Commit Graph
3 Commits
Author SHA1 Message Date
dotCooCoo 0641412cce Dialogs: ui.dialog.set returns an error for a field the open dialog does not read
ui.dialog.set stored any field name it was given, so a misspelled field
(`discrad` for `discard`) was kept without effect and the dialog then
ran with its old value. It now answers such a field with an error that
lists the dialog's fields, and leaves the dialog unchanged.

A dialog accepts the fields it holds, `__` fields, `discard` with a
discard button, `preview` with a live preview, the fields it reads
before a control adds them (each spec's `inputs`, for example Copy and
the object options of the Transform dialogs, Move's `distance` and
`angle`, the reference point, `path` of the export options dialogs,
`searchFolder`, Brush Options' `tips`, the Justification and
Hyphenation values that open blank, the Corners `kind` and `radius` of
corners that differ, the Gradient Stop popover's `color`, `opacity`,
`location` and `spread`, and a new artboard's `color` and display
marks), and the fields it passes to the command it runs: every
parameter of the generic `command` dialog's command, and the
`textureImage` that Load Texture… sets in the Glass and Texturizer
effects. Edit Selection now opens holding `deleted<i>` for each of its
rows, so setting a row number it does not have returns an error, and
Transparency Flattener Presets opens holding the selected preset's name
and options instead of adding them on its first frame.
2026-10-26 09:09:45 +07:00
WildfootWandClaude Fable 5.1 902c3ae8c1 i18n: UI localisation framework and a Traditional Chinese (zh-hant) catalog
Strings in code stay English and are the lookup keys; `crates/ui-egui/src/i18n`
maps them to display text at render time from one `*.tsv` catalog per language
(`LANGUAGES` registry, `tl!`/`t`/`tr`/`tr_ctx`/`tr_id`/`tn`/`fmt`). Command ids,
menu paths, `ui.menu.list`, the control channel, the CLI, MCP, status messages
and undo labels never see translated text, so agents, scripts and the existing
tests are unaffected (under `cargo test` the UI is always English).

Wired: in-window menus and the macOS native menu (rebuilt on a language change),
dynamic labels (Undo X, Reset X, Last Effect: X as templates), the command
palette (matches English and translated text), dock tabs, panel tooltips, the
toolbar (category names now cut by characters, not bytes), the dialog frame, the
shared widgets, the Preferences dialog, the shortcut editor, the hint and status
bars, the Home screen, and the literals of every panel and dialog.

Preference `interfaceLanguage` (User Interface › Language): `auto` or a code.
`auto` follows `VECTORCRAFT_LOCALE`, `LC_ALL`/`LC_MESSAGES`/`LANG`/`LANGUAGE`,
the macOS preferred languages and, on Windows (which sets no `LANG`), the user
locale from `HKCU\Control Panel\International`. `zh-TW`/`zh-HK`/`zh-MO`/
`zh-Hant-*` resolve to `zh-hant`; Simplified locales stay English until a
`zh-hans` catalog exists.

`zh-hant.tsv` (~2,850 rows) is clean-room, in the vocabulary used in Taiwan;
terms shared with PhotoCraft reuse its wording, vector terms use everyday
vector-drawing vocabulary. Tests: catalog well-formedness (placeholders,
ellipses, command ids, no Simplified characters), locale resolution, and two
coverage tests that fail when a menu string, panel/tool/preference label,
dialog button, hint-bar fragment or `tl!` literal has no row in a language
marked `complete_menus`. `VECTORCRAFT_I18N_DUMP=file cargo test -p
vectorcraft-ui-egui dump_source_strings` lists the strings for translators.

Also: two clippy findings under rustc 1.97 fixed in passing.

Integrated with main (squashed onto it, 42 commits on): the Czech interface
(#213) moves from its Rust table to `i18n/cs.tsv` on the registry (all 556
rows, Czech plural rule, its menu-coverage and glyph tests kept); Find Font's
resolution notes and the canvas context menu's labels are translated and
covered by the catalog tests (`menus::CONTEXT_LABELS`); the glyph test checks
CJK text only when the craft-fonts build input is embedded (#220 moved the
Japanese fonts out of this repository); a language saved by an older version
carries over to `interfaceLanguage`; Windows' locale lookup runs reg.exe by its
full path.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 07:37:05 +07:00
bflatasticandClaude Opus 5.5 4c4850e745 M4.76: EPS export (PostScript Level 2 and 3) with EPS Options, TIFF previews and the document embedded
New crates/eps (L3): a hand-written EPS writer. A DSC header with
%%BoundingBox and %%HiResBoundingBox (y up from the origin), %%LanguageLevel
and spot colours; paths filled and stroked with caps, joins, miter limits
and dashes (strokes a plain line can't draw as filled outlines, brushes as
their art), clipping groups, linear and radial gradients as smooth
shadings at Level 3 and stepped fills at Level 2 or with compatible
gradient printing, patterns as tiles, freeform gradients and placed images
as images (Flate with masked transparent pixels at Level 3, run-length at
Level 2), type as glyph outlines, spot colours as Separation spaces and
overprints when preserved; RGB written as CMYK on request. A TIFF preview
(1-bit or colour, transparent or opaque) behind the binary header, a PNG
thumbnail and the native document in comments (eps::native and
eps::thumbnail read them back for a later import).

document.export {format: eps} and document.exportEps: transparency is
flattened first with a flattener preset (built-in or saved) and options;
the visible art's bounds, or with useArtboards one file per artboard named
{stem}_{artboard}.eps. Export As lists EPS, then EPS Options
(ui.epsOptionsDialog for agents, remembered between exports).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 13:50:50 +07:00