Commit Graph
6 Commits
Author SHA1 Message Date
dotCooCoo 6be88a24b4 Fix #785: commands refuse an id that isn't an object id instead of using the selection
Commands whose `id` or `ids` the shared check in Session::execute does not
read still parsed them with id_param/ids_param, which drop anything that is
not a non-negative integer, and then acted on the selection or the current
layer. `object.blend.make {"ids": 3}` blended the selection,
`object.envelope.makeWithWarp {"ids": [2, "x"]}` warped the selection,
`graph.setData {"id": "2"}` changed the selected graph and
`layer.newSublayer {"parent": "2"}` added a sublayer to the current layer.

- cmd::named_ids and cmd::named_id read `ids`/`id` as targets does: a value
  that is not an object id, or an unresolved step reference, is an error.
- The symbol and brush, Live Paint, Shape Builder and Image Trace, blend,
  envelope and mesh, perspective, Liquify, Puppet Warp and graph helpers use
  them in place of the lenient readers.
- layer.clippingMask.toggle checks `id`, and layer.newSublayer checks
  `parent`, with checked_id before falling back to the highlighted row or the
  current layer.
2026-11-02 14:32:49 +07:00
dotCooCoo 76be75400e Mesh: Create Gradient Mesh at a point outside the object keeps the path
object.mesh.create with `at` ignored a failed line placement and still replaced the
path with a bare 1x1 mesh. When the new mesh can't place its lines at the point, the
object is left as it is, and when nothing was converted the command fails with
"point is outside the object" and adds no undo step.
2026-11-02 12:04:11 +07:00
dotCooCoo 5a5a7b9ce8 Mesh tool: a click on a mesh's edge from just outside adds the lines there
A Mesh tool click within the hit tolerance outside a gradient mesh hit the
mesh, but object.mesh.addLine looked for the point inside the outline only
and failed with "point is outside the mesh". The same click on a path's edge
made a 1x1 mesh without the line.

- GradientMesh::locate_within takes a tolerance: a point outside the mesh
  within it of the outline gives the nearest point of the edge.
- object.mesh.addLine and object.mesh.create take an optional `tolerance`
  (0 by default), and the Mesh tool sends its hit tolerance.
2026-11-01 01:22:08 +07:00
bflatastic d56bbb49ff Gradient Mesh: select several mesh points; move, color and opacity reach them all (#4207, #4208, #4170) 2026-10-30 03:37:43 +07:00
Dylan M. Taylor 0b821b3c54 Extract engine command and state helpers 2026-10-28 16:44:14 +00:00
aiongg c662e76b84 refactor(engine): move cmd/live.rs items to cmd/live/{blend,commands,common,envelope,mesh}.rs 2026-10-26 22:01:25 +00:00