Follow-up to #5301. flavour_types (and clipboard.flavours) still listed PNG for art too large to render at the smallest scale, and the omission was only logged. PNG eligibility is now shared, and flavours_with_warnings returns a warning the status bar shows.
Follow-up to #5305. Stripping passwords from remembered settings made the next export of a password-protected PDF row write an unencrypted file without a word. The stripped settings now keep a non-secret passwordRequired flag, and an export refuses them until a password is given again (or security without the flag is given).
With one Objects on Path group of two or more objects selected, the
Selection and Objects on Path tools show a square Space widget beyond the
last object, ahead along the path. Dragging it moves the last object
along the path, around its bends, as far as the pointer moves along it,
and the objects between follow evenly while the first one stays. With
Alt (Option on macOS) the objects spread from both ends toward or away
from the center of an open path, or of the first anchor of a closed one.
The distance between the objects shows next to the pointer in the
document's units; the drag is one undo step, and Escape cancels it.
- object.objectsOnPath.options takes spacing (points, or "auto", the
default even spread) and start (points from the first anchor). A
spacing the path has no room for is drawn smaller and kept, so a
longer path brings it back. Older files read as Auto.
- Moving the group, Pivot, Rotate, path edits, copies and saving keep
the Space. Scaling, rotating or shearing the group keeps the first
and last objects where the transform takes them on the new path, live
shapes included; a value that cannot be kept that way scales with the
path's length.
- The Rotate All widget follows the first object when Space moves it.
Behavior: https://helpx.adobe.com/illustrator/desktop/manage-objects/arrange-objects/rearrange-and-edit-objects-on-a-path.html
and https://helpx.adobe.com/illustrator/using/objects-on-path.html.
A drag that takes a selected freeform gradient point out of the object previews its removal,
which deselects it. A dropped press now selects again the point that was selected once the
tool took the press, and Escape reselects a point dragged out and back inside the object.
A dropped press (a long touch, a canceled touch, a second finger) now
goes to the tool through Tool::drop_press, which takes Escape as during
a drag by default. The Pen, Smart Pen and Curvature tools override it
so the path being drawn goes on: they forget the press, and a Curvature
point the press dragged goes back where it was.
The release that follows runs only the tool's Cancel and Notify actions,
so a Selection marquee selects nothing and a Shift-drag Artboard marquee
toggles nothing. The engine puts back the persistent options the tool
had at the press (the Polygon tool's sides changed with the arrow keys),
and stores none of them.
A long touch, a canceled touch or a second finger drops the tool press in
progress. The tool used to get a plain mouse-up, which it cannot tell from a
release: the options the drag changed (the Polygon tool's sides set with the
arrow keys) were stored, and a shape tool pressed and held still opened its
size dialog.
Session::drop_tool_press undoes the press's interaction, sends the tool
Escape as during a drag, and then a release that returns it to rest without
storing the tool's options. What the tool asks of the UI along the way is
dropped.
A stroke color given without strokeWidth left characters at weight 0, so
nothing was drawn. As paint.setStroke does, a painted stroke now gives a
run with no weight 1 pt, for the characters and for the label styles a
graph keeps; an explicit strokeWidth still sets the weight.
text.setStyle takes stroke (a color or "none") and strokeWidth (the character
stroke's weight in document points, as stroke.set gives it), with keepModel
for both colors. They apply to all the text or to the start..end range, and
to graph label styles, in the same undo step as the command's other keys.
A stroke key was ignored before.
Copy scaled its PNG down to fit 4096 pixels a side but never below 0.01
pixels a point, so art over 409,600 pt across produced a PNG far past
that side, up to the general raster export limit of a gigabyte of
pixels, on an ordinary copy. Such art now gets no PNG flavour.
An agent confined to automation roots could load the place cursor, with
file.place.queue or tool.setOption, and the files were placed later, by
a click of the person at the keyboard, outside any roots. tool.setOption
checked a queued path but not files given inline, whose linked files (an
SVG's referenced images) were then read with the keyboard user's
unrestricted access.
The session now keeps the automation roots in force when the cursor's
queue is loaded, and both the engine's own placement and the desktop
app's background placement read the queued file within them. A queue
loaded outside any roots places as before.
A 200 x 150 instance of a 9-slice symbol draws its 10 pt corner square about 17.14 pt wide once the left guide is dragged from 25% to 5% in symbol editing mode, as the square then reaches into the stretched center band.
With Performance > Real-time Drawing and Editing off, tool previews are
applied only on release. A ruler guide being dragged was already exempt;
a symbol's 9-slice guide, a symbol.options preview that sets only
nineSliceGuides, now is too, so the dotted guide follows the pointer
while it is dragged. The release still leaves one Symbol Options step.
A character style whose Up/Down or Left/Right offset lies past MAX_COORD
either way now opens with the nearer end, as text runs already do, so
text that takes the style no longer gets the out-of-range offset. An
offset within range is not rewritten.
Select › Same › Text Fill & Stroke Color (select.same.textFillAndStrokeColor) selects the type
objects with a run of characters whose fill and stroke both match the first character of the
first selected type. Type that matches only the fill or only the stroke, or has the fill in one
run and the stroke in another, is left out. The entry follows Text Stroke Color in the menu and
has a row in every catalog.
A Shift-press on a highlighted object of the Global Edit waits for the release
to leave it out of the edit. A drag from it now selects it when the drag starts
and moves it with the selection, as a Shift-drag from an unselected object did.
The snap targets are gathered after the object joins the selection.
A match that sits inside a selected object is no longer highlighted, and a
Shift-click on it with the Selection tool deselects that object as before
instead of leaving the match out of the Global Edit.
While Global Edit is on, a Shift-click (not a Shift-drag) with the
Selection tool on a highlighted match, or on an object inside a matched
group, leaves that match out: it is no longer highlighted and later
edits leave it as it is. The object the edit started from stays in, and
Global Edit ends when fewer than two matches are left. Leaving a match
out is not an undo step.
- New command `select.globalEditExclude {id}` returns `{active, count,
ids}`; the Selection tool calls it on the release of a Shift-click.
- `ToolContext::global_edit` gives the tools the Global Edit's objects.
- Label and messages in the i18n catalogs; docs/mcp.md,
docs/ui-parity.md and docs/target-app-parity.md updated.
Source: https://helpx.adobe.com/ph_fil/illustrator/how-to/global-editing-sensei.html
Type selected by id on a hidden, locked or template layer, or outside
the isolated group, no longer counts as selected type: the command stays
off and does not select that frame's thread. The check reads the
object's ancestry, so the Select menu does not walk the whole document.
Select › Same › Link Block Series no longer counts hidden or locked type
inside a selected group, or type inside a hidden or locked object there,
as selected. A group that holds only such type leaves the command off, and
the command does not select the other frames of that type's thread.
Select › Same › Link Block Series (select.same.linkBlockSeries) selects every
frame of the threads that the selected type objects, and the type inside
selected groups, are in, in thread order. Type in no thread selects itself,
other selected objects are left out, and with frames of several threads
selected it selects all of them. Hidden, locked and out-of-isolation frames
are left out, Reselect repeats it, and it records no undo step. The item is
off while no type is selected.
Menu row in every catalog, docs/mcp.md and a docs/target-app-parity.md line.
File > Open and File > Place read BMP files named .dib or .rle (run-length
encoded bitmaps included), Photoshop files named .pdd and PNG files named
.pns, in any letter case. The Open and Place dialogs list them in "All
readable files", "All placeable files" and their format's own filter, and
Glass's Load Texture lists them too. Linked files with these names update
and relink, the Links panel shows their format, and Edit Original opens
them.
The extensions are read-only: exports still write .bmp, .psd and .png, and
an export to a path with one of the new extensions is refused as before.
The desktop packaging does not associate them with the app.
A live object reached the renderer without passing the isolated-object check that groups go
through, so an isolated repeat was dimmed with the art around it. Tests cover leaving isolation
(double-click outside, exitIsolation), undo/redo of an edit inside, and a repeat of a group.
A double-click on a Radial, Grid or Mirror Repeat with the Selection
tool enters isolation mode on it. There its source art is selected and
edited as usual (a double-click on type in it switches to the Type tool
on that text) and every copy follows, the repeat keeping its settings.