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Fix #1723: a pattern's tile is drawn again when what its art shows changes
A tile was kept while the pattern's own art, tile and tiling were the ones it was drawn from. Art that shows a symbol, is painted with another pattern or holds an image or type doesn't change when those do, so the pattern kept drawing the old symbol (in every renderer on the thread: the tiles are shared). Such a tile now also remembers the document's pattern and symbol art, image pixels and fonts, and is drawn again when they differ. A raster effect on an object painted with a pattern reads all of that too, as one on a symbol instance does.
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@@ -6,14 +6,16 @@
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//! with the paint transform mapping pixels → pattern space → document. Tiles are cached per
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//! pattern name and raster scale (and ink plane, see [`crate::ink`]) within
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//! [`lru::PATTERN_BUDGET`]. A tile is used while the pattern's definition is the one it was
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//! rasterized from (art `Arc` identity, tile, tile type, overlap): the pattern's "revision".
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//! rasterized from (art `Arc` identity, tile, tile type, overlap): the pattern's "revision", and,
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//! when its art shows more than itself (a symbol, another pattern, an image, type), while what
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//! the document holds of those is what it held then ([`Deps`]).
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//!
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//! Pattern editing mode (`Document::pattern_edit`) draws only the temporary tile layer, with
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//! dimmed copies of it at the neighbouring tile positions and the tile edge.
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use std::cell::RefCell;
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use std::hash::{Hash, Hasher};
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use std::sync::Arc;
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use std::sync::{Arc, Weak};
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use vectorcraft_doc::pattern::{Overlap, PatternDef, TileType};
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use vectorcraft_doc::{Document, Node};
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@@ -32,8 +34,46 @@ const MAX_TILE_PX: f64 = 2048.0;
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/// ([`raster_scale`]).
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type TileKey = (String, u64);
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/// What a tile was drawn from besides its pattern's own art, for art that shows more than itself:
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/// the art of every pattern and symbol and the pixels of every image in the document, and the
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/// fonts. Editing a symbol leaves the art of a pattern that shows it as it was, so the art alone
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/// kept the tile from before (#1723). Held weakly: a weak reference keeps the allocation, so no
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/// other value gets one of these addresses while the tile is kept.
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struct Deps {
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art: Vec<Weak<Node>>,
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pixels: Vec<Weak<Vec<u8>>>,
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fonts: u64,
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}
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impl Deps {
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fn art(doc: &Document) -> impl Iterator<Item = &Arc<Node>> {
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doc.patterns.iter().flat_map(|p| &p.art).chain(doc.symbols.iter().map(|s| &s.art))
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}
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fn pixels(doc: &Document) -> impl Iterator<Item = &Arc<Vec<u8>>> {
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doc.images.values().flat_map(|b| std::iter::once(&b.bytes).chain(&b.proxy))
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}
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fn of(doc: &Document) -> Self {
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Self {
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art: Self::art(doc).map(Arc::downgrade).collect(),
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pixels: Self::pixels(doc).map(Arc::downgrade).collect(),
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fonts: vectorcraft_text::FontDb::global().generation(),
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}
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}
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/// Does `doc` hold what the tile was drawn from?
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fn current(&self, doc: &Document) -> bool {
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self.fonts == vectorcraft_text::FontDb::global().generation()
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&& self.art.iter().map(Weak::as_ptr).eq(Self::art(doc).map(Arc::as_ptr))
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&& self.pixels.iter().map(Weak::as_ptr).eq(Self::pixels(doc).map(Arc::as_ptr))
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}
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}
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struct TileEntry {
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art: Vec<Arc<Node>>,
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/// `None` for art that shows only itself.
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deps: Option<Deps>,
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params: (Rect, TileType, Overlap),
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sx: f64,
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sy: f64,
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@@ -163,7 +203,10 @@ pub(crate) fn set_pattern_paint(ctx: &mut RenderContext, name: &str, xf: Affine,
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let mut c = c.borrow_mut();
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let tiles = &mut c.tiles[ink as usize];
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let t = tiles.tick();
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tiles.get(&key, t).filter(|e| e.params == params && same_art(&e.art, &def.art)).map(|e| (e.pixmap.clone(), e.sx, e.sy))
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tiles
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.get(&key, t)
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.filter(|e| e.params == params && same_art(&e.art, &def.art) && e.deps.as_ref().is_none_or(|d| d.current(doc)))
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.map(|e| (e.pixmap.clone(), e.sx, e.sy))
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});
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let (pm, sx, sy) = match hit {
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Some(h) => h,
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@@ -176,11 +219,12 @@ pub(crate) fn set_pattern_paint(ctx: &mut RenderContext, name: &str, xf: Affine,
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};
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let pm = Arc::new(pm);
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let (sx, sy) = (w as f64 / pw, h as f64 / ph);
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let deps = crate::fx::Reads::of_all(def.art.iter().map(|a| &**a)).any().then(|| Deps::of(doc));
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CACHE.with(|c| {
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let mut c = c.borrow_mut();
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let tiles = &mut c.tiles[ink as usize];
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let (t, bytes) = (tiles.tick(), size_of::<TileEntry>() + w as usize * h as usize * 4);
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tiles.insert(key, TileEntry { art: def.art.clone(), params, sx, sy, pixmap: pm.clone() }, bytes, t);
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tiles.insert(key, TileEntry { art: def.art.clone(), deps, params, sx, sy, pixmap: pm.clone() }, bytes, t);
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});
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(pm, sx, sy)
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}
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