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soundcraft/docs
Sander de WijsandClaude Opus 5.5 a63b23adf7 Apply the playback engine's device and buffer in the desktop app
setup.playback_engine and setup.hardware stored device and buffer_size on the session and reported 1024 when nothing was set. Playback never read those values, so the open device stayed at its old buffer. In the app the commands now reopen the device through ui.audio_device and return the name, buffer and sample rate actually in use, while delay compensation still goes through the engine command. Headless keeps the stored request, returns applied: false, and leaves buffer_size null until one is set. A buffer is any integer from 16 to 8192 and is not rounded to a power of two; values outside that range error.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 10:39:42 +01:00
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2026-10-13 06:44:55 -04:00
2026-10-13 06:45:20 -04:00