Anchor Point tool: Shift-drag on an anchor moves it, handles and all

With the Anchor Point tool, a drag from an anchor pulls out smooth handles.
Shift held at the press now moves the anchor instead, its handles keeping
their offsets; Shift kept down during the drag keeps the move at 45° steps
(the constrain angle), released it frees it. A Shift-click that doesn't
move leaves the anchor as it was. A selected blend's spine points follow
the same rule (object.blend.spine.moveAnchor).

The move goes through a new engine command, path.moveAnchor
{id, subpath?, anchor, x, y}, since path.moveAnchors only acts on the
direct-selected anchors and the Anchor Point tool keeps no anchor selection.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
sungjea kim
2026-10-19 22:19:53 +07:00
committed by bflatastic
co-authored by Claude Opus 5.5
parent c07945b934
commit 515569470c
7 changed files with 166 additions and 7 deletions
+25
View File
@@ -42,6 +42,15 @@ pub fn specs() -> Vec<CommandSpec> {
has_doc,
set_handle
),
cmd!(
"path.moveAnchor",
"Move Anchor Point",
[],
None,
"{id, subpath?, anchor, x, y} move one anchor to (x, y), its handles with it",
has_doc,
move_anchor
),
cmd!(
"path.setAnchors",
"Set Anchors",
@@ -230,6 +239,22 @@ fn set_handle(s: &mut Session, p: &Value) -> Result<Value> {
ok()
}
/// `path.moveAnchor`: one anchor to (x, y), its handles keeping their offsets (the Anchor Point
/// tool's Shift-drag).
fn move_anchor(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("path.moveAnchor", "missing id"))?;
let si = usize_opt(p, "subpath", "path.moveAnchor")?.unwrap_or(0);
let ai = p.get("anchor").and_then(Value::as_u64).ok_or_else(|| bad("path.moveAnchor", "missing anchor"))? as usize;
let pos = Point::new(f64_req(p, "x", "path.moveAnchor")?, f64_req(p, "y", "path.moveAnchor")?);
s.edit("Move", |d, _| {
let path = path_mut(d, id)?;
let a = path.anchor_mut(si, ai).ok_or_else(|| EngineError::Other("no such anchor".into()))?;
*a = a.transform(vectorcraft_geom::Affine::translate(pos - a.p));
Ok(())
})?;
ok()
}
fn set_anchors(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("path.setAnchors", "missing id"))?;
let subs = p.get("subpaths").and_then(Value::as_array).ok_or_else(|| bad("path.setAnchors", "missing subpaths"))?;