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Recolor Artwork: a slider edit changes the color mode of its own row only
The color sliders now mark the row they edit with `model: "new"` instead of a dialog-wide flag, and `recolor.apply` reads a row's own `model` before the command's. Rows the sliders did not edit keep each color's model, so with RGB art and a CMYK color group, a slider edit of one row no longer turns the other rows' art CMYK. Another edit of the row's new color, Reset and rows reduced again remove the mark, and `recolor.randomize` moves it with its new color.
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@@ -253,12 +253,13 @@ and spot colours exist; the dialog then stays open.
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Recolor Artwork: `ui.recolorDialog {colors?, library?, group?}` opens the `recolor` dialog on the selected art
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(`colors`: a count for an n-colour job, or colours to assign as the new colours; `library`: Limit to Library, a library
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or `"document"`, `""` for the first library; `group`: a colour group, Edit or Apply Color Group). Fields: `rows` (`[{from: [keys], to: key, exclude?, tint?}]`
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or `"document"`, `""` for the first library; `group`: a colour group, Edit or Apply Color Group). Fields: `rows` (`[{from: [keys], to: key, exclude?, tint?, model?}]`
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as `recolor.reduce` returns them), `colors` (null for Auto), `method`, `preserveWhite`, `preserveBlack`,
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`preserveGrays`, `limitTo`, `groupName`, `tab` (`assign` or `edit`), `rule` (harmony id), `linked`, `preview`,
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`sliderMode` (the mode of the color sliders under the rows: `hsb`, `rgb`, `cmyk`, `lab`, or `tint` for a row whose new
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color is a spot color of the library; unset, they show the new color's own model). The sliders edit the first selected
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row's new color; once they have, the preview and confirm send `recolor.apply` with `model: "new"`. Setting
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row's new color and give that row `model: "new"`, so the preview and confirm give only that row's art the color in
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the sliders' mode; another edit of the row's new color, Reset and rows reduced again remove it. Setting
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`colors`, a preserve flag or `limitTo` reduces the rows again (also on `ui.dialog.confirm`). The dialog previews
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`recolor.apply` on the canvas; confirm keeps it as one undo step (with a group, the group is rewritten in the same
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step; with no art selected only the group changes). In the Swatches panel, double-clicking a colour group's folder,
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+5
-4
@@ -1919,9 +1919,10 @@ tints of a global swatch share its row; White and Black are preserved by default
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`[{from: [keys], to: key}]` to edit and pass to `recolor.apply {map, method?, model?, limitTo?, group?, groupColors?, rename?}`.
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For scripts and MCP, `model` selects the replacement color model: `keep` (default) retains each
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original color's model, `new` takes the replacement's model, and `document` converts replacements
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and edited color groups to the document's model. Invalid values fail before editing. The Recolor
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Artwork dialog sends `new` once its color sliders have edited a row's new color in a color mode. A
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returned `note` reports a model conversion in `keep` mode.
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and edited color groups to the document's model. A row's own `model` (the same values) takes the
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place of the command's for that row's colors. Invalid values fail before editing. The Recolor
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Artwork dialog gives a row `model: "new"` when its color sliders edit the row's new color in a color
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mode. A returned `note` reports a model conversion in `keep` mode.
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`method` says how a row's colours take its new colour: `exact`, `preserveTints` (tints of the row's darkest colour
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stay tints), `scaleTints` (every colour becomes a tint as light, relative to the darkest), `tintsShades` (lighter and
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@@ -1930,7 +1931,7 @@ the others turn by the same hue). `limitTo` snaps new colours to a swatch librar
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`recolor.randomize {map, order?, saturationBrightness?, seed?}` shuffles or varies new colours; a row with
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`exclude: true` keeps its colours. With `limitTo`, a row's `tint` (a percentage, default 100) gives the art
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linked to the global or spot swatch its new color is that share of its tint; `tint` must be a number. `recolor.randomize`
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moves a row's `tint` with its new color and removes it from a color it changes. `swatch.editGroup {group, colors, rename?}` rewrites a colour group in one undo
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moves a row's `tint` with its new color and removes it from a color it changes, and moves a row's `model` with its new color. `swatch.editGroup {group, colors, rename?}` rewrites a colour group in one undo
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step (art linked to its global swatches follows), and `recolor.apply` with `group` recolours the art and rewrites the
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group together. Art linked to one of the group's global swatches stays linked when the swatch is rewritten with its
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row's new color (the default without `groupColors` when the rows follow the group's order), so a later `swatch.edit` still
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