Effect › Color Effects › Vector Halftone… (addon.color.halftone, also in
Object › Plug-ins › Color Effects) draws its object as the halftone dots
Object › Vector Halftone makes, live: mono (one dot colour, or each dot in
the art's colour under it) or CMYK screens, the five dot shapes,
frequency, angle, invert and clip to the art's outline.
- The screens, dots and caps move to vectorcraft_effects::addons::halftone,
shared by the command (its behaviour and tests unchanged) and the effect.
- The renderer samples the art (vectorcraft_render::addons::halftone) and
keeps the dots by the object's content and what it reads from the
document, so unchanged art isn't sampled again; past 100000 cells per
screen the object draws as it is.
- Expand Appearance turns the object into its dots, and the SVG, PDF, EPS
and AI exporters write them as paths.
- Its dialog reuses the command's fields, without Keep Original.
Deferred: stochastic and radial patterns, a dot-gain curve, per-screen
separation settings, type or symbols as dots.
Path Precision Tools gains the Parametric Shape Tool: ten kinds of shape
(rectangle, ellipse, polygon, star, ring, arrow, cross, heart, gear,
speech bubble) that stay editable as numbers.
- Geometry in vectorcraft_pathops::addons::pathtools::shapes: each kind's
outline, corner rounding limited to the middle of a side, a fingerprint
of the outline, recovery of centre, size and rotation after a move,
turn or scale, and recognition of plain rectangles, ellipses and
regular polygons.
- The tool (parametricShape, All Tools drawer and Object › Plug-ins ›
Path Precision Tools only, no shortcut): drag from the centre (Shift:
45° steps), arrow keys change the count and values while dragging,
handles edit a selected shape, double-click places one.
- Commands addon.pathtools.shape.create / .set / .convert, one undo step
each; params checked (counts 3..1000, sizes up to 16384 pt).
- A shape keeps its numbers in one object-data entry (vc-pathtools-shape)
that SVG export already leaves out; anchor edits make it a plain path.
- Parametric Shape panel, cursor stand-in, catalog rows in all 25
languages, docs and tests.
Art dragged off the canvas and colours dragged in from elsewhere (swatches, another library's)
used to be added at the end of the ungrouped items, wherever they were dropped. They now land
as items dragged within the list do: on another item of their kind, just before or after it by
the pointer's half and in its group; on a group, into it; away from the items, ungrouped at the
end as before.
library.add takes group and before/after, placed as library.moveItem places an item (the
placement is shared). A library change that fails partway now leaves the library as it was.
People reuse the same gradients across documents and rebuilt them by
hand. The Gradient panel now has a Presets menu: the presets of the
app's built-in gradient libraries, grouped by library (theme), then
the saved ones. Choosing one gives the gradient behind the active
proxy (or a solid paint) the preset's type, stops, method and dither,
keeping its placement, as one undo step, through paint.editGradient.
The panel menu saves the current gradient as a preset (named in a
dialog) and deletes saved ones; Hide/Show Presets toggles the row.
Saved presets are kept with the preferences, next to the other user
preset lists (width profiles, flattener, perspective). Stops linked to
a document swatch keep their colour, unlinked, since a preset is used
in other documents. Built-in presets can't be deleted; names are
unique.
Commands: gradient.presets.list, .apply, .save and .delete. The menu's
rows are drawn only while in view, as its headings are.
Tests: engine tests for list, apply (fill and stroke, placement kept,
one undo step), save (unique names, unlinked swatch stops) and delete;
panel tests for applying from the menu and saving, deleting and
hiding presets from the panel menu, including scrolling the menu to
the saved presets. Docs: gaps G13, target-app and UI parity, ROADMAP.
In effect dialogs (like Color Halftone), length fields with defined bounds
(e.g. Max Radius 4..127 pt) were previously checked only after num_field
returned, leaving the field's temporary buffer holding the un-clamped string
(e.g. '0.5 px'). Subsequently entering invalid text caused the field to
fall back to that sub-minimum buffer.
- Added num_field_within to pass effect parameter bounds directly to unit_field.
- When committed, clamp the parsed value within bounds and update the field
buffer to the formatted clamped value so the UI reflects what is applied.
- When invalid text is committed, clear the invalid buffer and trigger a
one-frame border highlight so invalid input is rejected visibly.
A built-in add-on under Object › Plug-ins › Smart Pen:
- The Smart Pen Tool draws and edits Bézier paths without switching
tools: a click adds the next segment straight or curved (a panel
toggle; Tab flips the segment being placed or the last one), a drag
makes a smooth point (Alt breaks the handle, Shift snaps to 45°, Space
moves the point), a curve after a straight segment joins it tangent.
- On existing paths it selects and moves points, removes a point keeping
the shape (Alt-click), toggles smooth/corner (double-click), drags
handles, reshapes a segment by dragging it and inserts a point on it
(Alt-click); it closes, continues and joins open paths.
- The Smart Pen panel: next segment straight or curved, remove points
keeping shape, make smooth, make corner, retract handles, close or
join.
The tool stays out of both toolbars as shipped; the All Tools drawer
lists it under the add-on's heading. Commands are addon.pen.*; the
existing Pen tool, commands and menus are unchanged.
A built-in add-on under Object › Plug-ins › Path Precision Tools:
- Anchor Eraser Brush: painting over selected paths removes the anchors
under the brush that the outline can do without within a tolerance,
refitting the handles beside them (Alt ignores the tolerance, Cmd/Ctrl
deletes without refitting, pen pressure can scale the brush); one undo
step per stroke.
- Extend Path tool: dragging an end of an open path carries it on
straight, by stretching its last curve or along the circle it curves
on, or shortens it back along itself.
- Measure & Inspect tool: drag to measure distance and angle; hover a
path to read segment and path length, area, curvature, tangent and
anchor angles and handles, in the document's units.
- Anchor Inspector panel: the selected anchor's position and handles as
numbers, with Make Smooth (auto-smooth rule), Make Corner, Equalize
Handles, Remove Points Keep Shape, Add Points and three ways to close.
- Add Points at Crossings and Split at Crossings.
The tools stay out of both toolbars as shipped; the All Tools drawer
lists them under the add-on's heading. Commands are addon.pathtools.*;
the existing commands, tools and menus are unchanged.
A built-in add-on in Effect › Color Effects and Object › Plug-ins › Color Effects:
- Exposure (stops of linear light, offset and gamma), Desaturate and
Invert Colors as live colour adjustments, evaluated in stack order with
those of Effect › Color Adjustments.
- addon.color.filter applies any colour adjustment to the colours
themselves, through the Edit Colors pass, as one undo step.
- A panel picks an adjustment and its values, then adds it as a live
effect or applies it as a filter.
The add-on lives in its own modules (effects, engine and ui-egui addons
folders) and leaves the existing effects, commands and menus as they
were.
A built-in add-on under Object › Plug-ins › Artwork Cleanup:
- Simplify Anchors (Keep Shape) removes anchors while the outline stays
within a tolerance, optionally keeping sharp corners.
- Document Health Check finds and fixes 16 kinds of problems in the
selection or the document (stray points, duplicate and collinear
anchors, tiny handles, nearly closed paths, needless groups, compound
paths and clipping groups, unpainted and invisible objects, duplicate
objects, art off every artboard, empty artboards…), with Show, Fix
Selected and Fix All, each fix one undo step.
- Deep Ungroup and Rejoin Path Pieces.
The add-on lives in its own modules (pathops, engine and ui-egui
addons folders) and leaves the existing commands, tools and menus as
they were.
UPDATE_APP (native builds; craft-update is a native-only dependency) carries our 128 px icon and accent (#e8573f, its colour in ArtCraft Launcher). The updater, the self-update
helper and craft-update's startup prompt all get them through crate::UPDATE_APP; the
prompt draws the icon, the accent and "by ArtCraft" (craft-update's default developer).
craft-update is pinned to storytold/craft-libs main at 1065653e7 (#434).
Clippy fixes for Rust 1.99 in untouched code (same logic):
- crates/svg/src/import/fx.rs
- crates/tools/src/text/tool.rs
The Help > Check for Updates… item, the update window and the Image Trace
progress labels had no ja row and drew English. Wording follows the
PhotoCraft ja catalog for the update strings.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01K5NRZNWfaSLBWVzV8hivyS
With Preferences > Performance > Real-time Drawing and Editing off, tool
previews are deferred to the release, so a guide dragged out of a ruler
(guide.add) or moved with a selection tool (guide.move) showed only its
position label until the button was released. Guide previews now always
apply as the guide is dragged: the guide is all such a drag shows.
#4646's units and guides lost on reopen don't reproduce for a native
file: a new millimetre document's ruler guides and units survive Save,
Close and Open in .vectorcraft, PDF, .ai and EPS (new regression test,
and live in the app with Background Save). An SVG saved without Preserve
Editing reopens in pixels with no guides, as the reporter saw.
With the Direct Selection tool active (after the bar's Edit Path, or
switching to it) and a path selected whole, the Contextual Task Bar kept
the Selection tool's Edit Path, Offset Path and Simplify: its anchor
actions showed only for anchors picked out one by one.
The public overview lists, for a path the Direct Selection tool selects,
Simplify and the anchor actions. A path selected whole now offers Corner
and Smooth (path.convertAnchors converts every anchor of a fully
selected path), Connect for an open path, and Simplify. Remove Anchor
Points and Cut Path need anchors picked out and still wait for them.
Edit Path, which only switches to the tool already in use, is left out,
for compound paths too.
Art dragged off the canvas reached the panels (Asset Export, Graphic
Styles, Swatches, Symbols) only from the Selection tool: drag_art_out
checked for that tool by id. With the Direct Selection or Group
Selection tool the move stayed on the canvas, so nothing dropped.
Those tools now hand over a move too when every selected object is
selected whole (a press on its fill). A drag of anchor points or
segments, which they also call Move, stays a reshape and isn't handed
to the panels.
Eraser Tool Options' Size takes Fixed or Pressure and a Variation as the
Blob Brush's does: the tool records the pen, and path.eraseRegion outlines
the squashed drag at the pen's widths, stretched back to the tip's angle
and roundness. The pressure parsing and outline move to draw2's common
helpers, shared by both commands.
Blob Brush Tool Options' Size takes Fixed or Pressure and a Variation, as
the brush options' Size does: with Pressure the brush is Size − Variation
wide where the pen presses lightest and Size + Variation where it presses
hardest. The tool records the pen pressure of each point and shows each
step of the drag as wide as the pen pressed there; path.blob takes
[x, y, pressure] points with sizeMode and sizeVariation and outlines the
stroke with that width profile. A stroke without pressure keeps the Size,
and Fixed with no variation stays the default.
https://helpx.adobe.com/illustrator/desktop/paint-and-fill/learn-painting-basics/blob-brush-options-and-best-practices.html
The frame a trace starts in may already have asked for its next one before the trace started, so with no input the finished trace could wait. From the review of #4617.
From the review of #4605. TraceParams::swatches isn't in the settings' JSON (serde skip), so a Document Library trace whose swatches were edited while it ran still applied, with the old colours; the trace's inputs now hold them. The 100 ms repaint that keeps background work moving left traces out, so without input a finished trace could wait for the next event.