Merge main into feat/help-bar-visibility

This commit is contained in:
dotCooCoo
2026-11-08 14:56:29 -08:00
426 changed files with 39816 additions and 2210 deletions
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@@ -190,7 +190,7 @@ from G14 and the budget run of G15: **~170–270 h** one agent, ~50–80 h wall
## G9 Illustrator `.ai` and EPS files from real users
- **Done (2026-10-30):** from an audit of a user's `.ai`/EPS files: All Caps and Small Caps; placed files at their box's corner; pages cropped to the art; gradient mesh corners with handle weights of 0 and the transparency written after a mesh, a masked mesh and a blend; a layer's state block with the stroke style; type on a path spaced as the file lays it out (the distance from the path under Align to Path comes from VectorCraft's font metrics, and the fit under Gravity does not reproduce the file's layout); EPS10 legacy-format type; a PDF of some artboards compared on the artboard its page shows. Comparison limits remain unchanged. This narrows G9; scores and estimates unchanged.
- **Done (2026-10-30):** from an audit of a user's `.ai`/EPS files: All Caps and Small Caps; placed files at their box's corner; pages cropped to the art; gradient mesh corners with handle weights of 0 and the transparency written after a mesh, a masked mesh and a blend; a layer's state block with the stroke style; type on a path spaced as the file lays it out (the distance from the path under Align to Path is measured from the top of each character's em box, half the height of the top of its H or the bottom of its font's bounding box, and the fit under Gravity does not reproduce the file's layout); EPS10 legacy-format type; a PDF of some artboards compared on the artboard its page shows. Comparison limits remain unchanged. This narrows G9; scores and estimates unchanged.
- **Save-back update (2026-10-26):** ordinary EPS Save retains page margins and the whole editable document; source-loss confirmation remains. Import fidelity gaps and estimates below are unchanged.
@@ -640,7 +640,7 @@ from G14 and the budget run of G15: **~170–270 h** one agent, ~50–80 h wall
Extrude & Bevel, Inflate and Rotate with Position presets ([three-d.md](three-d.md), #1407). Colored Inflate has automatic smooth vector lighting from shared membrane normals. White-light Inflate keeps its existing appearance. All four take one to ten colored directional lights, with neutral ambient applied once, a light list and independent previewing controls. Standard, Diffuse, Top Left and Right select original rigs, shared with commands; manual settings show Custom.
- **Missing:** materials (base, Substance, graphics), shadows,
ray-traced rendering, angular cut caps, exact visibility for intersecting and concave surfaces, 3D Classic,
Turntable, 3D export (OBJ, USDA, glTF).
Turntable, textures, map art and shading in 3D export.
- **Impact:** specialist; Materials is the one menu stub left.
- **Estimate:** 25–45 h; plan in `plan/` before coding.