Merge pull request #572 from storytold/fix/issue-569

Fix #569: Shape Builder merges leave no stray edges in their outlines
This commit is contained in:
BFlat
2026-10-09 03:12:05 +07:00
committed by GitHub
5 changed files with 137 additions and 5 deletions
+13 -2
View File
@@ -250,7 +250,8 @@ fn sb_merge(s: &mut Session, p: &Value) -> Result<Value> {
// Edges come back from the planar map within a few hundredths of the outlines they follow.
let cut_tol = step * 0.2;
let picked: Vec<&po::Region> = touched.regions.iter().filter_map(|&i| map.regions.get(i).map(|r| &r.0)).collect();
let union = if picked.is_empty() { PathData::default() } else { po::merge_regions(&picked) };
let faces = po::FaceMerger::new(&map.shapes);
let union = if picked.is_empty() { PathData::default() } else { faces.merge(&picked) };
// The merged shape takes the look of the front-most object over the first region, or (for an
// area only lines enclose) of the front-most object and the current fill.
let covered = picked.iter().find_map(|r| r.top());
@@ -278,7 +279,17 @@ fn sb_merge(s: &mut Session, p: &Value) -> Result<Value> {
// its outline, shared edges from every shape along them).
let in_union = picked.iter().any(|r| r.sources.contains(&i));
let mut rest = if in_union {
po::boolean(&sh.path, sh.rule, &union, FillRule::NonZero, po::BoolOp::Difference)
// What is left of it: its faces not merged or deleted, united. They share their
// edges with the merged faces exactly, where subtracting the merged shape left
// slivers of the outline along them (#569).
let kept: Vec<&po::Region> = map
.regions
.iter()
.enumerate()
.filter(|(k, (r, ..))| r.sources.contains(&i) && !touched.regions.contains(k))
.map(|(_, (r, ..))| r)
.collect();
if kept.is_empty() { PathData::default() } else { faces.merge(&kept) }
} else {
b::node_outline(leaf).map_or_else(|| sh.path.clone(), |o| o.0)
};