VectorCraft had no Objects on Path. A click with the Objects on Path
tool attaches the selected objects to the path clicked. The tool is in
Edit Toolbar's Modify section and the Blend tool's flyout, and Object ›
Objects on Path › Attach and the context menu with two or more objects
selected choose it. The objects and the path go into an Objects on
Path group with the path at its bottom.
- object.objectsOnPath.attach orders the objects column by column from
left to right and top to bottom in each column. The first one sits
on the path's first anchor, the last one sits on the end of an open
path, and the rest are spread evenly by length; a closed path takes
them all the way round. Each object's attachment point (Pivot, one
of nine, default the center of its bounds without strokes) sits on
the path, and the object is turned to the path there. An object that
was rotated by an angle other than a multiple of 90° is first turned
to the nearest multiple of 90°. Rotate tilts every object by that
many degrees counter-clockwise. Symbol instances are measured by
their art. Guides, compound paths, type, paths without length and
graphs are refused with a reason.
- After every edit the objects go back on the path: editing the path
moves them, an object moved on its own goes back, and objects moved
into or out of the group in the Layers panel join the end of the
path or leave it. Scaling, shearing or reflecting the whole group
keeps each object's scale, shear or reflection, and the objects are
spread evenly along the transformed path again. Undo takes the path
and the objects back in one step, and a copied group stays live on
its own path.
- object.objectsOnPath.options changes Pivot and Rotate, and
object.objectsOnPath.expand leaves a plain group. Both act on the
groups that `ids` names, or on the groups of the selection when
`ids` is not given.
- The native file keeps the group live; SVG, PDF and the other exports
write plain art. The tool highlights the path under the pointer, has
a cursor entry, and Escape during a press cancels the click.
Part of #2545
Docs: docs/mcp.md, docs/target-app-parity.md.
PNG, PDF, EPS, legacy `.ai`, packaged zips and saved `.vectorcraft` files
record the wall-clock time they were made in, so the same commands run twice
gave different bytes although the pixels matched (#2880):
PDF /CreationDate and /ModDate D:20261018155816 vs D:20261018155817
PNG the `Creation Time` tEXt entry
.vectorcraft one byte of the stored date
SVG carries no time, and already repeated
`metadata::output_time` is the time a file records: `SOURCE_DATE_EPOCH` when it
holds a non-negative whole number of seconds, else the clock, as the
reproducible-builds specification defines it. A date a command is given
(`file.new {created}`, a save's `modified`) still wins over the variable, and a
blank, negative or non-numeric value is ignored so that an export is never
refused over the environment.
`metadata::now_unix` keeps the real clock and now has exactly two callers, both
of which must not be pinnable from the environment: the recovery heartbeat, and
the seed PDF encryption draws on.
The History panel menu had no Clear History, and VectorCraft had no
command that removes the undo and redo steps. In the reference app,
Clear History in the History panel menu removes the states after the
selected state, and it removes the states before it while their
changes remain in the document.
edit.clearHistory (Clear History) removes every step to undo and to
redo in the active document and returns how many it removed. The
document and the selection stay as they are, and clearing is not an
undo step. Typing or a drag still in progress becomes a step first, as
Undo makes it one, so its change stays in the document. The command is
disabled when there is no step to clear, and it waits while an input
method composes, as Undo does.
The History panel menu has Clear History after Step Forward. It runs
the command and is disabled when there is no step to clear.
Docs: docs/mcp.md, docs/target-app-parity.md.
Window › SVG Interactivity was a disabled menu item. VectorCraft could
not attach JavaScript to an object's events or link JavaScript files
for SVG export.
The SVG Interactivity panel lists 19 events, from onfocusin to
onscroll. Pick one, type its JavaScript and press Enter to add it to
the selected objects; the list shows their events. Remove Selected
Entry removes the picked event, and the panel menu's Clear Events
removes all of them. Link JavaScript Files… opens the JavaScript
Files dialog, which adds a path or URL to the document's list and
removes the selected one. Its Choose… button puts a picked file in
as a file:/// URL. The commands are svgInteractivity.info,
setEvent, removeEvent, clearEvents, addFile and removeFile, and
ui.javascriptFilesDialog. Each edit is one undo step. A document
links at most 64 files.
SVG export writes each event as an event attribute on the object's
element and each file as a <script xlink:href> element. With the SVG
Tiny 1.2 profile, export leaves the events out with a warning. SVG
import reads the listed event attributes and the script links back
as text. It never reads a linked file or runs a script, and it leaves
inline scripts and the links after the first 64 out with a warning.
The native format keeps both.
An unnamed <g> with data-* attributes of its own around a single
object now imports as a group. Before, import folded it into the
object, which then took the group's data-* or, when it had its own,
dropped the group's. An unnamed <g> with event attributes stays a
group in the same way. The SVG import fuzz tests now include event
attributes and <script> elements.
Docs: docs/mcp.md, docs/control-protocol.md, docs/target-app-parity.md,
docs/ui-parity.md.
Commands that read the selection through edit::selected_roots leave
out an object whose group is also selected (edit::roots_of). Fourteen
places that read `ids` kept an object listed together with its group.
Given ids that list an object and a group that holds it, Make Repeat
failed with "no such object", New Symbol failed or stored the object
twice in the symbol, and object.transform moved it twice (20 pt for a
10 pt move).
These places now pass explicit ids through edit::outermost, which
drops an id whose ancestor is also listed, with the filter that
roots_of runs on the selection (now edit::without_inner). Nothing else
is dropped or replaced: unlike roots_of, it keeps layers and
compound-path members. A list without nesting gives the same result as
before. Commands that take both ids and the selection as listed, such
as paint.setFill without item, are unchanged.
Docs: docs/mcp.md, docs/target-app-parity.md.
An Intertwine group keeps its objects as they are, in their own stacking
order; each member can be drawn over the others in an area of its own.
The group draws, hits, saves and exports through its live expansion, so the
members stay editable and Release gives them back unchanged.
object.intertwine.arrange picks an overlap area by a click point or by a
closed path drawn around overlaps and toggles which member is on top
there, or brings a member to the front or sends it to the back where three
or more objects overlap.
object.setBounds read x, y, width and height with f64_or, which falls back
to the current value for anything that isn't a JSON number, so
{"width": "60 mm"} returned ok and changed nothing. object.move,
object.nudge, object.rotate, object.scale (sy) and object.shear did the
same with their optional numbers. A value that is neither a number nor
null is now a BadParams error naming the key, as a missing required
number already is.
A shortcut set another app saved as slash-name text (a .kys file whose
text starts with a slash name and "{", such as "/Menus {") opens in
Import Shortcut Set from File › Open, from Edit › Keyboard Shortcuts ›
Import… in the desktop app, or from a drop on the window, whether or
not a document is open. The dialog proposes a target for an entry when
an earlier import kept one for that name, or else when one tool,
command or panel matches the name clearly by its id or by one of its
labels. It decodes the file's key and modifier codes from the codes
earlier imports kept, from the example in the AiCommandPalette README
(/Key 48 for the 0 key, with /Modifiers 0 taken as no modifiers), and
from VectorCraft's default shortcuts where at least two entries vote and
four votes in five agree. The user picks the remaining targets, presses
the key for each unknown key code or marks it No equivalent, and chooses
the modifiers for each unknown modifier code. Apply assigns the ready
rows with the Keyboard Shortcuts rules: a tool takes a single key,
optionally with Shift. It goes through the rows from the last one back
and leaves a row out when a later row it applies has the same shortcut
or the same tool, command or panel. Keyboard Shortcuts then shows the
result as unsaved changes until the user clicks OK. Copy Report copies
the set's name, the rows Apply leaves out and the parts of the file that
weren't read.
- shortcutSet.read is a query command: it reads a set and does not
modify the document or the preferences. It returns each entry with
its section, codes and line, and up to 1,000 skipped tokens, each cut
to 80 characters. It reads at most 4 MiB of text and 20,000 entries,
skips blocks nested more than 16 deep and cuts names at 1,024 bytes.
With a path it reads at most 4 MiB and 4 bytes of the file, and with
--automation-read-root (#832) the path must lie inside the read root.
A file whose text starts with "<", such as an XML shortcut file saved
as UTF-8, fails with "This shortcut file is in a form VectorCraft
can't read."
- importMatches.list, importMatches.set and importMatches.reset read
and change the matches kept with the preferences; resetting the
preferences keeps them. With Remember My Choices on (the default),
Apply keeps the targets and codes the user chose, and for the rows it
assigns, it also keeps the matched targets and the codes decoded by
agreement. A later import proposes them.
- The name matcher compares a name with ids by exact match and shared
words. It compares the name with labels, in English and in the
interface language, by exact match, shared words and character
pairs. It proposes a match only when one tool, command or panel
scores at least 0.6 and at least 0.1 more than the next one.
- When Import Shortcut Set is opened from Keyboard Shortcuts, Cancel,
Escape and ui.dialog.cancel close it and return to Keyboard Shortcuts
as it was (dialogs::PARENT). A document's queued Missing Fonts dialog
(#792) opens after Keyboard Shortcuts closes.
- File › Open has a "Shortcut sets" filter, and in the desktop app
Keyboard Shortcuts' Import… shows .json and .kys files.
Docs: docs/mcp.md, docs/control-protocol.md, docs/development.md,
docs/target-app-parity.md, docs/roadmap.md.
With the Type tool editing, a press with Ctrl (Cmd on the Mac) lends the
Selection tool for the drag. Its drag joined the open typing session, so its
preview started from the document before the typing: the type moved or
scaled and lost what had just been typed. The typing is now kept as its own
undo step before the lent tool takes the press, as Undo already does, and
typing goes on after the drag.
VectorCraft does not run scripts written for the reference app, and
File › Scripts held only the disabled Other Script…. File › Scripts ›
Check Script… picks a .jsx, .jsxinc or .jsxbin file, reads it without
running any of it, and shows a report: what the script needs (the
script language's own objects, the document model, files, menu
commands, dialogs, or features only the reference app has), what it
would do outside the document, the menu-command strings it passes, the
document-model member chains and type names it uses, its directives,
the files it includes, and the problems that would stop it loading.
Copy Report copies the report as JSON. File › Open and drag-and-drop
show the report for those files too.
- vectorcraft-scriptcheck, a new Standalone crate with no
dependencies, holds the checker: a lexer for ECMAScript 3 with E4X
literals and the #name and //@name directive lines, and an analysis
of the tokens that follows variables, function scopes and the files
a script includes. It never recurses: open brackets, the levels of
an XML literal and the function bodies being read are kept on stacks
capped at 4,096. It reads at most 8 MiB of a file and 32 MiB with the
included files, follows 64 included files 16 deep, looks up at most
1,024 paths for them, keeps 1,000 entries in a list, tracks 1,000
variables holding member chains and 1,000 holding File objects, and
cuts echoed text to 120 characters. A compiled script is reported as
compiled and isn't read.
- script.check (engine, a query) takes path, data or dataBase64. With a
path and includes: true, it reads the files the #include lines name
from inside the script's folder, through the automation read root,
and when the script or one of those files assigns a member chain or a
File object to a variable, the check treats the variable as holding
it in every file. It doesn't follow absolute names, names, folders or
links that lead out of the folder, names or folders longer than 4,096
bytes, or JSINCLUDE, and it reads only regular files.
- ui.checkScript shows the report (dialog scriptCheck). File › Open
lists Scripts (.jsx, .jsxinc, .jsxbin) and sends a script's path to
script.check, which reads at most 8 MiB of it.
The language rules come from ECMA-262 3rd edition and ECMA-357 2nd
edition. The directive, platform and document-model root names come
from the public JavaScript Tools Guide and scripting guide pages that
catalog.rs cites by URL, and executeMenuCommand, doScript, loadAction,
unloadAction and selectTool come from the public forum posts cited
there; only names are used. Every script in the tests is written from
scratch with invented names.
Docs: docs/mcp.md, docs/target-app-parity.md.
Find in Folder… in Linked File Not Found and in the Links panel menu
looks in a folder the user picks, and in its subfolders, for the files
with the names of missing linked files, in any letter case. In the
Links panel menu it looks for the selected linked files when there are
any. It uses the folder search of the Missing Fonts dialog. Find
Linked Files lists each file it looks for with the files found for it.
A file with the size and contents saved with the link comes first. A
file of the saved size comes next when the link saved no hash or the
file is larger than 1 GB, and any other file of the name comes last.
Within each group, a file named in the same letter case comes first.
Then each file's folder names are compared with the saved path's, from
the innermost outward, up to the first one that differs, and a file
with more matching names comes before one with fewer. A file is chosen
when it is the only file found, or the only one with the saved
contents, and the user can choose another file or Don't Relink.
Relink relinks each file chosen, and each relink is one undo step.
With Copy into the document's folder, which shows for a saved
document, each image's file is copied next to the document first. The
file's name, then Name 2.png, Name 3.png and so on, are tried in turn
until one is free, which gets the copy, or is a file with the same
contents, which is used. A placed document is relinked where its file
is. The status line names the first file that fails to relink, and the
other files still relink. When Find Linked Files opens from Linked
File Not Found, the missing files left without a choice, and any that
fail to relink, go back to that dialog. On the web, Find in Folder… is
disabled in the Links panel menu, and links.findFiles can't start a
search.
- links.findFiles searches on separate threads and returns at once;
links.findFiles {} reports the search, and {stop: true} stops it. It
looks for at most 1,000 linked files at once: the active document's
missing ones, or those of the objects it is given. It hashes a file
only when a link of its name saved the file's size and a hash, and
only when the file is 1 GB or smaller. It ends once every linked
file has its same file, and it searches only the folders
text.findFontFiles may search, with the same maxSeconds, depth and
count limits.
- links.relink {copy} copies the file it is given into the saved
document's folder and links images to the copy; a call that includes
a placed document fails. Each name it writes is checked against the
automation write root. text.addFontFiles and links.relink {copy}
make their copies with fileio::copy_new, which never replaces a
file. The text.addFontFiles params text and docs/mcp.md say which
names are tried for a copy.
- vectorcraft-doc adds links::hash_reader, which hashes what a reader
reads as hash_bytes hashes bytes.
- ui.findLinksInFolder is the Links panel's Find in Folder… for agents;
docs/control-protocol.md lists the dialog's fields.
Docs: docs/mcp.md, docs/control-protocol.md, docs/target-app-parity.md.
paint.setFill {"color": {"c": 18.16, "m": 13.39, "y": 13.9, "k": 0.79}} stored
K 79 %: recolor.colors listed the colour as "cmyk 18.16 13.39 13.9 79" and the
exported PDF printed it as a dark grey. color_value chose the scale for each
component on its own (above 1: percent, else a fraction), so a percentage of
1 or less beside larger ones became a fraction.
A {c, m, y, k} object now takes percent for every component as soon as one is
above 1, and fractions only when all four are within 0..1, as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
point_indices moves from freeform.rs to the cmd param helpers so
stroke.widthPoint.remove parses `index` and `indices` with it, and a
malformed entry reports the translated "no such width point".
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Text Wrap and the variable bindings share checked_ids_or_selection in
cmd/mod.rs instead of each keeping its own copy.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- `finite_numbers::<N>` (cmd/mod.rs) reads an array of exactly N finite
numbers, nothing dropped or padded; `rect` uses it, and the rect cut,
Free Distort and anchor handles reuse it in the PRs stacked on this one.
- `at` is parsed once (`at_param`) instead of point_param plus a second
shape check that indexed the params; `at: null` means no position, as
null does for the other optional params, and gets a test.
- rustfmt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A run (vectorcraft-cli run, the MCP command_batch tool) had no way to use
an id an earlier step returned. A parameter string that is exactly
$N.path or $last.path now takes that value from step N's result
(0-based), e.g. {"id":"$1.id"}; $$ starts a literal $, and a
reference to nothing fails the step. Objects given to a command are now
used as given: an ids element or id that isn't an object id (or an
unresolved reference) fails instead of the command acting on the
selection. text.setRangeStyle styles the selected type object when no
id is given, as text.setStyle does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
When a document opens with fonts that aren't available, fonts used
only in its symbols included, VectorCraft lists them in a Missing
Fonts dialog after the missing linked file questions, one document at
a time, with Find Fonts and Close. Find Fonts opens Type › Find Font
on the first missing font of the layers' type, to replace it. After
Find Fonts or Close the dialog doesn't open again for that open; when
another dialog replaces it, it opens again once that dialog closes.
Search Fonts Folder (the Fonts folder File › Package writes next to
the document) and Find in Folder… search a folder and its subfolders
for the fonts' files, and Add Fonts copies the files the user chooses
into a Fonts folder next to the preferences. The desktop app and
vectorcraft-cli read that folder with the system's font folders. Type
› Find Font has a Find in Folder… button too when fonts the document
uses are missing. The web app shows no dialog; a status message says
how many fonts aren't available.
- text.missingFonts lists each missing family and style once,
whatever version the document's type names, and leaves out CSS
generic families such as sans-serif. text.findFontFiles searches a
folder on up to 8 threads and returns at once; text.findFontFiles {}
reports the search, and {stop: true} stops it. A search reads only
what the font scan reads of font files (their table directories and
name, fvar and OS/2 tables) and, on macOS, of suitcase fonts, and
lists a file for a font only when the file makes the font resolve
exactly. It does not enter app packages, the Program Files and
ProgramData folders, the system's folders at the root of a volume,
the Shared and Public folders in Users, a home folder's Library,
AppData, Applications, snap and dot folders, a Library folder's app
data folders or the folders the environment names for apps, and it
skips other hidden folders and does not follow links below the
picked folder. It ends after 60 s by default, after 10,000,000
entries listed, with more than 1,000,000 folders waiting, after
10,000 font files read or 1,000 kept, or once every font has a file;
Stop and Close end it too.
- text.addFontFiles copies only files the last search found. Of
those, it copies only regular .ttf, .otf, .ttc, .otc, .woff and
.woff2 files and suitcase fonts with their resource fork, at most
256 MB a file and 1 GB in all. It never replaces a file: a file with
the same contents is kept, and when another file has that name, the
copy gets a number (Name 2.otf). The fonts are then scanned again,
and type set in them redraws.
- ui.missingFontsDialog and ui.findFontsInFolder open the dialog for
agents; docs/control-protocol.md lists its fields.
- File › Package gives a font file whose name has no font extension
the extension that matches its data (.ttf, .otf or .ttc).
- vectorcraft-text adds set_app_font_dir, which system_font_dirs
reads, WantedFonts, which reads a font file's names as the font scan
does, is_font_file and is_suitcase. #762 split its face reader, which
now takes read budgets: file_face_names_within tries the suitcase
reader first, and reader_face_names_within applies the budgets to
each font. vectorcraft-format adds write_new_with.
Docs: docs/mcp.md, docs/control-protocol.md, ROADMAP.
The Libraries panel was a placeholder: it invited dragging art onto it,
but nothing happened. It now keeps local libraries (no account, no
cloud), as Illustrator's Libraries panel does:
- drag art off the canvas (or a swatch) onto the panel to add it, or use
+ to add the selection's graphic, fill or stroke colour, character
style or paragraph style;
- drag a graphic onto the canvas (or double-click it) to place a copy,
click a colour to paint the selection through the active Fill/Stroke
proxy, click a style to apply it to the selected type;
- the library picker and the panel menu create, rename and delete
libraries; each is a .vclibrary file in a Libraries folder next to the
preferences (session-only in the web app, headless sessions and runs
without preferences).
Engine: library.list/get/setCurrent/create/rename/delete/add/use/
removeItem. A graphic is stored as a native document with a thumbnail:
adding copies as Copy does and placing pastes as Paste does, resources
and swatch-name conflicts included. Using a style adds it to the
document and applies it in one undo step.
Clipboard::to_document gave its layer the id u64::MAX, which made a
saved copy overflow Document::fix_next_id when read back; the layer now
takes an id above the objects', and fix_next_id saturates.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Document symbols placed inline in a run of type (beyond Illustrator; like
InDesign inline anchored objects): TextRun.inline holds the symbol, scale and
shift; the run is one U+FFFC laid out as a glyph sized to the art, centred on
the cap height. text.insertInline and Type > Insert Inline Symbol; editing
keeps the graphic whole; canvas, SVG (<use>) and PDF draw the art; Create
Outlines turns it into a symbol instance.
With the Artboard tool chosen, Copy and Cut take its artboard together with
the art fully inside it (when Move/Copy Artwork with Artboard is on), and
Paste brings both back in one undo step: Paste right of the last artboard,
Paste in Place / in Front / in Back where it was, into this or another
document, the art going back into the layers it came from (Paste on All
Artboards pastes the art alone). The clipboard carries the artboard
(Clipboard::artboard); a pasted artboard keeps its name when it is free.
Duplicate Artboards (the Artboards panel menu, and now a row dragged onto
New Artboard) copies the art too: artboard.duplicate {index?, art?} defaults
to the Artboard tool's artboard and moveArt option and reports the copies.
It shares copy_artboard with the Alt-drag copy (artboard.move {copy}).
New commands reachable over MCP: artboard.copy and artboard.cut
{index?, art?}; edit.copy / edit.cut run them while the Artboard tool is
chosen (and are enabled then with nothing selected). Docs (mcp.md), the
tool and panel docs, translations of the new labels and the ROADMAP follow.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Guides dragged out of the rulers could not be touched again: no tool hit-tested
them, so a click on a guide went to the art under it.
- The Selection, Direct Selection and Group Selection tools pick a ruler guide
within the selection tolerance (over the art; Direct Selection takes an
anchor on it first) through a shared tools::rulerguide::GuideEdit. A drag
moves the selected guides in one undo step (Alt copies them, Shift snaps the
dragged one to the ruler's ticks, otherwise it snaps to pixels, the grid or,
with Smart Guides, the art's edges, centres and anchors); dropped off the
canvas onto its ruler, the guide is deleted. Hidden or locked guides can't be
picked; the pointer shows which way a guide moves.
- Selection::guides holds the selected guides (on their own, like slices); the
canvas draws them in the selection colour. Delete/Backspace (edit.clear)
delete them, the arrow keys (object.nudge) nudge them, Lock Guides and Hide
Guides deselect them.
- Commands for agents: guide.list, guide.select {indexes, toggle?},
guide.move {dx?, dy?, copy?} (besides {index, pos}) and guide.remove {index?};
guide positions out of range are refused. Documented in docs/mcp.md.
- Shift while dragging a new guide out of a ruler snaps it to the ticks too
(Unit::ruler_step, shared with the rulers' drawing).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A file's saved selections are untrusted: on load at most 25 are kept, names
are trimmed, capped at 255 characters and unique, and ids the document
doesn't have are dropped (after fix_next_id such an id would select whatever
object is drawn next). Save and Edit Selection cap names the same way. The
limit, the name cleanup and the default "Selection N" live on
SavedSelection, shared by the engine, the Save Selection dialog and the
Select menu's slot table. docs/mcp.md documents the select.save /
savedList / recall / editSaved commands; ROADMAP counts 13 stubbed menu items
and names what's still missing (Update Selection, the Layers panel menu).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Parity: Object › Path › Remove Anchor Points now runs the new command (`path.removeAnchors`,
the menu's feature name) instead of `path.deleteAnchors`, which deleted the anchors with their
segments and opened closed paths; that stays the Delete key's command ("Delete Anchor Points",
off the menu). No second "Smart" item.
- Geometry: the refit moves to `vectorcraft_pathops::remove_anchor` on the existing least-squares
fitter (fixed end tangents, a golden-section search for where the curve passes the removed
point) instead of a ~1,000-candidate grid search in geom (about 4 ms per anchor, now well under
0.1 ms). Two straight sides stay one straight side (a rectangle loses a corner and becomes a
triangle), as Illustrator does; non-finite input leaves the handles alone.
- The Delete Anchor Point tool (`path.removeAnchor`) uses the same function, replacing its
heuristic handle stretch; the explicit id/anchor and `fit` params of the new command are dropped
as duplicates of it. The command is enabled by direct-selected anchors (`has_anchors`), not a
UI override.
- The Control bar shows an icon button (the Delete Anchor Point icon, tooltip "Remove Anchor
Points") instead of a 204 pt text button; the labels reuse the translated "Remove Anchor
Points"; zh-hant gains "Delete Anchor Points". The Pen test that pinned Alt-click as plain Pen
(Illustrator's Alt over an anchor is Convert Anchor Point) is dropped.
- Tests for the refit, closed paths, straight sides and bad input; docs/mcp.md and ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Art in a sublayer is now selected as objects (clicks, marquee, Select All, the
Select menu), sublayers select in their own colour, and hidden, locked or
template sublayers block clicks. Layer Options gain Preview (per-layer outline)
and Dim Images. New and fixed layer.* commands for the Layers panel: setCurrent
and highlight (rows at any depth), selectAll, move (reparent with cycle and
nesting checks, Alt copies), delete/duplicate rows, merge, flatten, collect,
release to layers, reverse, template, hide/outline/lock others and their
show/preview/unlock all, locate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Save Selection… asks for a name and keeps the selection in the document (saved with
the file, undoable, at most 25) instead of in session memory keyed by the title.
Each saved selection is listed at the bottom of the Select menu and a click selects
its objects again. Edit Selection… opens a dialog with the list to rename or delete
them, applied together on OK as one undo step (select.editSaved takes `edits`).
The menu stub count in the ROADMAP goes from 16 to 15.
View > Perspective Grid > Define Grid... opens a dedicated `perspectiveGrid` dialog
(ui.perspectiveGridDialog) prefilled from the current grid instead of a generic
form with fixed defaults that forced kind 2. The grid model gains (append-only)
name, viewing angle (the station point), units, scale, plane colours and opacity;
grids with a viewing angle foreshorten each axis as a true camera. New commands:
perspective.grid.get (read-only) and perspective.grid.define (one undo step,
only changed fields apply).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The issue asked for a vector halftone that turns art or an image into
vector dots, lines or shapes by tone, with angle, frequency, shape, mono
or CMYK separations and clipping to the object. Nothing like it existed.
object.vectorHalftone renders the selection offscreen, samples its tone
once per cell of a grid turned by the screen angle and places a shape
whose area follows the tone (circle, ellipse, square, diamond or line).
Mono screens follow lightness in one colour; CMYK screens follow the ink
amounts the CMYK output separates, one screen per ink at the classic
angles, multiplied over each other. Dots are clipped to the art's
outline as real geometry (only the dots crossing it go through a
boolean). It is a command rather than a live effect: the live pipeline
can't sample rendered tone when exporting. Its dialog previews live and
OK keeps it as one undo step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The issue asked for one-step symmetric shapes, splitting all selected art
along a line and cropping art to a rectangle as real geometry. Only the
freehand Knife and the Scissors existed, and neither works on compound
paths as one shape.
New commands path.mirrorCut, path.lineCut and path.rectCut cut the
selected paths and compound paths (inside groups too) with pathops
booleans against a half-plane or rectangle, and split open paths with
the Knife/Path Eraser helpers. Mirror & Cut reflects the kept half and
unites it with itself (open halves are joined on the axis). The draw2
piece helpers now rebuild compound paths too. Three tools (Eraser group,
original icons) preview the cut live while dragging and commit it as one
undo step; Mirror & Cut's axis and kept side are tool options shown in
the Control bar.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
VectorCraft had an Additional Plug-ins Folder preference but nothing loaded from it. Port
PhotoCraft's wasmi plug-in host (same sandbox, manifest and parameter schema) as the new
vectorcraft-plugins crate (L2), extended for vector documents:
- Object filters read the selected paths and compound paths as JSON (native PathData and
Paint forms: geometry, fills, strokes, gradients, opacity) and return the objects to keep,
change, add or delete; the output is validated in full and applied as one undo step
(plugin.run). A failing plug-in leaves the document untouched.
- Live-effect plug-ins are geometry effects in the appearance stack (effect id
plugin.<id>), re-evaluated (and cached) when the object or parameters change, editable,
exported and baked by Expand Appearance; a missing plug-in leaves the geometry as is.
- plugin.list / info / run / install / remove / reload; the preference folder installs
every *.wasm at startup and when it changes; File > Open of a .wasm installs it (web).
- Object > Plug-ins and Effect > Plug-ins menus with dialogs generated from the parameter
schema (live preview), the Appearance panel's fx menu, docs/plugins.md, an original
example plug-in (Desaturate, a Rust crate outside the workspace) and fuzzing of the
plug-in boundary (engine/tests/plugin_fuzz.rs).
Tool plug-ins and paint-changing live effects are left for later (docs/plugins.md).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The pdf crate's PrintSettings gains advanced {printAsBitmap,
overprints: preserve|discard|simulate, flattenerPreset} and
color.profile, all defaulting so saved print_setup values still load.
Composite output discards overprints (no /OP) or simulates them as
Overprint Preview draws them; separations keep them. A printer profile
converts composite colours with the chosen intent (a CMYK one writes
device CMYK) and separations separate with a CMYK one. The engine
flattens transparency with the preset, or renders each printed region
as one image for Print as Bitmap, before PDF or PostScript layout.
The Print dialog's Advanced and Color Management sections show them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
View > Show Print Tiling (view.printTiling) draws the pages of the
document's print settings on the canvas, dashed and numbered, from
print.preview's own layout (print.tiling), so the canvas and the
printed job agree. The Print Tiling tool replaces the no-op tool: a
drag places the first page's imageable corner (print.tiling.set,
saved as print_setup.tileOrigin, one undo step); a double click on
the canvas or the tool button resets it. Tiles start at the origin
and extend to cover the art; the Print dialog shows the tool's
placement with a Reset button.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Print dialog's Print Preset list loads [Default] or a saved preset
(reading [Custom] once the settings differ) and Save Preset... names the
settings as a preset. Edit > Print Presets... lists [Default] (generated,
protected) and the saved presets with how they differ from it; New... and
Edit... open the preset editor (the Print dialog's sections), Delete,
Import... and Export... use .vcprintpresets files, which File > Open also
imports. Commands print.presets.list/save/delete/import/export; the presets
live in Prefs.print_presets and persist with the preferences.
The open-dialog filter count test counts the new Print presets filter.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The svg crate's new CSS writer (css_rules) gives the CSS web pages style objects
with: rectangles and ellipses as background-color / linear-/radial-gradient(),
border and border-radius; type as font, color, spacing and alignment; shadows,
glows and blur as box-shadow, text-shadow and filter. It shares SVG export's
declarations (transparency, fonts, type spacing, colours, gradient stops), which
moved into svg/src/css.rs. Options: units, absolute position, width and height,
unnamed objects, rasterize unsupported art (as a PNG background-image).
Commands css.selection, css.generate and css.export; UI commands css.copy and
css.exportFile; the CSS Properties panel with a highlighted code view.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Window > Asset Export lists the document's assets as thumbnails: art
dragged in off the canvas (or added with +) becomes one asset per object,
or one of them all with Alt; Object > Collect for Export does the same.
Assets name their objects, so they follow edits (moving the art moves the
crop) and deleting the art removes it from its asset. Click selects,
double-click renames, the bin removes. The panel's export settings are
Export for Screens' own format rows on the document's shared settings, and
Export writes each asset alone, cropped to its art, into a picked folder
(the web downloads a zip). Export for Screens' Assets tab lists the assets
with checkboxes and exports the checked ones.
Commands: assets.add, assets.remove, assets.rename, assets.list,
assets.export, assets.settings.set; document.exportForScreens takes
assets. Model: Document.assets (ExportAsset {id, name, nodes}).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
File > Export > Save for Web (Legacy) (Ctrl/Cmd+Alt+Shift+S) opens a dialog with Original,
Optimized, 2-Up and 4-Up views showing each file's size and download time, and settings for
colour reduction, colours, dither, transparency and matte, interlacing, web snap, lossy GIF,
JPEG quality, the colour table (lock, map to transparent, web shift, sort), image size and
anti-aliasing, Clip to Artboard, sRGB, metadata, slices (all or selected), HTML output and
presets. Preview in Browser opens the HTML page.
Engine: document.exportForWeb, document.exportForWeb.preview (its byte count is the size of
the file Save writes), webExport.settings and webExport.presets.list/save/delete. Saved presets
and the remembered settings are stored in Prefs. Render: quantize_locked, and encode::web for
web snap, colour table edits, lossy GIF and GIF/JPEG comments. PNG files get an sRGB chunk.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ASCII DXF of any version opens (document.open) and places (file.place) through
a new reader in vectorcraft-cad: lines, LW/2D/3D polylines with bulge arcs,
circles, arcs, ellipses, NURBS splines (exact Beziers up to cubic, fitted
otherwise), solids, solid and pattern hatches, TEXT/MTEXT/ATTRIB as point
type, named blocks as symbols (one per look for by-block art), anonymous
blocks and dimensions as groups, MINSERT arrays, OCS extrusion; layers keep
off/frozen/locked/plot state; ACI and true colour, lineweights, linetypes and
transparency resolve through layers and blocks. The `dxf` option object picks
the layout, ratio or fit, lineweight scaling, centring and merged layers;
document.dxfInfo lists layouts, layers and units. Binary DXF and DWG answer a
clear error. The DXF Import Options dialog (dxfImport) asks on open and place
with a layout preview. Fuzzed in import_fuzz.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Every Preferences > File Handling > Data Recovery interval, modified documents
changed since their last copy are written to the recovery store in the
background (the same snapshot and encoder as Background Save; the status bar
shows it). Complex documents (over 20,000 objects) are skipped while Turn off
Data Recovery for complex documents is on.
- A copy goes when its document is saved, reverted, closed or undone back to its
saved state, and when the app quits with nothing unsaved.
- Each running app keeps its copies in an area of its own: a sub-folder whose
.lock file it keeps locked for its lifetime (File::try_lock), or on the web a
heartbeat refreshed every minute. Only areas nobody holds (lock free, or no
heartbeat for three intervals, at least three minutes) are offered, and an
area is held while it is restored or discarded, so a second running instance
never offers or deletes a live instance's copies. Empty leftover areas are
tidied away.
- The next launch after a crash asks with the Recover Documents dialog (Restore /
Discard / Cancel): restored documents open as "<name> [Recovered]", unsaved, and
Save asks where to save them, suggesting their original file; the copy moves
into the new app's area.
- Store: the recoveryFolder preference, else Data Recovery beside the desktop
app's preferences; browser storage on the web (Services::recovery_store);
tests use an in-memory store (with in-memory locks, or heartbeats).
- Engine: file.recovery.save, file.recovery.list, file.recovery.restore {file?},
file.recovery.discard {file?}; DocState.recovered and DocState.recovery.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
file.print {settings?, path?} lays the document out on paper and writes one PDF page per sheet:
copies (collated, reversed), artboards (all, a range, ignored), blank artboards skipped, paper
size and orientation (or turned per artboard), transverse, Print Layers (template layers never
print), placement on the imageable area, no scale / fit / custom / tiles of the paper or of the
imageable area with overlap and a tile range; printer's marks and bleed as PDF export draws
them; composite or separations (one grey plate per ink that prints, overprints honoured, spots
as process), emulsion down, negative; rendering intent and preserve numbers. print.preview lists
the pages, tiles, inks and warnings; print.setup saves the settings with the document
(Document.print_setup, one undo step).
PDF export and print share one page writer; the ink separation helpers move from the renderer to
vectorcraft_doc::inks and the range parser to vectorcraft_doc::range so print can use them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New crates/eps (L3): a hand-written EPS writer. A DSC header with
%%BoundingBox and %%HiResBoundingBox (y up from the origin), %%LanguageLevel
and spot colours; paths filled and stroked with caps, joins, miter limits
and dashes (strokes a plain line can't draw as filled outlines, brushes as
their art), clipping groups, linear and radial gradients as smooth
shadings at Level 3 and stepped fills at Level 2 or with compatible
gradient printing, patterns as tiles, freeform gradients and placed images
as images (Flate with masked transparent pixels at Level 3, run-length at
Level 2), type as glyph outlines, spot colours as Separation spaces and
overprints when preserved; RGB written as CMYK on request. A TIFF preview
(1-bit or colour, transparent or opaque) behind the binary header, a PNG
thumbnail and the native document in comments (eps::native and
eps::thumbnail read them back for a later import).
document.export {format: eps} and document.exportEps: transparency is
flattened first with a flattener preset (built-in or saved) and options;
the visible art's bounds, or with useArtboards one file per artboard named
{stem}_{artboard}.eps. Export As lists EPS, then EPS Options
(ui.epsOptionsDialog for agents, remembered between exports).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Document.slices holds user slices, Node.slice makes an object an object
slice that follows its bounds, and Document.slices_clip_to_artboard picks
the region auto slices fill (the artboards, or the art and the slices).
Object → Slice: Make, Release, Create from Guides, Create from Selection,
Duplicate, Combine, Divide… (dialog), Delete All, Slice Options… (dialog)
and Clip to Artboard; View → Hide/Lock Slices; Select → Object → Slices;
slice.list reads the numbered layout. The canvas draws the slices in the
Slices preferences' line colour with their numbers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
File > Package (saved documents; unsaved changes are saved first) writes
<folder>/<name>/<document>.vectorcraft, the linked files in Links/ (relinked in the
packaged copy), the fonts its type uses in Fonts/ (leaving out fonts whose licence
doesn't allow embedding) and <document> Report.txt, then offers Show Package. Without a
folder (the web, agents) the same files come back as a zip.
Document Info's flyout picks one category (document, objects, styles, spot colours,
patterns, gradients, symbols, fonts, font details, linked and embedded images) and Save…
writes the text report Package shares.
Engine: file.package {folder?, name?, copyLinks?, linksFolder?, relink?, copyFonts?,
report?}; document.info gains category, format: text and sections. Text: FontFace
path, fs_type and embeddable. UI: ui.packageDialog (dialog `package`), file.showPackage,
docInfo.save.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New crates/cad (L3): a hand-written ASCII DXF writer. Layers become DXF
layers (hidden: off, locked, non-printing: not plotted), straight paths
LWPOLYLINE (POLYLINE before R14), curves cubic SPLINEs through every
anchor, fills solid HATCHes (outlines in R12), strokes lines with a
lineweight and a linetype per dash pattern, type TEXT or glyph outlines,
placed images IMAGE entities linked to PNG or JPEG files. Units and
scale ($INSUNITS), scaled lineweights, 8/16/256 indexed or true colour
(420), transparency (440), Preserve Appearance / Maximize Editability,
Alter Paths for Appearance, Outline Text.
document.export {format: dxf} and document.exportDxf; useArtboards
writes one drawing per artboard; selectedOnly (any export) writes the
selection in its layers. Export As lists DXF (then DXF Options,
ui.dxfOptionsDialog for agents, remembered between exports) and DWG
greyed out; document.formats lists DWG and PICT as unsupported with a
hint, and exporting or opening them answers with it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>