Commit Graph
16 Commits
Author SHA1 Message Date
Dylan M. TaylorandDylan Taylor fe4bb3fe0c style: replace flagged glob imports with explicit uses (SonarCloud rust:S2208); move release workflow's write permission to the job (S8233) (#988)
* security: move the release workflow's write permission to the job level (SonarCloud githubactions:S8233)

* style: replace wildcard imports with explicit uses (SonarCloud rust:S2208)

Rewrites every glob `use` Sonar flags into explicit imports, so what each
command module consumes is visible at the top of the file.

* release: the git-sources gate moves into craft-common-actions (PR #78)

The check is shared at release.yml@main now; keep only the reusable call.

---------

Co-authored-by: Dylan Taylor <dylanmtaylor@users.noreply.github.com>
2026-10-23 14:53:00 -04:00
Brandon Thomas 603d62761a Merge pull request #494 from Jafz2001/fix/remove-folder-bus
fix(routing): remove folder bus on delete
2026-10-19 03:03:02 -04:00
Audiosyncrasy 6594badf37 Modify Group: edit a group's name, tracks and Edit/Mix linking
A track group's name, membership and Edit/Mix flags could only be set
when it was created: nothing in the engine or the UI could change them
afterwards, so a typo in a group name was permanent.

Add track.group_modify {group: id|name, name?, tracks?, edit?, mix?}.
Omitted fields keep their value. `tracks` replaces membership only when
it is an array, so a mistyped param cannot silently swap the members for
whatever happens to be selected; it dedupes, rejects an empty group, and
rejects an empty or duplicate name, since find_group resolves by name.
The group's letter is left alone: it is the stable id in the Groups list.

Dialog::Group gains an optional group id. None creates, as before; Some
pre-fills from the group and dispatches track.group_modify, so one dialog
serves both. Reached from Modify Group... in the Groups list context menu.
OK is now disabled while no track is checked, since both commands reject
an empty group and the old OK could only raise an error.

The command has no menu path, so it adds no menu leaf and the parity
checklist is unchanged.
2026-10-15 21:37:56 -04:00
Jafz2001 bf3cd7ac09 fix(routing): remove folder bus on delete 2026-10-13 11:40:34 -03:00
Brandon Thomas 82eff0f561 Merge main into #219 2026-10-13 06:01:05 -04:00
Brandon Thomas 3f3f64746f Merge main into #384 2026-10-13 05:21:33 -04:00
Brandon Thomas 2bba5c334d Merge main into #365 2026-10-13 05:17:58 -04:00
Brandon Thomas 6bab8365e6 Merge pull request #289 from marcoarnulfo/fix/clear-trim-automation
fix(track): Clear Trim Automation removes the trim lane (#233)
2026-10-13 04:29:36 -04:00
grovebit 1953f2ecc6 Track height: resize live while dragging, Pro Tools modifiers and Ctrl+Up/Down
Dragging a track's bottom edge showed nothing until release; then the
track jumped to the nearest height preset. Pro Tools' track height
modifiers and keys were missing too.

Dragging:
- The edge follows the pointer as in Pro Tools: the track steps through
  Micro…Extreme while the pointer moves, and the tracks below move with
  it. The whole drag is one undo step (execute_merged, ended on release
  like fader moves).
- Cmd (Ctrl on Windows and Linux) drags to any height from Micro to
  Extreme instead of snapping. The model gains TrackHeight::Custom
  (points), and track.height takes a number of points as well as a
  preset name.
- Alt resizes every track the Edit window shows; Alt+Shift resizes the
  selected tracks too. The track menu's Track Height items follow the
  same rule.
- The drag is measured from where it started, not from the edge's
  current place: when the tracks above the dragged one resize they move
  its edge, and edge-relative math flipped between two heights on every
  frame. This also fixes rows showing playlist lanes, which a plain
  click on the edge used to make taller.

Keys:
- New commands track.height_up and track.height_down move each track
  one preset taller or shorter; a track already at Extreme or Micro is
  left alone, with no undo step. Control+Up/Down runs them on macOS, as
  in Pro Tools. Windows and Linux use Ctrl+Up/Down, because the Start
  key Pro Tools uses there isn't available. Alt steps every shown track,
  Alt+Shift the selected ones.
- Ctrl+Up/Down used to run Extend Edit Up/Down, keys Pro Tools doesn't
  use for them. Those commands now have Pro Tools' Control+Shift+P and
  Control+Shift+; on macOS (macOS sends the latter as Control+:).
  Windows and Linux reach them from Edit > Selection.
- Off macOS, menus no longer show Mac Control chords that can't be
  pressed there (Time Lock's Ctrl+Alt+L, Toggle Recent Playlist's
  Ctrl+Alt+Shift+Left, the new Extend Edit keys); the arrow chords that
  fixed() maps to Ctrl keep their labels.

Track headers show each row of controls only once it fits: the keys
from 46 points and the view and automation selectors from 86, where
each row ends. The old 30 and 60 point cutoffs suited the presets only
and cut controls off at heights in between. Every preset draws exactly
as before.

Tests: the model's custom heights, steps and JSON; the engine's point
heights and steps, with no undo step when nothing changes; in the UI,
the live drag and its single undo step, Cmd, Alt and Alt+Shift drags
that hold steady while the pointer does, the height keys on macOS,
Windows and Linux, and the Extend Edit keys on macOS.
2026-10-12 22:11:34 +01:00
grovebit 72288fc77e Make the Shuffle, Slip, Spot and Grid edit modes work like Pro Tools
The edit modes only partly worked. Shuffle changed Cut, Clear and Paste
but not moves or trims. Spot froze drags and had no dialog. Grid snapped
relative to whichever clip was under the pointer, and Relative Grid
acted like Absolute. Behaviour now follows the Edit Modes chapter of the
Pro Tools Reference Guide.

Shuffle
- Grabber drags lift the clips out (later clips close the gap) and land
  them at the nearest clip boundary, pushing later clips right; an empty
  track takes them at the session start. The drag outline shows where
  each track's clips will land.
- Trims move the later clips (a trimmed start stays put and the material
  slides under it). Duplicate, Duplicate and Extend, Repeat and Clip List
  drops make room, and Paste over a selection replaces it.
- Moves lift each clip by id and close the hole it leaves, so crossfade
  partners and unselected clips keep their audio, and a crossfaded pair
  moved together stays a crossfade. Ripples never push clips past the
  session start, never split a crossfade (refused with a reason), and
  drops never land inside a clip or crossfade.
- A time- or edit-locked clip and everything after it stay put when
  Shuffle closes or opens gaps. Edits that would push into one are
  refused ("not enough room before a locked clip"), and trims stop short
  of it. Insert Time and Cut Time are timeline operations and still move
  everything.
- With Automation Follows Edit, automation moves with every ripple, up to
  a locked clip, and travels with moved clips; with it off, Shuffle edits
  leave automation alone. Shuffle Clear used to move the clips but leave
  their automation behind (#232).
- Shuffle Lock: Cmd-click (Ctrl-click on Windows and Linux) the Shuffle
  button while in another mode. While it's on, the button shows a padlock
  and every way into Shuffle (keys, button, commands) is refused.
- A drag works out every lift and landing point once per target track
  (`lift_plan`, `shuffle_slots`, and a `DragPlan` kept for the drag). In a
  release build, dragging 100 clips on a track of 20,000 took 29 ms a
  frame and a 135 ms drop; now it's under a microsecond a frame and a 5 ms
  drop.

Slip, Spot and Grid
- Slip: trims stop at the neighbouring clips instead of overlapping them.
- Spot: a Grabber click or drag, a Trim click or drag and a Clip List drop
  open a Spot dialog: Start, Sync Point and End in any time scale, the
  Duration, and the clip's Original Time Stamp. Trim clicks pick the
  nearer edge.
- Grid: a drag snaps the dragged clip's start (its sync point, when it
  has one inside the clip) to the grid. Relative Grid moves by whole grid
  steps and keeps the clip's offset from the grid; a cut or copy pasted
  in Relative Grid lands as far after a grid line as the copied range
  started after one. Holding Cmd (Ctrl on Windows and Linux) while
  dragging or dropping from the Clip List swaps Grid and Slip. Grid lines
  no longer fall a step short at tempos where a line isn't a whole number
  of samples.
- Choosing Grid from another mode picks whichever of Absolute and
  Relative Grid was used last; F4 in Grid toggles them, like clicking the
  Grid button again. Options > Edit/Tool Mode Keyboard Lock, which did
  nothing, now stops F4 and Alt+4 from switching them (toolbar clicks
  still do).
- Snap to Grid in Shuffle, Slip and Spot: Shift+F4, Shift-click on the
  Grid button or on another mode's button, or hold F4 with F1-F3. The
  Edit cursor and selections snap to the grid while clip moves and trims
  follow the main mode; the Grid button is outlined while it's on.
- Option+1-4 (Alt+1-4 on Windows and Linux) work like F1-F4, and the `
  key cycles Shuffle, Slip, Spot and Grid, skipping a locked Shuffle.
- Insert Silence pushes later material only in Shuffle; in the other
  modes it clears the selection, as in Pro Tools.

Also
- Dragging clips from several tracks keeps each track's distance from the
  grabbed clip's track. Drops past the last track, or onto a track that
  can't play the clips (audio onto MIDI, an aux or the master), are
  refused; clips moved onto an aux used to vanish into its unused
  playlist.
- Undo and Redo keep the Edit mode, Shuffle Lock, Snap to Grid and the
  Grid kind. Start trims keep a clip's sync point on its audio, or drop
  it. Imported BWF time stamps are converted from the file's rate (read
  from its header) to the session's, and the Original Time Stamp no
  longer adds the session start twice. Typed positions that overflow are
  ignored instead of panicking.

Commands: `edit.move_clips` follows the mode, and its `track` moves the
first clip's track there and keeps the others' distances. `edit.trim_clip`,
`edit.snap_to_grid` (Shift+F4) and `edit.shuffle_lock` are new, and
`edit.mode` takes `snap_to_grid`. Mode buttons expose their names to
accessibility tools.

Tests: crates/{engine,ui-egui}/tests/edit_modes.rs and the op tests in
edit.rs; the random-edits property test also toggles clip locks.
2026-10-12 21:49:31 +01:00
Marco Arnulfo 93ddd419f5 fix(track): Clear Trim Automation removes the trim lane (#233) 2026-10-12 15:24:32 +02:00
Marco Arnulfo 30372886cf fix(track): vca: null clears a VCA assignment, as documented (#237) 2026-10-12 11:03:28 +02:00
Jafz2001 87b348fecc Complete routing folder management 2026-10-11 23:50:06 -03:00
Brandon ThomasandClaude Opus 5.5 720373c0c6 Engine parity batch (76% engine, 90% with UI), comping, fades, universe, automation writing, loop record
- ~200 new commands across Edit/View/Track/Clip/Event/Options/Setup/File
  (copy/paste special, playlists, TCE, tempo operations, beat detective,
  chords, MIDI performance, view flags, setup settings, import session data)
- explicit targets bypass selection-based enablement; undo coalescing for
  gestures (faders, knobs, sliders)
- live Write/Touch/Latch volume automation passes; loop recording into
  playlists; playlist lanes with promote-to-main comping; smart-tool fade
  handles; Universe overview; VCA masters; routing-folder busses; edit groups
- bounce reports true peak; README with screenshots; parity report

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 23:25:09 -04:00
Brandon ThomasandClaude Opus 5.5 a28e15210c Parallel mixer, Setup windows, clip gain lines, folders, mix-strip sections, docs
- mix: independent strips process in parallel (rayon, native), parameter
  pushes cached, plugin sync/routing order cached per session structure;
  plugin and render benchmarks
- UI: Playback Engine, I/O Setup (bus rename/delete), Keyboard Shortcuts
  windows; clip gain line + info; folder open/close; tempo changes from the
  ruler; Inserts/Sends F-J, EQ curve and comments sections in the Mix window
- docs: control protocol and MCP guides

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 23:14:48 -04:00
Brandon ThomasandClaude Opus 5.5 755f02fc85 Foundation: time, audio-io, midi, dsp, model, mix, engine, playback crates
Workspace for SoundCraft, a clean-room pure-Rust Pro Tools-class DAW:
timebases and tempo maps, WAV/AIFF/FLAC/symphonia audio IO with peaks,
SMF and MIDI ops, 26 original DSP plugins, the session model, the mix
engine, ~180 registered commands with undo, a cpal player, and the
agent rules (AGENTS.md, ATTRIBUTION.md).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 22:27:29 -04:00