diff --git a/crates/render/src/fx.rs b/crates/render/src/fx.rs index 0999d8127..4299b77a3 100644 --- a/crates/render/src/fx.rs +++ b/crates/render/src/fx.rs @@ -1514,6 +1514,7 @@ mod tests { use vectorcraft_geom::{Affine, Rect, shapes}; use super::{Drawn, PIXEL_BUDGET, filter_region}; + use crate::tests_fontchange::fonts_steady; use crate::{RenderOptions, Rendered, Renderer}; /// #1706: the raster a shadow or glow is filtered in stays within the pixel budget however @@ -1886,6 +1887,7 @@ mod tests { /// shadow is made from the instance's art, which the renderer measures the group's content by. #[test] fn a_moved_group_draws_the_shadow_of_the_instance_art_in_it_while_interacting() { + let _fonts = fonts_steady(); let mut base = Document::new(100.0, 100.0); let orange = Appearance::basic(Paint::solid(Color::rgb(0.9, 0.4, 0.1)), Paint::None, 0.0); let art = Node::path(base.alloc_id(), shapes::rectangle(Rect::new(100.0, 100.0, 130.0, 126.0)), orange); @@ -1929,6 +1931,7 @@ mod tests { /// again. A shadow keeps its raster under a new fill color. #[test] fn moved_rasters_need_the_same_content_and_effects() { + let _fonts = fonts_steady(); let (view, still) = (Affine::scale(2.0), RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() }); let live = RenderOptions { interacting: true, ..still.clone() }; // `before` drawn, then `after` while interacting: the rasters drawn moved, and whether the diff --git a/crates/render/src/tests_fontchange.rs b/crates/render/src/tests_fontchange.rs index 74dba9f66..8732e7ad3 100644 --- a/crates/render/src/tests_fontchange.rs +++ b/crates/render/src/tests_fontchange.rs @@ -87,6 +87,7 @@ fn type_with_raster_effects_redraws_when_its_font_becomes_available() { /// available: the glyph geometry kept for it is laid out again. #[test] fn translucent_blended_and_shadowed_type_redraws_when_its_font_becomes_available() { + let _adding = adding_fonts(); const FAMILY: &str = "Blended Serif4"; let mut d = Document::new(300.0, 150.0); let l = d.layers[0].id;