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Part of #1377: Rectangular Grid and Polar Grid tool options (skew, frame, compound path, fill)
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@@ -33,8 +33,24 @@ pub fn specs() -> Vec<CommandSpec> {
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cmd!("shape.line", "Line Segment", [], None, "{x1, y1, x2, y2} → {id}", has_doc, line),
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cmd!("shape.spiral", "Spiral", [], None, "{cx, cy, radius, decay=80 (%), segments=10, clockwise?} → {id}", has_doc, spiral),
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cmd!("shape.arc", "Arc", [], None, "{x1, y1, x2, y2, closed?} → {id}", has_doc, arc),
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cmd!("shape.rectangularGrid", "Rectangular Grid", [], None, "{x, y, width, height, rows=5, columns=5} → {id}", has_doc, rect_grid),
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cmd!("shape.polarGrid", "Polar Grid", [], None, "{x, y, width, height, concentric=5, radial=5} → {id}", has_doc, polar_grid),
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cmd!(
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"shape.rectangularGrid",
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"Rectangular Grid",
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[],
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None,
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"{x, y, width, height, rows=5, columns=5, rowSkew=0, columnSkew=0 (−500…500 %: + crowds the horizontal dividers toward the top, the vertical ones toward the right), frame=true (the outside as one rectangle, else its four sides), fill=false (the current fill, else none)} → {id}",
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has_doc,
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rect_grid
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),
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cmd!(
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"shape.polarGrid",
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"Polar Grid",
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[],
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None,
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"{x, y, width, height, concentric=5, radial=5, concentricSkew=0, radialSkew=0 (−500…500 %: + crowds the ellipses toward the outside, the radial dividers clockwise of the top one), compound=false (the ellipses pair up into compound-path rings), fill=false (the current fill, else none)} → {id}",
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has_doc,
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polar_grid
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),
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cmd!(
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"path.create",
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"Create Path",
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@@ -351,14 +367,24 @@ fn arc(s: &mut Session, p: &Value) -> Result<Value> {
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add_art(s, "Arc", path_kind(shapes::arc(a, b, 0.0, bool_or(p, "closed", false)), None), None)
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}
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fn grid_group(s: &mut Session, label: &str, paths: Vec<PathData>) -> Result<Value> {
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/// The grid `paths` (bottom first) as one selected group in the new-art stroke, filled with the
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/// current fill when `fill`; a path of several subpaths becomes a compound path of them.
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fn grid_group(s: &mut Session, label: &str, paths: Vec<PathData>, fill: bool) -> Result<Value> {
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let parent = s.doc()?.target_parent()?;
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let look = s.new_art_look(vectorcraft_color::Paint::None, s.paint.stroke.clone(), s.paint.stroke_width);
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let fill = if fill { s.paint.fill.clone() } else { vectorcraft_color::Paint::None };
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let look = s.new_art_look(fill, s.paint.stroke.clone(), s.paint.stroke_width);
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let id = s.edit(label, |d, sel| {
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let children = paths
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.into_iter()
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.map(|pd| {
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let mut n = Node::path(d.alloc_id(), pd, Appearance::default());
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let mut n = if pd.subpaths.len() > 1 {
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let members =
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pd.subpaths.into_iter().map(|sp| std::sync::Arc::new(Node::path(d.alloc_id(), PathData::single(sp), Appearance::default())));
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let children = members.collect();
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Node::new(d.alloc_id(), NodeKind::Compound { children, rule: FillRule::NonZero })
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} else {
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Node::path(d.alloc_id(), pd, Appearance::default())
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};
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look.apply(d, &mut n);
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std::sync::Arc::new(n)
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})
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@@ -371,18 +397,43 @@ fn grid_group(s: &mut Session, label: &str, paths: Vec<PathData>) -> Result<Valu
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Ok(json!({ "id": id.0 }))
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}
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/// A grid's divider count `count` with its skew `key` in percent (0 when absent, clamped to
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/// ±[`shapes::GRID_SKEW_MAX`]).
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fn dividers(p: &Value, count: &str, key: &str, cmd: &str) -> Result<(u32, f64)> {
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let n = p.get(count).and_then(Value::as_u64).unwrap_or(5).min(999) as u32;
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let skew = match p.get(key) {
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None | Some(Value::Null) => 0.0,
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Some(v) => v.as_f64().filter(|v| v.is_finite()).ok_or_else(|| bad(cmd, format!("`{key}` must be a number")))?,
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};
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Ok((n, skew.clamp(-shapes::GRID_SKEW_MAX, shapes::GRID_SKEW_MAX)))
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}
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/// A grid's on/off option `key` (`default` when absent).
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fn switch(p: &Value, key: &str, default: bool, cmd: &str) -> Result<bool> {
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match p.get(key) {
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None | Some(Value::Null) => Ok(default),
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Some(v) => v.as_bool().ok_or_else(|| bad(cmd, format!("`{key}` must be true or false"))),
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}
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}
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fn rect_grid(s: &mut Session, p: &Value) -> Result<Value> {
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let r = rect_of(p, "shape.rectangularGrid")?;
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let rows = p.get("rows").and_then(Value::as_u64).unwrap_or(5).min(999) as u32;
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let cols = p.get("columns").and_then(Value::as_u64).unwrap_or(5).min(999) as u32;
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grid_group(s, "Rectangular Grid", shapes::rectangular_grid(r, rows, cols, true))
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const CMD: &str = "shape.rectangularGrid";
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let r = rect_of(p, CMD)?;
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let paths =
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shapes::rectangular_grid(r, dividers(p, "rows", "rowSkew", CMD)?, dividers(p, "columns", "columnSkew", CMD)?, switch(p, "frame", true, CMD)?);
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grid_group(s, "Rectangular Grid", paths, switch(p, "fill", false, CMD)?)
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}
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fn polar_grid(s: &mut Session, p: &Value) -> Result<Value> {
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let r = rect_of(p, "shape.polarGrid")?;
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let c = p.get("concentric").and_then(Value::as_u64).unwrap_or(5).min(999) as u32;
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let rad = p.get("radial").and_then(Value::as_u64).unwrap_or(5).min(999) as u32;
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grid_group(s, "Polar Grid", shapes::polar_grid(r, c, rad))
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const CMD: &str = "shape.polarGrid";
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let r = rect_of(p, CMD)?;
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let paths = shapes::polar_grid(
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r,
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dividers(p, "concentric", "concentricSkew", CMD)?,
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dividers(p, "radial", "radialSkew", CMD)?,
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switch(p, "compound", false, CMD)?,
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);
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grid_group(s, "Polar Grid", paths, switch(p, "fill", false, CMD)?)
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}
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/// An anchor `{x, y, in?, out?, smooth?}` given to `cmd` (handles `[x, y]`, at the anchor when
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