With one Objects on Path group of two or more objects selected, the
Selection and Objects on Path tools show a square Space widget beyond the
last object, ahead along the path. Dragging it moves the last object
along the path, around its bends, as far as the pointer moves along it,
and the objects between follow evenly while the first one stays. With
Alt (Option on macOS) the objects spread from both ends toward or away
from the center of an open path, or of the first anchor of a closed one.
The distance between the objects shows next to the pointer in the
document's units; the drag is one undo step, and Escape cancels it.
- object.objectsOnPath.options takes spacing (points, or "auto", the
default even spread) and start (points from the first anchor). A
spacing the path has no room for is drawn smaller and kept, so a
longer path brings it back. Older files read as Auto.
- Moving the group, Pivot, Rotate, path edits, copies and saving keep
the Space. Scaling, rotating or shearing the group keeps the first
and last objects where the transform takes them on the new path, live
shapes included; a value that cannot be kept that way scales with the
path's length.
- The Rotate All widget follows the first object when Space moves it.
Behavior: https://helpx.adobe.com/illustrator/desktop/manage-objects/arrange-objects/rearrange-and-edit-objects-on-a-path.html
and https://helpx.adobe.com/illustrator/using/objects-on-path.html.
A drag that takes a selected freeform gradient point out of the object previews its removal,
which deselects it. A dropped press now selects again the point that was selected once the
tool took the press, and Escape reselects a point dragged out and back inside the object.
A dropped press (a long touch, a canceled touch, a second finger) now
goes to the tool through Tool::drop_press, which takes Escape as during
a drag by default. The Pen, Smart Pen and Curvature tools override it
so the path being drawn goes on: they forget the press, and a Curvature
point the press dragged goes back where it was.
The release that follows runs only the tool's Cancel and Notify actions,
so a Selection marquee selects nothing and a Shift-drag Artboard marquee
toggles nothing. The engine puts back the persistent options the tool
had at the press (the Polygon tool's sides changed with the arrow keys),
and stores none of them.
A long touch, a canceled touch or a second finger drops the tool press in
progress. The tool used to get a plain mouse-up, which it cannot tell from a
release: the options the drag changed (the Polygon tool's sides set with the
arrow keys) were stored, and a shape tool pressed and held still opened its
size dialog.
Session::drop_tool_press undoes the press's interaction, sends the tool
Escape as during a drag, and then a release that returns it to rest without
storing the tool's options. What the tool asks of the UI along the way is
dropped.
A stroke color given without strokeWidth left characters at weight 0, so
nothing was drawn. As paint.setStroke does, a painted stroke now gives a
run with no weight 1 pt, for the characters and for the label styles a
graph keeps; an explicit strokeWidth still sets the weight.
text.setStyle takes stroke (a color or "none") and strokeWidth (the character
stroke's weight in document points, as stroke.set gives it), with keepModel
for both colors. They apply to all the text or to the start..end range, and
to graph label styles, in the same undo step as the command's other keys.
A stroke key was ignored before.
Copy scaled its PNG down to fit 4096 pixels a side but never below 0.01
pixels a point, so art over 409,600 pt across produced a PNG far past
that side, up to the general raster export limit of a gigabyte of
pixels, on an ordinary copy. Such art now gets no PNG flavour.
An agent confined to automation roots could load the place cursor, with
file.place.queue or tool.setOption, and the files were placed later, by
a click of the person at the keyboard, outside any roots. tool.setOption
checked a queued path but not files given inline, whose linked files (an
SVG's referenced images) were then read with the keyboard user's
unrestricted access.
The session now keeps the automation roots in force when the cursor's
queue is loaded, and both the engine's own placement and the desktop
app's background placement read the queued file within them. A queue
loaded outside any roots places as before.
A 200 x 150 instance of a 9-slice symbol draws its 10 pt corner square about 17.14 pt wide once the left guide is dragged from 25% to 5% in symbol editing mode, as the square then reaches into the stretched center band.
With Performance > Real-time Drawing and Editing off, tool previews are
applied only on release. A ruler guide being dragged was already exempt;
a symbol's 9-slice guide, a symbol.options preview that sets only
nineSliceGuides, now is too, so the dotted guide follows the pointer
while it is dragged. The release still leaves one Symbol Options step.
A character style whose Up/Down or Left/Right offset lies past MAX_COORD
either way now opens with the nearer end, as text runs already do, so
text that takes the style no longer gets the out-of-range offset. An
offset within range is not rewritten.
Select › Same › Text Fill & Stroke Color (select.same.textFillAndStrokeColor) selects the type
objects with a run of characters whose fill and stroke both match the first character of the
first selected type. Type that matches only the fill or only the stroke, or has the fill in one
run and the stroke in another, is left out. The entry follows Text Stroke Color in the menu and
has a row in every catalog.
A Shift-press on a highlighted object of the Global Edit waits for the release
to leave it out of the edit. A drag from it now selects it when the drag starts
and moves it with the selection, as a Shift-drag from an unselected object did.
The snap targets are gathered after the object joins the selection.
A match that sits inside a selected object is no longer highlighted, and a
Shift-click on it with the Selection tool deselects that object as before
instead of leaving the match out of the Global Edit.
While Global Edit is on, a Shift-click (not a Shift-drag) with the
Selection tool on a highlighted match, or on an object inside a matched
group, leaves that match out: it is no longer highlighted and later
edits leave it as it is. The object the edit started from stays in, and
Global Edit ends when fewer than two matches are left. Leaving a match
out is not an undo step.
- New command `select.globalEditExclude {id}` returns `{active, count,
ids}`; the Selection tool calls it on the release of a Shift-click.
- `ToolContext::global_edit` gives the tools the Global Edit's objects.
- Label and messages in the i18n catalogs; docs/mcp.md,
docs/ui-parity.md and docs/target-app-parity.md updated.
Source: https://helpx.adobe.com/ph_fil/illustrator/how-to/global-editing-sensei.html
Type selected by id on a hidden, locked or template layer, or outside
the isolated group, no longer counts as selected type: the command stays
off and does not select that frame's thread. The check reads the
object's ancestry, so the Select menu does not walk the whole document.
Select › Same › Link Block Series no longer counts hidden or locked type
inside a selected group, or type inside a hidden or locked object there,
as selected. A group that holds only such type leaves the command off, and
the command does not select the other frames of that type's thread.
Select › Same › Link Block Series (select.same.linkBlockSeries) selects every
frame of the threads that the selected type objects, and the type inside
selected groups, are in, in thread order. Type in no thread selects itself,
other selected objects are left out, and with frames of several threads
selected it selects all of them. Hidden, locked and out-of-isolation frames
are left out, Reselect repeats it, and it records no undo step. The item is
off while no type is selected.
Menu row in every catalog, docs/mcp.md and a docs/target-app-parity.md line.
File > Open and File > Place read BMP files named .dib or .rle (run-length
encoded bitmaps included), Photoshop files named .pdd and PNG files named
.pns, in any letter case. The Open and Place dialogs list them in "All
readable files", "All placeable files" and their format's own filter, and
Glass's Load Texture lists them too. Linked files with these names update
and relink, the Links panel shows their format, and Edit Original opens
them.
The extensions are read-only: exports still write .bmp, .psd and .png, and
an export to a path with one of the new extensions is refused as before.
The desktop packaging does not associate them with the app.
A live object reached the renderer without passing the isolated-object check that groups go
through, so an isolated repeat was dimmed with the art around it. Tests cover leaving isolation
(double-click outside, exitIsolation), undo/redo of an edit inside, and a repeat of a group.
A double-click on a Radial, Grid or Mirror Repeat with the Selection
tool enters isolation mode on it. There its source art is selected and
edited as usual (a double-click on type in it switches to the Type tool
on that text) and every copy follows, the repeat keeping its settings.
- Drag strokes, fills, characters and effects to move them, or drop them
on the Duplicate or Delete button
- Select several rows with Shift/Cmd-click and move them as one block
- Delete and Backspace remove the highlighted rows, not the selected art
- Row links open their panel (Stroke, Character…) as a flyout
- Stroke weight spinner follows Units > Stroke
- Transparency panel edits the active fill's or stroke's opacity
With Real-time Drawing and Editing off, a drag drew one outline per selected
object with no limit, so a selection with hundreds of thousands of points
built the overlay mesh that the canvas's 100,000-point limit keeps it from
drawing at rest (#525, #2460). Past the same number of points the drag now
draws the moved selection's bounds, as the canvas does for the selection at
rest.
Where a line lies under the outline of a closed path in front of it (such as
a shape an earlier merge made, which takes the place of the art in front of
the lines), the planar map gave that stretch only to the closed path, so the
line had no piece there. A merge or an erase across it left the line whole,
and the next map split the new shape along it into two regions.
- pathops: each planar edge records every input it lies on, and
BuilderArrangement::lines_under holds the lines' pieces under a closed
outline in front of them. lines, edges and Live Paint are unchanged.
- tools: BuilderMap adds those pieces to its lines, so a merge or an erase
removes the stretch between the regions it takes, as it does elsewhere.
An Alt-click where a line lies under an edge hits the one in front.
Exports warn about type in a symbol's art that is set in a missing
font and point to Find Font, but Find Font and Replace Missing Fonts
only looked at the type on the layers.
- text.fonts lists the fonts of the type in the document's symbols too;
with selectionOnly, of the symbols the selected instances show.
- select.font (Find) also selects the instances of the symbols whose
art uses the font in type that is not hidden or locked.
- text.replaceFont changes that type in the symbols in scope, so every
instance follows. Type hidden or locked in a symbol's art, and the
type of symbols that only a selected hidden or locked instance shows,
keeps its font and is counted in skipped.
- addon.cleanup.replaceFonts replaces missing fonts in symbols' type.
While a symbol is edited, its type is taken from the editing layer
only, so it is counted and changed once.