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Appearance: image fills and strokes draw the shape Convert to Shape or Outline Object gives them
Squashed from #2500 (its merges of main dropped).
This commit is contained in:
+29
-9
@@ -6,7 +6,7 @@ use serde::{Deserialize, Serialize};
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use vectorcraft_color::{BlendMode, Color, Paint};
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use vectorcraft_geom::corners::cut_corners;
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use vectorcraft_geom::shapes::{self, CornerKind};
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use vectorcraft_geom::{Affine, BezPath, FillRule, PathData, Point, Rect};
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use vectorcraft_geom::{Affine, BezPath, FillRule, PathData, Point, Rect, Shape};
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use crate::appearance::Appearance;
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use crate::live::{BlendSpec, EnvelopeKind, GradientMesh, Outliner};
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@@ -1097,8 +1097,10 @@ impl Node {
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}
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/// A quick box round everything the object can paint, for culling clicks: paths and compound
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/// paths grow their geometric bounds by the farthest their strokes can reach from any path
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/// ([`Appearance::outset`]) instead of measuring along their shape. Symbol instances are
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/// measured as in [`Node::visual_bounds`].
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/// ([`Appearance::outset`]) instead of measuring along their shape. An image's box takes in
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/// the shapes its own fills and strokes paint ([`crate::hit::set_image_paint`]). Groups, layers
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/// without a clipping mask and Intertwine groups take in their members' boxes, grown by their
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/// own strokes. Symbol instances are measured as in [`Node::visual_bounds`].
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pub fn reach_bounds(&self) -> Option<Rect> {
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self.reach(None)
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}
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@@ -1116,6 +1118,22 @@ impl Node {
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let o = self.appearance.outset();
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self.geometric(symbols).map(|b| b.inflate(o, o))
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}
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// The members' reach, grown by the container's own strokes.
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NodeKind::Layer { children, clip: false, .. } | NodeKind::Group { children, clip: false } => {
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let o = self.appearance.outset();
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children
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.iter()
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.skip(usize::from(self.extras().shaper.is_some()))
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.fold(None, |acc, c| vectorcraft_geom::union_opt(acc, c.reach(symbols)))
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.map(|b| b.inflate(o, o))
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}
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NodeKind::Intertwine { children } => children.iter().fold(None, |acc, c| vectorcraft_geom::union_opt(acc, c.reach(symbols))),
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// The frame and each shape the image's own fills and strokes paint, a stroke's grown by
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// the farthest it can reach from its shape.
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NodeKind::Image(_) => crate::hit::image_paint(self).iter().fold(self.geometric(symbols), |acc, (bp, _, item)| {
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let o = if let crate::AppearanceItem::Stroke(s) = item { s.reach() } else { 0.0 };
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vectorcraft_geom::union_opt(acc, (!bp.elements().is_empty()).then(|| bp.bounding_box().inflate(o, o)))
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}),
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_ => self.visual(symbols),
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}
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}
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@@ -1165,9 +1183,9 @@ impl Node {
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}
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}
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/// Visual bounds: what the object paints, its strokes included (paths and compound paths
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/// measure theirs along their own shape, see [`Appearance::stroked_bounds`]). A symbol
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/// instance is measured as in [`Node::geometric_bounds`], grown by its own strokes' reach
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/// ([`Node::visual_bounds_with`] measures its art).
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/// measure theirs along their own shape, see [`Appearance::stroked_bounds`]). An image is
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/// measured by its frame. A symbol instance is measured as in [`Node::geometric_bounds`],
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/// grown by its own strokes' reach ([`Node::visual_bounds_with`] measures its art).
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pub fn visual_bounds(&self) -> Option<Rect> {
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self.visual(None)
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}
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@@ -1242,6 +1260,8 @@ impl Node {
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let o = self.appearance.outset().max(chars);
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self.geometric(symbols).map(|b| b.inflate(o, o))
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}
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// An image is measured by its frame, without its own fills and strokes.
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NodeKind::Image(_) => self.geometric(symbols),
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_ => {
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let o = self.appearance.outset();
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self.geometric(symbols).map(|b| b.inflate(o, o))
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@@ -1699,11 +1719,11 @@ impl Node {
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impl Node {
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/// The Appearance panel's row for what this object's own fills and strokes paint around:
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/// "Contents" for a group or layer (its members), "Characters" for type; `None` for objects
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/// whose fills and strokes paint their own geometry.
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/// "Contents" for a group or layer (its members) and for an image (its pixels), "Characters"
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/// for type; `None` for objects whose fills and strokes paint their own geometry.
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pub fn contents_label(&self) -> Option<&'static str> {
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match self.kind {
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NodeKind::Group { .. } | NodeKind::Layer { .. } => Some("Contents"),
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NodeKind::Group { .. } | NodeKind::Layer { .. } | NodeKind::Image(_) => Some("Contents"),
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NodeKind::Text(_) => Some("Characters"),
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_ => None,
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}
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