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effect_maps hashed the whole layer (Debug of effects and vector mask, a walk over every pixel and mask tile, every child of a group) on every call, i.e. once per render tile per effect layer. The identity depends on the layer only; memoise it in the render's Ctx for layers that are part of the document being rendered (their addresses cannot be reused during the render). Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>