M3.8: split the paint/panel command modules and the dialogs into per-area files

No behaviour change: every command keeps its id, label, menu, shortcut and
params doc.

- Engine: swatch.* -> cmd/swatch.rs, graphicStyle.* -> cmd/style.rs,
  appearance.* (incl. copyFrom) -> cmd/appearance.rs, stroke.set/setAdvanced
  -> cmd/stroke.rs, paint.editGradient/setGradientGeom -> cmd/gradient.rs.
  Shared helpers in cmd/mod.rs: leaf_targets/paint_targets (replacing three
  copies) and unique_name (swatch and graphic style naming).
- UI: dialogs.rs -> dialogs/ with one file per dialog and a DialogSpec
  registry (one DialogKind row per dialog); shared field widgets in
  dialogs/form.rs. Headless frame tests draw and confirm every dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bflatastic
2026-10-04 11:22:23 +07:00
co-authored by Claude Opus 5.5
parent d99853ed2a
commit b7969a6a5d
30 changed files with 2159 additions and 1546 deletions
+3 -322
View File
@@ -1,8 +1,8 @@
//! Fill/stroke, Stroke panel, Appearance, Transparency, Swatches, Graphic Styles.
//! Fill and stroke paint (the toolbar proxies and their defaults) and the Transparency panel.
use serde_json::{Value, json};
use vectorcraft_color::{BlendMode, Color, Gradient, GradientKind, GradientPaint, Paint};
use vectorcraft_doc::{Appearance, AppearanceItem, Arrowhead, Dash, FillLayer, LineCap, LineJoin, NodeKind, StrokeAlign, StrokeLayer};
use vectorcraft_color::{Color, Gradient, GradientKind, GradientPaint, Paint};
use vectorcraft_doc::{Appearance, NodeKind};
use super::*;
use crate::EngineError;
@@ -29,30 +29,6 @@ pub fn specs() -> Vec<CommandSpec> {
let f = s.fill_active;
set_paint(s, &json!({"none": true}), f)
}),
cmd!(
"stroke.set",
"Stroke Options",
["Window", "Stroke"],
None,
"{weight?, cap?: butt|round|square, join?: miter|round|bevel, miterLimit?, align?: center|inside|outside, dash?: [d,g,…]|null, dashOffset?, alignDashes?, startArrow?, endArrow?: name|null, profile?: \"uniform\"|\"lens\"|\"taperStart\"|\"taperEnd\", ids?}",
has_doc,
stroke_set
),
cmd!("appearance.addFill", "Add New Fill", ["Window", "Appearance"], None, "{}", has_selection, |s, _| add_item(s, true)),
cmd!("appearance.addStroke", "Add New Stroke", ["Window", "Appearance"], None, "{}", has_selection, |s, _| add_item(s, false)),
cmd!("appearance.clear", "Clear Appearance", ["Window", "Appearance"], None, "{}", has_selection, clear_appearance),
cmd!("appearance.reduceToBasic", "Reduce to Basic Appearance", ["Window", "Appearance"], None, "{}", has_selection, reduce_basic),
cmd!(
"appearance.setItem",
"Appearance Item",
[],
None,
"{index, opacity?, blend?, visible?, color?|none?} edit one fill/stroke of the selection's appearance stack",
has_selection,
set_item
),
cmd!("appearance.removeItem", "Remove Item", [], None, "{index}", has_selection, remove_item),
cmd!("appearance.addEffect", "Add Effect", ["Effect"], None, "{effect: id, params?: {…}} append a live effect", has_selection, add_effect),
cmd!(
"transparency.set",
"Transparency",
@@ -62,10 +38,6 @@ pub fn specs() -> Vec<CommandSpec> {
has_selection,
transparency
),
cmd!("graphicStyle.apply", "Apply Graphic Style", ["Window", "Graphic Styles"], None, "{name}", has_selection, style_apply),
cmd!("graphicStyle.new", "New Graphic Style", ["Window", "Graphic Styles"], None, "{name?} from the selection", has_selection, style_new),
cmd!("swatch.new", "New Swatch", ["Window", "Swatches"], None, "{name?, color?, global?} (default: current fill)", has_doc, swatch_new),
cmd!("swatch.delete", "Delete Swatch", ["Window", "Swatches"], None, "{name}", has_doc, swatch_delete),
]
}
@@ -120,28 +92,6 @@ pub(crate) fn paint_from(s: &Session, p: &Value) -> Result<Option<Paint>> {
Ok(None)
}
/// Leaf objects whose appearance should change for `ids` (groups apply to children).
fn paint_targets(s: &Session, p: &Value) -> Result<Vec<vectorcraft_doc::NodeId>> {
let ids = targets(s, p)?;
let d = &s.doc()?.doc;
let mut out = vec![];
for id in ids {
let Some(n) = d.node(id) else { continue };
match &n.kind {
NodeKind::Group { .. } | NodeKind::Layer { .. } => n.walk(&mut |c| {
if !c.is_container() || matches!(c.kind, NodeKind::Compound { .. }) {
out.push(c.id)
}
}),
_ => out.push(id),
}
}
// Don't recurse into compound children (the compound owns the appearance).
let comp: Vec<_> = out.iter().filter(|id| matches!(d.node(**id).map(|n| &n.kind), Some(NodeKind::Compound { .. }))).copied().collect();
out.retain(|id| !comp.iter().any(|c| d.parent_of(*id) == Some(*c)));
Ok(out)
}
fn set_paint(s: &mut Session, p: &Value, fill: bool) -> Result<Value> {
let paint = paint_from(s, p)?.ok_or_else(|| bad("paint.setFill", "give color, none, swatch or gradient"))?;
if fill {
@@ -220,206 +170,6 @@ fn default_paint(s: &mut Session, _: &Value) -> Result<Value> {
ok()
}
fn stroke_set(s: &mut Session, p: &Value) -> Result<Value> {
if let Some(w) = p.get("weight").and_then(Value::as_f64) {
s.paint.stroke_width = w.max(0.0);
}
let ids = paint_targets(s, p)?;
if ids.is_empty() {
return ok();
}
let arrow = |k: &str| -> Result<Option<Option<Arrowhead>>> {
match p.get(k) {
None => Ok(None),
Some(Value::Null) => Ok(Some(None)),
Some(Value::String(n)) if n == "none" => Ok(Some(None)),
Some(v) => {
serde_json::from_value::<Arrowhead>(v.clone()).map(|a| Some(Some(a))).map_err(|_| bad("stroke.set", format!("unknown arrowhead {v}")))
}
}
};
let (sa, ea) = (arrow("startArrow")?, arrow("endArrow")?);
s.edit("Stroke", |d, _| {
for id in &ids {
let Some(n) = d.node_mut(*id) else { continue };
if n.appearance.stroke().is_none() {
n.appearance.set_stroke(Paint::solid(Color::BLACK));
}
let st: &mut StrokeLayer = n.appearance.stroke_mut().unwrap();
if let Some(w) = p.get("weight").and_then(Value::as_f64) {
st.width = w.max(0.0);
}
match str_param(p, "cap") {
Some("round") => st.cap = LineCap::Round,
Some("square") | Some("projecting") => st.cap = LineCap::Square,
Some("butt") => st.cap = LineCap::Butt,
_ => {}
}
match str_param(p, "join") {
Some("round") => st.join = LineJoin::Round,
Some("bevel") => st.join = LineJoin::Bevel,
Some("miter") => st.join = LineJoin::Miter,
_ => {}
}
if let Some(m) = p.get("miterLimit").and_then(Value::as_f64) {
st.miter_limit = m.clamp(1.0, 500.0);
}
match str_param(p, "align") {
Some("inside") => st.align = StrokeAlign::Inside,
Some("outside") => st.align = StrokeAlign::Outside,
Some("center") => st.align = StrokeAlign::Center,
_ => {}
}
match p.get("dash") {
Some(Value::Null) => st.dash = None,
Some(Value::Array(a)) => {
let pattern: Vec<f64> = a.iter().filter_map(Value::as_f64).collect();
st.dash = if pattern.is_empty() {
None
} else {
Some(Dash { pattern, offset: f64_or(p, "dashOffset", 0.0), align_corners: bool_or(p, "alignDashes", false) })
};
}
_ => {}
}
if let Some(a) = sa {
st.start_arrow = a;
}
if let Some(a) = ea {
st.end_arrow = a;
}
match str_param(p, "profile") {
Some("uniform") => st.profile = None,
Some("lens") => st.profile = Some(vectorcraft_doc::WidthProfile::lens()),
Some("taperStart") => st.profile = Some(vectorcraft_doc::WidthProfile::taper_start()),
Some("taperEnd") => st.profile = Some(vectorcraft_doc::WidthProfile::taper_end()),
_ => {}
}
}
Ok(())
})?;
ok()
}
fn add_item(s: &mut Session, fill: bool) -> Result<Value> {
let ids = paint_targets(s, &json!({}))?;
s.edit(if fill { "Add New Fill" } else { "Add New Stroke" }, |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id) {
let item = if fill {
AppearanceItem::Fill(FillLayer::new(n.appearance.fill_paint()))
} else {
AppearanceItem::Stroke(StrokeLayer::new(n.appearance.stroke_paint(), n.appearance.stroke_width().max(1.0)))
};
n.appearance.items.push(item);
}
}
Ok(())
})?;
ok()
}
fn clear_appearance(s: &mut Session, _: &Value) -> Result<Value> {
let ids = paint_targets(s, &json!({}))?;
s.edit("Clear Appearance", |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id) {
n.appearance = Appearance::basic(Paint::None, Paint::None, 1.0);
}
}
Ok(())
})?;
ok()
}
fn reduce_basic(s: &mut Session, _: &Value) -> Result<Value> {
let ids = paint_targets(s, &json!({}))?;
s.edit("Reduce to Basic Appearance", |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id) {
let f = n.appearance.fill_paint();
let st = n.appearance.stroke().cloned();
n.appearance = Appearance { items: vec![AppearanceItem::Fill(FillLayer::new(f))], effects: vec![] };
if let Some(mut st) = st {
st.effects.clear();
st.opacity = 1.0;
st.blend = BlendMode::Normal;
n.appearance.items.push(AppearanceItem::Stroke(st));
}
}
}
Ok(())
})?;
ok()
}
fn set_item(s: &mut Session, p: &Value) -> Result<Value> {
let idx = p.get("index").and_then(Value::as_u64).ok_or_else(|| bad("appearance.setItem", "missing index"))? as usize;
let paint = paint_from(s, p)?;
let ids = paint_targets(s, p)?;
let blend = str_param(p, "blend").and_then(BlendMode::parse);
s.edit("Appearance", |d, _| {
for id in &ids {
let Some(n) = d.node_mut(*id) else { continue };
let Some(item) = n.appearance.items.get_mut(idx) else { continue };
let (pp, op, bl, vis) = match item {
AppearanceItem::Fill(f) => (&mut f.paint, &mut f.opacity, &mut f.blend, &mut f.visible),
AppearanceItem::Stroke(st) => {
if let Some(w) = p.get("weight").and_then(Value::as_f64) {
st.width = w.max(0.0);
}
(&mut st.paint, &mut st.opacity, &mut st.blend, &mut st.visible)
}
};
if let Some(pa) = &paint {
*pp = pa.clone();
}
if let Some(o) = p.get("opacity").and_then(Value::as_f64) {
*op = if o > 1.0 { o / 100.0 } else { o }.clamp(0.0, 1.0) as f32;
}
if let Some(b) = blend {
*bl = b;
}
if let Some(v) = p.get("visible").and_then(Value::as_bool) {
*vis = v;
}
}
Ok(())
})?;
ok()
}
fn remove_item(s: &mut Session, p: &Value) -> Result<Value> {
let idx = p.get("index").and_then(Value::as_u64).ok_or_else(|| bad("appearance.removeItem", "missing index"))? as usize;
let ids = paint_targets(s, p)?;
s.edit("Remove Item", |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id)
&& idx < n.appearance.items.len()
{
n.appearance.items.remove(idx);
}
}
Ok(())
})?;
ok()
}
fn add_effect(s: &mut Session, p: &Value) -> Result<Value> {
let id = str_param(p, "effect").ok_or_else(|| bad("appearance.addEffect", "missing effect id"))?.to_string();
let params = p.get("params").cloned().unwrap_or(json!({}));
let ids = targets(s, p)?;
s.edit("Add Effect", |d, _| {
for nid in &ids {
if let Some(n) = d.node_mut(*nid) {
n.appearance.effects.push(vectorcraft_doc::Effect { id: id.clone(), params: params.clone(), visible: true });
}
}
Ok(())
})?;
ok()
}
fn transparency(s: &mut Session, p: &Value) -> Result<Value> {
let mut q = p.clone();
if let Some(o) = p.get("opacity").and_then(Value::as_f64) {
@@ -427,72 +177,3 @@ fn transparency(s: &mut Session, p: &Value) -> Result<Value> {
}
s.execute("object.setProps", &q)
}
fn style_apply(s: &mut Session, p: &Value) -> Result<Value> {
let name = str_param(p, "name").ok_or_else(|| bad("graphicStyle.apply", "missing name"))?;
let ap = s
.doc()?
.doc
.graphic_styles
.iter()
.find(|g| g.name == name)
.map(|g| g.appearance.clone())
.ok_or_else(|| EngineError::Other(format!("no graphic style `{name}`")))?;
let ids = paint_targets(s, p)?;
s.edit("Apply Graphic Style", |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id) {
n.appearance = ap.clone();
}
}
Ok(())
})?;
ok()
}
fn style_new(s: &mut Session, p: &Value) -> Result<Value> {
let st = s.doc()?;
let id = *st.selection.objects.first().unwrap();
let ap = st.doc.node(id).map(|n| n.appearance.clone()).unwrap_or_default();
let name = str_param(p, "name").map(str::to_string).unwrap_or_else(|| format!("Graphic Style {}", st.doc.graphic_styles.len() + 1));
s.edit("New Graphic Style", |d, _| {
d.graphic_styles.push(vectorcraft_doc::GraphicStyle { name: name.clone(), appearance: ap });
Ok(())
})?;
Ok(json!({ "name": name }))
}
fn swatch_new(s: &mut Session, p: &Value) -> Result<Value> {
let paint = match paint_from(s, p)? {
Some(x) => x,
None => s.paint.fill.clone(),
};
let name = match str_param(p, "name") {
Some(n) => n.to_string(),
None => match &paint {
Paint::Solid { color, .. } => {
let [r, g, b] = color.to_rgb();
format!("R={} G={} B={}", (r * 255.0).round(), (g * 255.0).round(), (b * 255.0).round())
}
_ => format!("Swatch {}", s.doc()?.doc.swatches.len() + 1),
},
};
let global = bool_or(p, "global", false);
s.edit("New Swatch", |d, _| {
d.swatches.push(vectorcraft_color::Swatch { name: name.clone(), paint, global, spot: false });
Ok(())
})?;
Ok(json!({ "name": name }))
}
fn swatch_delete(s: &mut Session, p: &Value) -> Result<Value> {
let name = str_param(p, "name").ok_or_else(|| bad("swatch.delete", "missing name"))?.to_string();
s.edit("Delete Swatch", |d, _| {
d.swatches.retain(|sw| sw.name != name);
for g in &mut d.swatch_groups {
g.swatches.retain(|sw| sw.name != name);
}
Ok(())
})?;
ok()
}