From 6e29afe648193fd38586692da2b9f301396bf7bc Mon Sep 17 00:00:00 2001 From: bflatastic Date: Sun, 18 Oct 2026 01:27:12 +0700 Subject: [PATCH] Render: the drag budget for shadows returns None, as the cached-shadow path does since #2395 (#2745) --- crates/render/src/fx.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crates/render/src/fx.rs b/crates/render/src/fx.rs index ce155a598..87ba4e1c2 100644 --- a/crates/render/src/fx.rs +++ b/crates/render/src/fx.rs @@ -1069,7 +1069,7 @@ impl Renderer { // During a drag, a larger shadow on a multithreaded context is filtered within the // drag's budget (`with_filters`), and no raster is kept. if f.opts.dragging && f.mt && w * h > DRAG_PIXEL_BUDGET { - return false; + return None; } let (w, h) = (w as u16, h as u16); // Silhouette (the object's painted alpha, and its colors under Darkness), offset by