Tab is the Panels shortcut (show/hide all panels), but egui's own
focus navigation read the same Tab press at the start of the frame and
moved the keyboard focus on to a field. The shortcut handler returns
early while a field has the keyboard, so after one Tab a second Tab,
tool letters and Ctrl chords did nothing until a click or Esc, and in
the Type tool the letter typed after a Tab was lost. When no field has
the keyboard, the handler now cancels the focus move for that frame;
in dialogs, the command palette and panel fields, Tab still moves
between fields.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The Up/Down stepping of #357 now serves every numeric field through one
helper: num_field (lengths, in their unit) and plain/mixed fields
(degrees, percent, counts, at their precision: a count ignores the
Ctrl/Cmd tenth), as in Illustrator's panels and dialogs. After a step
the new value is selected, so typing replaces it. The select-all code
the dialog focus and focus/double-click already duplicated becomes one
helper, and the tests move to tests_numfields.rs with its field harness
(which can now run with the window unfocused). ROADMAP.md notes it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Panel number fields (num_field: X, Y, W, H, corner radius, stroke
weight, font size...) only parsed their text on Enter or focus loss,
so the arrow keys did nothing. With the field focused, Up/Down now
step the value by one of the field's unit (Shift: ten, Ctrl/Cmd: a
tenth), from the value shown, and apply it at once, as in the
reference app.
The field's focus is read from egui's memory, as its highlight and its
typing do: Response::has_focus also needs the window to report
keyboard focus, which the running app's window doesn't always do.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The web reads dropped files asynchronously, and the place inbox only kept
the drop point, so a file dropped on document A was placed into whatever
document was active when its bytes arrived. A drop on a canvas now carries
place::DropAt (the document's uid, the point, embed), and drop_files makes
that document active again before placing; when it has closed meanwhile,
nothing is placed and the status bar says so. The native drop path is
synchronous and goes through the same code, so it is unchanged in effect.
Test: a drop pending while another document opens lands in the first one
at the drop point; one whose document closes is not placed anywhere.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Simplified Chinese is a complete catalog, so the strings added the same day need rows: Delete
Anchor Points, Edit Selection and the 25 Saved Selection slots, Paragraph Direction and the
Mojikumi Set. Remove Anchor Points reads 移除锚点, apart from Delete Anchor Points (删除锚点), as in
Traditional Chinese.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Taiwan vocabulary left over from the zh-hant rows #303 started from is
replaced with the mainland's, about 560 rows: 档案 → 文件, a Taiwan 文件
(document) → 文档, 工作区域 → 画板, 笔画 → 描边, 色票 → 色板, 遮色片 → 蒙版,
渐层 → 渐变, 偏好设定 → 首选项, 快速键 → 快捷键, 按一下 → 单击, 描述档 → 配置文件,
品质 → 质量, 汇出/汇入 → 导出/导入, 连结 → 链接, 点阵 → 栅格, a row 列 → 行,
「」 → “”, half-width parentheses; tool names that collided or were wrong
are fixed (Selection Tool 选择工具, Scale Tool 比例缩放工具, Warp 变形,
Puppet Warp 操控变形, Divide 分割, Exclude 差集, the 直排 type tools).
- 42 rows for strings that landed after #303 (Layers panel, graphics
processor preference, panel collapse, the font menu's filters).
- A catalog header documenting the format and the vocabulary, and a test
that zh-hans has no Traditional characters or Taiwan terms.
rows were the better base (hand-adjusted mainland terms in the menus and
dialogs), so no rows were taken from #316.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The zh-hans catalog, registered as 简体中文: zh-CN, zh-SG, zh-Hans-* and
a bare zh locale resolve to it (tested), and it claims complete menus.
NOTICE lists the craft-fonts faces of the current manifest (Noto Sans CJK
SC and Noto Sans Arabic were missing).
Landed from #303 (catalog, registration, locale tests and the NOTICE
line only). Its horizontal CJK composition, UI font fallback by weight,
dock, New Document, Brushes panel and preference-migration changes are
left for separate pull requests.
Illustrator sets a paragraph's direction (Left-to-Right / Right-to-Left
Paragraph Direction in the Paragraph panel, with the Middle Eastern
options) and keeps its alignment buttons physical; it has no automatic
alignment toggle. So:
- ParaStyle.direction (None: from each paragraph's first strong
character, as before; written only when set), the Paragraph panel's two
direction buttons with Show Indic Options (original icons), and
text.setFormat {direction: "auto"|"leftToRight"|"rightToLeft"}. The
layout uses it as the base direction.
- The Automatic alignment check box is gone. Justify::Auto stays as the
start of the paragraph's direction, set on new type only (text.create,
the Type tools, with the mojikumi default in one new_type_para()):
TextObject::point is Left again, so importers (PDF, SVG, DXF, EMF) keep
their own alignment. The alignment buttons show what Auto resolves to.
- Bidi only where there is something right to left: plain paragraphs skip
the algorithm (no per-layout allocation), it runs once per paragraph
(shaping takes the paragraph's levels instead of recomputing them; path
type computed it four times), and the shaper keeps Han, Hiragana,
Katakana and Bopomofo in one segment (splitting at every change of
script cost Japanese text a shaper call per kana-kanji switch).
- Vertical type keeps its logical order, so its glyphs and lines are not
marked right to left (the caret no longer runs backwards down a column).
- PDF import puts Hebrew and Arabic, which PDFs (and VectorCraft's own
export) draw in visual order, back in logical order with the direction
that shows it as drawn; with bidi layout it came back mirrored.
- SVG import pins the direction SVG implies (left to right unless
direction: rtl); SVG export also outlines right-to-left paragraphs.
- Docs (development.md), ROADMAP (folded into the Type entry, Type core
row) and README updated; catalog rows for the new labels.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Unicode bidi (unicode-bidi, unicode-script, unicode-general-category):
each paragraph's direction from its first strong character, Hebrew and
Arabic shaped right to left, embedded Latin and numbers keep theirs,
lines wrapped in logical order and reordered per line by whole
clusters; source text, undo and style ranges stay logical.
- Caret, hit testing, selection and the arrow keys follow the visual
order.
- New text aligns automatically: right-to-left paragraphs right, others
left (Justify::Auto, text.setStyle {justify: "auto"}); the Paragraph
panel highlights the resolved alignment and has an Automatic alignment
toggle. Explicit alignments, and older documents', are kept.
- SVG export outlines bidirectional text (with a warning) until it can
be written as directional live text.
A file's saved selections are untrusted: on load at most 25 are kept, names
are trimmed, capped at 255 characters and unique, and ids the document
doesn't have are dropped (after fix_next_id such an id would select whatever
object is drawn next). Save and Edit Selection cap names the same way. The
limit, the name cleanup and the default "Selection N" live on
SavedSelection, shared by the engine, the Save Selection dialog and the
Select menu's slot table. docs/mcp.md documents the select.save /
savedList / recall / editSaved commands; ROADMAP counts 13 stubbed menu items
and names what's still missing (Update Selection, the Layers panel menu).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
normalize_panel walks DockTab::ALL and ICON_PANELS instead of repeating the
dock tab ids. vectorcraft://object/{id} turns only a missing object into
-32602; no document or an unreachable app stay backend errors, as before.
docs/mcp.md documents document.node's summary flag and the panel names
open_panel takes; control-protocol.md the window.panel names. The ROADMAP
states the measured speed-up (a leaf read on 2,000 objects: ~20 ms to ~0.06 ms).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- A preview whose menu has gone (the panel isn't drawn: text deselected,
panel closed) or is closing (Escape, a press outside the menu) is undone
at the start of the frame, before the canvas sees the input: a canvas
drag no longer runs inside the preview's interaction and gets rolled
back with it. The menu also ends the preview in the frame it closes.
- The list fits the popup (it was taller than the popup, which then
scrolled too), so the current family is centred in view on opening;
↑/↓ scroll only as far as needed.
- Type › Font (in-window menu bar): each item keeps room for its sample
after the name, so long family names no longer run under it.
- Rows are listed again only when the query, filters, expanded families,
favourites or font list change, not every frame.
- Samples: one budget per frame across every menu (Type › Font gave each
item its own), at most 8 rendering at once, the worker asks for a
repaint when it is done instead of polling, the cache holds 512, and
one function draws a sample for both menus.
- Font menus use menu_family_list (the hidden-family rule lives there);
FontClass::label is gone (the menu's translated labels are the only
ones).
- Tests: a preview left by a menu that is gone is undone; a press
outside the open menu ends the preview in that frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- 28 rows for strings that landed on main after #317 was written (Layers
panel menu and options, Release to Layers, the Graphics Processor
preference), so the Japanese catalog stays complete.
- Fixes: Live Paint Bucket is ライブペイントツール (was the selection
tool's name), the File Info rating stars read {n} つ星 (were "rays"),
Flare Tool Options and Symbol Sprayer match their tool names, Rectangular
Grid matches its tool (長方形グリッド), recovery data is 復帰用データ
throughout, (今後対応予定) for every roadmap note.
- Consistent spelling: フォルダー, 切り替え, Web サイト, 英語 (米国), and
a half-width colon after every field label, as in the other 200 rows.
- tests: KEEPS_MENU_NAMES gets its own doc comment instead of taking
MENU_KEEP_AS_IS's.
- ROADMAP and docs/development.md: Japanese ships complete, Czech covers
the menus.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Paragraph panel's mojikumi control is one of the panel's options
(hidden with Hide Options) and appears when Preferences > Type > Show
East Asian Options is on, as Illustrator shows its Mojikumi and Kinsoku
sets; it is labelled Mojikumi Set. ROADMAP notes where it lives.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add Snapping to the Artboard Tool
Merged with the Artboard tool's Alt-drag duplicate (#348): a copy snaps too, and to the artboard
and art it leaves behind (a move skips them).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add the crates/ui-egui/src/i18n/pt-br.tsv catalog (Brazilian Portuguese):
every menu label, every tl! literal of the shell and the plural messages
(2533 strings + 13 plurals), written clean-room in ordinary Brazilian
Portuguese computing vocabulary, placeholders and trailing ellipses kept
in lockstep with the English source.
Register the language in i18n::LANGUAGES (code pt-br, native name
"Português (Brasil)", one/other plural rule) so the Language menu, the
preference and the system-locale match (pt_BR → pt-br) pick it up.
Extend the menu-label test to pt-br: it covers every menu label like cs
and ja, and keeps the MENU_KEEP_AS_IS strings (product name, language
names, workspace names, perspective grid presets) in English.
Update docs/development.md and ROADMAP.md accordingly.
Each sample can take ~370 KB of texture; 3000 of them could hold about a gigabyte.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit d2daeefb6ef442a472696e78498deeedc03ca823)
Choosing a perspective tool shows the grid, but the canvas also re-selected the tool after a
Cmd-drag with the borrowed Selection tool, so a grid hidden with the tool chosen came back after
any Cmd-drag. `Session::switch_tool` (and the app's `restore_tool`) switch without choosing; the
temporary-tool return uses it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
While a tool was busy (a drag in progress) the shortcut handler passed
only Up and Down to it, so the Rectangular and Polar Grid tools never
saw Left/Right, which add and remove columns (radial dividers). All four
arrows now go to the busy tool; the tools that use arrows for something
else (Gradient, Perspective Selection) ignore them while busy.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Parity: Object › Path › Remove Anchor Points now runs the new command (`path.removeAnchors`,
the menu's feature name) instead of `path.deleteAnchors`, which deleted the anchors with their
segments and opened closed paths; that stays the Delete key's command ("Delete Anchor Points",
off the menu). No second "Smart" item.
- Geometry: the refit moves to `vectorcraft_pathops::remove_anchor` on the existing least-squares
fitter (fixed end tangents, a golden-section search for where the curve passes the removed
point) instead of a ~1,000-candidate grid search in geom (about 4 ms per anchor, now well under
0.1 ms). Two straight sides stay one straight side (a rectangle loses a corner and becomes a
triangle), as Illustrator does; non-finite input leaves the handles alone.
- The Delete Anchor Point tool (`path.removeAnchor`) uses the same function, replacing its
heuristic handle stretch; the explicit id/anchor and `fit` params of the new command are dropped
as duplicates of it. The command is enabled by direct-selected anchors (`has_anchors`), not a
UI override.
- The Control bar shows an icon button (the Delete Anchor Point icon, tooltip "Remove Anchor
Points") instead of a 204 pt text button; the labels reuse the translated "Remove Anchor
Points"; zh-hant gains "Delete Anchor Points". The Pen test that pinned Alt-click as plain Pen
(Illustrator's Alt over an anchor is Convert Anchor Point) is dropped.
- Tests for the refit, closed paths, straight sides and bad input; docs/mcp.md and ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
path.smartRemoveAnchor stays. Object › Path, the Control bar, the contextual task bar, Properties, and the canvas context menu run it on direct-selected anchors. The Pen no longer uses Alt/Option for this, so that key stays free for Convert Anchor Point.
Rotate, Scale, Move and the other form dialogs opened with no field
focused, so a typed value went nowhere and Enter applied the default (a
Rotate by 0 degrees). The frame a dialog opens on (after the window's
measuring frame), its first text or number field takes the keyboard
focus with its text selected, so typing replaces it and Enter applies
it, as in the reference app.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Use the paint owner, as a dropped swatch does. The Asset Export panel's drop zone uses
the shared art_drop too. Note the new drag and drop in the ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Art dragged off the canvas and released over the Swatches panel becomes
a pattern swatch of a copy of it (object.pattern.make without entering
pattern editing; the art stays), and over the Brushes panel an Art brush
(brush.new, as the panel's New Brush button makes). A brush dragged out
of the Brushes panel (PanelDrag::Brush, with a preview chip) is applied
to the path it is dropped on (brush.apply). The art drop zone helper
moves to widgets, shared with the Symbols panel.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
As in Illustrator, double-clicking an artboard's number goes to it (fits it in the
window) and double-clicking the name renames it. A row's Options button chooses the
Artboard tool on that row's artboard, clicking a row moves the Artboard tool to it
while it is chosen, and an artboard clicked with the Artboard tool becomes the active
one the panel highlights. Note it in the ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The panel kept its own selection (a pstate nothing else read), so a
click only highlighted the row: the status bar navigator, Fit Artboard
in Window and Actual Size stayed on the previous artboard. The panel's
selection is now the view's active artboard (View::artboard): a click,
Move Up/Down and New Artboard set it, and the highlight follows the
navigator, per document, as in the reference app.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Illustrator's Alt-click on a layer's eye hides the other layers and, once they are
hidden, shows every layer again; the lock column does the same with Lock Others and
Unlock All Layers. Reuse the panel menu's commands (one undo step each, named as the
menu items) instead of toggling the row's siblings, so a sublayer's or an object's row
stands for its top-level layer. Document it in the ROADMAP and docs/mcp.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
In the Layers panel an Alt-click on an eye or lock now applies to the
other items beside that row (the other layers for a layer) in one
object.setProps step: it hides or locks them while any of them is shown
or unlocked, else shows or unlocks them all, as in the reference app. A
plain click still toggles only that row.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Line Segment family (Arc, Spiral, Rectangular Grid, Polar Grid)
ignored Space while drawing, as the shape tools did before #302. Both
tools now share shape::space_moves. A headless canvas test presses Space
for real in the middle of a Rectangle and a Pen drag: the shape and the
anchor move and the view doesn't pan. Adds the ROADMAP entry.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
While drawing, a click on the last anchor appended a second anchor at
the same spot, keeping the old outgoing handle, so the path got a
zero-length curve that showed as a spike. Now a click there retracts
the anchor's outgoing handle (the next segment leaves it as a corner)
and a drag pulls a new outgoing handle out on its own, with a convert
cursor (^) over it, as in the reference app. A one-anchor path no
longer closes on itself when its anchor is clicked again.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Japanese full-width punctuation is half a mark and half a space (an
opening bracket's space before it; a closing bracket's, comma's or full
stop's after it). Set solid, 」「 or 。」 show a full em of air between
the marks, and a line ending in 。 stops half an em short of the edge.
- `ParaStyle.mojikumi` (Paragraph panel › Mojikumi): None, or Line-end
Punctuation Half Width, which (JLREQ 3.1.4) lets consecutive
punctuation share one half-em space — a closing mark followed by
punctuation loses the space after it, an opening bracket after another
the space before it — and sets a closing mark ending a line half
width. Only full-width marks (advance an em) are touched, never inside
a tate-chu-yoko block; vertical type the same way down the column.
- New type (`text.create`, Area/Path Type) takes Line-end Punctuation
Half Width, the usual default of Japanese layout; documents from
before it and imported text keep None (written only when set, so
older files and older apps are unaffected). `text.setFormat
{mojikumi: "none"|"lineEndHalf"}`.
- Builds on #344: on justified lines the room it frees is spread
between the characters.
- Catalog rows in ja and zh-hant.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Rows at every depth highlight on click (Shift range, Ctrl toggle) and make
their layer current; selection squares select a row's art and drag the
selection to another row; eye and lock on every row with drag-down-the-column
in one undo step and Ctrl-click for Outline; Alt-click triangles; drag and drop
rows above, below or into layers and groups with a drop line (Alt copies);
Delete key; the full panel menu, Layer Options and Panel Options dialogs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The » at the top of the right dock was only painted. Its header strip is
now a click target (hover highlight, "Collapse to Icons" tooltip) that
runs the new window.collapseDock UI command: the Properties | Layers |
Libraries group hides and its three panels become icons at the top of
the icon column, under a « strip ("Expand Panels") that expands them
again. While collapsed, those icons and window.panel pop the panel out
next to the column like the other icon panels (dock-width flyout, Layers
and Properties given a height that keeps them on screen); expanding with
one popped out shows its tab.
The flyout now follows the icon column's real left edge (recorded each
frame) instead of assuming a 300-point dock, so it also tracks a resized
or collapsed dock. The collapsed state is kept with the UI preferences
and in user workspaces; the built-in workspaces expand the dock.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Character and Properties panels' font menu was a plain searchable
list of names. With hundreds of installed families (and Japanese names
that say little to someone who can't read them) a name isn't enough.
- Each row shows the family's name and a sample of the selected text set
in it (a generic sample when the font lacks its characters). Samples
are rendered off the UI thread, a few per frame, and only for the rows
in view (the list is virtualised).
- The row under the pointer or reached with ↑/↓ previews its font on the
selected text, as one live interaction with nothing in the history; a
click or Enter applies it as one step, Escape or closing the menu puts
the text back. The current family is highlighted and scrolled into
view, also when the document names it in another language.
- Filters by script (Japanese, Latin) and kind (serif/Mincho, sans
serif/Gothic, rounded, script/brush, monospaced, decorative), from the
font's OS/2 classification and, for CJK fonts whose tables seldom say,
its names. `FontTraits`/`FontClass` in the text crate; installed
families get them from the same scan as their names.
- ▸ (or →/←) lists a family's styles; a style row previews and applies
that style.
- ☆ stars a family; the ★ filter shows only the favourites (kept with
the UI state).
- Preferences › Type › Enable in-menu font previews and Font Preview
Size now turn the samples off and size the rows; the in-window Type ›
Font menu (Windows, Linux) shows a sample beside each name.
- Families whose name starts with a dot (the system's own) are hidden.
- Catalog rows for the new labels in zh-hant (complete) and ja.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On hybrid-graphics laptops (an integrated GPU driving the display plus a
discrete one), egui-wgpu's default power preference is HighPerformance, so
VectorCraft rendered on the discrete GPU and its frames were copied to the
display through the integrated one. On an Asus ZenBook with Intel Iris + Arc
the window flickered whenever the mouse moved over it (#306, #305).
The canvas is rasterized on the CPU (vello_cpu) and the GPU only composites
the canvas texture and draws the UI, so the integrated GPU is plenty. The
desktop app now asks wgpu for the power-saving adapter by default.
Single-GPU machines are unaffected.
- Preferences > Performance > Graphics Processor (`gpuPreference`:
powerSaving, the default, or highPerformance), with a note that it
applies after a restart. The app reads it from the saved preferences
before the window opens. WGPU_POWER_PREF still overrides it.
- Help > About and `ui.inspect` (`graphicsAdapter`) name the adapter in
use, and it is logged at startup, for future GPU bug reports.
- Docs (README, docs/development.md) and ROADMAP updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>