Every edit of an object copied its whole appearance (its fills, strokes and effects, about
540 bytes for a basic object) into the new node, though a move leaves it as it is. Over 45
whole-selection moves of 10,000 paths, undo history grew by 589 MB; now 349 MB (41 % less), and
a nudge or a drag of the selection takes 12 ms instead of 15.
- Node::appearance is a vectorcraft_doc::Shared<Appearance>: copy-on-write. A clone shares it,
and the first change through DerefMut copies it (Arc::make_mut). Reads, writes, equality (also
against a plain Appearance) and the saved form are those of the Appearance itself, so call
sites read and change it as before. Sites that build or assign a whole appearance add .into(),
and the few that need a plain copy take (*n.appearance).clone().
- Node::transform changes the appearance only when it has gradients to transform, and pattern
paints are transformed only when there are some: a move no longer copies an appearance it
doesn't change.
The workspace suite (5,301 tests) and clippy pass with the change; the doc and engine suites
pass again after the transform guard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
As the branch does for older tests: `panic!("…")` instead of
`unreachable!()` in test code (clippy.toml only allows unwrap, expect and
panic there), and the integration tests main added (CLI file I/O, render
gradient text and stroke geometry, SVG export suites) opt out of the
unwrap/expect/panic lints. No test logic changed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
effect.expandAppearance now expands the whole appearance: each visible fill becomes a
path of its own and each stroke its outline (a brushed stroke its brush art), grouped
in paint order under the object's id and transparency; geometry effects are baked and
raster effects become an embedded image (shadows below the art, blur/feather/inner glow
replacing it). Type with effects or its own fills is outlined, and a group's or layer's
own fills and strokes are expanded among its members. The command is enabled whenever
an appearance isn't basic. Builds on bake_leaf (effects::expand_leaf / expand_art) and
shares the raster-effect image code with PDF export.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A group's or layer's own fills and strokes paint every member's geometry, below or above the
members as the new contents slot (Appearance.contents_index) says; its geometry effects reshape
the members as one piece and its raster effects apply to the composite (one combined shadow),
respecting knockout groups. Type's own fills and strokes paint under or over its characters.
Render, SVG/PDF (via bake) and Expand Appearance evaluate them alike.
Commands: appearance.* / effect.* take target: "object"|"contents" and layer ids;
appearance.moveItem moves the Contents slot (from: "contents") or an item across it
(contents); appearance.targetContents selects a group's members. Graphic styles applied to a
group now style the group itself. The Appearance panel shows Contents/Characters rows that
drag, and double-click to target the members or edit the characters' paint.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>