Crop Image's trim (object.cropImage {trim: true}) decoded the image
within MAX_RASTER_ALLOC (2 GB) and then converted it to RGBA. The
decoder holds the decoded image, before conversion, to that allowance,
so a gray or 1-bit image within it could take up to four times as much
once converted.
Trim now reads the image's size from its header first and, when
width × height × 4 is over the allowance, fails before anything is
decoded, with the check and message Load Texture uses: "an image of
W × H pixels is too large to draw". Images within the allowance are
trimmed as before.
An image whose decode needs more than the 2 GiB allowance (512 MB on the web) is not drawn.
A raster export says so since #1517; on screen it was still blank with no word. Open and
Place now carry a warning for it, and the Links panel's row a note (links.list: note).
The Links panel lists every image (thumbnail, name, page, missing/modified/embedded
badge) with Show filters, sorting and thumbnail sizes; its buttons and flyout relink
(to a file or a folder), go to, update, edit the original, embed and unembed, show in
folder and open Placement Options. Link Info shows format, colour space, location, ppi
and effective ppi, dimensions, scale, rotation, size and dates. Edit > Edit Original
and the Properties panel's image section reach the same commands.
Engine: links.list, links.goTo, links.embed, links.unembed, links.info and
links.placementOptions; links.relink and links.update now place the new file as the
image's Placement Options say (transforms, bounds, file dimensions, fit, fill, the
alignment point, clip to the old bounds). Model: ImageObject.placement.
UI: links.editOriginal, links.reveal, ui.placementOptionsDialog; Services.open_file
and pick_folder on the desktop.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>