Commit Graph
13 Commits
Author SHA1 Message Date
dotCooCoo be9d05b274 EPS: the PostScript reader reads many tiling patterns, spot inks and shadings in linear time
Setting a tiling pattern went through every pattern made so far to
find one with the same PaintProc, cell and color, and went through the
document's patterns again to name a new one. Each spot ink was looked
up in the list of every ink used. When the reading ended, each ink and
each pattern became a swatch after a search of all the swatches, and
the second object of each clipping group of two was looked up in the
list of every shading painted. For a file that makes n of any of these,
the searches did work that grows with n squared: a dev-profile build of
vectorcraft-cli info took 99 user CPU seconds on a file that makes
160,000 tiling patterns, 35 on one that uses 160,000 spot inks, and 3.2
on one that paints 160,000 shadings through clips.

The patterns are now kept in a hash map, under a hash of the
PaintProc's storage, the cell, and the color, tint and swatch that an
uncolored pattern is set in. A lookup compares the patterns under the
same hash, with the comparison it made before. The inks are kept in a
map by name, and the shadings are kept in a set. The swatch names go
in a set while the swatches are made. The reader's document gets its
patterns only from tiling, so the name search always ended at Pattern
n+1 after n patterns, and that name is now made directly. A pattern
whose cell has a NaN corner never compared equal to another, and it is
no longer kept for lookups. The three files now read in 1.3, 0.6 and
0.9 user CPU seconds, and the documents read are the same as before.

Tests: a program that makes 200,000 tiling patterns and uses 200,001
spot inks reads within 20 seconds, with the patterns named in order;
a pattern made again from its prototype, and an uncolored pattern set
again in a color it was set in, are the same pattern.
2026-10-12 11:25:31 +07:00
arhammusheer 5beac4f122 #1244: smaller objects: Node 352 -> 152 bytes, NodeKind 200 -> 80, and a cheaper undo estimate
Rarely set fields move into one optional boxed NodeExtras, and large NodeKind payloads (images,
live shapes, blends, envelopes) are boxed. Every object, and every undo step that copies it,
shrinks: a 50k-path move keeps ~24.5 MB per step instead of ~40 MB. Files stay byte-identical
(Node keeps its flat JSON through a borrowed Serialize and a from-wire Deserialize, no flatten),
and loading is slightly faster. Undo and redo reuse their step's size estimate instead of
walking the document again (8.3 -> 5.6 ms for a 50k-path move).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc

# Conflicts:
#	crates/engine/src/cmd/graph.rs
#	crates/svg/src/export.rs
2026-10-12 11:02:32 +07:00
dotCooCoo ae27cf6c2b EPS: loops under a long dash array no longer hang the import
setdash took a dash array of any length, and the graphics state kept
a copy of it. gsave, gstate, currentgstate and setgstate copied the
whole pattern with the state, currentdash made an array of it, and
each stroke and strokepath copied and scanned it. Each of these
counted as one operation against the operation budget. Under a
pattern of 1,000,000 entries, a pass of gsave grestore took 0.38 ms
of user CPU time, and a pass of strokepath on a line took 2.05 ms.
Loops of the two would reach the budget after about 1.6 and 2.8
hours.

setdash now raises limitcheck for a pattern of more than 65,535
entries, the most elements an array has in a typical PostScript
implementation (PostScript Language Reference, third edition,
Table B.1). Saved and copied graphics states share the pattern.
setdash and each stroke count each entry they read or copy as one
operation, and currentdash counts the array it makes against the
memory budget. Under a pattern of 65,535 entries, loops of setdash,
currentdash, stroke and strokepath now run out of the operation
budget, or the memory budget for currentdash, after 0.08 to 0.31
seconds of user CPU time.

Tests: a pattern of 65,535 entries is set, and a pattern of 65,536
entries stops the reading with limitcheck. Under a pattern of 65,535
entries, 4,000,000 passes of gsave grestore and 2,000,000 passes of
gstate currentgstate setgstate finish, and loops of setdash,
currentdash and strokepath run out of a budget. The test of these
loops reads each program on a thread of its own and fails when no
result arrives within 20 seconds.
2026-10-12 09:43:15 +07:00
dotCooCoo d0bb09c16f EPS: huge arcs, fine dashes and rectangle arrays in a loop no longer hang the import
The operation budget counted each operator once, however long a path
it made or read. arc and arct with a huge radius make up to about a
million curve segments, strokepath makes a piece for each dash, and
rectfill makes five path elements for each rectangle in an array.
pathbbox, clip, clippath, shfill, pathforall, gstate, currentgstate
and setgstate read or copy the whole current path or clip path, and
in an encoded user path a byte of the operator string can repeat the
next operator up to 223 times. In a loop, each pass counted a few
operations. vectorcraft-cli info was still reading each of 15 files
that run one of these in "loop" when "timeout 300" stopped it, after
28 to 128 seconds of user CPU time. With a radius of 50 instead of
2.9e30, the loop of arc ran out of the budget after 6.9 seconds of
user CPU time.

Each of these operators now counts the path elements it makes, reads
or copies as one operation each. Making or reading an element took up
to about as long as an operation in a loop of pop, and copying one
took less. strokepath also counts each entry of the dash pattern in
each period of the path. An encoded user path counts each entry of its
data array, each byte of its operator string and each operator it
runs. The 15 loops now end with "the program runs too long" after 0.06
to 2.35 seconds of user CPU time, and the loop of arc with a radius of
50 ends after 1.9 seconds of user CPU time.

Tests: a loop of each of these operators runs out of the operation
budget. The loops cover arc and arct with a huge radius, strokepath
with a fine dash and with dashes of length zero, rectfill with 2,000
rectangles, the eight operators that read or copy a path of 10,001
elements, and uappend on three encoded user paths. The tests read each
program on a thread of its own and fail when no result arrives within
20 seconds.
2026-10-12 09:43:15 +07:00
dotCooCoo 4a27d897ed EPS: shading functions in shared arrays no longer hang the import
A shading's Function can be an array of functions. eval evaluated every
entry of an array and the arrays inside it, with only a depth limit. An
array of 100 entries that all refer to the same array one level down,
nested that way a few levels deep, is small in memory, but each
evaluation visited about 100^levels functions, and a gradient samples
such a function 33 times. vectorcraft-cli info on a file with four
levels of 100 shared entries had used 90 CPU seconds, with a 12 MiB
resident set, when "timeout 120" stopped it. eval also counted nothing
against the operation budget: a loop that paints an axial or radial
shading counted a few operations a pass, however many functions each
pass evaluated. On a file that paints a gradient of one Type 2 function
with N 2 in "{ sh shfill } loop", vectorcraft-cli info ran for
209 CPU seconds, and its resident set reached 4 GB before the program
ran out of the operation budget.

eval now counts the functions one evaluation visits, as linear_points
counts its nodes, and raises limitcheck past 257. The PostScript
Language Reference defines a shading's function as one function
dictionary or an array of one for each color component. The reader
allows 32 components, and the depth limit allows each entry a chain of
8 functions. An array with more entries than the visits left raises
limitcheck before it is copied. Each function visited counts 8
operations against the budget: one visit took as long as 6 to 10
operations, measured with loops of pop and of a name lookup.

Tests: a shading over four levels of 100 shared entries raises
limitcheck, and the square drawn before it stays; a shading over one
array of 256 entries is drawn as a gradient, and one over 257 entries
raises limitcheck; a program that paints 2000 shadings over the
256-entry array runs out of the operation budget. The test reads each
program but the last on a thread of its own and fails when no result
arrives within 20 seconds.
2026-10-12 09:43:15 +07:00
dotCooCoo db8b9bb04c EPS: closepath no longer grows the path past its limit
moveto, lineto and curveto check that the current path holds fewer
than 1,048,576 elements before they add one, and they stop the reading
with "a path has too many points" when it is full. closepath added its
element without that check. In an encoded user path, a byte of 255
runs the next operator 223 times. vectorcraft-cli info on a 622-byte
file with one uappend that runs closepath 11,150,000 times peaked at a
memory footprint of 601.9 MiB and reported "the file draws nothing".
The string operator makes strings of up to 4 MiB, and one uappend of
an operator string that long would add about 468 million elements of
56 bytes, about 24 GiB.

closepath now makes the same check before it adds its element, in the
closepath operator and in the ClosePath arm of append_user. On the
file above, the reading now stops with "a path has too many points",
and vectorcraft-cli info peaks at 62.0 MiB. A path below the limit
closes as before.

Tests: a moveto followed by 1,100,000 closepaths, and a uappend that
runs closepath 1,059,250 times, are each read between two squares.
Each reading stops with "a path has too many points" and keeps only
the first square.
2026-10-12 08:19:31 +07:00
dotCooCoo 2d95ac1694 EPS: arc and arcn with huge angles no longer hang the import
arc raised its second angle by 2π in a loop until it was no longer
below the first, and arcn lowered it the same way. For an angle of
1e18 degrees that loop takes about 3e15 steps: vectorcraft-cli info
was still reading an EPS file with "newpath 100 100 50 1e18 0 arc
stroke" when "timeout 20" stopped it. For 1e308 the loop never ends:
from 2^56 radians (about 4.1e18 degrees) up, adding 2π leaves a double
unchanged. The import fuzz test eps_hostile_programs_never_panic builds
programs from tokens that include arc, arcn, 1e308 and 1e15.

arc now raises the second angle by multiples of 360 until it is at
least the first, and arcn lowers it until it is at most the first, as
the PostScript Language Reference defines them. The code works out both
sweeps from the remainders of the two angles after whole turns, and it
places the first endpoint at the remainder of the first angle. Ordinary
angles give the same arcs as before, apart from rounding in the last
digits. One case changes: when raising (arc) or lowering (arcn) the
second angle by whole turns makes it equal to the first, as in
60 -300 arc or -60 300 arcn, rounding sometimes made the old loop add
another turn and draw a full circle. Those arcs are now empty, as the
PostScript Language Reference defines them.

Tests: 1e18 0 arc, 1e308 0 arc, 0 1e18 arcn and 0 1e308 arcn draw the
arc between the angles' remainders and leave the current point at the
second angle. The test reads each program on a thread of its own and
fails when no result arrives within 20 seconds.
2026-10-11 07:13:38 +07:00
bflatasticandClaude Opus 5.5 9f3b992ecc EPS import: other apps' EPS open as vectors, a preview that stands in says why
Discord feedback: "EPS files are always rasterized: they open as bitmaps, in
other programs as vectors". Every EPS saved by Illustrator 2026 fell back to
its TIFF preview (`gcheck` was unknown), and cairo/Inkscape files stopped at
their first image (`status`), dropped masked images (ImageType 3) and failed
on mesh gradients; the warning didn't say where the program failed.

Fallback never silent:
- The warning names the PostScript error, the operator that raised it and
  the named procedures it ran in, innermost first ("a PostScript error
  (typecheck in `add`), in `inner` in `outer`"); errors caught by `stopped`
  aren't reported. It reaches the status bar, document.open, app.open and
  file.open (which now return document.open's result, so MCP's open_file over
  the control channel gets it), and `vectorcraft-cli info` ("warnings").
- A file whose PostScript can't be read opens as its TIFF preview, else its
  Windows metafile preview (as vectors, scaled to the bounding box), else its
  EPSI bitmap. es @msg rows for the new messages.

Interpreter:
- Operators programs probe or use: gcheck/scheck, rootfont,
  currentcolorrendering, currenthsbcolor, status, token, read,
  bytesavailable, fileposition/setfileposition, resetfile, write*, pdfmark
  (marks dropped, as Ghostscript does), execform, nulldevice, strokepath,
  pathforall, user paths (ufill/ueofill/ustroke/uappend/upath/setbbox, the
  encoded form too), setcachedevice2, findcolorrendering, cache, device and
  VM queries, revision; (%stdout) (w) file gives a sink.
- `//name` is replaced by its value when read, inside procedures too.
- Tiling patterns become pattern swatches (their PaintProc drawn in pattern
  space, one cell; uncoloured ones in the colour under them; makepattern
  copies share one swatch); nested patterns stop at 8 levels.
- Type 3 fonts draw their glyphs (BuildGlyph/BuildChar, widths from
  setcachedevice/setcharwidth) as outlines grouped per string, spaced by
  ashow/widthshow/awidthshow/xshow/yshow/xyshow/kshow; glyphshow and
  stringwidth/cshow use them.
- Shadings of types 1 and 4-7 become gradient meshes (data from arrays,
  strings or files, packed or not, flags sharing edges), as fills through a
  shading pattern too; sampled functions (type 0) are evaluated;
  GradientMesh::coons/triangle are shared with PDF import.
- ImageType 3 masked images, interleaved by sample, by row or in separate
  sources; ReusableStreamDecode reads its data when made; Flate/LZW PNG and
  TIFF predictors.
- Bounded: DeviceN at 32 inks, sampled functions at 2^24 samples and 32
  outputs, 4096 patches a shading, strokepath ignores dashes finer than 1e5
  pieces, Type 3 glyphs nest 8 deep (a glyph that shows itself overflowed the
  stack before the limit), 64-bit index maths for 32-bit targets.

Tests: a synthetic program per generator (cairo/Inkscape, its Type 3 fonts,
matplotlib, CorelDRAW, Affinity, LibreOffice, Ghostscript eps2write,
Illustrator procsets), meshes and function shadings, masked images, fault
messages, probing operators, metafile/EPSI previews, `//name`, user paths,
hostile patterns/glyphs/shadings (run against main, 12 of the 14 generator
and feature tests fail; CorelDRAW- and LibreOffice-style programs already
read there). The import fuzz vocabulary covers the new operators. Checked
against real files made here with Inkscape 1.4 (cairo) and Illustrator 2026
(its own format and the CS-to-CC compatibility formats; all fell back or
stopped early on main and open as vectors now; its Illustrator 8 format
needs the next commit); those files aren't committed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:23:36 +07:00
bflatasticandClaude Opus 5.5 0bdce8c633 AI import: groups and nested groups survive
Legacy PostScript .ai files (Illustrator 3-8, and their EPS) open through
the EPS interpreter, which only recorded what was drawn: every group came
in flattened. In a file in Illustrator's format (its %AI comments, or
Illustrator named as the creator) the `u` ... `U` it writes at the top
level now open and close groups, whatever its prolog defines them as, so
groups come in nested as they were, between and inside clipping groups.

clipnest's Clip carries an optional region: without one it is a plain
group, nested in the same chain as the clips (ids given in opening order,
so a chain of clips and groups sorts by id).

Clips nested without end used to nest clipping groups past the stack
(a stack overflow in EPS and EMF/WMF import): clips and groups now nest
at most 128 deep with a warning, and each object's chain counts against
the EPS reader's drawing budget.

PDF-compatible .ai (Illustrator 9+) can't get the same: its PDF content
draws each object on its own and doesn't mark plain groups (only layers,
clipping groups and groups with opacity, blending or a mask, which
already come back); the groups live only in the private data, which is
out of scope. Documented in ROADMAP and docs/mcp.md.

Addresses Discord feedback.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:06:57 +07:00
bflatasticandClaude Opus 5.5 7c3030ff52 EPS import: type layout counts against the op budget, hostile executable-file tests (review of #331)
Laying out type (show, stringwidth, cshow) costs about 300 operations plus
64 a character, measured, and now counts that much against MAX_OPS: a
300-byte file running cshow over a 4 MB string took 60 s, and
{ (a) stringwidth pop pop } loop ran for over 5 minutes (already the case on
main); both now stop with "the program runs too long" within seconds.
Tests: executable filters run inside themselves stop at the nesting limit
(directly, mutually and under stopped), currentfile cvx exec runs nothing
twice, cshow over a long string is refused; the hostile PostScript fuzz
tokens gain self-recursive filter execution, currentfile filters, cvlit and
cshow.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:24:44 +07:00
EthanSuquetandClaude Opus 5.5 7e0ed6b183 EPS import: EPS files from the reference app open as vectors
#249 made the reduced repros of #234 open, but a real file saved by the
reference app (version 30) still fell back to its screen-resolution preview
with "typecheck in `a dictionary`". Running its prolog to the end needed:

- The standard dictionaries (systemdict, userdict, globaldict, statusdict,
  errordict, $error) as values in systemdict, so `/globaldict where
  { /globaldict get begin } if` gets a dictionary, not an operator.
  SharedFontDirectory names the font directory too. errordict has a
  handleerror for prologs that wrap it.
- `dictstack`, `internaldict`, `currentsystemparams` and
  `currentuserparams` (with the cache sizes programs `get`), and `cshow`.
- Executable files: `cvx` and `cvlit` set a file's attribute, `xcheck`
  reads it, and executing one runs its data as a program, as the prolog
  does with `(...) 0 () /SubFileDecode filter cvx exec`.
- SubFileDecode with a count of 0 and an empty end string passes its
  whole source through instead of nothing.
- `flushfile` on a filter over the program's data skips that data (the
  file's XMP packet). A filter chained from a pending one leaves it
  nothing to skip, so the writer's own `VCsrc flushfile` is unchanged.

The interpreter empties its standard dictionaries when it finishes, since
systemdict now holds itself. Both real files tested now import as 15
vector paths in CMYK with no warnings, and round-trip through SVG and PDF
pixel for pixel. The EPS fuzzer exercises the new operators.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 10:06:56 -04:00
bflatasticandClaude Opus 5.5 64891c1a2e Fix #234: EPS files from the reference app open
EPS files the reference app saves (its procsets in the prolog, a binary header with a TIFF
preview) now open as editable art instead of failing with "undefinedresource in Generic". When
their PostScript still can't be read, the palette preview they carry is placed with the usual
warning instead of the file being refused.

Root cause: five interpreter gaps and one preview format. The Generic and Category resource
categories didn't exist, so categories couldn't be made from Generic (now Category holds the
standard categories, defineresource in Category makes new ones, undefineresource is added);
clipsave/cliprestore were unknown (now a clip stack in the graphics state); systemdict's
languagelevel was the operator, not the integer 3; getinterval copied arrays and strings
instead of sharing their storage, so astore into a subarray was lost (arrays and strings are
now views into shared storage, and readstring/readline return the part they fill); and
resourceforall was unknown (now enumerates matching names with * ? \ templates). The preview
is an 8-bit palette TIFF with an alpha sample, which the image crate can't decode: a small
bounds-checked reader handles that layout (either byte order, any strips).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 09:34:27 +07:00
bflatasticandClaude Opus 5.5 6752b22783 M4.91: EPS and PostScript files open and place
document.open and file.place read .eps files and PostScript by any name
(PostScript .ai opens as artwork, .ait as a new untitled document). An EPS
file VectorCraft wrote restores the document it carries (restored: true);
other files run through a small clean-room PostScript interpreter (paths,
colours and spot inks, gsave/grestore, concat, line state, bind def,
procedures, loops and dictionaries, clips, shadings, images through the
decoding filters, type as point type), and fall back to their TIFF preview
with a warning when the program can't be read. Operation, nesting, memory
and path budgets keep hostile files from hanging or exhausting memory.

The clipping-group nesting the metafile reader used moves to
vectorcraft_doc::clipnest, shared by both readers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 16:51:54 +07:00