Files
soundcraft/crates/engine
Samuel Bacaro 525a4e02fe Bound offline render commands: dedupe tracks and a total sample budget
AudioSuite-style commands looped over tracks/clips and kept every
result as a new pool source (which undo snapshots also hold). Each
render was capped per-track, but:

- tracks_param did not remove duplicates, so listing the same track id
  eight times rendered it eight times;
- audiosuite.process's signal_generator branch checked only per track,
  so many distinct tracks could exceed memory in one command.

Fixes:
- tracks_param now dedupes track ids with a HashSet.
- generate() subtracts frames*channels from a MAX_RENDER_SAMPLES budget
  across all tracks and refuses with "too much audio to generate in one
  command" before allocating.

Regression tests cover duplicate track ids and the cross-track budget.

Fixes #896
2026-10-23 19:28:45 -03:00
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