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Rename DrawCraft → VectorCraft: crates (vectorcraft-*), apps, binaries, types, env vars, docs, examples (.vectorcraft); old .drawcraft files and preferences still load. Fix: text bounds exact after opening a file; selection no longer marks a document modified (dirty = content differs from the saved document). Screenshots and renders regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
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4878f1c5dd
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@@ -2,12 +2,12 @@
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## Web build
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`apps/drawcraft-web` runs the same `DrawcraftApp` in the browser through eframe's web runner. The renderer is wgpu: WebGPU where the browser has it, WebGL2 otherwise. It is Rust only; the only JavaScript is the glue wasm-bindgen generates.
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`apps/vectorcraft-web` runs the same `VectorcraftApp` in the browser through eframe's web runner. The renderer is wgpu: WebGPU where the browser has it, WebGL2 otherwise. It is Rust only; the only JavaScript is the glue wasm-bindgen generates.
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```sh
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brew install trunk # or: cargo install trunk --locked
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rustup target add wasm32-unknown-unknown
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cd apps/drawcraft-web
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cd apps/vectorcraft-web
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trunk build --release # writes ../../dist/web (index.html, .js glue, .wasm)
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trunk serve --release # dev server on http://127.0.0.1:8766
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```
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@@ -16,7 +16,7 @@ Any static file server works for `dist/web`, for example `python3 -m http.server
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URL flag: `?webgl` forces the WebGL2 backend.
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How the web shell (`apps/drawcraft-web/src/web.rs`) differs from desktop:
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How the web shell (`apps/vectorcraft-web/src/web.rs`) differs from desktop:
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- **Open** sets `Services::open_async`, which shows `rfd::AsyncFileDialog`. The bytes arrive in `Services::inbox`, which the app drains every frame.
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- **Save / Save As / Export** go through `Services::download`: a Blob, an object URL and a temporary `<a download>`, all created from Rust. There is no save dialog, so the suggested name becomes the download name.
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