Add lighting presets to 3D effects

Squashed from #3442 onto main.
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bflatastic
2026-10-22 00:01:37 +07:00
parent 4d1581f3da
commit 2cd7f156fb
39 changed files with 475 additions and 16 deletions
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@@ -86,6 +86,8 @@ with the standard command.
## Initial limits
- Lighting offers Standard, Diffuse, Top Left and Right, using the [shared original rigs](three-d.md#presets).
Other effective settings show Custom; changing the view does not change the recognized lighting preset.
- Paths and compound paths only. Type, images and groups must be converted to paths first.
- Open profiles have circular end caps by default; turning Cap off keeps them open. Partial-sweep angular cut sides remain open. Closed profile boundaries are swept as provided.
- One Revolve per source object. Edit its options rather than applying another.