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Make Compound Path: the compound path of a group takes its backmost path's paint
A group has no paint of its own, so a compound path made of one (outlined type) had none and drew nothing until a fill was set. The paint now comes from the backmost path, or from the compound path that painted it.
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@@ -719,42 +719,39 @@ fn compound_make(s: &mut Session, _: &Value) -> Result<Value> {
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let ids = selected_roots(s)?;
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let Some(backmost) = ids.first().copied() else { return Err(EngineError::Other("nothing selected".into())) };
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let id = s.edit("Make Compound Path", |d, sel| {
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let appearance = d.node(backmost).ok_or(EngineError::NoNode(backmost))?.appearance.clone();
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let mut paths: Vec<Arc<Node>> = vec![];
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d.node(backmost).ok_or(EngineError::NoNode(backmost))?;
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let mut units: Vec<Vec<Arc<Node>>> = vec![];
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let mut appearance = None;
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for id in &ids {
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let n = d.node(*id).cloned().ok_or(EngineError::NoNode(*id))?;
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match &n.kind {
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NodeKind::Path { .. } => paths.push(Arc::new(n)),
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NodeKind::Compound { children, .. } => paths.extend(children.iter().cloned()),
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NodeKind::Group { .. } => {
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n.walk(&mut |c| {
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if matches!(c.kind, NodeKind::Path { .. }) {
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paths.push(Arc::new(c.clone()))
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}
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});
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}
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_ => return Err(EngineError::Other("compound paths can only contain paths".into())),
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let n = d.node(*id).ok_or(EngineError::NoNode(*id))?;
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if !matches!(n.kind, NodeKind::Path { .. } | NodeKind::Compound { .. } | NodeKind::Group { .. }) {
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return Err(EngineError::Other("compound paths can only contain paths".into()));
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}
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compound_members(n, &mut appearance, &mut units);
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}
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let cid = d.alloc_id();
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let mut c = Node::new(cid, NodeKind::Compound { children: vec![], rule: FillRule::NonZero });
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c.appearance = appearance;
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c.appearance = appearance.unwrap_or_default();
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let ch = c.children_mut().ok_or(EngineError::NoNode(cid))?;
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// The paths in front run against the backmost one, so where they overlap it they cut holes
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// under the non-zero fill rule (#1197).
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// under the non-zero fill rule (#1197). A compound path's paths turn together, by its
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// first: its own holes (a letter's counters) stay holes.
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let direction = |n: &Node| n.path_data().and_then(|pd| pd.subpaths.first()).map_or(0.0, |sp| sp.signed_area().signum());
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let back = paths.first().map_or(0.0, |p| direction(p));
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for (i, mut p) in paths.into_iter().enumerate() {
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let pn = Arc::make_mut(&mut p);
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pn.appearance = Appearance::default().into();
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let flip = i > 0 && back != 0.0 && direction(pn) == back;
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if let NodeKind::Path { path, live, .. } = &mut pn.kind {
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*live = None;
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if flip {
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path.reverse();
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let first = |unit: &[Arc<Node>]| unit.first().map_or(0.0, |p| direction(p));
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let back = units.first().map_or(0.0, |u| first(u));
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for (i, unit) in units.into_iter().enumerate() {
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let flip = i > 0 && back != 0.0 && first(&unit) == back;
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for mut p in unit {
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let pn = Arc::make_mut(&mut p);
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pn.appearance = Appearance::default().into();
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if let NodeKind::Path { path, live, .. } = &mut pn.kind {
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*live = None;
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if flip {
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path.reverse();
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}
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}
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ch.push(p);
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}
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ch.push(p);
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}
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d.wrap(&ids, |_| c)?;
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sel.set([cid]);
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@@ -763,6 +760,20 @@ fn compound_make(s: &mut Session, _: &Value) -> Result<Value> {
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Ok(json!({ "id": id.0 }))
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}
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/// The paths in `n` (a path, a compound path, or a group searched in depth) onto `out`, in paint
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/// order: each path alone, a compound path's paths together. Into `paint` goes the appearance of
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/// the backmost found so far: the path's own, or its compound path's, which is what painted it. A
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/// group has no paint of its own to give: a group of outlined type made a compound path that drew
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/// nothing.
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fn compound_members(n: &Node, paint: &mut Option<vectorcraft_doc::Shared<Appearance>>, out: &mut Vec<Vec<Arc<Node>>>) {
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match (&n.kind, n.children()) {
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(NodeKind::Path { .. }, _) => out.push(vec![Arc::new(n.clone())]),
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(NodeKind::Compound { .. }, Some(paths)) if !paths.is_empty() => out.push(paths.clone()),
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(_, children) => return children.into_iter().flatten().for_each(|c| compound_members(c, paint, out)),
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}
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paint.get_or_insert_with(|| n.appearance.clone());
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}
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/// Is `n` a compound path to release: a compound path, or a path of several subpaths (an SVG `d`
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/// with several `M`s, a PDF path), which is one in Illustrator too (#1163)?
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fn releases(n: &Node) -> bool {
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