips are named
by their tools' tool tips, with the active tool pressed. The title
bar's column toggle, the tear-off bars, a floating strip's close box
and the Color, Gradient and None buttons are named by their tool tips.
The status bar's First, Previous, Next and Last Artboard buttons now
have tool tips, and the Fill and Stroke chips' tool tips are
translated. The six new strings (the four artboard tips, "Color wheel"
and "Step up or down") have rows in every catalog.
split_button, chip_button, color_slider, channel_slider and the dialog
form's slider_field and slider_rail keep their arguments. New _named
variants beside them take the arrow's tool tip, the chip's tool tip or
the slider's name, and every caller in the tree uses them.
Docs: docs/target-app-parity.md.
The Simplify dialog had Tolerance, Preview and the anchor point counts.
It now also has three of the options of the reference app's advanced
Simplify dialog:
- Corner Point Angle Threshold is a slider from 0° to 180° that opens
at 150°, with its label above it so the dialog stays under the
420-point width that menu_parameter_dialogs_are_compact allows. An
anchor whose corner is sharper than the threshold stays a corner, so
moving the slider right keeps more corners. The dialog sends
object.path.simplify's cornerAngle as 180° less the threshold, so the
opening value gives the same result as before.
- Convert to Straight Lines sends straightLines.
- While Preview is on, Show Original Path draws the paths as they were
before the preview, in a faint band of their layer's color under the
selection outlines.
The three labels have rows in the 19 catalogs that translate every
label.
Docs: docs/target-app-parity.md, docs/ui-parity.md.
Object > Path > Split Into Grid took a number of rows and columns and one gutter, and split each
selected path on its own. The dialog now has the documented options, the rows beside the columns:
number, height or width, gutter and total, with Add Guides and Preview. Several selected paths
become one grid over them all, painted as the topmost one, as documented.
object.path.splitIntoGrid takes rowGutter and columnGutter (gutter still sets both), totalHeight
and totalWidth, height and width (the size of each row and column, which sets the total) and
addGuides, which adds ruler guides along the row and column edges on the grid's layer.
Behaviour reference:
https://helpx.adobe.com/illustrator/desktop/manage-objects/edit-objects/divide-or-split-objects.html
Object › Path › Offset Path (and `ui.menuDialog` for it) opens on the
offset, joins and miter limit of the last time OK was pressed, as in
Illustrator, instead of 10 pt and Miter every time. The values are kept
with the rest of the remembered dialog options.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The modal dialogs were anchored to the window's centre, so none of them
could be moved. They now share one modal frame (dialogs/modal.rs): the
band from the window's top edge down to its heading moves it, as a title
bar would, with a grab cursor; it stays on screen and keeps where it was
moved (per dialog, for the session). The shared dialog frame, New
Document (and More Settings), Preferences, Keyboard Shortcuts,
Workspaces and Find Font all use it; About moves by its title bar.
The form dialogs drew every string field as a text box, so Offset
Path's Joins had to be typed. Their choice fields are now dropdowns
(Joins: Miter, Round, Bevel; Average's axis; Shear's and Reflect's
axis), the fields follow the dialog's order (Offset, Joins, Miter Limit;
Rows, Columns, Gutter) instead of alphabetical, and Offset Path has a
Preview that Cancel rolls back.
The axis labels are translated in a new "axis" catalog context: the
plain Horizontal and Vertical rows mean writing direction in Japanese.
ja, es, zh-hans and zh-hant get the axis rows (Horizontal, Vertical,
Both) and Joins, Miter, Bevel, Offset and Axis.
Headless tests drag the heading of four dialog windows (moves, a drag
below the heading doesn't, kept on screen, reopens where it was left),
open the Joins dropdown and choose Round (same result as the command
with round joins), and check the axis dropdowns and the preview.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Strings in code stay English and are the lookup keys; `crates/ui-egui/src/i18n`
maps them to display text at render time from one `*.tsv` catalog per language
(`LANGUAGES` registry, `tl!`/`t`/`tr`/`tr_ctx`/`tr_id`/`tn`/`fmt`). Command ids,
menu paths, `ui.menu.list`, the control channel, the CLI, MCP, status messages
and undo labels never see translated text, so agents, scripts and the existing
tests are unaffected (under `cargo test` the UI is always English).
Wired: in-window menus and the macOS native menu (rebuilt on a language change),
dynamic labels (Undo X, Reset X, Last Effect: X as templates), the command
palette (matches English and translated text), dock tabs, panel tooltips, the
toolbar (category names now cut by characters, not bytes), the dialog frame, the
shared widgets, the Preferences dialog, the shortcut editor, the hint and status
bars, the Home screen, and the literals of every panel and dialog.
Preference `interfaceLanguage` (User Interface › Language): `auto` or a code.
`auto` follows `VECTORCRAFT_LOCALE`, `LC_ALL`/`LC_MESSAGES`/`LANG`/`LANGUAGE`,
the macOS preferred languages and, on Windows (which sets no `LANG`), the user
locale from `HKCU\Control Panel\International`. `zh-TW`/`zh-HK`/`zh-MO`/
`zh-Hant-*` resolve to `zh-hant`; Simplified locales stay English until a
`zh-hans` catalog exists.
`zh-hant.tsv` (~2,850 rows) is clean-room, in the vocabulary used in Taiwan;
terms shared with PhotoCraft reuse its wording, vector terms use everyday
vector-drawing vocabulary. Tests: catalog well-formedness (placeholders,
ellipses, command ids, no Simplified characters), locale resolution, and two
coverage tests that fail when a menu string, panel/tool/preference label,
dialog button, hint-bar fragment or `tl!` literal has no row in a language
marked `complete_menus`. `VECTORCRAFT_I18N_DUMP=file cargo test -p
vectorcraft-ui-egui dump_source_strings` lists the strings for translators.
Also: two clippy findings under rustc 1.97 fixed in passing.
Integrated with main (squashed onto it, 42 commits on): the Czech interface
(#213) moves from its Rust table to `i18n/cs.tsv` on the registry (all 556
rows, Czech plural rule, its menu-coverage and glyph tests kept); Find Font's
resolution notes and the canvas context menu's labels are translated and
covered by the catalog tests (`menus::CONTEXT_LABELS`); the glyph test checks
CJK text only when the craft-fonts build input is embedded (#220 moved the
Japanese fonts out of this repository); a language saved by an older version
carries over to `interfaceLanguage`; Windows' locale lookup runs reg.exe by its
full path.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
No behaviour change: every command keeps its id, label, menu, shortcut and
params doc.
- Engine: swatch.* -> cmd/swatch.rs, graphicStyle.* -> cmd/style.rs,
appearance.* (incl. copyFrom) -> cmd/appearance.rs, stroke.set/setAdvanced
-> cmd/stroke.rs, paint.editGradient/setGradientGeom -> cmd/gradient.rs.
Shared helpers in cmd/mod.rs: leaf_targets/paint_targets (replacing three
copies) and unique_name (swatch and graphic style naming).
- UI: dialogs.rs -> dialogs/ with one file per dialog and a DialogSpec
registry (one DialogKind row per dialog); shared field widgets in
dialogs/form.rs. Headless frame tests draw and confirm every dialog.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>