mirror of
https://github.com/storytold/vectorcraft.git
synced 2026-10-25 18:27:02 -06:00
Merge upstream/main: keep panel normalization alongside dock collapse behavior
This commit is contained in:
@@ -82,6 +82,8 @@ pub const UNITS: &[(&str, &str)] = &[
|
||||
("feet", "Feet"),
|
||||
];
|
||||
const LINE_STYLE: &[(&str, &str)] = &[("lines", "Lines"), ("dots", "Dots")];
|
||||
/// Performance › Graphics Processor (`gpuPreference`), read by the desktop app at startup.
|
||||
pub const GPU_PREFERENCES: &[(&str, &str)] = &[("powerSaving", "Power Saving (integrated)"), ("highPerformance", "High Performance (discrete)")];
|
||||
const BLACK: &[(&str, &str)] = &[("accurate", "Display All Blacks Accurately"), ("rich", "Display All Blacks as Rich Black")];
|
||||
const BLACK_OUT: &[(&str, &str)] = &[("accurate", "Output All Blacks Accurately"), ("rich", "Output All Blacks as Rich Black")];
|
||||
|
||||
@@ -265,6 +267,7 @@ pub const PREF_SPECS: &[PrefSpec] = &[
|
||||
// Performance
|
||||
p!("gpuPerformance", "Performance", "GPU Performance", "GPU Performance", bool),
|
||||
p!("animatedZoom", "Performance", "GPU Performance", "Animated Zoom", bool),
|
||||
p!("gpuPreference", "Performance", "GPU Performance", "Graphics Processor", choice(GPU_PREFERENCES)),
|
||||
p!("historyStates", "Performance", "", "History States", int(5, 1000)),
|
||||
p!("realTimeDrawing", "Performance", "", "Real-time Drawing and Editing", bool),
|
||||
p!("renderThreads", "Performance", "", "Render Threads (-1 = Automatic)", int(-1, 64)),
|
||||
|
||||
@@ -397,6 +397,12 @@ pub struct Prefs {
|
||||
// Performance
|
||||
pub gpu_performance: bool,
|
||||
pub animated_zoom: bool,
|
||||
/// Which graphics processor the desktop app asks for at startup (it takes effect after a
|
||||
/// restart): `powerSaving` (the integrated GPU on hybrid-graphics laptops) or `highPerformance`
|
||||
/// (the discrete one). The canvas is rasterized on the CPU and only composited on the GPU, so
|
||||
/// the integrated GPU is plenty; presenting from the discrete GPU through the integrated one
|
||||
/// made some hybrid laptops flicker (#306). Single-GPU machines are unaffected.
|
||||
pub gpu_preference: String,
|
||||
pub history_states: u32,
|
||||
pub real_time_drawing: bool,
|
||||
/// Rasterizer worker threads; -1 = automatic.
|
||||
@@ -598,6 +604,7 @@ impl Default for Prefs {
|
||||
interface_language: s("auto"),
|
||||
gpu_performance: true,
|
||||
animated_zoom: true,
|
||||
gpu_preference: s("powerSaving"),
|
||||
history_states: 500,
|
||||
real_time_drawing: true,
|
||||
render_threads: -1,
|
||||
|
||||
@@ -122,3 +122,33 @@ fn prefs_serde_round_trip_and_tolerates_missing_fields() {
|
||||
assert_eq!(partial.keyboard_increment, 4.0);
|
||||
assert_eq!(partial.corner_radius, 12.0);
|
||||
}
|
||||
|
||||
/// Performance › Graphics Processor (#306): power saving by default, set by value or label, kept
|
||||
/// through a save/load round trip, and a bad value is an error that changes nothing.
|
||||
#[test]
|
||||
fn gpu_preference_defaults_to_power_saving_and_validates() {
|
||||
let mut s = Session::new();
|
||||
assert_eq!(s.prefs.gpu_preference, "powerSaving");
|
||||
assert_eq!(s.execute("prefs.get", &json!({"key": "gpuPreference"})).unwrap(), json!("powerSaving"));
|
||||
s.execute("prefs.set", &json!({"key": "gpuPreference", "value": "highPerformance"})).unwrap();
|
||||
assert_eq!(s.prefs.gpu_preference, "highPerformance");
|
||||
s.execute("prefs.set", &json!({"key": "gpuPreference", "value": "Power Saving (integrated)"})).unwrap();
|
||||
assert_eq!(s.prefs.gpu_preference, "powerSaving");
|
||||
for bad in [json!("turbo"), json!(""), json!(1), json!(null), json!(["highPerformance"])] {
|
||||
assert!(s.execute("prefs.set", &json!({"key": "gpuPreference", "value": bad})).is_err(), "{bad}");
|
||||
assert_eq!(s.prefs.gpu_preference, "powerSaving");
|
||||
}
|
||||
let p = Prefs { gpu_preference: "highPerformance".into(), ..Default::default() };
|
||||
let back: Prefs = serde_json::from_value(p.to_json()).unwrap();
|
||||
assert_eq!(back.gpu_preference, "highPerformance");
|
||||
// Preference files written before the preference existed get the default.
|
||||
let old: Prefs = serde_json::from_value(json!({"gpuPerformance": true})).unwrap();
|
||||
assert_eq!(old.gpu_preference, "powerSaving");
|
||||
let l = s.execute("prefs.list", &json!({})).unwrap();
|
||||
let row = l.as_array().unwrap().iter().find(|e| e["key"] == "gpuPreference").unwrap().clone();
|
||||
assert_eq!(row["category"], "Performance");
|
||||
assert_eq!(row["options"], json!(["powerSaving", "highPerformance"]));
|
||||
s.execute("prefs.set", &json!({"key": "gpuPreference", "value": "highPerformance"})).unwrap();
|
||||
s.execute("prefs.reset", &json!({"category": "Performance"})).unwrap();
|
||||
assert_eq!(s.prefs.gpu_preference, "powerSaving");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user