Commit Graph
831 Commits
Author SHA1 Message Date
Fabio LussiandClaude Opus 5.5 7ab9a46bf8 Tabs panel: drag a tab stop from where the press landed
egui reports drag_started only once the pointer is past its drag
threshold, farther from the press than the ruler's 5 px hit tolerance,
so hit-testing the current pointer usually missed the stop. Hit-test the
press origin instead, falling back to the pointer position.

Fixes #1458

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 04:00:17 +07:00
bflatastic dd1c26b627 Part of #1483: sliders in dialogs show their rail
The theme's widget fill matches the dialog background, so the sliders of
Save for Web, the raster export options, Preferences and the opacity
popup showed only their handle. They share one slider widget now, with a
visible rail filled up to the handle.
2026-10-13 04:00:17 +07:00
Skaywalker 905a965d1e i18n(hu): informal address in a row added on merge
One message translated when #1302 was merged addressed the user with
the formal verb form ("csatolja"); the catalog uses the informal second
person throughout ("csatold").
2026-10-13 03:14:50 +07:00
bflatastic 3672e0ae84 Fix #1457: a focused field follows its value when a slider or preview changes it 2026-10-13 02:54:33 +07:00
bflatastic 3acc29f8e0 Fix #1442: an unknown parameter key is an error naming it and the nearest accepted key 2026-10-13 02:54:33 +07:00
bflatastic 897d99a70f Fix #1448, #1460: Transform Objects in the Transform dialogs and Transform Each, and Reflect across an angle 2026-10-13 02:54:08 +07:00
bflatastic 7625feea08 Fix #1450: the Pathfinder panel works on a group selected alone 2026-10-13 02:54:08 +07:00
BFlat e74cb01ecc Merge pull request #1490 from storytold/fix/1465-selected-text
Part of #1465: selected text in value fields is readable
2026-10-13 02:49:42 +07:00
bflatastic 09f62097f0 Part of #1465: selected text in value fields is readable
Selected text in a numeric or text field was drawn in the accent colour on the accent-tinted
selection, in every brightness. The fields that draw their own frame (panel and Control bar fields,
dialog fields, the hex field) now draw it in the strong text colour.
2026-10-13 02:48:41 +07:00
bflatastic cb9d93b647 Fix #1462: Split Into Grid has its row and column sizes, gutters, totals, Add Guides and Preview
Object > Path > Split Into Grid took a number of rows and columns and one gutter, and split each
selected path on its own. The dialog now has the documented options, the rows beside the columns:
number, height or width, gutter and total, with Add Guides and Preview. Several selected paths
become one grid over them all, painted as the topmost one, as documented.

object.path.splitIntoGrid takes rowGutter and columnGutter (gutter still sets both), totalHeight
and totalWidth, height and width (the size of each row and column, which sets the total) and
addGuides, which adds ruler guides along the row and column edges on the grid's layer.

Behaviour reference:
https://helpx.adobe.com/illustrator/desktop/manage-objects/edit-objects/divide-or-split-objects.html
2026-10-13 02:48:36 +07:00
LosminekandClaude Opus 5.5 847730bf8b i18n(cs): catch up with strings added since the Czech catalog
Adds 127 Czech entries the Hungarian/Spanish/German catalogs already
have: tool short names, recolor and swatch library labels, print/PDF
preset names and their differences lines, pie graph options, counts
and the about-box credits. "Reset <workspace>" entries keep the
built-in workspace names in English as MENU_KEEP_AS_IS requires.
Also [Default] -> [Výchozí] in the protected-preset hint, matching the
existing [Default] entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 02:21:35 +07:00
bflatastic 2cf2b972f5 3D and Materials: the bevel and rotation options take their documented names, and the new messages are in every catalog
Bevel Shape, Space, Bevel Inside, Bevel both sides and Presets, as the public 3D and Materials panel
options page names them. The 3D effects' error messages get rows in the twelve complete catalogs.
2026-10-13 00:52:40 +07:00
Ayberk A. 8a3458a974 Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate
The three 3D types besides Revolve, as live effects in the three-d crate,
drawn as shaded vector faces by the canvas, SVG/PDF export and Expand
Appearance alike, from the public 3D and Materials documentation:

- Extrude & Bevel: depth (0-2000 pt), twist, taper, solid or hollow caps,
  and bevels in six original cross-sections (classic, rounded, cove, step,
  ogee) with width, height, repeat, spacing, inside and both sides.
- Inflate: the shape as a membrane under pressure (a Poisson solve held at
  zero along the outline and holes), so it rises vertically from the edge
  and rounds without creases; volume, depth and both sides. Steep cells
  near the outline are refined without cracks.
- Rotate: every fill and stroke turned in 3D and shaded as one plane.

All three share Revolve's view and lighting parameters, the rotation and
light gizmos (turning about the art's centre) and a dialog with Object,
Rotation and Lighting tabs, with Position presets (Front ... Isometric
Bottom, our own values). An object takes one 3D effect. Inflate cuts the
grid cells that straddle a hole's edge with pathops, hence the new
pathops -> three-d layer order.

Docs: docs/three-d.md, mcp.md, and the 3D rows of the parity docs.
2026-10-13 00:35:07 +07:00
bflatastic 9e4ed2d430 Catalog rows for the trusted editing data note; the fuzz reads hostile editing data trusted too 2026-10-12 23:08:58 +07:00
bflatastic 4d17702536 Fix #1412: the Transform dialogs preview on the canvas, and arrow keys step their angles and percentages 2026-10-12 21:01:15 +07:00
Vikram Bhaskaran f908545204 Paste the picture when the clipboard text beside it is blank.
Hosts put whitespace in the text flavour ahead of the bitmap, and that empty text was taken as the paste.
2026-10-12 19:50:12 +07:00
bflatastic 689ad46999 A just-opened dialog gives its focus to the first enabled field, not a greyed-out one 2026-10-12 19:30:20 +07:00
bflatastic ddebe5e479 Part of #1377: Rectangular Grid and Polar Grid tool options (skew, frame, compound path, fill) 2026-10-12 19:22:36 +07:00
dotCooCoo a9a7a4cddf Fix #1257: a dragged object reuses its filter and shadow rasters
Each pointer move of a drag applies the move to the interaction's
snapshot, so the dragged object is a new node in every frame. The
renderer kept the rasters of an object's drop shadows, outer glows and
filtered content (Gaussian Blur, Feather and the Photoshop-style
filters) only for the same node, so every frame of a drag ran those
effects again. On main, a moved frame of texture_drag_perf (a CMYK
rounded rectangle at 190.07% and DPI 1.5 in an 1800 x 1500 view) took
112 to 197 ms in a release build.

The canvas now renders with RenderOptions::interacting while a drag or
a dialog's preview is in progress. When an object misses its cached
raster in such a frame, the renderer takes the raster an earlier frame
made for an object with the same id, slot and ink at the same zoom and
rotation, made by the same effects from content of the same size (to
within 0.000001 pt). It draws the object's content into a raster
placed as that one was and compares the pixels byte for byte (only the
alpha under a shadow or glow). For Feather it also compares the points
of the clip outline, to within 0.000001 pt. When they match, the old
raster is drawn at the new place, rounded to a whole pixel, as a pan
draws a cached raster. Content under De-Interlace never takes a moved
raster, and a raster made over moved rasters counts as moved itself.

A frame rendered without interacting never draws such a raster, or a
raster made over one: the frame after the drag runs the effects again
and draws what a fresh renderer draws. The canvas's cache key includes
whether an interaction is in progress. On the desktop, the canvas
sends the frame after an interaction to the render worker when the
frame shown drew moved rasters. Each cached raster keeps the content it
was made from, within the existing 512 MiB budget. The pixels kept
with a filtered raster take as many bytes as the raster, and the alpha
kept with a shadow or glow takes a quarter as many as the shadow.

texture_drag_perf now renders a drag's frames as the canvas does, then
the frame after the drag, and that frame once more with every raster
cached. A moved frame now takes 20 to 26 ms, close to the 18 to 25 ms
of the cached frame; the frame after the drag takes 110 to 189 ms.

Docs: docs/target-app-parity.md.
2026-10-12 18:56:38 +07:00
bflatastic 0cf59a6cbd .ai import: area type shows its first line in a substituted font (follow-up to #1264)
Area type whose frame is too short for a line of the font it shows in here
drew nothing: a font that isn't available shows in the fallback font, whose
line may be taller than a frame made for one line of the file's font (overset
type isn't drawn). Where the file itself lays lines out in the frame, the
frame of the imported text object is made taller, from its top, by what its
first line needs, and the open result says how many frames were.
2026-10-12 18:52:09 +07:00
BFlat 885a6e38cd Merge pull request #1381 from storytold/fix/1264-ai-placed
Fix #1264: placed (linked) files in a .ai file's editing data come in as linked images
2026-10-12 18:05:00 +07:00
bflatastic 0765bc9bcd Fix #1367: a dialog opened from a menu takes the keyboard focus every time
A dialog opened by a click is drawn in the frame of that click, and in that
frame egui takes the focus from any field the click missed. The first time a
dialog's window shows, that frame only measures it, so its first field took
the focus a frame later and kept it; every later time the field took it in
the click's frame and lost it at once. The field now takes it the frame after
the click.
2026-10-12 17:48:09 +07:00
bflatastic 39c14abd35 Fix #1264: placed (linked) files in a .ai file's editing data come in as linked images
A .ai file with placed files opened from its PDF part (no guides, no sublayers,
no hidden objects), because the editing-data reader stopped at them.

- Lexer: a placed file's preview section is one token (it was skipped).
- Reader: %AI5_BeginPlace ... ~ becomes a linked image with the file's path,
  showing the preview the data keeps of it (premultiplied ARGB, capped at
  MAX_PIXELS, its rows checked against the bytes there), in its place: the
  matrix takes the file's pixels from the canvas, where they start at the point
  of art space's origin. A placed file without a preview, a path or a matrix
  still makes the file open from its PDF part.
- The open result lists one warning saying linked pictures show the
  low-resolution preview until their files are found (rows in the catalogs).
- Engine: a link nothing is known of whose image shows a preview is read where
  it is found as the document opens, into the image's bounds, and isn't
  reported as modified.
- Tests: lexer, reader (hand-written data), engine open with the link missing
  and found, fuzz tokens.
- Docs: file-format-parity, target-app-parity, gaps, ROADMAP.
2026-10-12 17:46:01 +07:00
bflatastic 268a4452f9 Part of #1358: the Image Trace section no longer widens the Properties panel
Its View row asked for the row's whole width for its menu before its label was laid out, so
the row ran past the panel, the panel's content grew and the start of every label was cut off.
2026-10-12 16:32:43 +07:00
Diego Ospina a747daa346 i18n(es): add 371 rows other catalogs already had
Document presets, shortcut editor, print/PDF options, arrowheads,
harmony rules, Save for Web, graphic styles, file filters.

Models: Opus 5.5, Sol 6.1, DeepSeek V4 Flash
2026-10-12 16:07:18 +07:00
Ayberk A. 5a8682e45d Toolbar: centre the tool buttons inside the panel's border
The buttons were placed (WIDTH - 36) / 2 from the panel's content edge, but
the docked panel's content is narrower than WIDTH: the 1.5 pt frame stroke on
both sides and the 1 pt separator line egui reserves on the right leave 44 pt.
So the single column sat 6.5 pt from the left border and 1.5 pt from the right
(2.5 pt right of centre), and the double column's second button ran over the
right border. Centre each row on the panel's inside instead, and widen the
double column to 80 pt so its two buttons fit with 2 pt either side.
2026-10-12 15:41:47 +07:00
bflatastic 62bf8c862c Polar Grid dialog: Hungarian and Korean rows for its two labels 2026-10-12 15:30:11 +07:00
FredApps 1dc61af4d1 Add a Polar Grid canvas-click dialog
A click with the Polar Grid tool opens the shared shape dialog (width, height, concentric and
radial dividers), as the Rectangular Grid tool does, and keeps the divider counts as the tool's
options.
2026-10-12 15:30:11 +07:00
bflatastic 23ec8d9e67 i18n: Hungarian and Korean rows for the ruler origin commands 2026-10-12 15:17:26 +07:00
Ikki Nishihara 29ecab8c48 feat: change and reset the ruler origin (#1212) 2026-10-12 15:17:24 +07:00
dotCooCoo 44685d8798 Align: Object › Align follows Align To, and the choice is kept across restarts
Object › Align ran object.align without to, so it aligned to the key
object while there was one and otherwise to the selection. With Align
to Artboard chosen it aligned two objects to the selection's bounds,
and it left a single selected object where it was, while the align
buttons of the Align panel, the Control bar and the Properties panel
move that object to the active artboard. The Align To choice was kept
in egui's temporary memory, so it went back to Align to Selection at
each launch, and ui.inspect did not report it.

The choice is now the UiState field align_to, which the desktop app
saves with its preferences and ui.inspect reports. A saved value other
than "artboard" reads as Selection, and the other preferences still
load. Object › Align now sends the to that the align buttons send: the
artboard when one object is selected, else the key object while there
is one, else the Align To choice. With anchor points selected it sends
its parameters as before, and the points align to their own bounds.
While one object is selected, the Align To row shows Artboard. Agents'
object.align calls without to keep the engine's default.

Docs: docs/control-protocol.md, docs/target-app-parity.md.
2026-10-12 15:17:06 +07:00
Ikki Nishihara 6ab08dd407 fix(ui): numeric fields keep a drag selection on focus (#1326) 2026-10-12 15:16:55 +07:00
Aaron GuoandClaude Opus 5.5 b29e271b4a Part of #394: Appearance of Black › On Screen shows pure CMYK black as RGB black
Preferences › Appearance of Black › On Screen was stored and never read.
Display All Blacks Accurately (the default) shows pure CMYK black, black
ink alone at 100%, through the working CMYK profile, a dark grey, as the
canvas always did. Display All Blacks as Rich Black now shows it on the
canvas as RGB black: fills, strokes, type, gradient stops, effect colours
and pattern tiles, and in CMYK documents drawn by ink planes a pixel
whose inks come out as black ink alone. Rich blacks, black tints and
placed images show the same either way; exports and printing are
unchanged (Printing / Exporting is a separate option).

The renderer gets RenderOptions::rich_black, painted with a new
Ink::RichBlack (screen colours with pure black as RGB black) and applied
by ink::compose. The canvas sets it from blackOnScreen and keeps it in
its cache key, so changing the preference redraws.

A headless frame test reads the canvas raster: K100 shows its profile
grey by default, RGB black with rich, a rich black unchanged, and grey
again with accurate. A render test covers the opaque and ink-plane paths
and checks that rich blacks, tints and images don't change.

Docs: docs/mcp.md (blackOnScreen), docs/target-app-parity.md,
docs/gaps.md, docs/ui-parity.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:50:00 +07:00
Johau91andClaude Opus 5.5 976d1bb428 G16: Korean interface (ko)
Add a Korean catalog (crates/ui-egui/src/i18n/ko.tsv, 4,151 rows) covering
every menu string, every tl! literal and the status and error messages, and
register `ko` in i18n::LANGUAGES (plural_none; every ko-* locale resolves).

- tests: korean_reads_as_korean, ko locale tags, ko in KEEPS_MENU_NAMES and
  COMPLETE_MESSAGES; is_cjk covers Hangul so the bundled-font glyph check
  leaves Hangul to installed fonts, as it does CJK without craft-fonts.
- Hangul is drawn with an installed system font on the desktop; the web
  build still needs a Korean UI face in craft-fonts.
- docs: localization-parity (Korean row, 12-language score 54% -> 63%,
  60-100 h), ROADMAP, README, development.md, gaps.md G16,
  target-app-parity.

Clean-room: written from the meaning of the English strings in ordinary
Korean vocabulary; no other product's Korean localisation was used.
AI-drafted; native-speaker review welcome.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:44:39 +07:00
skylar taylor-barrick e74c2f113c Print: adopt craft-print while retaining Windows 7 support 2026-10-12 14:20:48 +07:00
bflatastic d63c57d1e1 #1244: Hungarian rows for the new messages in the catalog's own voice (mentsd, jelentsd) 2026-10-12 11:03:03 +07:00
bflatastic 6fcdb421d1 #1244: the status bar stops saying a file is opening once it has opened 2026-10-12 11:03:01 +07:00
arhammusheerandClaude Opus 5.5 023c8e3edd #1244: streaming open and save, per-section limits, recovery that keeps images apart, background open
Save serializes JSON straight into the compressor and writes images from their Arc into the
file; open reads each image into its own buffer, and NodeKind reads its tag first instead of
buffering every node. Already-compressed images are stored rather than deflated again in the
same gzip stream. Limits apply per section, so any file VectorCraft writes opens again. Data
Recovery writes each image once, content-addressed, instead of every interval. Native files open
on a background thread. Files stay readable by main both ways; JSON-only saves are identical.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
2026-10-12 11:02:33 +07:00
arhammusheer 5beac4f122 #1244: smaller objects: Node 352 -> 152 bytes, NodeKind 200 -> 80, and a cheaper undo estimate
Rarely set fields move into one optional boxed NodeExtras, and large NodeKind payloads (images,
live shapes, blends, envelopes) are boxed. Every object, and every undo step that copies it,
shrinks: a 50k-path move keeps ~24.5 MB per step instead of ~40 MB. Files stay byte-identical
(Node keeps its flat JSON through a borrowed Serialize and a from-wire Deserialize, no flatten),
and loading is slightly faster. Undo and redo reuse their step's size estimate instead of
walking the document again (8.3 -> 5.6 ms for a 50k-path move).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc

# Conflicts:
#	crates/engine/src/cmd/graph.rs
#	crates/svg/src/export.rs
2026-10-12 11:02:32 +07:00
arhammusheerandClaude Opus 5.5 9139883075 #1244: navigator and layer thumbnails render off the UI thread and wait for drags to end
The navigator re-rendered the whole document on the UI thread on every revision, including
each drag step, and layer thumbnails re-rendered whole layers the same way. Both now keep the
last image while an interaction runs, render on a background worker once the document settles
(synchronously on wasm and in tests), and turn on image mips. Thumbnails are keyed by node id
with a Weak, not by a reusable address.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
2026-10-12 11:02:17 +07:00
arhammusheerandClaude Opus 5.5 bbbafdef6b #1244: undo history bounded by bytes, without lookup tables or repeated selections in its steps
History was limited by step count only; a whole-selection move of 50k paths keeps ~40 MB per
step. Steps now carry a size estimate (only unshared subtrees are visited) and the oldest are
dropped beyond a byte budget, keeping the last 8. Documents entering history drop their id
index, selections are shared between steps, the command journal is bounded (held while an
Action records), and document resources are copy-on-write. Saved files are byte-identical.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
2026-10-12 11:02:17 +07:00
bflatastic 4412a4ea97 Plug-ins: share the whole-number field test harness 2026-10-12 09:21:30 +07:00
webdevtodayjason 31ae1eba0b Plug-ins: whole-number fields keep values past 2^53 exactly as typed 2026-10-12 09:21:04 +07:00
dotCooCoo f8f40e7902 Artboards: the Artboard tool starts on the active artboard
Each tool switch builds a new tool, and a new Artboard tool started on
Artboard 1 whatever artboard was active. With Artboard 2 active, after
the tool was chosen with Shift+O, its toolbar button, Edit Artboards in
Properties or Document Setup, or the Artboards panel menu's Artboard
Options…, the canvas outlined Artboard 1, and Delete, Cut, Copy, the
Transform panel and Artboard Options acted on Artboard 1. The first
pointer event over the canvas, a hover included, then made Artboard 1
the active artboard for Align to Artboard and Paste in Place too.

VectorcraftApp::select_tool now starts a newly chosen Artboard tool on
the active artboard, as the Artboards panel row's Options button does.
Choosing the tool again while it is in use leaves it as it was, and the
artboards Shift-clicked into its selection stay selected.

The test makes Artboard 2 active, chooses the tool with tool.select,
and checks the tool's active option, Artboard Options, a hover over
Artboard 1 and Delete. It then presses Shift+O with two artboards
selected and checks that both stay selected.

Docs: docs/mcp.md (tool.select), docs/target-app-parity.md.
2026-10-12 08:19:12 +07:00
bflatastic 48c52787a1 i18n (hu): rows for the strings added since the branch (graph designs and data, center align, Find Linked Files, Film Grain, Select Segments) 2026-10-12 08:18:45 +07:00
Skaywalker b9716366bf i18n: add Hungarian (hu) UI translation
Add the Hungarian catalog (4,524 rows): every menu string, every `tl!`
literal, the contextual and `@id` rows, the plurals and the status and
error messages, written from the meaning of the English labels in
general Hungarian vector-illustration vocabulary. Conventions are in the
header of `hu.tsv`.

- Register `hu` ("Magyar") in `i18n::LANGUAGES` as a complete language
  with `plural_none` (a count takes the singular); every `hu-*` locale
  resolves to it.
- Tests: Hungarian joins the menu-label, menu-string, `tl!`-literal and
  message coverage checks; `hungarian_reads_as_hungarian` pins the core
  vocabulary, the plural, the `file.close` override and a nested
  message; ő ű Ő Ű are checked in the bundled UI fonts.
- README, ROADMAP, docs/development.md and docs/localization-parity.md
  list Hungarian.
2026-10-12 08:18:45 +07:00
LosminekandClaude Opus 5.5 e3dec2e87b M14.i18n: translate Czech labels at UI render sites
Localize native/web file filters, diagnostic labels, numbered presets
and contributor tooltips with English fallback and Czech plural forms.
Fix gradient adjective agreement and disambiguate Japanese printer marks
in PDF/Print choices and summaries. Keep file extensions and names intact.

Add Czech catalog rows and regression coverage; update localization evidence.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 08:18:13 +07:00
Luca Lorenz 981f66441e fix(M11): close setup before artboard editing 2026-10-12 08:17:34 +07:00
Luca Lorenz f602dc3d0b fix(M11): claim Escape in the Artboard tool 2026-10-12 08:17:15 +07:00
bflatastic 5bcd642b76 Links: Find Linked Files tests build paths with the platform separator 2026-10-12 08:16:41 +07:00