M12.7: Object → Create Object Mosaic… (trace::mosaic tile averages; columns/rows, new size, spacing, gray, delete raster; follows the image transform)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Brandon Thomas
2026-10-02 08:16:36 -04:00
co-authored by Claude Opus 5.5
parent 5a36fa1a9b
commit 16a73dc02a
5 changed files with 190 additions and 1 deletions
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@@ -24,12 +24,14 @@
mod contour;
mod fit;
mod mosaic;
mod quantize;
use serde::{Deserialize, Serialize};
use vectorcraft_geom::PathData;
pub use contour::{Component, Loop, trace_mask};
pub use mosaic::mosaic;
pub use quantize::{Quantized, TRANSPARENT, denoise, quantize};
/// Errors decoding a raster.
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//! Object → Create Object Mosaic: average colours of a grid of tiles over a raster.
use crate::Raster;
/// Average colour (straight RGBA) of each of `cols` × `rows` tiles covering `img`, row by row.
/// Transparent pixels count by their alpha, so a tile over transparency fades out.
pub fn mosaic(img: &Raster, cols: u32, rows: u32) -> Vec<[u8; 4]> {
let (cols, rows) = (cols.max(1), rows.max(1));
let mut out = Vec::with_capacity((cols * rows) as usize);
for r in 0..rows {
let y0 = (r as u64 * img.height as u64 / rows as u64) as u32;
let y1 = (((r + 1) as u64 * img.height as u64 / rows as u64) as u32).max(y0 + 1).min(img.height);
for c in 0..cols {
let x0 = (c as u64 * img.width as u64 / cols as u64) as u32;
let x1 = (((c + 1) as u64 * img.width as u64 / cols as u64) as u32).max(x0 + 1).min(img.width);
let (mut sr, mut sg, mut sb, mut sa, mut n) = (0u64, 0u64, 0u64, 0u64, 0u64);
for y in y0..y1.max(y0 + 1).min(img.height) {
for x in x0..x1.max(x0 + 1).min(img.width) {
let [pr, pg, pb, pa] = img.pixel(x, y);
let a = pa as u64;
sr += pr as u64 * a;
sg += pg as u64 * a;
sb += pb as u64 * a;
sa += a;
n += 1;
}
}
out.push(match (sr.checked_div(sa), sg.checked_div(sa), sb.checked_div(sa)) {
(Some(r), Some(g), Some(b)) => [r as u8, g as u8, b as u8, (sa / n.max(1)) as u8],
_ => [0, 0, 0, 0],
});
}
}
out
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn averages_each_tile() {
// Left half red, right half blue; a 2 × 1 mosaic gives one tile of each.
let img = Raster::from_fn(10, 4, |x, _| if x < 5 { [255, 0, 0, 255] } else { [0, 0, 255, 255] });
assert_eq!(mosaic(&img, 2, 1), vec![[255, 0, 0, 255], [0, 0, 255, 255]]);
// One tile: the average, purple.
let m = mosaic(&img, 1, 1);
assert_eq!(m[0][3], 255);
assert!((m[0][0] as i32 - 127).abs() <= 1 && (m[0][2] as i32 - 127).abs() <= 1);
// More tiles than pixels still works.
assert_eq!(mosaic(&img, 20, 8).len(), 160);
// Transparency.
let clear = Raster::from_fn(2, 2, |_, _| [9, 9, 9, 0]);
assert_eq!(mosaic(&clear, 1, 1), vec![[0, 0, 0, 0]]);
}
}