Panels passed names to the translating widgets, so a name that happened to
be a catalog key was translated (a font style "Regular", a workspace called
"Layers"). Font styles, pattern names, recent URLs, ICC profiles, saved
width profiles, user and loaded libraries, plug-in effects and their
parameters, Document Info's artboard/style/font/image rows, text-object
contents in Layers, user text styles in brackets, the Artboard tool's
canvas label and the app-bar workspace switcher now show names verbatim;
built-in entries (Working CMYK, (closest), built-in libraries and effects,
[Normal ... Style]) still translate. Formatted tips around a name are
translated as templates only (panels::label_or_name, library_name).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Strings in code stay English and are the lookup keys; `crates/ui-egui/src/i18n`
maps them to display text at render time from one `*.tsv` catalog per language
(`LANGUAGES` registry, `tl!`/`t`/`tr`/`tr_ctx`/`tr_id`/`tn`/`fmt`). Command ids,
menu paths, `ui.menu.list`, the control channel, the CLI, MCP, status messages
and undo labels never see translated text, so agents, scripts and the existing
tests are unaffected (under `cargo test` the UI is always English).
Wired: in-window menus and the macOS native menu (rebuilt on a language change),
dynamic labels (Undo X, Reset X, Last Effect: X as templates), the command
palette (matches English and translated text), dock tabs, panel tooltips, the
toolbar (category names now cut by characters, not bytes), the dialog frame, the
shared widgets, the Preferences dialog, the shortcut editor, the hint and status
bars, the Home screen, and the literals of every panel and dialog.
Preference `interfaceLanguage` (User Interface › Language): `auto` or a code.
`auto` follows `VECTORCRAFT_LOCALE`, `LC_ALL`/`LC_MESSAGES`/`LANG`/`LANGUAGE`,
the macOS preferred languages and, on Windows (which sets no `LANG`), the user
locale from `HKCU\Control Panel\International`. `zh-TW`/`zh-HK`/`zh-MO`/
`zh-Hant-*` resolve to `zh-hant`; Simplified locales stay English until a
`zh-hans` catalog exists.
`zh-hant.tsv` (~2,850 rows) is clean-room, in the vocabulary used in Taiwan;
terms shared with PhotoCraft reuse its wording, vector terms use everyday
vector-drawing vocabulary. Tests: catalog well-formedness (placeholders,
ellipses, command ids, no Simplified characters), locale resolution, and two
coverage tests that fail when a menu string, panel/tool/preference label,
dialog button, hint-bar fragment or `tl!` literal has no row in a language
marked `complete_menus`. `VECTORCRAFT_I18N_DUMP=file cargo test -p
vectorcraft-ui-egui dump_source_strings` lists the strings for translators.
Also: two clippy findings under rustc 1.97 fixed in passing.
Integrated with main (squashed onto it, 42 commits on): the Czech interface
(#213) moves from its Rust table to `i18n/cs.tsv` on the registry (all 556
rows, Czech plural rule, its menu-coverage and glyph tests kept); Find Font's
resolution notes and the canvas context menu's labels are translated and
covered by the catalog tests (`menus::CONTEXT_LABELS`); the glyph test checks
CJK text only when the craft-fonts build input is embedded (#220 moved the
Japanese fonts out of this repository); a language saved by an older version
carries over to `interfaceLanguage`; Windows' locale lookup runs reg.exe by its
full path.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
global_override_reaches_shortcut_of_and_tools failed about once in a
hundred full ui-egui runs: the override and workspace-name mirrors
(read by menus and the shortcut dispatcher, which have no app access)
were process-wide, and every frame of any headless test running in
parallel synced its own default UI state into them, wiping the test's
overrides between its sync and its assertions.
- One `ui_mirror!` declares both mirrors: process-wide in the app, one
per thread under cfg(test), so each test only sees the state of the
app it drives.
- New test: a sync from another thread leaves this thread's overrides
and workspace names alone (fails with a shared mirror).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- New original DrawCraft mark (gradient + pen nib) replaces the two-letter badge
- render: thumbnails and pattern tiles use a single-threaded context (vello's default is
multithreaded and panics on filters); per-item raster effects detected
- Type tool state no longer leaks across documents
- ui.set {status} for clean screenshots
- README: new hero, feature shots, Made in DrawCraft gallery; examples/neon-drive, ribbons,
feature-sheet; ASSETS.md updated; heading renamed to Crafting Apps
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>