With type selected, stroke.set (without an item) gives every run the
weight, cap, join, miter limit and dashes instead of adding an object
stroke; while the Type tool edits text, the Stroke panel styles the
selected characters through text.setRangeStyle `strokeOptions`, and the
panel reads the first run (or the selection's style).
CharStyle gains stroke_cap, stroke_join, stroke_miter_limit and
stroke_dash (defaulted, skipped when default). Character strokes and
object strokes on type now draw through the shared stroke geometry on
the canvas, in PDF and in SVG (live text writes cap/join/miter/dash and
tspans reset what the first run sets; object strokes are drawn on the
glyph outlines), so every stroke option, opacity and blend applies.
Outlines, the Eyedropper and graphic styles keep the options.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Clicking a fill or stroke row runs appearance.setActiveItem; the toolbar,
Control bar and Properties proxies and the Color, Swatches, Gradient,
Stroke and Transparency panels show and edit that item, and the gradient
tool's annotator follows it. paint.setFill/setStroke, stroke.set/
setAdvanced, paint.editGradient/setGradientGeom and transparency.set take
item (omitted: the active item, null: the top one). Item edits and the
appearance.* commands address the selected objects' own stacks, so a
group's own fills no longer leak into its contents. Any selection change
clears the active item.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>