The renderer composited in 8-bit integers, so where a partly transparent
anti-aliased edge crossed opaque art (or a background colour) the result
came out at alpha 254 on some pixels, and PNG, TIFF and WebP files were
written with an alpha channel. Raster exports (and Save for Web) now
composite in floating point (vello_cpu's f32 pipeline, enabled as a
feature), offscreen groups, masks and patterns included; the canvas keeps
the faster 8-bit path.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Fit to Artwork Bounds fits the art exports draw: hidden objects and
layers, guides and template layers don't count, and the bounds stop at
a layer's clip.
- The comparison with the page catches an object one draws that the
other doesn't (pixels whose neighbours all differ, away from type), a
light colour against white, and, for an EPS whose page is its art's
box, art the layers print outside it.
- textAs: outlines opens a .ai whose type shows from its PDF part, which
has the outlines.
- document.open takes editingData: false to open an Illustrator EPS or
.ai as its page or PDF part only, for print pipelines.
Part of #637.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
File > Export > Export As... (file.exportAs) picks any writable format and Use Artboards: All
or a range writes one file per artboard, <file>-<artboard>.<ext> (a PDF keeps them as pages);
off, the export covers the bounds of the visible art (an artless document is refused before the
save dialog). The format's options dialog follows: PNG/JPEG/WebP Options, SVG Options, or Save
PDF for artboards as pages. document.export takes useArtboards for raster formats (true: one
file per chosen artboard, default all) and PDF (false: the art's bounds), and the app's exports
return every file written and the encoder's warnings.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PNG is written by an in-code chunk writer with the resolution in pHYs and optional Adam7
interlacing (JPEG stores the resolution in JFIF). document.export takes ppi (72/150/300/other,
wins over scale), background (transparent, white, black or a colour) and antiAlias (none, art,
type: text snapped to whole pixels); Export for Screens rows take them too (plus one top-level
antiAlias, and a row's ppi names its @Nx suffix), and so does object.rasterize. Hard edges stay
hard in every offscreen pass (groups, masks, filters), whatever the thread count.
RenderOptions.anti_alias and render::encode::RasterExportOptions; PNG/JPEG/WebP Options dialog
(pngOptions/jpgOptions/webpOptions) after File > Export As PNG.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>