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Select: Same › Text Fill & Stroke Color selects type whose fill and stroke both match
Select › Same › Text Fill & Stroke Color (select.same.textFillAndStrokeColor) selects the type objects with a run of characters whose fill and stroke both match the first character of the first selected type. Type that matches only the fill or only the stroke, or has the fill in one run and the stroke in another, is left out. The entry follows Text Stroke Color in the menu and has a row in every catalog.
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@@ -1431,6 +1431,13 @@ everything in it, and `select.all`, `select.allOnArtboard` and `select.inverse`
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among the objects beside it in its group or layer, passing over hidden and locked objects and sublayers. When there
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is no such object, the selection stays as it is.
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`select.same.textFillAndStrokeColor` (Select › Same › Text Fill & Stroke Color) selects the type objects that have
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characters whose fill and stroke both match the first character of the first selected type, and returns `{count}`.
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`select.same.textFillColor` and `select.same.textStrokeColor` compare the fill or the stroke alone. In type with
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several runs, one run has to match both: type with the fill in one run and the stroke in another is left out. The fill
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and stroke of other objects are not compared. Without type among the selected objects it returns the error "select a
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text object", and it records no undo step.
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## Shaper Groups
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`shaper.releaseSource {source, group?}` takes the original shape `source` out of its Shaper Group: the shape becomes a
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@@ -891,6 +891,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
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Object › Rasterize on a frame of threaded text takes it out of the thread with the text it shows, which the image draws, and the other frames keep the text they hold. When the last frame is rasterized, the text it has no room for goes after the text of the last frame that stays.
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Type › Create Outlines, Object › Expand and Object › Expand Appearance on a frame of threaded text take it out of the thread with the text it shows, which the outlines draw, and the other frames keep the text they hold. When the last frame is outlined, the text it has no room for goes after the text of the last frame that stays. When Expand Appearance keeps the frame as type in a group with its shadow, outer glow or Crop Marks, the type stays in the thread. The public help on threads ([Create text threads between objects](https://helpx.adobe.com/illustrator/desktop/design-with-text/add-manage-text/create-text-threads-between-objects.html), [Remove or break text threads between objects](https://helpx.adobe.com/illustrator/desktop/design-with-text/add-manage-text/remove-or-break-text-threads-between-objects.html)) does not describe outlining a threaded frame; this handling is VectorCraft's own behavior.
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Select › Same › Link Block Series selects every frame of the threads of the selected type; type in no thread selects itself (`select.same.linkBlockSeries`). The menu entry is listed in [Select objects by characteristics](https://helpx.adobe.com/illustrator/desktop/manage-objects/select-objects/select-objects-by-characteristics.html); selecting several threads at once and type in no thread selecting itself are VectorCraft's own behavior.
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Select › Same › Text Fill & Stroke Color selects the type whose characters match both the fill and the stroke of the selected type (`select.same.textFillAndStrokeColor`). The menu entry is listed in [Select objects by characteristics](https://helpx.adobe.com/illustrator/desktop/manage-objects/select-objects/select-objects-by-characteristics.html); requiring one run of characters to match both is VectorCraft's own behavior.
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Object › Flatten Transparency takes a frame of threaded text out of the thread in the same way when Convert All Text to Outlines outlines it or when the frame becomes flat regions or an image, and the other frames keep the text they hold.
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New Symbol and Redefine Symbol on a frame of threaded text take it out of the thread with the text it shows, which the symbol's art holds, and the other frames keep the text they hold. When the last frame goes into the symbol, the text it has no room for goes after the text of the last frame that stays. When every frame of a thread goes into the symbol, the copy of the last frame keeps all its text.
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With Optical Margin Alignment on, or Roman Hanging Punctuation on in the first paragraph, the glyphs at the ends of left-to-right type on a path hang outside its brackets, measured along the path. The type hangs at the start bracket when its line is placed there, hangs at the end bracket when the line is placed there, and hangs at both when it is centered. Glyphs that hang past the end bracket do not make the type overflow, and a hang stops at an open path's end. SVG export writes such type as outlines.
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