diff --git a/crates/doc/src/text.rs b/crates/doc/src/text.rs index 6ce257e78..9ffac32f9 100644 --- a/crates/doc/src/text.rs +++ b/crates/doc/src/text.rs @@ -1524,6 +1524,14 @@ impl TextKind { } } +/// Move anchors `refs` of `path`, in text space, by `d` in document space (`to_text`: the +/// document → text map). False when an anchor doesn't exist. +fn move_anchors(path: &mut PathData, to_text: Affine, refs: &[(usize, usize)], d: Vec2) -> bool { + // A distance: only the linear part of the document → text map applies. + let local = to_text * d.to_point() - to_text * Point::ZERO; + refs.iter().all(|&(si, ai)| path.anchor_mut(si, ai).map(|a| a.translate(local)).is_some()) +} + /// `x` as a fraction of a path's length (0..1; 0 when not finite). fn fraction(x: f64) -> f64 { if x.is_finite() { x.clamp(0.0, 1.0) } else { 0.0 } @@ -2008,21 +2016,28 @@ impl TextObject { /// their handles (a Direct Selection drag of a frame corner or edge). False, changing /// nothing, when an anchor doesn't exist, or as [`Self::transform_area`]. pub fn move_area_anchors(&mut self, refs: &[(usize, usize)], d: Vec2) -> bool { - self.reshape_area(|frame, to_text| { - // A distance: only the linear part of the document → text map applies. - let local = to_text * d.to_point() - to_text * Point::ZERO; - refs.iter().all(|&(si, ai)| frame.anchor_mut(si, ai).map(|a| a.translate(local)).is_some()) - }) + self.reshape_area(|frame, to_text| move_anchors(frame, to_text, refs, d)) + } + /// Move anchors `refs` (subpath, anchor) of type on a path's path by `d` in document space, + /// with their handles (a Direct Selection drag of an anchor); the brackets keep their + /// fractions of the path. False, changing nothing, for other type, when an anchor doesn't + /// exist, a degenerate `xf` or a path that would not be finite. + pub fn move_path_anchors(&mut self, refs: &[(usize, usize)], d: Vec2) -> bool { + matches!(self.kind, TextKind::OnPath { .. }) && self.reshape_local(|path, to_text| move_anchors(path, to_text, refs, d)) } /// Edit a copy of the area frame with `f` (given the document → text space map) and keep it /// when `f` succeeds and the result is finite. fn reshape_area(&mut self, f: impl FnOnce(&mut PathData, Affine) -> bool) -> bool { + matches!(self.kind, TextKind::Area { .. }) && self.reshape_local(f) + } + /// [`Self::reshape_area`] for the area frame or type on a path's path. + fn reshape_local(&mut self, f: impl FnOnce(&mut PathData, Affine) -> bool) -> bool { let det = self.xf.determinant(); if !det.is_finite() || det.abs() < 1e-12 { return false; } let to_text = self.xf.inverse(); - let TextKind::Area { frame } = &mut self.kind else { return false }; + let (TextKind::Area { frame } | TextKind::OnPath { path: frame, .. }) = &mut self.kind else { return false }; let mut next = frame.clone(); if !f(&mut next, to_text) || !next.anchors().all(|(_, _, a)| a.p.is_finite() && a.h_in.is_finite() && a.h_out.is_finite()) { return false; diff --git a/crates/engine/src/cmd/typecmd.rs b/crates/engine/src/cmd/typecmd.rs index bc01e71f7..92d20deee 100644 --- a/crates/engine/src/cmd/typecmd.rs +++ b/crates/engine/src/cmd/typecmd.rs @@ -97,6 +97,15 @@ pub fn specs() -> Vec { has_doc, reshape_area ), + cmd!( + "text.reshapePath", + "Reshape Type Path", + [], + None, + "{id, anchors: [[subpath, anchor]…], dx, dy} move anchors of type on a path's path by dx, dy points, with their handles; the start and end brackets keep their fractions of the path and the text reflows along it (what Direct Selection does dragging an anchor of the path)", + has_doc, + reshape_path + ), cmd!( "text.fitHeadline", "Fit Headline", @@ -1066,6 +1075,37 @@ fn reshape_area(s: &mut Session, p: &Value) -> Result { ok() } +fn reshape_path(s: &mut Session, p: &Value) -> Result { + const C: &str = "text.reshapePath"; + let id = id_param(p, "id").ok_or_else(|| bad(C, "missing id"))?; + let mut refs = super::select::checked_refs(p.get("anchors"), C)?; + refs.sort_unstable(); + refs.dedup(); + if refs.is_empty() { + return Err(bad(C, "missing anchors [[subpath, anchor]…]")); + } + let d = Vec2::new(f64_req(p, "dx", C)?, f64_req(p, "dy", C)?); + let node = s.doc()?.doc.node(id); + let on_path = matches!(node.map(|n| &n.kind), Some(NodeKind::Text(t)) if matches!(t.kind, vectorcraft_doc::TextKind::OnPath { .. })); + if !on_path || node.is_some_and(|n| n.extras().perspective.is_some()) { + return Err(bad(C, "not type on a path outside perspective")); + } + s.edit("Reshape Type Path", |doc, _| { + let Some(NodeKind::Text(t)) = doc.node_mut(id).map(|n| &mut n.kind) else { return Err(EngineError::NoNode(id)) }; + let before = t.kind.clone(); + let within = |t: &TextObject| { + t.type_path().and_then(|p| p.bounds()).is_some_and(|b| [b.x0, b.y0, b.x1, b.y1].iter().all(|v| v.abs() <= crate::MAX_COORD)) + }; + if !(t.move_path_anchors(&refs, d) && within(t)) { + t.kind = before; + return Err(bad(C, "no such path anchor, or the path would reach past the canvas")); + } + refresh_bounds(t); + Ok(()) + })?; + ok() +} + #[cfg(test)] mod area_tests { use super::*; diff --git a/crates/engine/src/tests_pathtype.rs b/crates/engine/src/tests_pathtype.rs index 41c2a43fb..f48d63fd7 100644 --- a/crates/engine/src/tests_pathtype.rs +++ b/crates/engine/src/tests_pathtype.rs @@ -252,3 +252,28 @@ fn dragging_the_start_and_end_brackets_sets_where_the_type_runs() { let r = ink(&s, id); assert!(r.x0 > 199.0 && r.x1 < 401.0, "between the brackets: {r:?}"); } + +/// #3980: Direct Selection drags an anchor of type on a path's path, in document space through +/// the type's transform; the brackets keep their fractions of the path and the type reflows. +#[test] +fn direct_selection_drags_an_anchor_of_the_path_and_the_type_reflows() { + let mut s = session(); + let id = path_type(&mut s, "M100 300 L300 300 L500 300", [100.0, 310.0], "Reflowing type"); + s.execute("type.pathOptions", &json!({"start": 0.0, "end": 0.75})).unwrap(); + // A quarter turn, so a document-space move isn't the path's own. + s.execute("object.transform", &json!({"ids": [id.0], "matrix": [0, 1, -1, 0, 600, 0]})).unwrap(); + s.execute("select.none", &json!({})).unwrap(); + let path = |s: &Session| text(s, id).type_path().unwrap(); + let (first, middle) = (path(&s).subpaths[0].anchors[0].p, path(&s).subpaths[0].anchors[1].p); + let (glyphs, n) = (origins(&s, id), undo_len(&s)); + drag(&mut s, "directSelection", middle, middle + vectorcraft_geom::Vec2::new(40.0, 0.0), Mods::default()); + let after = path(&s); + let moved = after.subpaths[0].anchors[1].p; + assert!(near(moved.x, middle.x + 40.0) && near(moved.y, middle.y), "{middle:?} → {moved:?}"); + assert_eq!(after.subpaths[0].anchors[0].p, first, "the other anchors stay"); + assert_eq!(brackets(&s, id), (0.0, Some(0.75))); + assert_ne!(origins(&s, id), glyphs, "the type reflows along the reshaped path"); + assert_eq!((undo_len(&s), last_step(&s).as_str()), (n + 1, "Reshape Type Path")); + s.execute("edit.undo", &json!({})).unwrap(); + assert_eq!(path(&s).subpaths[0].anchors[1].p, middle); +} diff --git a/crates/tools/src/direct.rs b/crates/tools/src/direct.rs index ca39112f6..737f19983 100644 --- a/crates/tools/src/direct.rs +++ b/crates/tools/src/direct.rs @@ -23,7 +23,8 @@ //! with it) and, once a point is clicked, its handles; and the points of selected gradient meshes //! and mesh envelopes and their handles ([`MeshEdit`]; a solid fill colour recolours a gradient //! mesh's point last clicked). Dragging a corner or an edge of area -//! type's frame reshapes the type area (`text.reshapeArea`): the text reflows at its size. +//! type's frame reshapes the type area (`text.reshapeArea`): the text reflows at its size; dragging +//! an anchor of type on a path's path reshapes the path (`text.reshapePath`): the text reflows along it. //! Dragging the brackets of selected type on a path moves or flips it ([`crate::pathtype`]). //! //! A press on the stroke of a path that isn't selected as a whole selects that segment's two anchors @@ -43,7 +44,7 @@ use crate::guides::{HandleSnap, Leave, PointSnap, Targets}; use crate::meshedit::MeshEdit; use crate::pathtype::{self, BracketDrag, over_bracket}; use crate::rulerguide::GuideEdit; -use crate::select::{MoveSnap, hold_point, is_area_type, matrix_json, release_guide_at}; +use crate::select::{MoveSnap, hold_point, is_area_type, is_path_type, matrix_json, release_guide_at}; use crate::{Action, Cursor, Mods, Overlay, PointerEvent, PointerKind, Tool, ToolContext, ToolKey}; #[derive(Clone, Debug)] @@ -120,7 +121,8 @@ enum State { }, /// Dragging a mesh point or handle ([`MeshEdit`]). Mesh, - /// Dragging anchors of area type's frame (a corner, or the two ends of an edge). + /// Dragging anchors of area type's frame (a corner, or the two ends of an edge), or an anchor + /// of type on a path's path. TypeArea { id: NodeId, anchors: Vec, @@ -274,11 +276,12 @@ fn spine_anchor(cx: &ToolContext, (id, ai): (NodeId, usize)) -> Option Option> { match &n.kind { NodeKind::Path { path, .. } => Some(Cow::Borrowed(path)), - NodeKind::Text(t) => t.area_frame().map(Cow::Owned), + NodeKind::Text(t) => t.area_frame().or_else(|| t.type_path()).map(Cow::Owned), _ => None, } } @@ -303,7 +306,7 @@ fn anchor_owners(cx: &ToolContext, f: fn(&Node) -> bool) -> Vec { /// [`hovered_anchor`] marks it. In normal viewmode, an opaque fill in front occludes unselected /// objects behind it (#3405). fn hit_anchor(cx: &ToolContext, p: Point, tol: f64) -> Option<(NodeId, usize, usize, Point)> { - let mut owners = anchor_owners(cx, |n| matches!(n.kind, NodeKind::Path { .. }) || is_area_type(n)); + let mut owners = anchor_owners(cx, |n| matches!(n.kind, NodeKind::Path { .. }) || is_area_type(n) || is_path_type(n)); owners.sort_by_key(|id| !cx.selection.contains(*id)); // 1. Check selected objects first. Selected objects are NEVER occluded (#1508). @@ -350,6 +353,13 @@ fn hit_anchor(cx: &ToolContext, p: Point, tol: f64) -> Option<(NodeId, usize, us }) } +/// Is `p` within a press's reach of an anchor of type on a path's path? The anchor wins over a +/// bracket standing on it (the end bracket on the last anchor, #3980); the bracket's stem above it +/// still drags the bracket. +fn over_path_type_anchor(cx: &ToolContext, p: Point) -> bool { + hit_anchor(cx, p, cx.point_tol()).is_some_and(|(id, ..)| cx.doc.node(id).is_some_and(is_path_type)) +} + /// The anchor of `pd` within `tol` of `p` nearest to it: (subpath, anchor, where it is). fn nearest_anchor(pd: &PathData, p: Point, tol: f64) -> Option<(usize, usize, Point)> { pd.anchors().map(|(si, ai, a)| (si, ai, a.p)).filter(|(.., a)| a.distance(p) <= tol).min_by(|x, y| x.2.distance(p).total_cmp(&y.2.distance(p))) @@ -548,7 +558,9 @@ impl Tool for DirectSelectionTool { self.state = State::Corner(c); return vec![]; } - if let Some(b) = BracketDrag::hit(cx, ev) { + if !over_path_type_anchor(cx, p) + && let Some(b) = BracketDrag::hit(cx, ev) + { self.state = State::Bracket(b); return vec![]; } @@ -576,7 +588,7 @@ impl Tool for DirectSelectionTool { return if cx.selection.contains(id) { vec![] } else { vec![Action::Exec("select.set".into(), json!({"ids": [id.0]}))] }; } if let Some((id, si, ai, grab)) = hit_anchor(cx, p, point) { - if cx.doc.node(id).is_some_and(is_area_type) { + if cx.doc.node(id).is_some_and(|n| is_area_type(n) || is_path_type(n)) { return self.press_type_area(cx, id, vec![(si, ai)], p, ev.mods.shift); } // Alt picks the whole path (and Alt-drag copies it), as on a segment. @@ -744,14 +756,16 @@ impl Tool for DirectSelectionTool { } (PointerKind::Drag, State::TypeArea { id, anchors, start, began }) => { let mut out = vec![]; + let on_path = cx.doc.node(id).is_some_and(is_path_type); if !began { if p.distance(start) < cx.tol(3.0) { return out; } - out.push(Action::Begin("Reshape Type Area".into())); + out.push(Action::Begin(if on_path { "Reshape Type Path" } else { "Reshape Type Area" }.into())); } let d = move_delta(start, p, ev.mods.shift, cx.constrain_angle); - out.push(Action::Preview("text.reshapeArea".into(), json!({"id": id.0, "anchors": anchors_json(&anchors), "dx": d.x, "dy": d.y}))); + let cmd = if on_path { "text.reshapePath" } else { "text.reshapeArea" }; + out.push(Action::Preview(cmd.into(), json!({"id": id.0, "anchors": anchors_json(&anchors), "dx": d.x, "dy": d.y}))); self.state = State::TypeArea { id, anchors, start, began: true }; out } @@ -926,7 +940,7 @@ impl Tool for DirectSelectionTool { if !self.group && (matches!(self.state, State::Corner(_)) || over_widget(cx, p, true)) { return Cursor::CornerRadius; } - if !self.group && (matches!(self.state, State::Bracket(_)) || over_bracket(cx, p)) { + if !self.group && (matches!(self.state, State::Bracket(_)) || over_bracket(cx, p) && !over_path_type_anchor(cx, p)) { return Cursor::PathBracket; } let rest = if self.group { Cursor::GroupSelection } else { Cursor::ArrowHollow }; @@ -1020,11 +1034,12 @@ fn hovered_anchor(cx: &ToolContext, p: Point) -> Option<(NodeId, Point)> { }) } -/// The frame anchors of the selected area type, which Direct Selection drags. +/// The frame anchors of the selected area type and the path anchors of the selected type on a +/// path, which Direct Selection drags. fn frame_overlays(cx: &ToolContext) -> Vec { let mut out = vec![]; for id in &cx.selection.objects { - let Some(frame) = cx.doc.node(*id).filter(|n| is_area_type(n)).and_then(editable_path) else { continue }; + let Some(frame) = cx.doc.node(*id).filter(|n| is_area_type(n) || is_path_type(n)).and_then(editable_path) else { continue }; let color = cx.doc.layer_color(*id); out.extend(frame.anchors().map(|(_, _, a)| Overlay::Anchor { p: a.p, color, filled: false, size: 5.0 })); } @@ -1032,8 +1047,8 @@ fn frame_overlays(cx: &ToolContext) -> Vec { } impl DirectSelectionTool { - /// Press on area type's frame anchors (a corner, or an edge's two ends): select the text and - /// get ready to drag them. + /// Press on area type's frame anchors (a corner, or an edge's two ends) or an anchor of type + /// on a path's path: select the text and get ready to drag them. fn press_type_area(&mut self, cx: &ToolContext, id: NodeId, anchors: Vec, p: Point, shift: bool) -> Vec { self.state = State::TypeArea { id, anchors, start: p, began: false }; if cx.selection.contains(id) { @@ -1335,6 +1350,38 @@ mod tests { assert_eq!(t.overlays(&cx2).iter().filter(|o| matches!(o, Overlay::Anchor { filled: false, .. })).count(), 4); } + /// #3980: type on a path shows its path's anchors and a drag of one reshapes the path, the last + /// one too although the end bracket stands on it; the bracket's stem above it drags the bracket. + #[test] + fn dragging_an_anchor_of_type_on_a_path_reshapes_its_path() { + let (d, text) = doc_with_path_type(); + let p = paint(); + let s = Selection::default(); + let cx1 = cx(&d, &s, &p); + let mut t = DirectSelectionTool::new(false); + assert_eq!( + t.pointer(&cx1, &PointerEvent::new(PointerKind::Down, 101.0, 301.0)), + vec![Action::Exec("select.set".into(), json!({"ids": [text.0]}))] + ); + let a = t.pointer(&cx1, &PointerEvent::new(PointerKind::Drag, 121.0, 261.0)); + assert_eq!(a[0], Action::Begin("Reshape Type Path".into())); + assert_eq!(a[1], Action::Preview("text.reshapePath".into(), json!({"id": text.0, "anchors": [[0, 0]], "dx": 20.0, "dy": -40.0}))); + assert_eq!(t.pointer(&cx1, &PointerEvent::new(PointerKind::Up, 121.0, 261.0)), vec![Action::Commit]); + let mut s = Selection::default(); + s.add(text); + let cx2 = cx(&d, &s, &p); + let anchors: Vec = + t.overlays(&cx2).iter().filter_map(|o| if let Overlay::Anchor { p, filled: false, .. } = o { Some(*p) } else { None }).collect(); + assert_eq!(anchors, vec![Point::new(100.0, 300.0), Point::new(400.0, 300.0)]); + assert!(t.pointer(&cx2, &PointerEvent::new(PointerKind::Down, 400.0, 300.0)).is_empty()); + let a = t.pointer(&cx2, &PointerEvent::new(PointerKind::Drag, 400.0, 260.0)); + assert_eq!(a.last(), Some(&Action::Preview("text.reshapePath".into(), json!({"id": text.0, "anchors": [[0, 1]], "dx": 0.0, "dy": -40.0})))); + t.pointer(&cx2, &PointerEvent::new(PointerKind::Up, 400.0, 260.0)); + t.pointer(&cx2, &PointerEvent::new(PointerKind::Down, 400.0, 290.0)); + let a = t.pointer(&cx2, &PointerEvent::new(PointerKind::Drag, 340.0, 290.0)); + assert!(matches!(a.last(), Some(Action::Preview(c, _)) if c == "type.pathOptions"), "{a:?}"); + } + #[test] fn click_anchor_selects_it() { let (d, id) = doc_with_rect(); diff --git a/crates/tools/src/select.rs b/crates/tools/src/select.rs index 07a6c0822..abf49c549 100644 --- a/crates/tools/src/select.rs +++ b/crates/tools/src/select.rs @@ -1014,6 +1014,12 @@ pub(crate) fn is_area_type(n: &vectorcraft_doc::Node) -> bool { && matches!(&n.kind, vectorcraft_doc::NodeKind::Text(t) if matches!(t.kind, vectorcraft_doc::TextKind::Area { .. })) } +/// Is `n` type on a path outside perspective (Direct Selection drags its path's anchors)? +pub(crate) fn is_path_type(n: &vectorcraft_doc::Node) -> bool { + n.extras().perspective.is_none() + && matches!(&n.kind, vectorcraft_doc::NodeKind::Text(t) if matches!(t.kind, vectorcraft_doc::TextKind::OnPath { .. })) +} + /// Can `n` be a frame of a thread: area type or type on a path, outside perspective? pub(crate) fn is_threadable(n: &vectorcraft_doc::Node) -> bool { n.extras().perspective.is_none() && matches!(&n.kind, vectorcraft_doc::NodeKind::Text(t) if !matches!(t.kind, vectorcraft_doc::TextKind::Point)) diff --git a/docs/mcp.md b/docs/mcp.md index b17eac1ee..148131127 100644 --- a/docs/mcp.md +++ b/docs/mcp.md @@ -4131,6 +4131,9 @@ text at its size, through its thread too. `text.reshapeArea {id, anchors: [[subp frame anchors with their handles (Direct Selection dragging a corner, or an edge's two ends), and `text.areaOptions {width?, height?}` sizes the area from its top-left corner (the query returns both). Each is one undo step. Object › Transform › Scale, the Scale tool and the Transform panel still scale the type. +`text.reshapePath {id, anchors: [[subpath, anchor]…], dx, dy}` does the same for the path of type on a path +(Direct Selection dragging one of its anchors): the start and end brackets keep their fractions of the path and the +text reflows along it. ```json {"name":"run_command","arguments":{"command":"text.reshapeArea","params":{"id":42,"anchors":[[0,2]],"dx":40,"dy":60}}} diff --git a/docs/target-app-parity.md b/docs/target-app-parity.md index 097e212a0..9a5626252 100644 --- a/docs/target-app-parity.md +++ b/docs/target-app-parity.md @@ -753,7 +753,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur - Free Distort's dialog (Effect › Distort & Transform › Free Distort…) shows a box in the proportions of the first selected object's bounds with a handle on each corner. Dragging a handle moves that corner. A handle focused by a click or Tab moves 1% of the box with each arrow key, and 10% with Shift. Reset puts the four corners back on the box. The preview and OK run `effect.apply`, or `effect.setParams` when the dialog edits an applied effect, and the Appearance panel's inline editor opens the dialog with Edit…. Behavior reference: Illustrator CC Help (2014, [PDF](https://help.adobe.com/archive/en/illustrator/cc/2014/illustrator_reference.pdf)), page 285 (PDF page 291). - **Kerning across style runs:** characters that differ only in fill, stroke, underline, strikethrough, overprint, character style name, leading, baseline shift, rotation, Character Alignment, kerning, or tracking that keeps or drops ligatures alike are shaped together, so restyling one character keeps the font's kerning pairs with its neighbors. A character with manual kerning that follows one with automatic kerning keeps the font's kerning with it (unless All Caps or Small Caps sets it as two letters, as ß becomes SS), and its value replaces the font's kerning after it. A ligature does not form across a change of style, and a change of font, size or OpenType features still shapes the characters apart. Behavior reference: [Line and character spacing](https://web.archive.org/web/20260916050333/https://helpx.adobe.com/illustrator/using/line-character-spacing.html) (public documentation). Tests: `crates/text/src/tests_typo.rs`, `crates/text/src/tests_bidi.rs`. - **Recent font pickers (#3515):** The shared Character, Properties, Glyphs and Find Font family picker lists recently applied families first, once each, in most-recent order and limited by Preferences › Type › Number of Recent Fonts. Search and filters apply to both sections; unavailable families are omitted. Section headings cannot be selected or previewed. Confirmed character-range font edits update the same saved history; previews and failed edits do not. Requirement: [issue #3515](https://github.com/storytold/vectorcraft/issues/3515). -- **Type:** Character size, leading, baseline shift and horizontal-scale controls account for object/group transforms (#1034): exact document-point sizes, mixed-value display and keyboard increments, range edits, resettable horizontal stretch, undo/redo and native save/reopen (`tests_typescale`, Character panel tests). Point size is the transformed em-height axis, independent of glyph ink bounds; affine rotation, reflection and shear are retained. Group scaling still scales text; preserving font sizes is a separate enhancement. Behaviour reference: [Transform text](https://helpx.adobe.com/illustrator/desktop/design-with-text/edit-format-text/transform-text.html) (public documentation). Text Wrap, Type on a Path effects (Rainbow/Skew/3D Ribbon/Stair Step/Gravity) and Options (Flip, Align to Path, Spacing; OK keeps the type where it is), type on a path's start, centre and end brackets (Selection and Direct Selection drag them to set where the type runs, slide it along its path and, across the path, flip it: #429), Character and Paragraph Styles (override-preserving redefine), paragraph attributes per paragraph (alignment, indents, spacing, hyphenation, hanging punctuation, tab stops, paragraph style, direction, mojikumi and leading model; the Paragraph, Tabs and Paragraph Styles panels act on the paragraphs the Type tool's selection or caret touches, Return continues the paragraph's style, threads and SVG keep them), Area Type Options (rows/columns/inset/first baseline, vertical Align Top/Center/Bottom/Justify per row/column, reflowing non-rectangular frames and text wrap), threaded text across any closed shapes, Fit Headline, the Every-line Composer for justified and ragged text (paragraph-wide breaks for an even rag, Single-line per object from the Paragraph panel menu or `text.setFormat {composer}`). Area type resizes like Illustrator's type areas: a bounding-box handle drag (Selection tool) or Area Type Options Width/Height size the frame and the text reflows at its size (threads too); Direct Selection drags a frame corner or edge (`text.reshapeArea`). Point type still scales. Auto Size: the frame height follows the text after every edit, in the same undo step (rectangular frames of horizontal type in one row; columns get the least height that holds them; a height set by hand or threading turns it off), and the "Auto Size New Area Type" preference gives it to new area type. Shrink Text to Fit (beyond Illustrator): overflowing area type scales its sizes, leading and baseline shifts down by the largest factor (in 0.1 pt steps of the first run, down to a minimum percentage) that fits, at layout time so every export sees it. `text.areaOptions` and `document.inspect` report overflow and the shrink factor. The Selection tool shows the type widget beside selected type's bounding box (hollow on point type, filled on area type); double-clicking it converts between them (Type › Convert To Area Type / Convert To Point Type), keeping the text and its styles in place. Variable fonts list every named instance as a style of their family (Figtree Light to Black and their italics, Bahnschrift, Segoe UI Variable), and the instance chosen is shaped, drawn, outlined and measured at its axis settings; PDF and SVG embed it as that instance. The Character panel's Variable Font sliders set each axis (see Fonts). Beyond Illustrator: inline graphics (`text.insertInline`, Type ▸ Insert Inline Symbol) set a document symbol in a run of type as one character that flows, wraps and justifies like a glyph (InDesign-style inline objects, e.g. mana symbols in card rules text): sized to a multiple of the font size, centred on the cap height, opening up tall lines, following Redefine Symbol; a character of its run's size for Character Alignment and Top-to-Top leading, placed by the bidi reordering in right-to-left text (a neutral U+FFFC); drawn on the canvas, kept as live text plus a `` in SVG and as vector art in PDF; Backspace removes it whole. Hebrew and Arabic are laid out right to left with the Unicode bidirectional algorithm (embedded Latin and numbers keep their direction, lines put in visual order after wrapping) in point, area and path type, with caret, selection and arrow keys in visual order; each paragraph's direction comes from its first strong character unless Paragraph Direction sets it (Paragraph panel with Show Indic Options, `text.setFormat {direction}`), and new type aligns to the start of its direction. SVG export outlines right-to-left text. Arabic typefaces: builds made with a craft-fonts checkout that holds its Arabic families (Noto Sans Arabic, the Arabic fallback, plus Cairo, Tajawal, Almarai, IBM Plex Sans Arabic, Noto Kufi Arabic, Amiri, Alexandria, Fustat, Reem Kufi, Aref Ruqaa and Gulzar once craft-fonts adds them, storytold/craft-fonts#11; releases get them when their craft-fonts pin moves) list them in the font menus on desktop; the web build fetches them from beside the wasm (Noto Sans Arabic before start, so Arabic never shows as boxes, the rest in the background). Font Size and Leading are combo boxes in the Character and Properties panels (Font Size in the Control bar too, beside the Character link, font family and style): type, step with ↑/↓ or the spinner, scrub the label, or pick a preset (6–72 pt, shown in the type unit; Leading also Auto), each pick one undo step; Kerning and Tracking list -100…200; a size, leading, kerning or tracking the selected text doesn't share shows blank (#458). Type › Bold and Italic (beyond Illustrator, as page layout apps have them; Cmd+Shift+B / Cmd+Shift+I while the Type tool edits text) switch the selected type to its family's own Bold or Italic face and back, keeping its width (a Narrow face stays Narrow); a family without that face says so (#724). The commands that make or restyle type (and the MCP `add_text` tool) say in their result when area type does not fit its frame, and `add_text` takes Auto Size and Shrink Text to Fit (#1500, fixes #1471). Cmd+Shift+C (Align center) works on Windows and Linux too (#1940). A double-click on area type's bottom middle handle turns on Auto Size (#1940). Print and Print Preview warn about the area type and type on a path that prints without the text that doesn't fit, and give their ids. A tab stop in the Tabs panel drags from where the press landed, a stop just added included (#1487, fixes #1458). Area type in a non-rectangular shape moves a word too wide for the top lines down to the first line that holds it instead of breaking it (#1617, fixes #1615). Stylistic sets (ss01–ss20), stylistic and titling alternates, proportional and lining figures, and superscript and subscript glyphs can be turned on as OpenType features of a character style (`text.setStyle {features}`), and the OpenType panel keeps them (#1611, fixes #1607). Escape while typing ends the edit, keeps the type selected and switches to the Selection tool (#1802, #1686, #1656). Select › Same matches type on its characters' fill and stroke (#1746, #1737). `text.create`, `text.createInPath` and the MCP `add_text` tool take `justify`, so point type can be centred on or end at its point (#1752, #1748). +- **Type:** Character size, leading, baseline shift and horizontal-scale controls account for object/group transforms (#1034): exact document-point sizes, mixed-value display and keyboard increments, range edits, resettable horizontal stretch, undo/redo and native save/reopen (`tests_typescale`, Character panel tests). Point size is the transformed em-height axis, independent of glyph ink bounds; affine rotation, reflection and shear are retained. Group scaling still scales text; preserving font sizes is a separate enhancement. Behaviour reference: [Transform text](https://helpx.adobe.com/illustrator/desktop/design-with-text/edit-format-text/transform-text.html) (public documentation). Text Wrap, Type on a Path effects (Rainbow/Skew/3D Ribbon/Stair Step/Gravity) and Options (Flip, Align to Path, Spacing; OK keeps the type where it is), type on a path's start, centre and end brackets (Selection and Direct Selection drag them to set where the type runs, slide it along its path and, across the path, flip it: #429), Character and Paragraph Styles (override-preserving redefine), paragraph attributes per paragraph (alignment, indents, spacing, hyphenation, hanging punctuation, tab stops, paragraph style, direction, mojikumi and leading model; the Paragraph, Tabs and Paragraph Styles panels act on the paragraphs the Type tool's selection or caret touches, Return continues the paragraph's style, threads and SVG keep them), Area Type Options (rows/columns/inset/first baseline, vertical Align Top/Center/Bottom/Justify per row/column, reflowing non-rectangular frames and text wrap), threaded text across any closed shapes, Fit Headline, the Every-line Composer for justified and ragged text (paragraph-wide breaks for an even rag, Single-line per object from the Paragraph panel menu or `text.setFormat {composer}`). Area type resizes like Illustrator's type areas: a bounding-box handle drag (Selection tool) or Area Type Options Width/Height size the frame and the text reflows at its size (threads too); Direct Selection drags a frame corner or edge (`text.reshapeArea`), and an anchor of the path of type on a path outside perspective, the type reflowing along it (`text.reshapePath`, #3980). Point type still scales. Auto Size: the frame height follows the text after every edit, in the same undo step (rectangular frames of horizontal type in one row; columns get the least height that holds them; a height set by hand or threading turns it off), and the "Auto Size New Area Type" preference gives it to new area type. Shrink Text to Fit (beyond Illustrator): overflowing area type scales its sizes, leading and baseline shifts down by the largest factor (in 0.1 pt steps of the first run, down to a minimum percentage) that fits, at layout time so every export sees it. `text.areaOptions` and `document.inspect` report overflow and the shrink factor. The Selection tool shows the type widget beside selected type's bounding box (hollow on point type, filled on area type); double-clicking it converts between them (Type › Convert To Area Type / Convert To Point Type), keeping the text and its styles in place. Variable fonts list every named instance as a style of their family (Figtree Light to Black and their italics, Bahnschrift, Segoe UI Variable), and the instance chosen is shaped, drawn, outlined and measured at its axis settings; PDF and SVG embed it as that instance. The Character panel's Variable Font sliders set each axis (see Fonts). Beyond Illustrator: inline graphics (`text.insertInline`, Type ▸ Insert Inline Symbol) set a document symbol in a run of type as one character that flows, wraps and justifies like a glyph (InDesign-style inline objects, e.g. mana symbols in card rules text): sized to a multiple of the font size, centred on the cap height, opening up tall lines, following Redefine Symbol; a character of its run's size for Character Alignment and Top-to-Top leading, placed by the bidi reordering in right-to-left text (a neutral U+FFFC); drawn on the canvas, kept as live text plus a `` in SVG and as vector art in PDF; Backspace removes it whole. Hebrew and Arabic are laid out right to left with the Unicode bidirectional algorithm (embedded Latin and numbers keep their direction, lines put in visual order after wrapping) in point, area and path type, with caret, selection and arrow keys in visual order; each paragraph's direction comes from its first strong character unless Paragraph Direction sets it (Paragraph panel with Show Indic Options, `text.setFormat {direction}`), and new type aligns to the start of its direction. SVG export outlines right-to-left text. Arabic typefaces: builds made with a craft-fonts checkout that holds its Arabic families (Noto Sans Arabic, the Arabic fallback, plus Cairo, Tajawal, Almarai, IBM Plex Sans Arabic, Noto Kufi Arabic, Amiri, Alexandria, Fustat, Reem Kufi, Aref Ruqaa and Gulzar once craft-fonts adds them, storytold/craft-fonts#11; releases get them when their craft-fonts pin moves) list them in the font menus on desktop; the web build fetches them from beside the wasm (Noto Sans Arabic before start, so Arabic never shows as boxes, the rest in the background). Font Size and Leading are combo boxes in the Character and Properties panels (Font Size in the Control bar too, beside the Character link, font family and style): type, step with ↑/↓ or the spinner, scrub the label, or pick a preset (6–72 pt, shown in the type unit; Leading also Auto), each pick one undo step; Kerning and Tracking list -100…200; a size, leading, kerning or tracking the selected text doesn't share shows blank (#458). Type › Bold and Italic (beyond Illustrator, as page layout apps have them; Cmd+Shift+B / Cmd+Shift+I while the Type tool edits text) switch the selected type to its family's own Bold or Italic face and back, keeping its width (a Narrow face stays Narrow); a family without that face says so (#724). The commands that make or restyle type (and the MCP `add_text` tool) say in their result when area type does not fit its frame, and `add_text` takes Auto Size and Shrink Text to Fit (#1500, fixes #1471). Cmd+Shift+C (Align center) works on Windows and Linux too (#1940). A double-click on area type's bottom middle handle turns on Auto Size (#1940). Print and Print Preview warn about the area type and type on a path that prints without the text that doesn't fit, and give their ids. A tab stop in the Tabs panel drags from where the press landed, a stop just added included (#1487, fixes #1458). Area type in a non-rectangular shape moves a word too wide for the top lines down to the first line that holds it instead of breaking it (#1617, fixes #1615). Stylistic sets (ss01–ss20), stylistic and titling alternates, proportional and lining figures, and superscript and subscript glyphs can be turned on as OpenType features of a character style (`text.setStyle {features}`), and the OpenType panel keeps them (#1611, fixes #1607). Escape while typing ends the edit, keeps the type selected and switches to the Selection tool (#1802, #1686, #1656). Select › Same matches type on its characters' fill and stroke (#1746, #1737). `text.create`, `text.createInPath` and the MCP `add_text` tool take `justify`, so point type can be centred on or end at its point (#1752, #1748). The Every-line Composer composes a paragraph whose characters differ in line metrics (type size, font, leading or vertical scale, or an inline graphic taller than the text) in rectangular area type, rows and columns included. In area type of another shape, or with text wrap, such a paragraph is broken with the Single-line Composer. The Character panel's Small Caps, Superscript and Subscript buttons and the panel menu's items of the same names turn small caps and the superscript or subscript position on and off for the selected type, or for the text the Type tool has selected (`text.setFormat` or `text.setRangeStyle` `{smallCaps, position}`), in Document Setup's proportions. Turning Superscript on turns Subscript off, and turning Subscript on turns Superscript off. A button or item shows as on when the first selected character (at a caret, the character before it) has its attribute. - **Paragraph alignment:** the shared Paragraph/Properties alignment row leaves every button unselected when the paragraphs it acts on differ. Auto resolves per paragraph; choosing an alignment uses the existing command. Headless paragraph_mixed_alignment_* regressions exercise mixed → Center → Undo, caret/uniform states, Unicode range boundaries, Auto/direction, split runs and grouped text. These regressions and full integration CI pass. Original captures confirm mixed → Center → Undo in the existing alignment-button layout. The [public Paragraph panel guide](https://helpx.adobe.com/illustrator/desktop/design-with-text/edit-format-text/paragraph-panel-overview.html) lists the seven controls, but does not specify mixed-state rendering. Other paragraph fields remain outside this change; scores and hours unchanged.