Commit Graph
12 Commits
Author SHA1 Message Date
eb2fb2634f Add rendering modes and CPU fallback recovery (#434)
* Add rendering policy with legacy preference migration and safe adapter selection

* Add rendering mode preferences and GPU fallback recovery warning

* Complete CPU fallback recovery and validate rendering mode UI

* Simplify GPU recovery and reuse preference persistence

* Rendering modes: rebase onto the preferences merge/retry save path; drop docs screenshots

save_preferences now writes through write_prefs (merging other instances' changes) and
only marks the revision saved when the write succeeds, so a failed recovery choice is
still retried. Removes a leftover diff3 marker in es.tsv, the docs/images/rendering-*.png
screenshots and their ATTRIBUTION row (no binary assets in the repo), and regenerates
docs/scorecard.md for the new performance.renderingMode preference.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 06:11:06 -04:00
才倾梦华V 4e2a83ddbd Fix preference usage scanning on CRLF checkouts (#331) (#331) 2026-10-06 10:46:21 -04:00
Brandon Thomas eaf92dcd9d Smart Objects and Smart Filters survive PSD save and open (#288) (#288) 2026-10-06 07:46:37 -04:00
storybored379andstorybored379 3c1bab7cc1 Colours: handle non-hex Unicode values without an internal error (#261) (#261)
Co-authored-by: storybored379 <storybored379@users.noreply.github.com>
2026-10-05 18:14:20 -04:00
Brandon Thomas 968baf639e Photoshop oracles via storytold/photocraft-corpus: pinned corpora, corpus feature, test-corpus, CI job (#190) (#190) 2026-10-05 17:47:33 -04:00
Brandon Thomas 866c33f7c1 Eraser on locked layers: no lock-out from the simple lock button; Stroke Path erases to the background colour (#76) (#229) (#229) 2026-10-05 11:26:06 -04:00
Brandon Thomas 34de1a5dfc Preferences: wire tooltips, Home screen, recent files; hide what nothing reads (#245) (#245) 2026-10-05 11:16:27 -04:00
Brandon ThomasandClaude Opus 5.5 27e047f19f Fix flaky canvas_geom undo test: isolate the text-gamma test in its own binary (#135)
blend_text_gamma_setting switched the compositor's process-wide text gamma
(psblend::set_text_gamma) to 1.0 and back while other engine unit tests ran
in parallel threads. turns_at_every_depth_and_mode flattens a document with
a type layer before a turn and again after edit.undo; when the toggle landed
between the two flattens, anti-aliased glyph edges blended under different
gammas and the bit-exact comparison failed (seen once on Windows CI).

Move the gamma test to crates/engine/tests/text_gamma.rs (its own process),
document the hazard on set_text_gamma, and make the undo assertion report
the turn, depth, mode, differing pixel count, max difference and first pixel.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 01:36:37 -04:00
Brandon ThomasandClaude Opus 5.5 7e7864afae Painting: right-click opens the brush picker (or erases), real Smoothing, eraser-on-Background tests (#86)
* Right-click opens the Brush Preset picker (or erases), eraser-on-Background tests, README comma

- #75: the right mouse button never paints with the tool. With a painting tool it opens the
  Brush Preset picker at the pointer (Photoshop). New preference Preferences › Tools ›
  Right-click with painting tools (tools.rightClickWithPaintingTools: brushPicker | erase,
  serde default brushPicker): with erase, a right drag with the Brush erases with the current
  brush (one paint.stroke, one undo step, pen pressure/tilt as usual). ui.pointer accepts
  "button": "secondary". New module ui-egui/src/paint_mouse.rs; picker body shared with the
  options-bar chip.
- #76: the engine already paints the background colour when erasing a transparency-locked
  layer (the Background); added tests at 8/16/32-bit in RGB/CMYK/Gray, with a selection, on a
  normal layer (erases to transparency), on a transparency-locked layer, and through the UI.
- paint.stroke/pencil refuse coordinates beyond ±1e6 (an f64::MAX point ran out of memory).
- #73: test that the canvas hands the live stroke over to the committed document with no
  frame lacking the stroke, refreshing only the stroke's rect.
- #69: README comma.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Brush smoothing follows the options bar; the live stroke draws the catch-up tail (#73)

- The options-bar Smoothing % (pro and classic bars, Brush and Eraser) edits the session
  brush's smoothing, which the live stroke and the committed paint.stroke both use; the
  canvas no longer forces 0.3. The session brush starts at Photoshop's 10 %.
- With smoothing the brush lags the pointer and catches up when the stroke ends. LiveStroke
  now draws that catch-up tail on every step (StrokeRenderer::tail_preview renders only the
  tiles the tail touches; the previous step's tail is restored first), so the preview at the
  last move equals the commit and nothing pops in on release. At 0 % there is no lag.
- Path › Stroke Path ignores smoothing (it strokes the exact geometry).
- Tests: paint tail_preview = finished stroke; canvas: 0 % preview = commit, 50 % preview =
  commit with the end reaching the pointer, smoothing changes the stroke, commit equals
  paint.stroke with that smoothing, no stale tails after sharp turns.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Smoothing is a per-tool option that brush presets keep

- Picking a brush preset (tools.setBrush / paint.* "preset", .abr import with select) keeps the
  current smoothing amount and mode instead of the preset's (BrushSettings::picked_over),
  as Photoshop's options bar does. An explicit smoothing alongside the preset still applies.
- The Brush and the Eraser each remember their smoothing (UiState smoothing_tool /
  tool_smoothing, synced on tool switch before the options bar, the canvas and each stroke);
  a tool seen for the first time starts at 10 %.
- Tests: engine presets keep 10 % / a user value with pulled-string mode; UI per-tool
  smoothing across Brush/Eraser/other tools and on the first stroke after a switch.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:31:17 -04:00
Brandon ThomasandClaude Opus 5.5 f7eb6ea9e7 Format: adopt the craft-family rustfmt.toml and format the workspace
CI's `cargo fmt --all -- --check` has failed on every run because the
repo had no rustfmt config and was never formatted. Use the same settings
as EffectCraft/FilmCraft (max_width 160, use_small_heuristics Max), which
also keeps the churn small. Formatting only; no code changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 11:31:17 -04:00
Brandon ThomasandClaude Opus 4.8 b70fbd4ff6 Fix Transform Selection hang on far-off-canvas transforms (Rule 9)
warp_gray cleared the old + warped region as one dense buffer spanning their
union, so moving a selection/mask/channel far away (e.g. dx=1e5) allocated a
~1e5x1e5 buffer and hung the app. Write the two regions separately instead —
Surface is tile-sparse, so a distant region costs only its own tiles. Found by
the panic_hunt fuzz (now also catches hangs via a per-command thread timeout).
Regression test covers a far transform.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-04 08:34:23 -04:00
Brandon ThomasandClaude Opus 4.8 bf111b524e Fix panics on malformed params; add panic-fuzz harness
Rule 9 (no panic on input). Fixes found via fuzzing:
- edit.paste: a short/non-array "center" (e.g. [5], []) indexed a[1] and
  panicked; now requires len>=2, else falls back to the canvas centre.
- edit.transform.again: a quad row with <2 columns indexed [1] and panicked;
  now rejected with the other shape checks.
Tests: paste_with_malformed_center_does_not_panic (fast regression) plus
tests/panic_hunt.rs, an opt-in (#[ignore], run --ignored) fuzz that dispatches
every command with adversarial params and asserts none panic.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-04 00:24:01 -04:00