* Build: line tables only for workspace crates, no debug info for dependencies
Full debug info made most of the dev and test target size and link time. Line tables keep file and line numbers in backtraces; dependency frames lose them.
* Tests: build each crate's integration tests as one binary
Each tests/*.rs file was its own test binary: 98 binaries, each linking the crate and its dependencies. The files are now modules of tests/it/main.rs, one binary per crate, which cuts link time and target size. Filter by module: `cargo test -p <crate> --test it <module>::`.
Binaries with their own main (harness = false) in clap-host and vst3-host stay separate, as do the ui-egui tests that switch the process-wide Light/Dark palette and recovery.rs, whose autosave locks leak into child processes other tests start.
* Xtask: run tests with nextest, doctests apart, and no examples in the test build
cargo xtask ci runs the tests with cargo nextest when it is installed, else cargo test with a notice, and doctests with cargo test --doc. The test build leaves out examples (--lib --bins --tests); clippy --all-targets still compiles them. Test binaries with harness = false run under cargo test: their own main cannot answer nextest's --list. clippy and the wasm check keep going past a failing crate. cargo xtask test runs the test step alone.
Gate ordinary strip output and pre-fader copies at each represented sample
using the existing mute lane, mode, held values and threshold. Preserve the
fader and pan schedules, static suppression and hosted processing blocks.
Picking a plugin for an insert slot added it but opened nothing, so
every new plugin took an extra click on its slot. As in other DAWs, the
pick now opens it: a hosted plugin's own editor, else its plugin
window (built-in plugins, no audio engine, or an editor that can't open
here, such as CLAP plugins with only an embedded editor on macOS).
The insert menu's picks go through pick_insert, which remembers the
slot when mix.insert succeeds; SoundApp::open_inserted opens it on the
next logic pass, once the audio engine has the instance. Only the menu
opens it, so mix.insert from the CLI, MCP or control channel still
opens nothing. It covers empty and filled slots, in the Mix window and
the Edit window's Inserts column.
Tests: tests/open_on_insert.rs (empty slot, search and Enter,
replacing, Edit window column). menu_search closes the windows the
picks now open before it looks for the menu's Bypass.
Reject oversized batches before any side effects instead of reporting success after truncating calls.
Closes#460
Co-Authored-By: OpenAI Codex <noreply@openai.com>
With the marker present, ui.json, Autosave, Presets and logs go to
<exe dir>/SoundCraftData instead of the user profile. SOUNDCRAFT_CONFIG_DIR
still wins, and a data folder that can't be written falls back to the
profile with a warning in the log.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Press a checkbox and drag over its neighbours: each box the pointer
passes takes the state the first one switched to, until the button is
released. A click toggles one box, as before. Same design as VectorCraft
and PhotoCraft.
widgets::checkbox wraps egui's checkbox and adds the drag; every
ui.checkbox call in ui-egui uses it. Only boxes the pointer can see are
set, so rows scrolled out of a list or under another window stay as
they are.
Tests: widgets::tests (drag sets, drag unchecks and stops at release,
hidden rows untouched, a click toggles one) and tests/group_dialog.rs
(dragging down the Group dialog's track list groups every track).