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The web build could not reach any file: File > Open Session…, Import > Audio… and Import > MIDI… showed a text box for a path the browser can't read, and every save or export failed with «operation not supported on this platform», so work was lost on close. On the web now: - Open Session…, Import Audio… and Import MIDI… show the browser's file picker; files dropped on the page open (sessions) or import (audio, MIDI) by extension. Files travel as bytes; imports are one undo step each, like the import commands. - A session is saved as ONE file, a bundle `<name>.scraftz`: a zip (stored entries) holding the `.scraft` and its `Audio Files/` as 32-bit float WAV — the same layout as a session folder, since the browser has no folders. `io::open_session_bytes` opens a bundle or a bare `.scraft` (its audio is then reported missing). Bundles are hostile input: entry count and size are capped, and declared sizes are never read past. - Every single-file output (save, Save As Template, bounce, MIDI/score/text export, track presets) goes through `io::write_file`: a file natively, a download in the browser via a delivery hook (`io::set_deliver`) that only the web app installs. - In the browser Save As asks for the bundle's name (`<name>.scraftz`) instead of a folder path. Native builds keep writing files and session folders as before. Folder outputs (stems, clip exports) are still not available on the web. Pairs with #157 (Save on a never-saved session opens Save As), which the browser needs too: the web app always starts on the unsaved demo. New dependency: `zip` (MIT), default features off (stored entries only). Checked: engine tests for the bundle round trip (every sample identical), same-named sources, bare sessions and hostile bundles; `cargo xtask ci`. In Chromium on the packaged web build: ⌘⇧I picks and imports a WAV; WAV, MP3, FLAC, OGG, M4A, AIFF and MIDI import by drop; Save As → `Midnight Groove.scraftz` downloads with the imported audio inside; that bundle reopens in a fresh page with all tracks and no missing media, and saves again with the same content. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
31 lines
1.0 KiB
TOML
31 lines
1.0 KiB
TOML
[package]
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name = "soundcraft-web"
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description = "SoundCraft in the browser (eframe web runner, WebGPU with WebGL2 fallback, WebAudio playback)"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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publish = false
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[lints]
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workspace = true
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[[bin]]
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name = "soundcraft-web"
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path = "src/main.rs"
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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soundcraft-engine = { workspace = true }
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soundcraft-ui-egui = { workspace = true }
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soundcraft-playback = { workspace = true }
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soundcraft-model = { workspace = true }
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egui = { workspace = true }
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log = { workspace = true }
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serde_json = { workspace = true }
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rfd = { workspace = true }
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js-sys = "0.3"
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# `wgpu` pulls egui-wgpu's defaults: WebGPU plus the WebGL2 fallback.
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eframe = { workspace = true, features = ["default_fonts", "wgpu", "accesskit"] }
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wasm-bindgen = "0.2"
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wasm-bindgen-futures = "0.4"
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web-sys = { version = "0.3", features = ["Window", "Document", "Element", "HtmlElement", "HtmlCanvasElement", "Location", "HtmlAnchorElement", "Blob", "BlobPropertyBag", "Url", "CssStyleDeclaration"] }
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