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Effects: Free Distort's corners are dragged in its dialog
Free Distort's dialog showed the four corners as read-only text, and so did the Appearance panel's inline editor. Only effect.apply and effect.setParams could set them. The dialog now shows a box in the proportions of the first selected object's bounds with a handle on each corner. Dragging a handle moves that corner, and the preview follows. A handle focused by a click or Tab moves 1% of the box with each arrow key, and 10% with Shift. Reset puts the four corners back on the box. Each handle has a screen-reader name. On the corners row of the Appearance panel's inline editor, Edit… opens the dialog. Docs: docs/effects-parity.md, docs/target-app-parity.md.
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@@ -22,7 +22,7 @@ Part of [target-app-parity.md](target-app-parity.md); open work is in [gaps.md](
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| Convert to Shape | Rectangle, Rounded Rectangle, Ellipse | 3/3 | — |
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| Crop Marks | Crop Marks | 1/1 | — |
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| Distort & Transform | Free Distort, Pucker & Bloat, Roughen, Transform, Tweak, Twist, Zig Zag | 7/7 | Transform's Transform Objects/Patterns and Scale Strokes & Effects options, invisible Reflect checkboxes (#885); Zig Zag's ridges are evenly spaced along each segment (#1558); Roughen with Smooth keeps turn-backs smooth instead of cusps that draw as spikes (#1646) |
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| Distort & Transform | Free Distort, Pucker & Bloat, Roughen, Transform, Tweak, Twist, Zig Zag | 7/7 | Free Distort's dialog has a handle on each corner of the object's bounds, moved by dragging or with the arrow keys; Transform's Transform Objects/Patterns and Scale Strokes & Effects options, invisible Reflect checkboxes (#885); Zig Zag's ridges are evenly spaced along each segment (#1558); Roughen with Smooth keeps turn-backs smooth instead of cusps that draw as spikes (#1646) |
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| Path | Offset Path, Outline Object, Outline Stroke | 2/3 | Outline Object |
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| Pathfinder | Add, Intersect, Exclude, Subtract, Minus Back, Divide, Trim, Merge, Crop, Outline, Hard Mix, Soft Mix, Trap | 10/13 | Hard Mix, Soft Mix, Trap |
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| Rasterize | Rasterize… (as a live effect) | 0/1 | the live effect (Object › Rasterize exists) |
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