With View › Snap to Grid on, a whole object moved with the Selection,
Group Selection or Direct Selection tool landed on the grid by
whichever of its two edges or its center was nearest a gridline on
each axis. An object on the grid whose width is an odd number of grid
steps has its center half a step between gridlines, so a short drag
could pull it half a step off the grid: on a 20 pt grid, a 100 pt
square at (100, 100) dragged by (8, 8) moved by (10, 10).
A move now lands the nearer of the two edges on a gridline on each
axis, as the reference app's help describes, and the center no longer
snaps. The square above stays at (100, 100). This changes the rule #769
chose for #740. The plain move and the Shift-constrained one both use
grid_pull, so both change.
Docs: docs/target-app-parity.md (Drawing aids).
The selection tools' clipping-path outline hit was also used where the
Selection and Direct Selection tools act on what is drawn rather than
select. Near a layer's clipping mask edge, with art drawn over it:
loaded text threaded into the unpainted mask instead of the art, a
double-click on type entered isolation on the mask instead of editing
the type (Selection) or did nothing (Direct Selection), and Cmd/Ctrl+
Shift double-click could not release a guide path there. These now
take the ordinary hit (ToolContext::hit_options); a press or hover
that selects keeps the outline hit.
Tests (each fails with the selection hit options):
select::tests::loaded_text_threads_into_the_art_on_a_layer_masks_edge,
a_double_click_on_type_at_a_layer_masks_edge_edits_it (Selection and
Direct Selection) and a_guide_on_a_layer_masks_edge_is_released, over
the new testutil helpers add_masked_layer and
doc_with_type_on_a_layer_masks_edge. Recorded in
docs/target-app-parity.md.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A clip group answered a press only strictly inside its clipping path,
and there the art above the path came first in the hit test, so where
the clipped art extends past the mask's edge the clipping path's
segments could not be reached on the canvas.
With the new HitOptions::clip_outlines, which the Selection, Direct
Selection and Group Selection tools set
(ToolContext::selection_hit_options), a press within the selection
tolerance of a clipping path's outline, inside or just outside it,
hits the clipping path (HitKind::Outline) before the art it clips:
Direct Selection takes its segments and the Selection tool the clip
group. It applies to a clip group's clipping path and to a layer's
clipping mask, and only to one a click may hit (may_hit: visible,
editable, within reach). Inside the mask the art is hit as before.
The other tools, which act on what is drawn (the eyedropper, type,
gradients...), leave the option off, and hit_test_visible never
applies it, so they still take the art at the mask's edge rather
than the mask's empty appearance. Select Behind's one-pass walk takes
a layer mask's outline first too, so it lists what the repeated hit
test finds. Object Highlighting and a right-click's selection in the
canvas (selection_hit_at) take what those tools take; dropping a
swatch on art still hits what is drawn.
The reference app reshapes a clipping path with Direct Selection:
https://helpx.adobe.com/illustrator/desktop/manage-objects/edit-objects/edit-clipping-masks.html
Tests in doc: a_clipping_path_is_hit_on_its_outline_before_its_art,
only_the_selection_tools_hit_a_clipping_path_on_its_outline and
select_behind_takes_a_layer_masks_outline_first; the random Select
Behind test now clips layers and sublayers and sets clip_outlines,
and fails without the Select Behind change. In tools,
a_press_on_a_clipping_path_takes_its_segment_over_the_art fails
without the change; select::a_press_on_a_masks_edge_selects_its_clip_group
fails when the Selection tool uses the plain options; the eyedropper
copies the art on the edge. Recorded in docs/ui-parity.md,
docs/gaps.md and docs/target-app-parity.md.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Match the Selection tool: Shift on an already selected hit removes it on
release without a drag, including one path of a compound path.
Co-authored-by: Cursor <cursoragent@cursor.com>
Honor Measurement Labels while moving gradient-mesh and mesh-envelope
points with the Mesh tool or Direct Selection.
Co-authored-by: Cursor <cursoragent@cursor.com>
A move that Shift kept level, upright or on a diagonal left that line
when it snapped. With View › Snap to Grid on, a level Shift-drag also
moved the selection up or down onto a gridline, and Snap to Pixel,
Smart Guides and Snap to Point moved it off the line in the same way.
Each axis snapped on its own after Shift had constrained the move.
With the Selection tool, and with Group Selection and Direct Selection
moving whole objects, a Shift-constrained move now slides along its
line until it snaps. With Snap to Grid or Snap to Pixel, the move
slides along the line by the shorter of the two distances that put it
on a gridline or a whole pixel on either axis. The bounds line up with
the other objects, or space evenly with them, only on the axes the line
runs along, and the grabbed point stops where the line passes an anchor
or crosses a ruler guide. A level or upright move snaps along its own
axis only. Moves without Shift snap as before.
Docs: docs/target-app-parity.md.
A marquee measured an Intertwine group and a repeat by their bounding
box. A marquee in the gap between two members of an Intertwine group,
or between two copies of a repeat, selected the object, although a
click there misses and a plain group needs a marquee to meet one of its
members. Direct and Group Selection's marquees also selected the
Intertwine group whole beside the anchor points of its members.
The marquee now touches an Intertwine group by its members, as it
touches a plain group, and it touches a repeat by the copies the repeat
draws, as clicks hit them. Direct and Group Selection's marquees select
the anchor points of an Intertwine group's members, and Group
Selection's E marquee selects the members inside it. Blends, and
envelopes outside Edit Contents, keep their box, as clicks on them do.
Docs: docs/target-app-parity.md.
A Shaper Group keeps its original shapes as a transparent first child.
Clicks skip them outside Construction mode, but a marquee did not: one
drawn over the outline of an original shape whose face the group had
erased selected the group, where nothing is shown. Group Selection's E
marquee selected an original shape that lay inside it, and Direct
Selection's marquee and clicks selected the anchor points of the
original shapes.
The marquee now skips a Shaper Group's original shapes with the same
check clicks use, which moves into shaper_hides, and Direct Selection's
walk over the art it can pick skips them too. In Construction mode, with
the original shapes isolated, the marquee still selects them and Direct
Selection still selects their anchor points.
Docs: docs/shaper.md, docs/target-app-parity.md.
A click with the Group Selection tool on a compound path selects the path
under the pointer (its outline within the pick tolerance, else the innermost
path whose area holds the click), so the outer shape and each hole can be
selected on their own; Shift-click adds another, and a click on a selected
path adds the compound path, as a click on a group member climbs to its group.
A path selected this way is an object of its own for Move, Transform, Rotate
and the other transforms, as it already was inside an isolated compound path:
the hole of a ring moves without the ring. Paint and the other commands still
go to the compound path, which holds the paint.
Docs: docs/target-app-parity.md, docs/ui-parity.md.
# Conflicts:
# docs/target-app-parity.md
Shift pressed while dragging a segment had no effect on the curve:
Direct Selection's curved-segment and spine-segment drags, the Anchor
Point tool and the Pen with Alt sent the pointer offset alone, and the
segment bent freely. The reference app keeps the handles in the
perpendicular direction and of equal length while Shift is held.
path.reshapeSegment and object.blend.spine.reshapeSegment take
perpendicular (default false, which keeps today's behavior). With it,
both of the segment's handles stand at right angles to the line between
its anchors, on the same side and at the same length, and the point at
t lies as far from that line as the moved point does. A smooth anchor
at either end stays smooth, as it does in a drag without perpendicular,
and a segment whose anchors coincide bends as it does without
perpendicular. With Direct Selection, Shift pressed once a curved
segment's drag has started sends perpendicular; Shift held at the press
still toggles the path's selection, as before. Direct Selection's
spine-segment drag and the Anchor Point tool's segment drag send Shift
as perpendicular too, so the Pen with Alt does as well. A straight
segment dragged with Direct Selection already moves at 45° steps with
Shift.
Docs: docs/mcp.md, docs/target-app-parity.md.
A double-click on a ruler guide with the Selection, Direct Selection or
Group Selection tool did nothing, whatever keys were held. A guide could
be released only with View › Guides › Release Guides.
With the Selection, Direct Selection or Group Selection tool, a
double-click with Cmd/Ctrl and Shift held now runs view.guides.release
on the ruler guide under the pointer (index) or, when no ruler guide
is there, on the guide path under it (ids). Nothing is released while
guides are hidden or locked, and a double-click without both keys does
what it did before.
Docs: docs/mcp.md, docs/target-app-parity.md.
Node editing as the public manual describes it: Direct Selection's anchor squares (hollow
or filled), Reshape Segment over a curved segment, Group Selection's plus (also Direct
Selection with Alt), the arrow hollow while a drag snaps, and Alt-copy arrowheads. The
Anchor Point caret, the Curvature pen and Free Transform's side-shear arrows (ShearH,
ShearV) are drawn in code. Lasso, the freehand, symbolism and other tools return cursors
of their own that borrow their old look until drawn (Cursor::stand_in).
crates/tools/src/cursors.toml lists every Cursor value, when it shows and its hotspot,
for whoever draws them; `cargo xtask cursors` (in ci) warns about a missing, unknown,
repeated or incomplete entry and never fails. The busy cursor is listed as missing (G1).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A Selection tool marquee selected every object it touched, a Group
Selection marquee selected the anchors inside it, and E pressed during
the drag did nothing. Now E switches either marquee to selecting only
the objects that lie entirely inside it, measured by their geometric
bounds, and E pressed again switches it back. Each marquee starts in
the default mode.
- The Selection tool selects a group only when the whole group lies
inside. Group Selection selects the objects inside groups, each as a
whole object. Shift still toggles. Direct Selection does not take E.
- The ruler guides the marquee selects with the art are limited the same
way: an artboard guide is selected when its whole length lies inside,
and a canvas guide is not selected.
- Tools receive letter keys as ToolKey::Letter. While a tool is busy, the
desktop app sends it each press of a letter it claims, without Cmd,
Ctrl or Alt and without key repeats, and headless press_key sends a
claimed letter the same way. With nothing dragged, press_key {key: "e"}
still chooses the tool bound to E.
Docs: docs/mcp.md, docs/target-app-parity.md.
With the Direct Selection tool ("white arrow", shortcut 'a'), double-clicking
a text element (either standalone or nested inside a group) now switches to
the Type tool and immediately positions the caret at the clicked character,
matching the behavior previously introduced for the Selection tool in #284.
- In DirectSelectionTool::pointer, detect double-click hits on NodeKind::Text
when !self.group and emit Action::SwitchTool("type").
- Group Selection (group: true) retains its existing group cycling behavior.
- Add unit test in vectorcraft-tools verifying tool switch on both standalone
and grouped text.
- Add headless egui integration test in vectorcraft-ui-egui verifying tool switch,
caret positioning, and inline editing without triggering shortcuts.
- Update docs/target-app-parity.md and ROADMAP.md.
Escape while dragging anchors, handles, segments, objects, a type area, a blend
spine or a marquee with the Direct (or Group) Selection tool cancels the drag:
what it moved goes back and the release after it does nothing.
Marquee, anchor clicks, blend spines, and Group Selection only pick the
isolated object and what is inside it. A regression test covers a path
outside an isolated group.
Clicking an anchor of a path selected whole (or one of several selected
anchors) with the Direct Selection tool left the selection as it was,
so the clicked anchor never became the selected one and Live Corners
and the anchor controls kept acting on every corner. A plain click now
selects that anchor alone, as the public documentation describes (a
click selects the anchor point, Shift-click adds others):
https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/modify-paths/select-anchor-points-in-paths.html
The press keeps the selection so a drag still moves every selected
anchor with the one held; only the release without a drag narrows it.
Shift still toggles, Alt still picks the whole path, and an anchor that
wasn't selected is still selected on the press.
Test: direct::tests::a_click_on_a_selected_anchor_selects_it_alone.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The Anchor Point tool drags any segment of a selected blend's spine into
a curve, straight ones too, and Direct Selection reshapes a curved spine
segment as it does a path's (a straight one it leaves, as on paths). Both
run the new `object.blend.spine.reshapeSegment`, which bends the segment
with the same math as `path.reshapeSegment`, now shared as
`SubPath::bend_segment`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The snap targets of a copy were gathered when Alt went down, from the document
as previewed, where the original had already moved with the drag, so the
original was never a target where it stays. Now both target sets (for a move,
and for a copy, which includes the original) are gathered when the drag
begins, and Alt picks between them each frame: for Direct Selection drags by
an anchor and for whole-object moves (the Selection tool's, and Direct
Selection's from a segment or fill).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Pressing an anchor of paths that are all selected whole now moves them as
objects held by that anchor, so Alt pressed or released during the drag turns
the copy on and off (the original shows or not), as with the Selection tool.
The anchor keeps snapping all along, onto the original only while a copy
leaves it behind. With only some anchors selected the drag still moves just
those.
A committed move drag is now named for what it did in the end (Copy or Move),
for the Selection tool too.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Alt-dragging a path by an anchor moved the copy with whole-object snapping
(bounds only, from the press point), so the anchor couldn't land exactly on
another anchor. Now the pressed anchor (its own coordinates, not the pointer's)
snaps as a dragged anchor does: onto other paths' anchors and segments and
Smart Guides, and onto the original the copy leaves behind. The history says
Copy for an Alt-drag.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Alt-pressing a segment already picked the whole path and Alt-drag copied it,
but a press on an anchor ignored Alt and only moved the selected anchors. Now
Alt on an anchor picks the whole path too, so Alt-drag duplicates it as the
Selection tool's does.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A path with all its anchors selected is stored whole (no partial entry), so
pressing one of its anchors looked unselected and replaced the selection with
that anchor alone; the drag then moved just it. Now an anchor of a path
selected whole counts as selected: the press keeps the selection and the drag
moves every anchor. Shift-press still deselects that one anchor.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A Direct Selection (or Group Selection) marquee only gathered the
anchors of paths, so type, images, symbols and other objects without
anchors to pick were never selected by it. They are now selected whole
when the marquee touches them, as with the Selection tool, next to the
path anchors it holds; locked and hidden objects stay out.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dragging anchors with Direct Selection snapped to points, paths and
Smart Guides, but with Shift held the move kept its 45° angle and
snapped to nothing. The grabbed anchor now slides along the constrained
line onto the anchors, paths and alignment lines that cross it, as the
drawing tools' Shift does (counted from General › Constrain Angle).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An anchor was picked within the selection tolerance (3 px), the same reach
as its segments: a press a little off the anchor's 5 px square took the
curve instead.
- `ToolContext::point_tol`: anchors and direction handle ends are picked
within the selection tolerance, but at least 2 px past the drawn point
(4.5 px at the default Size 3, more with a larger Size). Anchors are
tested before segments, so where both are within reach the anchor wins.
- Direct Selection (presses, Highlight anchors on mouse over, blend spine
points and handles), the Anchor Point, Delete Anchor Point and Scissors
tools, and the Pen (its Alt conversions; its close/continue reach stays
5 px unless the points are drawn larger) use it. Segments, objects and
frame edges keep the selection tolerance.
- Of the topmost path with anchors in reach, the nearest anchor is picked.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Corner widgets only ever showed on live rectangles: CornerWidgets::of bailed
out unless the selection's live shape was LiveShape::Rectangle, and
object.setLiveShape only edited rectangle radii. A star is a plain path, so it
had no widgets with either selection tool.
- geom::corners: the corners of any path (anchors without handles between two
straight sides) and the path with them cut round, inverted round or
chamfered, each corner a circle tangent to both sides, its radius no larger
than takes the cut halfway along its shorter side. Rectangles now cut their
corners with it (bit-identical anchors and layout).
- doc::corners::LiveCorners/set_corners: one model for a live rectangle's,
a live polygon's (new radii/kinds) and any other path's corners (new
LiveShape::Path keeping the uncut outline, plain again once nothing is cut);
radii scale with transforms (Scale Corners) and stay circular.
- object.setLiveShape takes anchor indices for `corners` on any path; polygons
keep a shared radius as their sides change.
- Widgets: Direct Selection on any path, Selection on live rectangles and
polygons; placed on each corner's bisector, the drag follows it, the red
limit outline marks corners at their own limit; the angle preference and
View > Hide Corner Widget apply. Corners dialog and the Properties and
Transform panels' Corner Radius (now on polygons too) work on them.
- Tests for the star, the polygon and a pen path in geom, doc, tools, engine
and ui-egui; docs and ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Reported: with the Pen there was no way to edit curves in place as Ctrl does in Illustrator on
Windows (Cmd on the Mac), segments couldn't be grabbed, and the curve-editing tools felt slow and
sometimes didn't take a handle.
- Cmd/Ctrl held at a press with any tool but a selection tool now borrows the selection tool in the
engine (Session::pointer), not in the canvas: the selection tool chosen last, or Direct Selection
for the Pen, Curvature and anchor tools until one is chosen. The tool lent to isn't deactivated,
so the Pen goes on drawing its path after the release while that path stays selected; it no
longer draws on another open path selected meanwhile. Agents reach it with pointer_gesture
mods.cmd. With Cmd held the pointer is the borrowed tool's. Choosing a tool or switching
documents mid-gesture gives the tool back first.
- Pen + Alt over a segment of a selected path reshapes it, as the Anchor Point tool does.
- The handles shown are the handles that drag (one helper for Direct Selection, the Anchor Point
tool and Pen + Alt): Direct Selection now drags the handles of a path selected as a whole (as
the Pen leaves it, so Cmd + drag of a handle while drawing works), the Anchor Point tool no
longer grabs handles that Show handles when multiple anchors are selected hides, the nearest
handle wins, and a handle shorter than the tolerance leaves its anchor to be picked. The anchor
tools pick within Selection & Anchor Display > Tolerance instead of a fixed 4 px.
- path.reshapeSegment keeps a smooth anchor at either end smooth (its other handle turns with the
moved one) instead of kinking it.
- A dragged handle gathered its smart guide targets from the whole document on every pointer move
(21 ms per move on 20,000 paths): HandleSnap now gathers them once per drag (1 ms).
vectorcraft-cli perf measures handle and segment drags on a 5,000-anchor path.
- catalog::is_selection_tool and catalog::edits_anchors replace the UI's own lists.
- Tests in tools, engine and MCP (headless pointer_gesture); docs/mcp.md, control-protocol.md,
ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A Shift-drag marquee only ever added to the selection, so there was no way to
take some of the selected objects out with it. As in Illustrator, Shift-drag
now toggles what the marquee reaches: the selected ones are deselected, the
others selected, the rest of the selection stays.
- Selection tool: the Shift marquee runs select.toggle, which now also takes
{ids} (each one toggles).
- Direct Selection and Group Selection: the Shift marquee toggles the anchors
inside it (select.anchorsMany mode "toggle"); a path left with none leaves
the selection, one with all of them is selected whole again.
- select.anchorsMany takes mode "set"|"add"|"toggle"|"subtract" (add: true is
still mode add). Adding anchors of a path selected whole keeps it whole, and
anchor references outside the path are ignored.
- Lasso: Shift adds and Alt subtracts through the same command, so an Alt lasso
no longer drops selected type, groups and other non-path objects.
- Tests at the tool, engine (Session::pointer) and MCP (pointer_gesture) levels,
command sweep cases for the new modes; docs/mcp.md and ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Guides dragged out of a ruler did not snap at all (only Shift to the ruler's
ticks): they now go through the engine (`Session::ruler_guide`, a
`NewGuide` previewing `guide.add`, one undo step) and snap as a moved guide
does: with Smart Guides to the edges, centres (so the sides' midpoints) and
anchors of the art and of the artboards, labelled; with Smart Guides off,
View > Snap to Point pulls new and moved guides onto anchors. Moving art
with the Selection tool already snapped flush to artboard edges and centres
with Smart Guides on; a test now covers it.
Artboard guides: `Guide.artboard` holds an artboard id (written only when
set, so canvas guides save as before and older files open unchanged).
`guide.add {artboard}` makes one, `guide.list` reports it; a guide dragged
out of a ruler with the Artboard tool belongs to the active artboard. It is
drawn, picked and snapped to across its artboard only, moves with it
(`artboard.move`, a pure move in `artboard.setProps`, `artboard.rearrange`),
is copied with it (`artboard.duplicate`, Alt-drag copy) and deleted with it
(`artboard.delete`, the guide selection kept in step).
Guides as Layers rows with their own lock and hide (part d) stay open: ruler
guides are not layer nodes; Lock Guides locks them all, and Make Guides
paths are Layers rows already. Listed in the ROADMAP parity row.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Type on a path could only be repositioned by Type on a Path Options, whose menu item sent
`{start: 0}`, so OK threw the text to the start of its path; nothing showed or dragged its
brackets. Now, as in Illustrator:
- Type on a path flows between a start and an end bracket (`TextKind::OnPath { end }`, None:
the end of the path or once round a closed one; `TextKind::path_span`). Flipping
(`TextObject::flip_on_path`) reverses the path keeping a closed path's first anchor and swaps
the brackets, so the type keeps its stretch of the path.
- Type on a Path Options gains Align to Path (ascender, descender, center, baseline) and
Spacing (glyphs spaced as if set that far above the path: closed up round the outside of
curves, opened up round the inside), laid out by the text engine.
- `type.pathOptions {start?, end?, flip?, effect?, alignToPath?, spacing?, ids?}` sets them in
one undo step; with none of them it queries. The menu item opens the dialog with the selected
type's Effect, Flip, Align to Path and Spacing (dropdowns for the choices) and leaves the
brackets alone, so OK as opened changes nothing.
- The Selection and Direct Selection tools show selected type on a path's path and its start,
centre and end brackets (`tools::pathtype`, with a bracket cursor): dragging the start or end
bracket sets where the type runs, dragging the centre bracket slides it along the path and,
across the path, flips it (Cmd/Ctrl held: it only slides). Each drag is one undo step.
- Arc-length measuring moved to `vectorcraft_geom::ArcPath` (layout, the tools and
`text.createInPath` share it). SVG export outlines path type whose end bracket, alignment or
spacing `<textPath>` can't express.
- docs/mcp.md documents the command and the drags; ROADMAP updated; dialog strings translated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dragging direct-selected anchors never snapped: the anchor drag sent the raw
pointer delta. Now the anchor pressed on (or the pointer on a straight segment)
snaps and the other selected anchors follow by the same delta:
- Smart Guides: onto other anchors (including the anchors of its own path that
stay put), onto path segments ("path", new segment targets gathered only for
anchor drags, lines exactly on straight segments), else into line with
anchors, edges, centres and artboards ("align"). The anchors that move, their
segments and the reshaped paths' bounds are no targets, so an anchor can't
snap to itself. Targets are gathered once when the drag begins, capped.
- Smart Guides off: Snap to Point pulls it onto anchors and ruler guides within
its distance; Snap to Grid / Snap to Pixel apply as for drawn points.
- Shift keeps the 45-degree constraint unsnapped.
Group Selection and Direct Selection's whole-object moves now snap like the
Selection tool: its move snapping moved into a shared `MoveSnap`, and
`snap_with` into a reusable `PointSnap` that caches its targets per drag.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fourteen more Preferences options that were stored but read by nothing now
act, for the mouse and for agents (prefs.set, then pointer_gesture,
press_key or the commands):
- Selection & Anchor Display: Snap to Point and its distance (with Smart
Guides off, View > Snap to Point lands a dragged selection's grabbed
point, drawn points and reference points on anchors and ruler guides);
Move Locked and Hidden Artwork with Artboard (artboard.move, the Artboard
tool and Rearrange; off, hidden art now stays too); Enable Rubber Band for
the Pen and Curvature tools; Handles (solid, hollow, large);
Show handles when multiple anchors are selected (canvas and Direct
Selection's handle picking); Hide Corner Widget for angles greater than.
- General: Transform Pattern Tiles is the default of a new `patterns`
param on object.transform/move/rotate/scale/reflect/shear/transformEach
(journalled when the art uses a pattern), and the transform dialogs get a
Transform Patterns checkbox; Select Same Tint % (off, Select > Same
Fill/Stroke Color takes every tint of a global or spot swatch).
- Type: new type.step {attribute, by} steps size, leading, tracking, kerning
and baseline shift by the Size/Leading, Tracking and Baseline Shift
increments; Increase/Decrease Font Size (Cmd+Shift+. and Cmd+Shift+,);
the Type tool's Alt+arrows (kerning at a caret or tracking, leading,
Shift for baseline shift, Cmd/Ctrl for five steps). Enable Missing Glyph
Protection keeps characters a new font lacks in the font that had them
(text.setStyle, text.setRangeStyle). Fill New Type Objects With
Placeholder Text: type the Type tools place starts with placeholder text,
selected (text.create / text.createInPath take `placeholder`).
Units > General, Stroke and Type were already the single source of truth
(units.rs). Auto Size New Area Type, Show Font Names in English and
Highlight Alternate Glyphs need subsystems the app doesn't have yet and
stay open with the rest of #394.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Guides dragged out of the rulers could not be touched again: no tool hit-tested
them, so a click on a guide went to the art under it.
- The Selection, Direct Selection and Group Selection tools pick a ruler guide
within the selection tolerance (over the art; Direct Selection takes an
anchor on it first) through a shared tools::rulerguide::GuideEdit. A drag
moves the selected guides in one undo step (Alt copies them, Shift snaps the
dragged one to the ruler's ticks, otherwise it snaps to pixels, the grid or,
with Smart Guides, the art's edges, centres and anchors); dropped off the
canvas onto its ruler, the guide is deleted. Hidden or locked guides can't be
picked; the pointer shows which way a guide moves.
- Selection::guides holds the selected guides (on their own, like slices); the
canvas draws them in the selection colour. Delete/Backspace (edit.clear)
delete them, the arrow keys (object.nudge) nudge them, Lock Guides and Hide
Guides deselect them.
- Commands for agents: guide.list, guide.select {indexes, toggle?},
guide.move {dx?, dy?, copy?} (besides {index, pos}) and guide.remove {index?};
guide positions out of range are refused. Documented in docs/mcp.md.
- Shift while dragging a new guide out of a ruler snaps it to the ticks too
(Unit::ruler_step, shared with the rulers' drawing).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fifteen Preferences options were stored but read by nothing. They now act,
through the existing plumbing (ToolContext for the tools, the prefs read by the
canvas for the view), and reach agents through prefs.set:
- General: Show Tool Tips (off: no widget's tool tip comes due), Double Click
To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer,
Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways), Use Precise
Cursors (Pen, Eyedropper, Slice and Blend pointers become a crosshair).
- Selection & Anchor Display: Tolerance (objects, anchors and handles, in
place of the fixed 3 and 4 px), Object Selection by Path Only (compound
paths too), Command Click to Select Objects Behind (cycles down the objects
under the pointer; not when Cmd only borrows the selection tool), Zoom to
Selection (Zoom In/Out centre the selection), anchor Size, Highlight anchors
on mouse over (Direct Selection).
- Type: Number of Recent Fonts (up to 15 Recent Fonts slots).
- Guides & Grid: guide and grid Color and Style (lines or dots), Grids In Back.
The canvas's context menu, panel drops and hover highlight pick objects like
the selection tools. The control channel gets ui.wheel (with modifiers held
like ui.click) so agents can turn the wheel. The rest of #394 stays open.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A live rectangle stored four corner radii but drew them all with the largest,
and the corner widgets always rounded all four corners, so one corner could not
be rounded on its own.
- geom: rectangle_with_corners draws each corner with its own radius and kind
(Round, Inverted Round, Chamfer); a sharp corner is one anchor, a cut one two.
Uniform corners keep the exact rounded-rectangle anchors.
- doc: LiveShape::Rectangle gains `kinds` (saved only when a corner isn't round;
older files read as round), plus helpers mapping anchors to corners.
- engine: object.setLiveShape takes `corners` and `kind`; without `corners` it
edits the Direct-Selected corners, else all four, and keeps the selected
corners selected as their anchors change.
- tools: with Direct Selection, only the selected corners show widgets and a
drag rounds just those; Alt-click cycles the corner kind; double-click opens
the new Corners dialog (also `ui.corners`).
- ui: Properties/Transform radius fields show and set the selected corners;
CSS export keeps per-corner radii and skips cut-in corners.
- docs: mcp.md (Live Corners), control-protocol.md (Corners dialog), ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With Alt held, a press on a path's stroke selects the whole path and
an Alt-drag copies it, as before #363 and as Group Selection does in
Illustrator; only a plain press on a segment selects its anchors and
reshapes it. Records the segment drag in ROADMAP.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Any hit on a path's stroke took the "select the whole path" branch, so
dragging a segment moved the whole path. Now a press on the stroke of
a path that isn't selected as a whole selects the segment's two
anchors (unless they already are), and the drag bends the segment
with path.reshapeSegment when it's curved, else moves the selected
anchors (a straight edge moves, the rest stays), as in the reference
app. The fill, Shift-click and a path selected as a whole keep their
behaviour.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
- A dragged handle no longer snaps to its own path's bounds and centre, which move with the
handle; the path's anchors are point and alignment targets instead.
- Shift steps 45° from the Constrain Angle preference, like the cut and gradient tools.
- snap_draw and snap_handle share one pixel/grid/smart-guides switch.
- A test that a smooth anchor's opposite handle turns with a Shift-dragged handle and that Alt
still breaks it, and the tools' module docs (both from #338).
Co-authored-by: theironchef <6278036+theironchef@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dragging a direction handle with Direct Selection or the Anchor Point tool
sent the pointer position straight to path.setHandle: Shift did nothing and
the handle never snapped, while the Pen already constrains the handles it
pulls out.
guides::snap_handle places a dragged handle: with Shift at a multiple of
45° from its anchor (the Pen's constraint, keeping the dragged length),
otherwise snapped as a drawn point is (smart guides, the grid, pixels).
Both tools use it and show the smart guides while the handle moves.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>