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Merge pull request #982 from Silvertree2010/fix/918-audit-the-output-nan-guard-cover
Guard all playback output paths against NaN from interpolation overflow
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@@ -364,7 +364,7 @@ impl AudioState {
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let a = ch.and_then(|v| v.get(i0)).copied().unwrap_or(0.0);
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// `pending` is BLOCK long; only `pending_len` frames are valid. Hold the last one at the edge.
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let b = if i0 + 1 < self.pending_len { ch.and_then(|v| v.get(i0 + 1)).copied().unwrap_or(a) } else { a };
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a + (b - a) * fr
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a * (1.0 - fr) + b * fr
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};
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if channels < nch {
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// Fold surround to stereo first; a mono device averages the two sides.
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@@ -382,18 +382,15 @@ impl AudioState {
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}
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for (c, o) in frame.iter_mut().enumerate() {
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*o = match c {
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0 if channels == 1 => {
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let mono = (0.5 * l + 0.5 * r).clamp(-1.0, 1.0);
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if mono.is_finite() { mono } else { 0.0 }
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}
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0 => l.clamp(-1.0, 1.0),
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1 => r.clamp(-1.0, 1.0),
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0 if channels == 1 => out_sample(0.5 * l + 0.5 * r),
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0 => out_sample(l),
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1 => out_sample(r),
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_ => 0.0,
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};
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}
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} else {
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for (c, o) in frame.iter_mut().enumerate() {
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*o = if c < nch.max(1) && sounding { sample(c).clamp(-1.0, 1.0) } else { 0.0 };
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*o = if c < nch.max(1) && sounding { out_sample(sample(c)) } else { 0.0 };
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}
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}
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self.read += step;
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@@ -401,6 +398,11 @@ impl AudioState {
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}
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}
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/// Clamp to the device range, mapping NaN and infinities to silence.
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fn out_sample(v: f32) -> f32 {
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if v.is_finite() { v.clamp(-1.0, 1.0) } else { 0.0 }
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}
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/// UI-thread bookkeeping of the third-party instances the audio thread holds.
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struct Side {
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/// What was last created for each slot: (plugin id, channels, created ok).
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@@ -1303,6 +1305,18 @@ mod tests {
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assert!(out.iter().all(|x| *x == 0.0), "overflow in the stereo fold-down must not send NaN to a mono device");
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}
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#[test]
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fn interpolation_overflow_between_huge_samples_never_reaches_the_device() {
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use soundcraft_model::ChannelFormat;
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let alternating: Vec<f32> = (0..512).map(|i| if i % 2 == 0 { -3.4e38 } else { 3.4e38 }).collect();
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for (format, nch, device) in [(ChannelFormat::Stereo, 2, 2), (ChannelFormat::Stereo, 2, 8), (ChannelFormat::Mono, 1, 1)] {
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let mut st = audio_output_state(format, vec![alternating.clone(); nch]);
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let mut out = vec![0.5; 64 * device];
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st.fill(&mut out, device);
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assert!(out.iter().all(|x| x.is_finite() && (-1.0..=1.0).contains(x)), "{format:?} on {device} channels: {out:?}");
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}
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}
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#[test]
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fn surround_main_maps_to_device_channels_or_folds_down() {
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use soundcraft_model::{ChannelFormat, Clip, SourceAudio, SourceId, TrackKind};
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