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https://github.com/storytold/vectorcraft.git
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Prepare module hooks for parallel tool/effect work
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
873e9f5c99
commit
db38f51046
@@ -0,0 +1,7 @@
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//! Commands backing the drawing tools (pencil, scissors, knife…).
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use super::CommandSpec;
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pub fn specs() -> Vec<CommandSpec> {
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vec![]
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}
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@@ -0,0 +1,7 @@
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//! Effect menu commands (live effects).
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use super::CommandSpec;
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pub fn specs() -> Vec<CommandSpec> {
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vec![]
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}
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@@ -1,6 +1,9 @@
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//! The command registry. Ids follow Illustrator's menu structure.
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mod create;
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mod draw2;
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mod effectcmd;
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mod xform;
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mod edit;
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mod layer;
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mod object;
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@@ -113,6 +116,9 @@ pub fn command_specs() -> &'static [CommandSpec] {
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v.extend(select::specs());
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v.extend(paint::specs());
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v.extend(layer::specs());
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v.extend(draw2::specs());
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v.extend(xform::specs());
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v.extend(effectcmd::specs());
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v.extend(pathops::specs());
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v.extend(typecmd::specs());
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v
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@@ -0,0 +1,7 @@
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//! Commands backing transform/utility tools (eyedropper, gradient, artboard…).
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use super::CommandSpec;
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pub fn specs() -> Vec<CommandSpec> {
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vec![]
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}
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