Commit Graph
9 Commits
Author SHA1 Message Date
dotCooCoo 1a9509b776 Blends, meshes and envelopes: an index or count that is not a whole number is refused
The blend spine commands and the gradient mesh point commands read
their anchor, segment or index as a number and dropped its fraction,
so object.blend.spine.moveAnchor with anchor 1.5 moved point 1 and
reported success. object.envelope.setMeshPoint did the same and also
read a negative index as 0. Specified Steps in object.blend.make and
object.blend.options, and the rows and columns of object.mesh.create,
object.envelope.makeWithMesh and resetWithMesh, dropped their fraction
in the same way.

These commands now fail with "`<key>` must be a whole number" for a
fraction, and object.envelope.setMeshPoint fails with "index must be
≥ 0" for a negative index, as the other point commands do. Whole
numbers written as 4.0, as the Blend Options and Make with Mesh
dialogs send them, still work.

Docs: docs/target-app-parity.md.
2026-10-17 16:38:43 +07:00
vangel76andClaude Opus 5.5 e4ad256d7d Gradient mesh: Object > Create Gradient Mesh on an embedded image (#1676)
The mesh covers the image's rectangle with its transform kept; each point takes the average colour and opacity of the picture around it. A linked image is refused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 16:38:41 +07:00
dotCooCoo 88bd4812e0 Part of #1429: path, Pathfinder and live-object commands add and remove many objects in one pass
Offset Path, Outline Stroke, the Pathfinder panel, Clean Up, Make
Blend, Rasterize and the other commands that #1429's table marks 3,
except Split Into Grid, added, removed or replaced their objects one at
a time, and so did Remove Anchor Points, Redefine Symbol and the
removal of Shaper groups whose source art is gone. Each insertion or
removal moved the later objects of the layer or group. The lookups by
id that followed walked the tree, and every fourth walk rebuilt the
lookup cache. On 25,000 rectangles a release build of vectorcraft-cli
took 29.1 s for Offset Path.

These commands now make their edits with Document::wrap,
Document::insert_beside and Document::remove_many, in one pass over the
children of each layer or group, and Outline Stroke and Expand write
each new object into the place of the object it replaces. A list that
holds an object twice, or an object and another inside it, and that was
edited without an error before, is still edited one object at a time.
The documents, selections and undo steps are the same. On the same
rectangles Offset Path now takes 1.3 s.

Docs: docs/target-app-parity.md.
2026-10-13 05:21:31 +07:00
arhammusheer 5beac4f122 #1244: smaller objects: Node 352 -> 152 bytes, NodeKind 200 -> 80, and a cheaper undo estimate
Rarely set fields move into one optional boxed NodeExtras, and large NodeKind payloads (images,
live shapes, blends, envelopes) are boxed. Every object, and every undo step that copies it,
shrinks: a 50k-path move keeps ~24.5 MB per step instead of ~40 MB. Files stay byte-identical
(Node keeps its flat JSON through a borrowed Serialize and a from-wire Deserialize, no flatten),
and loading is slightly faster. Undo and redo reuse their step's size estimate instead of
walking the document again (8.3 -> 5.6 ms for a 50k-path move).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc

# Conflicts:
#	crates/engine/src/cmd/graph.rs
#	crates/svg/src/export.rs
2026-10-12 11:02:32 +07:00
bflatasticandClaude Opus 5.5 afb438367d Type Object Selection by Path Only: every baseline, Type tool and Eyedropper (review of #475)
- Type is picked on the baseline of any of its lines (point type and area
  type, besides area type's frame), as in Illustrator, not only the first
  one: the layout's baselines are cached with its bounds
  (`TextObject::cached_baselines`, from `TextLayout::baselines`), with the
  first one across the bounds as the fallback. Vertical type's runs down
  each column's centre line.
- Type in perspective is picked where it is drawn (through its projection).
- The bounds rule type out before its path is built, so hovering stays
  free of allocations away from type.
- The Type tools still edit type clicked among its characters (they made
  new type there with the preference on), and the Eyedropper still samples
  it there, as it does inside fills with Object Selection by Path Only.
- Tests for all of it; docs/mcp.md and ROADMAP say so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:59:47 +07:00
wstockandClaude Fable 5.1 beea693ee1 Part of #394: Type Object Selection by Path Only
Preferences › Type › Type Object Selection by Path Only was stored and never read.
On, the Selection tools pick type on its type path only — point type's baseline
(the line the selection marks under it, across its layout's width), area type's
frame, type on a path's path — within the selection tolerance; a click among the
glyphs or inside the frame selects nothing. Off (the default), anywhere in the
type's bounds selects it, as before.

`HitOptions` gains `type_path_only`, set by the tools' context (`hit_options()`)
and the canvas's `hit_at` from the preference, so the Selection tools, Cmd-click
behind, object highlighting and the context menu agree. Tests at the hit-test
level (point, area and on-path type) and through the Selection tool with
`prefs.set`.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 18:59:47 +07:00
bflatasticandClaude Opus 5.5 04fa49413c M8.16: Envelopes bend images, symbols, gradients, patterns and appearance; warps keep their frame
- Images distort as a raster mesh warp: cut by Fidelity into triangles,
  each a clipped image under the affine map of its corners (pieces overlap
  slightly, no seams; the renderer paints them without clip layers; SVG
  writes the pixels once and <use>s them).
- Symbol instances distort as their symbol's art (the renderer's cache
  follows edits to the symbol).
- Distort Appearance bakes strokes (filled outlines) and geometry effects
  before bending; Distort Linear Gradients bends linear gradients; Distort
  Pattern Fills bends the tiles. Opacity masks of the content bend too.
- Bug fix: a rotated, sheared or reflected warp envelope re-warped along
  the page axes. Envelopes now keep their own frame (append-only model
  field), so the warp turns with the art; move and scale keep it square.
- Live evaluation shares one set of hooks (vectorcraft_doc::live::Hooks,
  vectorcraft_effects::{expand_live, expanded_live_group,
  expand_live_deep}) between the canvas, Expand and every exporter.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 12:01:47 +07:00
Brandon ThomasandClaude Opus 5.5 4878f1c5dd Rename DrawCraft → VectorCraft: crates (vectorcraft-*), apps, binaries, types, env vars, docs, examples (.vectorcraft); old .drawcraft files and preferences still load. Fix: text bounds exact after opening a file; selection no longer marks a document modified (dirty = content differs from the saved document). Screenshots and renders regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:30:09 -04:00
Brandon ThomasandClaude Opus 5.5 f8136f1e35 Live Blends/Envelopes/Gradient Mesh, Shape Builder, Live Paint, Image Trace (drawcraft-trace), Recolor Artwork, Export for Screens, Actions panel, prefs persistence, real layer thumbnails; menus bound
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 11:02:16 -04:00